Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat
I didn't say manmower only worked on units that've moved.

Adbot
ADBOT LOVES YOU

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


PoptartsNinja posted:

Normally yes.

I thought about making this take a piloting test to avoid wreckage, but since you can't control where they're going to end up, I'm going to say 'no.'

We're in space dune buggies, we just ramp the wreckage. :black101:

Bloody Pom
Jun 5, 2011



Neopie, if I'm remembering vehicle firing arcs correctly, you're in the Rotunda's blind spot if you move into either 1609 or 1610. Take the rock cutter to 'em. :black101:

Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.

PoptartsNinja posted:

I didn't say manmower only worked on units that've moved.

Oh.


Oh.


Scarback can suck my backhoe, imma mow some mans!

Nea
Feb 28, 2014

Funny Little Guy Aficionado.

Bloody Pom posted:

Neopie, if I'm remembering vehicle firing arcs correctly, you're in the Rotunda's blind spot if you move into either 1609 or 1610. Take the rock cutter to 'em. :black101:

Yeah, if I want to get 3 squares closer to the bottom of the map. I don't want to get scrolled :x

Bloody Pom
Jun 5, 2011



Going to focus my aim on those bull riders, the Vedette is little more than a nuisance and I'd rather not waste my ammo whiffing shots on it while it runs away.

E: Some appropriate music for the situation.

Bloody Pom fucked around with this message at 04:19 on Oct 11, 2016

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

Ablative posted:

Scarback can suck my backhoe, imma mow some mans!

Scarback isn't infantry. :ssh:

Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.

PoptartsNinja posted:

Scarback isn't infantry. :ssh:

Oh, I meant because I was going to be passing fairly close by on my way to Chainsaw Murder Time.

Defiance Industries
Jul 22, 2010

A five-star manufacturer


MJ12 posted:

Flame weapons are ludicrous. Remember, these guys might have a 2 armor divisor but still take double damage in clear terrain. That means a single flamer hit is 4d6 men dead.

There's a reason people who drive Firestarters have a reputation as completely insane assholes and it's not because people dislike forest fires.

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

Ablative posted:

Oh, I meant because I was going to be passing fairly close by on my way to Chainsaw Murder Time.

Just making sure.

Trying to run over an 80 ton sand whale wouldn't work very well.

Sel Nar
Dec 19, 2013

PoptartsNinja posted:

Trying to run over an 80 ton sand whale wouldn't work very well.

I am, however, in the camp of 'But it would be both hilarious and awesome to see him try'

jng2058
Jul 17, 2010

We have the tools, we have the talent!





Ablative posted:

Oh, I meant because I was going to be passing fairly close by on my way to Chainsaw Murder Time.

Well if you're close, you could try to drive by it with your flamers. Maybe the fire will scare it away? :shrug:

thetruegentleman
Feb 5, 2011

You call that potato a Trump avatar?

THIS is a Trump Avatar!

jng2058 posted:

Well if you're close, you could try to drive by it with your flamers. Maybe the fire will scare it away? :shrug:

More likely to confuse it into trying to mate with the Thor.

terrenblade
Oct 29, 2012
Marsden II

Orders are in,
Moving to 1309 facing north east and unloading on the vedette.

Per PTN, my harpoons lack tow cables, am I missing a use for them or are the just 1 damage/missile SRMs.

thetruegentleman
Feb 5, 2011

You call that potato a Trump avatar?

THIS is a Trump Avatar!

terrenblade posted:

Marsden II

Orders are in,
Moving to 1309 facing north east and unloading on the vedette.

Per PTN, my harpoons lack tow cables, am I missing a use for them or are the just 1 damage/missile SRMs.

Send a Private Message or Email; you're a lot more likely to get a response while you can still revise the order that way.

That said, the Harpoons are almost certainly meant to do damage to the local fauna; we probably just haven't come across one small enough for that to matter yet. I'd save them for that.

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

terrenblade posted:

Marsden II

Per PTN, my harpoons lack tow cables, am I missing a use for them or are the just 1 damage/missile SRMs.

You haven't tried firing normal SRMs at a Sand Whale yet.

