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Cimbri posted:This wouldn't by chance explain why it is that, for example, Spectre, could jump between mechs all the time, due to the IS adopting a lot of Omnimech stuff? Don't worry about trying to explain MechWarrior 4. It's very solidly non-canon, plus every ending is set up so that you die in the first waves of the Jihad.
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# ? Jul 6, 2016 07:08 |
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# ? Apr 27, 2024 19:33 |
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wiegieman posted:Specter is a player character. The guy buys a rookie Solaris entry ticket and wins in his first and only competition. He's just that good. I like the explanation that the campaign is him telling a story to his grandkids or whatever and he's wildly exaggerating pretty much everything he did.
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# ? Jul 6, 2016 07:58 |
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You ever make a post, re-read it, and it's actually a bad post? This was a bad post.
Vorenus fucked around with this message at 09:02 on Jul 6, 2016 |
# ? Jul 6, 2016 08:25 |
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Scintilla posted:I like the explanation that the campaign is him telling a story to his grandkids or whatever and he's wildly exaggerating pretty much everything he did. Or it's all a dream he has in the moments between seeing the naval PPC bolts from the sky and getting atomized by orbital fire on Tharkad or whatever planet you chose to die on. Defiance Industries fucked around with this message at 08:56 on Jul 6, 2016 |
# ? Jul 6, 2016 08:54 |
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PoptartsNinja posted:
Although at the end there, he does manage to reach the level of pure man-machine interface, kicking rear end, and taking names before they bring him down. And that's including the fact that he's waltzing around with crappy prosthetics. As for the Kell Hounds, they did survive Khan Wolf Wolf Wolf Wolfy Wolf, given that they're (somehow) still alive in the 3150's.
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# ? Jul 6, 2016 08:57 |
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Couldn't even die with WiE.
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# ? Jul 6, 2016 09:01 |
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1A and fight a Trinary for a overlord
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# ? Jul 6, 2016 12:49 |
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Affi posted:1A and fight a Trinary for a overlord You'd have to fight a cluster to get one of those. Might be able to get a Union or a trio of Broadswords, though. dis astranagant fucked around with this message at 13:05 on Jul 6, 2016 |
# ? Jul 6, 2016 13:01 |
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Honestly, a clan datacore to give the IS a technical boot in the rear would be kinda nice.
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# ? Jul 6, 2016 13:37 |
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Amaris's stuff makes clan tech look quaint.
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# ? Jul 6, 2016 13:44 |
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mcjomar posted:Honestly, a clan datacore to give the IS a technical boot in the rear would be kinda nice. The IS doesn't really have a tech problem at this point. It has a manufacturing and distribution problem. SLDF tech isn't quite up to Clan specs but it's a matter of degrees.
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# ? Jul 6, 2016 13:49 |
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I was thinking less from the military standpoint, and more from the civilian viewpoint (stuff like hydroponics, for example) as IIRC in the PTN-verse, we didn't get a helm core, correct?
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# ? Jul 6, 2016 13:59 |
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mcjomar posted:I was thinking less from the military standpoint, and more from the civilian viewpoint (stuff like hydroponics, for example) as IIRC in the PTN-verse, we didn't get a helm core, correct? P sure the equivalent to the Helm Memory Core was what Other Duncan faxed out to spite Comstar a few years back.
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# ? Jul 6, 2016 14:13 |
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Ahh okay I guess I forgot about that bit.
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# ? Jul 6, 2016 14:41 |
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dis astranagant posted:P sure the equivalent to the Helm Memory Core was what Other Duncan faxed out to spite Comstar a few years back. Not the equivalent to, the actual thing.
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# ? Jul 6, 2016 15:25 |
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The IS has the bigger industrial base right? So once the Helm Core gets rolling along the Clan is going to lose that tech advantage.
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# ? Jul 6, 2016 15:39 |
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Artificer posted:The IS has the bigger industrial base right? So once the Helm Core gets rolling along the Clan is going to lose that tech advantage. The stuff in the Helm core isn't better than anything the Clans have, but it does bring the IS back to the Star League level tech. In the PTN Verse, each faction does also have some of the advanced post SL era stuff (We saw the details of who had what during a 'Mech design contest a good ways back- Like the DracSuns having Hypervelocity Autocannons and Heavy PPCs), but only the NRWR has been showing to have the really complete array of the most cutting edge kit out there. And even they're still not completely comparable to the clans weapon wise, but they have enough other perks to make up the difference, between C3i, Ferro-Lammelor + hardened armor, TSM, void sig, and everything else.
