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Axe-man posted:I'd rather have more political votes than more battles. battles are fun to watch, but seeing the canon change is the real meat of the thread for me at least. Ditto
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# ? Nov 3, 2011 19:13 |
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# ? Apr 28, 2024 14:56 |
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Affi posted:You shouldn't do it and I really want Luthien. But it sets a really bad precedent. Next vote might be just as heated or even more. And the next one and the next. No, the next vote will definitely not be as heated, I'm pretty sure of that. You don't routinely get a scenario choice like this one.
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# ? Nov 3, 2011 19:13 |
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Axe-man posted:I'd rather have more political votes than more battles. battles are fun to watch, but seeing the canon change is the real meat of the thread for me at least. This. This is why I voted Luthien. Poptarts has been using the popularity of the unchosen theatres to affect their outcomes, but this particular vote could be the most significant yet in the narrative context. (No, I'm not trying to start that poo poo. Please don't go there, goons!)
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# ? Nov 3, 2011 19:15 |
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Gimmick Account posted:No, the next vote will definitely not be as heated, I'm pretty sure of that. You don't routinely get a scenario choice like this one. Well, the Snakes aren't too far from Tharkad or Coventry. So two-three votes from now will be fun.
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# ? Nov 3, 2011 19:18 |
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^^^ I was actually expecting Luthien to win this by a wide margin.
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# ? Nov 3, 2011 19:18 |
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An alternative to running both in tandem is to extend the situation on Luthien and present it as an option in the next vote (or exempt it from voting entirely, I guess). In other words, the original vote still "counts" because the Luthien scenario will change with the passing of time (likely to a desperate situation with both sides' backs against the metaphoric wall), but we'll end up seeing both situations resolved in-game. If PoptartsNinja wants to be particularly clever, he can simply adjust the intro to the Luthien scenario to make it appear different from his original plans. We'd never know the difference and if he's already done a fair amount of prep work anticipating that option A would win, then he'd save some time and effort. If there were a "both A and C" voting option E, I would definitely vote E myself. And really, what's the long-term precedent here? At worst it creates the expectation that when Solaris wins the vote against the invasion of Terra, we might get an option E again...
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# ? Nov 3, 2011 19:27 |
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PoptartsNinja posted:^^^ I was actually expecting Luthien to win this by a wide margin. Yeah, the Battle of Luthien is kinda a big boy in terms of canon "oh gently caress" moments that kinda changed the tide of the invasion. I figured there wouldn't even need to be a vote cause it would just be swarmed with it. I'm happy with C though, the FWL needs a little screen time (though just consolidate it now into the New Rim Worlds League please? please?)
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# ? Nov 3, 2011 19:36 |
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Political Votes are sacred. You monsters keep away from them.
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# ? Nov 3, 2011 19:47 |
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KnoxZone posted:Political Votes are sacred. You monsters keep away from them. Well, I might be able to do an intermission-with-political-vote and no combat theater vote, so that shouldn't be too difficult.
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# ? Nov 3, 2011 19:50 |
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PoptartsNinja posted:Well, I might be able to do an intermission-with-political-vote and no combat theater vote, so that shouldn't be too difficult. Acceptable!
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# ? Nov 3, 2011 19:54 |
KnoxZone posted:Acceptable! I concur. This is the optimal solution.
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# ? Nov 3, 2011 20:01 |
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PoptartsNinja posted:^^^ I was actually expecting Luthien to win this by a wide margin. I can't speak for anyone else, but in all honesty part of the reason I want to go C so much is because I'm tired of the Dracs. The FWL needs some more love. They are, as someone once said, our multicultural space buddies and the more Marik, the better. (Seriously, with Skye going rogue and the Lyrans and Kuritans getting hit, the Free Worlds League can become the manufacturing and economic powerhouse of the Inner Sphere... if they can hold out. And if they manage to leverage the Red Corsair into a hold on Tharkad... the Federated Commonwealth was pretty baller, but think about how a Free Worlds Commonwealth would look...)
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# ? Nov 3, 2011 20:04 |
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Coming out of the woodworks to vote A.
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# ? Nov 3, 2011 20:09 |
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While I feel the urge to see how Battle for Luthien unfolds (and PTN melts down while keeping track), I don't want FWL to be completely neglected again. I'd rather we direct some of the sweet, sweet action that way to see what happens. I have complete trust in PTN to make it interesting, no matter which way we go, so better choose the route which will make it more interesting.