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat
Grave Digger: Tactical Update 5

Grim and silent, Cantankerous Mehrens practically oozed an aura of volatile authority as he sat in the Exhumer’s command chair. His hand rested on the “two thirds” mask that covered his mouth and the the left side of his face. Faint puckering from the horrendous burn scars beneath dotted his forehead, and his long hair fell limp about his shoulders. The Exhumer’s crew cabin was sweltering at the best of times, a faulty heat regulator vented some of the fusion engine’s waste heat directly into the rear of the compartment. Only opening all the hatches could give the crew a measure of relief, but Mehrens had them bolted tightly closed in anticipation of real combat.

His right eye twitched involuntarily as he stared at the distant Vedette—and he bit his lip hard enough to draw blood in eager anticipation. He longed to feel the Exhumer’s massive dual saw bite into heavy ceramet, or to watch armor plating buckle and shatter into crystalline shards when he brought the backhoe down on its lightly armored top. The Sand Whale he paid little mind, the Thor would typically have no trouble outrunning such a cumbersome creature—but Mehrens had miscalculated.

Fully thirty tons heavier than any Sand Whale on record, Scarback was closer than it looked. The canny beast threw itself forward and in the same motion carved itself a trench in the sand, burying itself up to the armor plates in a matter of seconds. The long, corkscrew horn protruding from the center of its beetle-like brow struck the Exhumer from below and for a brief moment both of the left-side wheels left the ground. Mehrens spun the driver’s wheel, slewing the front of the vehicle to the right and slamming the left wheels back to the ground. The whirring, hungry blades of the dual saw struck a gout of sparks and blood from Scarback’s head, but the monstrous creature didn’t even seem phased.

“Get the convoy back in gear!” Mehrens warned. Their entire run would be all over if the ravenous Sand Whale managed to flip the Desert Hawg!








Movement Phase
Scarback
- Burrows underground!



Shooting Phase
Marsden II (Player)
- Fires Autocannon/5 at Vedette (4 base + 0 range + 2 movement + 3 enemy movement = 9): rolled 5, miss!
- Fires SRM-6 (Deadfire) at Vedette (4 base + 2 range + 2 movement + 3 enemy movement = 11): rolled 11, 3 missiles hit Right Side (15/18 armor remaining (CfMSD!)), Turret (17/20 armor remaining), 2 (12/18 armor remaining (Crit!))!
- Fires SRM-6 (Deadfire) at Vedette (4 base + 2 range + 2 movement + 3 enemy movement = 11): rolled 8, miss!

Goblin Medium Tank "Diamondback" (Player)
- Fires Heavy Chemical Laser at Sand Raider Bull Riders (4 base + 2 range + 2 movement + 0 enemy movement = 8): rolled 11, hit! 1 trooper killed!
- Fires Heavy Chemical Laser at Sand Raider Bull Riders (4 base + 2 range + 2 movement + 0 enemy movement = 8): rolled 3, miss!

Bulldog Medium Tank (Player)
- No Line of Sight to primary target!
- Fires Heavy Rifle at Vedette (3 base + 2 range + 2 movement + 3 enemy movement + 1 light woods = 11): rolled 11, hit Turret (11/20 armor remaining)!

Thor Artillery Vehicle "Exhumer" (Player)
- Holds fire!

Dig Lord “Sancho Panzer” (Player)
- Fires Autocannon/10 at Sand Raider Bull Riders (4 base + 2 range + 2 movement + 0 enemy movement = 8): rolled 4, miss!
- Fires Light Machine Gun at Sand Raider Bull Riders (4 base + 4 range + 2 movement + 0 enemy movement = 10): rolled 9, miss!
- Fires Light Machine Gun at Sand Raider Bull Riders (4 base + 4 range + 2 movement + 0 enemy movement = 10): rolled 11, hit! No troopers killed!
- Fires Light Machine Gun at Sand Raider Bull Riders (4 base + 4 range + 2 movement + 0 enemy movement = 10): rolled 4, miss!
- Fires Light Machine Gun at Sand Raider Bull Riders (4 base + 4 range + 2 movement + 0 enemy movement = 10): rolled 5, miss!
- Fires Light Machine Gun at Sand Raider Bull Riders (4 base + 4 range + 2 movement + 0 enemy movement = 10): rolled 6, miss!
- Gains 3 heat, sinks 3!