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# ? Jul 6, 2016 16:06 |
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The thing is Clanner weapons will probably always have an edge because weapons are what stand out to the warriors and they set all the research, development, and production goals. "BRING ME A BIGGER GUN!" is the memo every Clanner scientist gets over and over and over, next to "Also engineer better murderbabies."
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# ? Jul 6, 2016 16:09 |
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Night10194 posted:The thing is Clanner weapons will probably always have an edge because weapons are what stand out to the warriors and they set all the research, development, and production goals. While true in a lot of ways, the clans are also hamstrung by the same idea - if you are gonna block/throw away research and new weapon types because they are "dishonorable" (which the clans will undoubtedly do at times) that lead is going to start slipping. Not to mention that's partly why the Society is a thing as well.
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# ? Jul 6, 2016 16:47 |
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Speaking of the Society, I wonder how any fight between the teched up Capellans and the NRWR is going to end, especially since they both have AI-controlled units that use laser-relay communications. That just has to end with one side using this similarity to take over the opponents units.
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# ? Jul 6, 2016 17:16 |
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The NRWR has had the advantage of A) Not blowing themselves up for 300 years, and B) Getting a nice windfall from having Clan Wolverine land in their lap, so its not too surprising that they would be be competative with the Clans when it comes to Tech, though they chose to go for better armor and fancy systems, while the Clans favored making their weapons increasingly more bullshit.
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# ? Jul 6, 2016 17:35 |
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Rorahusky posted:The NRWR has had the advantage of A) Not blowing themselves up for 300 years, ... Let's not jump ahead of ourselves here. There may be a reason for the Amaris's tightly controlled dynastic line/child having practices. One of these Amarises might have made one or two Stefan's too many and the fallout could have inspired that system.
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# ? Jul 6, 2016 17:44 |
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Picard Day posted:Let's not jump ahead of ourselves here. There may be a reason for the Amaris's tightly controlled dynastic line/child having practices. One of these Amarises might have made one or two Stefan's too many and the fallout could have inspired that system. Stefan Amaris Jr was a bastard
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# ? Jul 6, 2016 17:45 |
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PoptartsNinja posted:Stefan Amaris Jr was a bastard By "Jr." Do you mean Amaris #2 , the current or both? We need a fall of the Star League flashback mission at some point!
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# ? Jul 6, 2016 17:49 |
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Stefan Amaris II
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# ? Jul 6, 2016 17:53 |
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Picard Day posted:Let's not jump ahead of ourselves here. There may be a reason for the Amaris's tightly controlled dynastic line/child having practices. One of these Amarises might have made one or two Stefan's too many and the fallout could have inspired that system. True, though I'm more referring to the fact that the NRWR sat out the immensely destructive Succession Wars, and so were in a better position to move forward with their technological development. They might have had their conflicts during those 300 years after the SLDF fled, but they never blasted themselves back to the stone age the way the five states did, hense why they are currently ahead of the game and more or less on equal footing with the Clans.