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# ? Nov 3, 2011 20:09 |
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To be honest, it wasn't so much that it's a Clan thing that swung me as it was the people starting to post my little pony poo poo.
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# ? Nov 3, 2011 20:10 |
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-Troika- posted:To be honest, it wasn't so much that it's a Clan thing that swung me as it was the people starting to post my little pony poo poo. This might be the best reasoning I have seen yet.
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# ? Nov 3, 2011 20:13 |
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-Troika- posted:To be honest, it wasn't so much that it's a Clan thing that swung me as it was the people starting to post my little pony poo poo. You know, I've never actually seen that show. The jokes are pretty much all played out now, though. The Battle of Luthien is far too serious a thing. Also, I think I'm going to go ahead and run both. ... and for the record, the Hell's Horses were going to win off-camera (just like Defiance Industries stole several Hollander prototypes from Coventry Metalworks off-camera after the last vote). The only way they can lose is if the players gently caress things up. PoptartsNinja fucked around with this message at 20:16 on Nov 3, 2011 |
# ? Nov 3, 2011 20:14 |
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I think you should run the FWL league then first, cause the battle of luthien si going to be massive!
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# ? Nov 3, 2011 20:18 |
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I'm excited to eventually see Hollanders. A sea of Hollanders! A swarm of suicide sleds!
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# ? Nov 3, 2011 20:19 |
PoptartsNinja posted:... and for the record, the Hell's Horses were going to win off-camera (just like Defiance Industries stole several Hollander prototypes from Coventry Metalworks off-camera after the last vote). The only way they can lose is if the players gently caress things up. Ha! And you people said we were mad for voting for the Mystery Box! That one would have been awesome!
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# ? Nov 3, 2011 20:21 |
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PoptartsNinja posted:... and for the record, the Hell's Horses were going to win off-camera (just like Defiance Industries stole several Hollander prototypes from Coventry Metalworks off-camera after the last vote). The only way they can lose is if the players gently caress things up. Gonna laugh so hard when GoonStar manages to gently caress up the invasion and get itself dishonored and demoted to a second line unit.
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# ? Nov 3, 2011 20:21 |
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PoptartsNinja posted:... and for the record, the Hell's Horses were going to win off-camera Well, gently caress- PoptartsNinja posted:The only way they can lose is if the players gently caress things up. Oh thank sweet baby jesus.
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# ? Nov 3, 2011 20:22 |
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Since someone asked for a Successor State Analysis, but I've got nothing else to say about them, I instead present you with my notes on the Clans and their current motives: State of the Clans (Alternate Universe, 3032) Clan Blood Spirit Motives: remain calm, defend the status quo The Blood Spirit’s active touman consists of nothing but bloodnamed warriors. Although they keep their eugenics program active, replacements are selected directly from sibkos and anyone not selected for a bloodname is relegated to another caste. The Blood Spirits are isolationists, who believe that Kerensky’s will was to keep the SLDF out of any wasteful wars. They also serve as the overall lorekeepers for the Clans as a whole. They’re considered sacrosanct by the other clans, and move between them to mediate disputes. They have no holdings, and rely entirely on their role as mediators. Clan law actively forbids attacking them. Their ‘homeworld’ is a Leviathan-class warship. Their votes in the Grand Council are meaningless and often ignored. Clan Burrock Motives: Rival the Sea Foxes economically, remain ever loyal to the Kerenskys A quiet if staunchly Crusader clan, the Burrocks regularly find themselves at the mercy of Clan Sea Fox. Due to their role in Operation: Klondike, they consider themselves the bodyguards of the Kerensky bloodline. They quietly wish to make up for their failure to protect Nicholas Kerensky and the Wolf Clan from Widowmaker treachery. They also have an unusual dichotomy, as they attempt to fill the trading void left by a more militant Clan Sea Fox. Clan Cloud Cobra Motives: Prepare. For what, they don’t know, but it doesn’t involve a triumphant return to the Inner Sphere. Extremely religious, Clan