Vedette
- Fires Autocannon/5 at Marsden II (4 base + 0 range + 2 movement + 1 enemy movement = 7): rolled 5, miss!

Rotunda Armored Car
- Holds fire!

Sand Raider Bull Riders
- Attack Vedette (3 base + 0 range + 3 enemy movement = 6): rolled 10, 6 troopers hit Turret (6/20 armor remaining), Front (15/20 armor remaining (CfMSD)), Right Side (11/18 armor remaining (CfMSD))!



End Phase
Vedette
- Chance for Motive System Damage: rolled 11, Heavy damage sustained, speed halved!
- Critical chance in Right Side: rolled 11, Engine hit, vehicle immobilized! Turret locked to right arc!
- Chance for Motive System Damage: rolled 9, Moderate damage, speed reduced!
- Chance for Motive System Damage: rolled 12, Major damage, vehicle immobilized!



Physical Combat Phase:
Scarback
- Attempts to flip Thor Artillery Vehicle (4 base + 0 opposed driving + 2 enemy movement + 2 blind attack = 8): rolled 10, hit Front (31/44 armor remaining)!

Thor Artillery Vehicle
- Remember to send secondary orders with ace units on the field! :shobon:
- Accidentally attacks Scarback with Dual Saw (4 base + 2 movement + 0 enemy movement + 0 dual saw = 6): rolled 12, hit (??/?? hp remaining)!



End Phase:
Thor Artillery Vehicle
- Must pass a driving test (4 base + 2 successful flip attempt = 6): rolled 8, succeeds and remains upright!








Player Status:




Ally Status:




Opposing Force Status:




Special Rules
Drifting: Vehicles may shift one column to the left or right during the movement phase without expending an MP to turn, provided the move does not cross through an enemy unit or terrain that would cost additional MP. Adjacent vehicles may be rammed for low damage with a sideswipe and lighter vehicles may be knocked off course next turn!
Half-Height Terrain: All terrain features rise to only half their normal height. Vehicles behind a height 1 hill may still attack and be attacked, but may only receive damage to their turrets. Vehicles without turrets are hidden as normal. Hills only cost 1 MP to climb rather than the additional 2. BattleMech and IndustrialMech units treat height 1 hexes as if they are clear terrain, height 2 as if they are height 1, etc.
Oases: Oases are surrounded by boggy soil that will trap ground vehicles and may attract native fauna.
Mirages: Heat shimmer can make water appear where there is none. Mirages may be driven through safely but may hide other features.
Redline the Engines: The Desert Hawg’s speed cannot be reduced by damage or critical hits.



Primary Objectives
- Protect the Desert Hawg (0/1)
- Disable or destroy the Devil’s Due (0/1)

Secondary Objectives
- Drive away or destroy Scarback (0/1)
- Destroy the ???? (0/1)



Orders Due: Midnight Saturday!

thetruegentleman
Feb 5, 2011

You call that potato a Trump avatar?

THIS is a Trump Avatar!
In case anyone is curious, my primary target for the last two turns has been the Rotunda, although I'm kinda of surprised the Hawg hasn't shot or rammed it. I knew it was going to gently caress something up, although the fact that it didn't even need its machine guns to do so is an ugly surprise.

Sadly, our hand has kinda been forced by the whale, so the Marsden should probably start Harpooning it. The Bulldog is going to move to 0709 and shoot the Sand Whale with everything: probably HE SRMs, since the Marsden has a conspicuous lack of Flame weapons, and Vohrs is out for revenge against a whale.

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat

thetruegentleman posted:

In case anyone is curious, my primary target for the last two turns has been the Rotunda, although I'm kinda of surprised the Hawg hasn't shot or rammed it. I knew it was going to gently caress something up, although the fact that it didn't even need its machine guns to do so is an ugly surprise.

The Hawg was stopping to let the Bulldog catch up since it'll get scrolled off the map for sure if it doesn't.

Gwaihir
Dec 8, 2009
Hair Elf
Man I love these silly characters haha.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


It would be somewhat more fitting if the Exhumer got popped by a Goon Swarm than a lone Space Whale, but what can you do. :v:

Also I hope we can capture Scarback so we can sell him to a promoter on Solaris to have it fight Wrasslemechs.

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.
That description of Cantankerous Mehrens was glorious.