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# ? Jul 6, 2016 20:48 |
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Post-Mission Fallout 2 Catherine Humphreys Memorial Staging Area Andurien V, Andurien T + 00:01:15 “Pass.” “No thanks.” Duncan and Jason spoke almost in unison, not even sparing one another a glance. They were here to fight, true, but they hadn’t been hired to be gladiators. Especially not in a game of the Clans’ choosing, where the Clans had undoubtedly if, and Jason was being charitable, unintentionally built methods of cheating in their favor right into their processes. He didn’t relish the idea of fighting an enemy who was theoretically capable of designing a battleforce to defeat the Demon Hawks at their own game in any case. If the enemy did have such a force, it would still be better to take to the field where the odds of meeting them would remain low. “I thought that might be your reply,” the elder Amaris tipped his head. “We’ll continue to ignore the Clan transmissions until they make an earnest attempt to parley or request a ceasefire. Now—I’m eager to know, what did you think of the Atlas III?” “Tough and durable,” Duncan rolled his shoulders in that particular way Jason knew meant he was preparing to tell someone something they wouldn’t like. “Surprisingly quick, and very powerful. But it’s also extremely limited and very uncomfortable. I couldn’t imagine running one at full capacity for an extended period, it’s much too hot—I had to rehydrate twice during the fight and by the end my water bottle had melted. The complete lack of long-range weaponry also means it’ll have issues on defense.” Duncan paused, then added, “But it is astonishingly powerful. In terms of pure shock and awe I don’t think any `Mech in the Inner Sphere right now can beat it.” “An earnest assessment—it mirrors our own pilots. But if you had final say in producing the design, would you?” Duncan nodded, “Without knowing what else you have in the works, I’d say yes. Being highly specialized doesn’t make a machine bad, it just makes a machine predictable—but even a predictable machine isn’t necessarily easy to stop. I gather it’s a prototype? Will you be wanting me to return it?” “Final production prototype,” Amaris waved a hand dismissively. “We have twelve others. I just like hearing an outsider’s perspective, if nothing else it confirms that none of my people are lying to me. We’ll get you a full-body cooling suit. That should make it more bearable. Jason? What are your thoughts on the Screamer?” Jason winced. His ribs and back still ached and his neck was stiff and sore. Coupled with the steam burns he’d received when his cockpit had been breached he hadn’t had an enjoyable time of things. He felt more inclined to head to the infirmary and pass out than to report for debriefing. “It’s—very rough. I’m not sure if any amount of restraining straps would be enough to keep it from throwing me around like a ragdoll. I don’t think I can pilot it again.” “Would it be better if you were anchored securely?” Amaris seemed curious. “Maybe,” Jason didn’t sound convinced. “It’d have to be almost full-body—and I’m not convinced it’d be helpful. It’d depend on how much it’d rattle my brain around. I gather you have something in mind?” “If you’d like, I’ll gift you one of our Pilot-class light power armor suits and a crash-course in using it. You’ll be locked into your seat and the control scheme is completely different than what you’re used to, but if you think you can learn a whole new way to pilot in a week I’ll swap your Screamer for the Special Forces version that takes full advantage of the Pilot PA(L). The `Mech’s overall performance is practically identical.” “I’ll consider it,” Jason wasn’t convinced, but it was better to humor anyone who might have a hand in writing his paycheck. “But if I can’t pick it up quickly I’m going back to my Phoenix Hawk.” “Fair,” Amaris agreed. “We wouldn’t want you out of the fight for long. Speaking of which—since the Clans are going to be hunting you trials or no, we’re going to be using that to our advantage. We’d like you to garrison one of three locations we think we’ve successfully convinced the Clans are part of the “weapon” that destroyed the James Mckenna. They’re undoubtedly going to make a strong push for these regardless, but if we leak the one you’re defending we can better mass our forces to smash their attack. The Snow Ravens favor light and fast forces and the Sea Foxes have been content to take a defensive role, so we’re expecting a mix of fast medium and heavy `Mechs. You should have a weight advantage—but we’d be willing to uprate some of your lighter machines if you’d like to make sure. Oh—and you’ll be pleased to hear we’ve had time to recover and repair your Awesome.” “So,” Duncan asked, “will you be personally assigning us a battle zone?” “No, I’ve done well letting you have your way so far, this will be no different. You’ll have your choice of the three—they all have their own challenges. You have a debriefing to get to, but I’ll see that you have the tactical analysis by the end.” Jojoken Outskirts With the planet’s remaining population in shelters, the capitol city of Andurien is a ghost city, the perfect “hiding” place for the Bubu’tu Project. There’re plenty of nooks and crannies for BattleMechs to hide and crossing side-streets can keep units out of the line of fire while narrow chokepoints constrict movement. Unfortunately, Jojoken is was a heavily planned city and has many long straightaways that could favor Clan long-range weaponry. Mt. Kalgalath Located two thirds of the way up Mt. Kalgalath, the Ukur Facility is above the treeline and exposed. The steeply sloped battlefield should severely hamper the mobility of attacking Clan units, but the slopes themselves could also provide cover for incoming BattleMechs. There is also minimal cover from attacks from above, which could render the whole facility vulnerable to AeroSpace fighters. Morgaine River Delta The Nergal Generator is a powerful mixed hydroelectric/fusion power plant situated in the lowland deltas of the Morgaine river. The Clans have been misled into believing it’s the power source for a ground-to-space weapon of frightening power. Wet, swampy terrain should prevent the enemy from effectively deploying battle armor or infantry units, but the swamps will also slow defenders and could bog down jump-capable units. Battlefield Vote: 1) Which Battlefield will the Demon Hawks take? 1A) Jojoken Outskirts 1B) Mt. Kalgalath 1C) Morgaine River Delta 2) Take the `Mech sidegrade? 2A) Yes 2B) No
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# ? Jul 6, 2016 20:51 |
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I'm gonna vote Jojoken Outskirts. Recreating a Tukkayid-style city fight sounds really cool. Also, Take the sidegrade.