Cloud Cobra views combat as a way to strengthen their spiritual bonds. They believe that Kerensky was preparing the Clans for battles in the ‘next world,’ rather than this one. They quietly suspect that they were lead out into the great dark to die. They’re theoretically Crusaders, but it’s possible the Steel Vipers pressured them into voting. Clan Coyote Motive: We love ‘Mechs! Wee! Clan Coyote could’ve been a real powerhouse in Clan politics, if they cared to be. The problem is, they really don’t. More prone to entering into combats they’d find ‘enjoyable’ rather than for the sake of ‘things they want,’ the Coyotes are seen as erratic by the other Clans. Their training is especially rigorous, but intended to bring ‘lesser’ warriors up to speed rather than weeding them out. Their Touman is reasonably extensive, and they make fair use of tanks and other ‘Dezegra’ machines. Clan Sea Fox Motive: Make money, make life interesting for everyone, be friends with the Ghost Bears and Snow Ravens. Staunch allies of the Ghost Bears and Snow Ravens, the three form a political power block that only Clan Widowmaker can rival. Part of the Holy Trinity of clans, they’re less angry about not winning a place in the invasion than the Ghost Bears and Snow Ravens. The three Clans are so close their territory and many of their resources are shared, and their Toumans often engage in battle in tandem. Clan Fire Mandrill Motives: The Fire Mandrills are just as fractured and ineffective as ever. Clan Ghost Bear Motives: Don’t gently caress with us or we’ll gently caress you up, protect our family. Clan Ghost Bear is extremely supportive of its allies, the Snow Ravens and Sea Foxes. They consider the other Clans to be Family (a word that is anathema to most Clans). They hold no real stigma for freeborns, although they don’t often allow them to serve in the military. They believe that Trueborns exist to protect Freeborns and their way of life, and allow their Freeborn populations by far the most autonomy of any Clan. Clan Goliath Scorpion Motives: Protect the Inner Sphere The only other Isolationist Clan, the Goliath Scorpions believe they are the last true vestiges of the Star League Defense Force. Willing to employ nearly any tactic to secure a victory, they’re feared and often despised by the other Clans (who no longer understand what motivates the Goliath Scorpions). Not satisfied with restoring the past, they would have been the first to advocate for a return to the Inner Sphere had the Steel Vipers’ plan been chosen. Instead, they fight tooth and nail with the Widowmakers, and have launched numerous attacks against Widowmaker garrison forces in the occupation zones in an effort to slow down the Widowmaker invasion. Clan Hell's Horses Motives: Win. Protect and educate captured populations to improve their standard of living. Like canon, the Hell’s Horses have an affinity towards tanks and normal infantry. Quietly appalled by the living conditions they’ve found in the Inner Sphere, the Hell’s Horses have called for a wave of scientists, doctors, and laborers from their home territories to establish schools on every world under their control. Although they do seek sovereignty over territory they’ve taken, they’re actually surprisingly lenient on populations who have never known the joy of being Clan. Clan Ice Hellion Motives: Movefastmovefastmovefast The Ice Hellions, ever thrilled by the rush of fast movement and combat, are the most openly aggressive of the Clans. Always teetering on the brink of self-annihilation, the other Clans quietly wonder if absorbing or annihilating the Ice Hellions will be necessary. Prone to ‘recreational’ drug use, the Ice Hellions are pioneering neural-implants as well as in-combat pharmacologicals to give their warriors an even greater edge in combat. They trade heavily with the Steel Vipers, Goliath Scorpions, Nova Cats, and Widowmakers for the substances they require for their new combat stimulants. Clan Jade Falcon Motives: RESPECT US, FOR WE ARE AWESOME! One of the loudest advocates for the invasion of the Inner Sphere, the Jade Falcons are an oft-frustrated Clan. Disliked by nearly everyone, and strong enough that it doesn’t matter, they have a fierce rivalry with the Steel Vipers, but their constant agitation annoys the other Clans immensely. They also consider themselves the ‘victims’ of Clan Blood Spirit, since their frequent conflicts often require mediation. Clan Mongoose Motives: Survive Decimated by conflicts not long after the formation of the Clans, the Fighting Mongooses hidden shame is that they very nearly employed a nuclear attack against Clan Wolverine’s genetic repository. Vindicated by later Wolverine treachery, their quiet support of Clan Widowmaker has enabled the Mongooses to survive many crises which likely should have meant their end. Their loyalty to the Widowmakers is fierce, but not endless, and they fear they may become a target with so much of Widowmaker’s touman away from the homeworlds. Clan