Bloody Pom
Jun 5, 2011



Zaodai posted:

It would be somewhat more fitting if the Exhumer got popped by a Goon Swarm than a lone Space Whale, but what can you do. :v:

I understood that reference. :frogout:

Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.

Bloody Pom posted:

I understood that reference. :frogout:

I believe you mean :condi:



Anyway, first blood on Scarback! Suck it, Quixote!

Or Ahab. Or whoever the gently caress.

Ablative fucked around with this message at 22:04 on Oct 12, 2016

Voyager I
Jun 29, 2012

This is how your posting feels.
🐥🐥🐥🐥🐥

Bloody Pom posted:

I understood that reference. :frogout:

That reminds me - I need to go cancel my subscription.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


I don't actually play EVE. I've tried a couple times, but I just can't get through the spreadsheets to find the fun. So what I know I've picked up through general goon osmosis.

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat
I have never played EVE so that went right on past me.



Edit: Shin Godzilla pretty alright. Not as good as I was hoping, but every time Godzilla was on screen was pretty great. And he actually appeared in the movie, which puts it leagues ahead of the last American Godzilla movie.

Sadly, Shin Godzilla didn't feature any scenes as well put-together as the opening credits sequence in the last American Godzilla movie, but that sequence was fantastic and if they'd made that the only establishment of "Godzilla exists" and then had Lizard Dad fight bug monsters for 90 minutes instead of turning it into another boring natural disaster "rescue my family" movie I'd have liked the last American Godzilla a lot better.

PoptartsNinja fucked around with this message at 05:03 on Oct 13, 2016

Affi
Dec 18, 2005

Break bread wit the enemy

X GON GIVE IT TO YA
I really really dig this setting! Good work PTN!

Random question:
So is MekHQ even playable? AI is taking ages just figuring out single moves.

PoptartsNinja
May 9, 2008

He is still almost definitely not a spy


Soiled Meat
Not going to lie, I'm kinda hoping Sand Whales get a brief mention in HBS's BattleTech haha.

StarFyter
Oct 10, 2012

Affi posted:

Random question:
So is MekHQ even playable? AI is taking ages just figuring out single moves.

Are you using the basic AI, or Princess AI? Princess works out moves a lot faster than the basic one. I occasionally run somewhat large battles with multiple units, and Princess rarely takes very long at all to decide its moves. Also it has configurable aggressiveness among other things.

(Haven't used MekHQ myself, just going off Megamek itself, so if there is no way to choose the AI player in MekHQ, this is probably a pretty worthless post.)

terrenblade
Oct 29, 2012
Orders in, ending in 1405, I'll put an AC/5 in the bull riders and two vollies of SRM/6 in that Vedette.

Thetruegentleman, you'll want to sideslip left to avoid scarback or turn entirely to dodge the treeline, your call. And if you, ablative, and bloody pom can focus fire that rotunda, we might kill it before it blocks our escort target. Neopie, If you'd join me with your AC/10 on those bull riders, and save your LMGs for the immobile tank, we'll have a good chance of dropping the raiders to 9 damage attacks this turn, assuming I read the A. divisor correctly.

thetruegentleman
Feb 5, 2011

You call that potato a Trump avatar?

THIS is a Trump Avatar!

terrenblade posted:

Orders in, ending in 1405, I'll put an AC/5 in the bull riders and two vollies of SRM/6 in that Vedette.

Thetruegentleman, you'll want to sideslip left to avoid scarback or turn entirely to dodge the treeline, your call. And if you, ablative, and bloody pom can focus fire that rotunda, we might kill it before it blocks our escort target. Neopie, If you'd join me with your AC/10 on those bull riders, and save your LMGs for the immobile tank, we'll have a good chance of dropping the raiders to 9 damage attacks this turn, assuming I read the A. divisor correctly.

I'm not actually sure what the Scarback will do: from the update, I would guess it's going to be moving forward, toward the Hawg, although it could just as easily move south. As for the Rotunda, it should die to pretty much anything, so I'll probably hit it with the cannon as a primary target and then shoot the Scarback with one HE and one Inferno round to see if either actually does anything (I expect not, but we need to get its attention away from the Hawg anyway so :shrug:). Alternatively, I might ignore the Scarback and just shoot the infantry; really can't decide.