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# ? Jul 6, 2016 21:02 |
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Mmm, side grade sounds interesting but probably will depend on our map of choice. I kinda like the sound of the city map - A bit of decent baiting and the Atlas could end up with another serious pounder of a mission. I'm probably most hesitant about the mountain map. Forested slopes will provide the clanners cover and Goonlance will be exposed. Not to mention the aeros. Those guys are probably going to abandon their missions and come in for a try if they hear the Hawks are nearby.
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# ? Jul 6, 2016 21:04 |
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Yeah, I'm with Scintilla here, Jojoken Outskirts and Take the Sidegrade. Cityfights Best Fights.
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# ? Jul 6, 2016 21:04 |
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Picard Day posted:I'm probably most hesitant about the mountain map. Forested slopes will provide the clanners cover and Goonlance will be exposed. Not to mention the aeros. Those guys are probably going to abandon their missions and come in for a try if they hear the Hawks are nearby. "Above the treeline" means no trees.
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# ? Jul 6, 2016 21:05 |
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1C) Morgaine River Delta: I want to see stray fire destroy the dam and flood the entire battlemap Take the sidegrade
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# ? Jul 6, 2016 21:10 |
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Awesome update, expecially the return of the same to active duty. 1A A nice city in memory of wrestlemech sounds too good to pass up. Though the mountain range would be another nice option, if we could get aerospace support. Though on the city map we might be able to hide the Atlas in a building... And let's take all of the upgrades erm sidegrades.
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# ? Jul 6, 2016 21:10 |
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1C and 2A. No infantry sounds really good, low mobility favors armor taking over dodge tanking and the NRWR has an armor edge. Also Amaris is exceptionally good at designing mechs so any sidegrade is bound to be very good. I'd also say take the PA(L) upgrade if it becomes an option, because that'll decrease the insta-death potential of one of the most valuable pilots.
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# ? Jul 6, 2016 21:13 |
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1C) Morgaine River Delta - gently caress battle armor. gently caress infantry. What would we get if we dropped the Screamer? A Phoenix Hawk and...?
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# ? Jul 6, 2016 21:13 |
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Artificer posted:What would we get if we dropped the Screamer? A Phoenix Hawk and...? Why would you get anything?
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# ? Jul 6, 2016 21:18 |
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Yeah, I'm going with 1A, Jojoken Outskirts. The long firing lines can be dangerous if we're caught in the open, but it's infinitely preferable to being Aerospace chow. No infantry/BA in the swamp sounds real nice, but I'm a little iffy on our jumpers being impaired. 2A, take the sidegrade. Let's see what other toys Amaris has in store for us.
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# ? Jul 6, 2016 21:19 |
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1A, Jojoken Outskirts. I am quite sanguine about this choice City fights are great, and narrow lanes can help funnel Clan units right in to an Inner Sphere brawl-squad. Just have to watch out for movement options, so as not to get frustrated by cheeky Jenners. Take the Sidegrade. I'm betting that Jason might suffer a slight piloting penalty while learning the new controls, but ignoring pilot hits thanks to the PA(L) is amazing.
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# ? Jul 6, 2016 21:21 |
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Jojoken Outskirts Urban terrain means UrbanMechs. Take the Sidegrade This sidegrade has to be 10 UrbanMechs.
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# ? Jul 6, 2016 21:24 |
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# ? Apr 27, 2024 19:33 |
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Artificer posted:1C) Morgaine River Delta - gently caress battle armor. gently caress infantry. This. and take the sidegrade(s) Are there any tangible benefits Jason would see by undertaking the training and using the battle armor? Would the penalty for piloting it still remain, etc?
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# ? Jul 6, 2016 21:24 |