Nova Cat Motives: Learn the future, Troll the Smoke Jaguars. Space hippies and mystics prone to 'vision quests,' the Nova Cats are obsessed with the past and the future and spare very little time on the present. Another extremely religious clan, they spend most of the time they're not drugged up or fasting Trolling the Smoke Jaguars because to the Nova Cats, the only joke bigger than a Smoke Jaguar is an enraged Smoke Jaguar. Clan Smoke Jaguar Motives: Be assholes to pretty much everyone, hate anything that isn’t another Smoke Jaguar warrior. Still space assholes. Clan Snow Raven Motives: Control all of space with our big-rear end navy! Also, fly around WEE! Controlling the only Naval shipyard in Clan space, the Snow Ravens are quietly feared by many other Clans. Fortunately, their aggressive, combative nature appears to be softened by their alliance with the Ghost Bears and the humility they gained after their attempt to drive all of Clan Sea Fox’s totem animal to extinction with the introduction of the genetically-engineered Diamond Shark backfired horribly. Originally fearing the Sea Foxes would call for their annihilation, they were instead surprised with an Alliance. Presently, all three Clans are nearly inseparable and, the other Clans fear, likely unstoppable. Clan Star Adder Motives: DO SCIENCE AT IT! With their scientist caste elevated to near Warrior-levels of respect, the Star Adders believe strongly in science; and would like to assure you that they have found precisely no traces of alien ghosts in Tom Cruise’s blood. Clan Steel Viper Motives: gently caress the Star League, let’s bring about peace through negotiation and assistance. Steel Viper training is oft considered the most brutal of any of the Clans (barring the Blood Spirits), and they have a strong anti-freeborn bias. They seek to create the absolute best humanity has to offer, both genetically and intellectually. While many would expect the Steel Vipers to hope for the annihilation of the Inner Sphere, their initial plan for Return called instead for the Clans to work with the Great Houses and offer them advanced technologies and knowledge in exchange for forging an extended peace with their neighbors. Although their goals are naïve, their intentions are genuine. They wish to lead the Inner Sphere to peace precisely because the Kerenskys call for its destruction. Clan Widowmaker Motives: Become IlClan, restore the Star League, dissolve the Clans and reform the Star League Defense Force. Alternatively, break the Clans. Strong opponents of the creation of the Clans, the Widowmakers remain a power largely because they are the only bearers of the Kerensky bloodname. Leveraging every ounce of political clout they can, their leader Natasha Kerensky is as earnest as she is unscrupulous. Quietly frustrated and fed-up with a way of life that denies her the company of the man she loves, she’d rather doom the Clans to eventual annihilation than allow the status quo to continue. Kerensky’s decision to limit the invasion to only four Clans, rather than simply allowing all the Clans to sweep the great houses from the Inner Sphere in a storm of steel and fire may be her final contingency: if the Widowmakers fail to win, then the others will be brought down with them. Clan Wolf Asshats. Absorbed by Clan Widowmaker Clan Wolverine Annihilated by Clan Wolf PoptartsNinja fucked around with this message at 20:40 on Nov 3, 2011 |
# ? Nov 3, 2011 20:24 |
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PoptartsNinja posted:The only way they can lose is if the players gently caress things up. The Clans are doomed
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# ? Nov 3, 2011 20:25 |
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Polaron posted:The Clans are doomed I mean that in the nicest way, since the scenario I'm building should actually be quite challenging (and not an ACE in sight!)
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# ? Nov 3, 2011 20:26 |
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PoptartsNinja posted:... and for the record, the Hell's Horses were going to win off-camera (just like Defiance Industries stole several Hollander prototypes from Coventry Metalworks off-camera after the last vote). The only way they can lose is if the players gently caress things up. Let's be honest, though. Players have an infinite capacity for loving things up. 'Course, even when they do it turns out awesome (remember, we technically lost Vipers of Somerset... but the results of that loss turn it into a victory in my book!).
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# ? Nov 3, 2011 20:27 |
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DivineCoffeeBinge posted:but the results of that loss turn it into a victory in my book!). ... Just wait until you see the King Cobra. Just to spoil things further: it's an Omnimech designed around some new Physical Combat weapons the Steel Vipers hastily commissioned the Star Adders to poo poo out for them.