Basically, I'm trying to decide between skidding to 0905, move to 0708 to maximize shot chances, or if I decide to hit the infantry, move to 0408 (facing 0407) to trash them with inferno HEs and the machine gun. Moving straight up six hexes would bring the Bulldog too close to the infantry, and I'm not sure the turret can turn to hit something at 1107. A lot of possibilities.

Defiance Industries
Jul 22, 2010

A five-star manufacturer


Affi posted:

I really really dig this setting! Good work PTN!

Random question:
So is MekHQ even playable? AI is taking ages just figuring out single moves.

It's not a standard rule but if you switch to individual initiative rolls for each unit things go pretty fast

Olothreutes
Mar 31, 2007

terrenblade posted:

Orders in, ending in 1405, I'll put an AC/5 in the bull riders and two vollies of SRM/6 in that Vedette.

Thetruegentleman, you'll want to sideslip left to avoid scarback or turn entirely to dodge the treeline, your call. And if you, ablative, and bloody pom can focus fire that rotunda, we might kill it before it blocks our escort target. Neopie, If you'd join me with your AC/10 on those bull riders, and save your LMGs for the immobile tank, we'll have a good chance of dropping the raiders to 9 damage attacks this turn, assuming I read the A. divisor correctly.

I'm not really sure you even have to worry about the vedette. Its turret is locked in the right arc and it's immobile. I'm pretty sure you can just let it scroll off the map without really being in any danger from it.

E: I guess it might be hard for everyone to clear the right/front arcs of the vedette, though.

Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.

terrenblade posted:

Orders in, ending in 1405, I'll put an AC/5 in the bull riders and two vollies of SRM/6 in that Vedette.

Thetruegentleman, you'll want to sideslip left to avoid scarback or turn entirely to dodge the treeline, your call. And if you, ablative, and bloody pom can focus fire that rotunda, we might kill it before it blocks our escort target. Neopie, If you'd join me with your AC/10 on those bull riders, and save your LMGs for the immobile tank, we'll have a good chance of dropping the raiders to 9 damage attacks this turn, assuming I read the A. divisor correctly.

I think I'd be much more useful going after the Sand Raiders. The Rotunda is dead long before my flamers do anything to it.

Haystack
Jan 23, 2005





WHY HAS NO ONE FIRED A HARPOON AT THIS WHALE I DEMAND ANSWERS

RA Rx
Mar 24, 2016

Haystack posted:

WHY HAS NO ONE FIRED A HARPOON AT THIS WHALE I DEMAND ANSWERS

I still feel guilty for not DFAing the Nergal and earning us an artillery mech... ah well, I'd have missed if the same dice that occurred that round and taken critical damage (then again chaos theory means the dice would probably be entirely different so only percentage chances are valid, but it'd still have been risky...), and the half a headshot got capitalized on by the Screamer later.
(And I do wish I'd had time to chase it, only letting it hit on 13s and 12s in return for 9-11s (and getting an ML hit)... but I don't have anything to feel sorry about with all my lucky cLPL hits :))

But yes, don't leave yourself any regrets!

RA Rx fucked around with this message at 20:30 on Oct 15, 2016

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters

RA Rx posted:

I still feel guilty for not DFAing the Nergal and earning us an artillery mech... ah well, I'd have missed if the same dice that occurred that round and taken critical damage (then again chaos theory means the dice would probably be entirely different so only percentage chances are valid, but it'd still have been risky...), and the half a headshot got capitalized on by the Screamer later.
(And I do wish I'd had time to chase it, only letting it hit on 13s and 12s in return for 9-11s (and getting an ML hit)... but I don't have anything to feel sorry about with all my lucky cLPL hits :))

But yes, don't leave yourself any regrets!

Do you mean the Naga? The Nergal was on our side, it was the 200 ton tripod megamech. Did you almost get our liason officer killed??

The time isnt right to harpoon a desert whale, we gotta wear it down first.

Runa
Feb 13, 2011

I am reasonably certain any attempt by players to DFA the Nergal would've resulted in a strongly worded letter opener

Adbot
ADBOT LOVES YOU

Shoeless
Sep 2, 2011
Attempt to DFA the Nergal, receive QSM lance to your CT as it reaches up so that your fall impales you on it.

  • Locked thread