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# ? Nov 3, 2011 20:30 |
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PoptartsNinja posted:
Next combat mission is going to be Theodore trying to retake Luthien, isn't it?
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# ? Nov 3, 2011 20:31 |
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PoptartsNinja posted:Still not seeing where people are getting that. Sorry. I may have misinterpreted your previous comments on the Capellans. And your proposed compromise sounds like the best solution. Luthien is big enough to certainly deserve an "Important Plot Battle Now" voteless progression point and will probably wind up being more tense since the forces named are explicitly stated as running straight into an Okinawa-type situation. That a victory on Luthien won't absolutely destroy the Combine before Goons get a chance to pilot the GoonGausses is even better! All I ask is that the Rolling Thunder mission be as gently caress to warm everyone up for it. It's only the right thing to do. I wanted to stand up for the Free Worlds League and so I did. Sorry if this might've derailed a few plans, but apparently people listened and decided I made a good point. Will admit that seeing the veterans get excited about the Hussars got me intrigued, too. Not in a cult of personality sense, but rather a "Hmm, if the Tac-Support guys are getting interested, there must be something to these Rolling Thunder guys besides having the best name ever." EDIT: Awright gentlemen when it comes time to vote Vipers you know what must be done.
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# ? Nov 3, 2011 20:33 |
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I really want to see both A) and C), and that writeup on the clans actually make them seem a lot more interesting than I pegged them to be, so I've no beef with more Clan level play. If Poptartsninja thinks he can run both battles concurrently, maybe we should try it?
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# ? Nov 3, 2011 20:33 |
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Keru posted:If Poptartsninja thinks he can run both battles concurrently, maybe we should try it? I can't. VVV Whoops, fixed (they're not much changed, though. I like the canon Nova Cats). PoptartsNinja fucked around with this message at 20:41 on Nov 3, 2011 |
# ? Nov 3, 2011 20:35 |
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PoptartsNinja posted:
This is the canon history, not PTNverse.
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# ? Nov 3, 2011 20:36 |
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Keru posted:I really want to see both A) and C), and that writeup on the clans actually make them seem a lot more interesting than I pegged them to be, so I've no beef with more Clan level play. Hey Keru, you never told me your decision about the Battlemasters. For reference: landcollector posted:I...suppose that can be arranged. Minimum order is 2 companies, with half the payment in advance and the remainder on delivery. Interested?
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# ? Nov 3, 2011 20:37 |
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PTN you should have just compromised by having Grier Stedman grab a Binary and invade Atreus during an orbital strike safety drill, like in The Mouse That Roared.
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# ? Nov 3, 2011 20:40 |
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PoptartsNinja posted:I can't. Consecutively. I think we all mean consecutively.
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# ? Nov 3, 2011 20:41 |
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Might better to do them sequentially, just without a combat-vote and without (much) of a timeline step ahead between them. Eases up the workload and doesn't break read pacing. EDITED: (Actually wait I think that's what the main compromise idea was already) After all, one lance for the 1st Regulan Hussars now means Defiance gets to roll with the Thunder while it leaves Shadow in prime position to lead the charge on Luthien. Presuming nobody backs out of Goonlance and forces an early rotation anyway. not saying the needs of individual Goons outweighs the will of the hivemind, but this IS a healthy coincidence
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# ? Nov 3, 2011 20:41 |
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Brandy Collins posted:Consecutively. I think we all mean consecutively. That's the plan. Concurrent runs would drive me insane... it's hard enough to avoid errors as-is. Also, I hope y'all like fighting in hurricanes. VVV They gave us the Baboon.
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# ? Nov 3, 2011 20:42 |
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Poor Mandrills. Always the worst clan
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# ? Nov 3, 2011 20:43 |
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PoptartsNinja posted:That's the plan. Concurrent runs would drive me insane... it's hard enough to avoid errors as-is. I like this plan. It was what I had intended to propose in the first place, but I used the wrong word because I'm retarded.
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# ? Nov 3, 2011 20:44 |
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# ? Apr 28, 2024 14:56 |
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Did Wolverine still pull off the Minnesota tribe in Alternate timeline?
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# ? Nov 3, 2011 20:45 |