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Minimum range penalties really aren't that terrible. It's a +3 to hit, which is the equivalent of walking at medium range. Backing up a few hexes would make your PPCs more accurate, but you'd have to run the numbers to see if it's a higher expected damage than staying still and kicking.
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# ? Jul 15, 2013 15:51 |
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# ? Apr 28, 2024 04:33 |
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Hogarth’s Heroes: Tactical Update 19 Combat Phase - Becomes Hot-Blooded, now immune to “normal” crits! Blue 1) Hogarth’s Atlas II - Fires Rotary Autocannon/5 (Hex) at Behemoth (4 base + 0 range + 2 movement + 0 enemy movement = 6): rolled 10, 4 shells hit Right Leg (23/62 armor remains), Right Torso (0/45 armor, 29/32 structure remains (Crit!)), Left Torso (2/45 armor remains), Left Torso (0/45 armor, 29/32 remains (Crit!))! - Fires Rotary Autocannon/5 (Hex) at Behemoth (4 base + 0 range + 2 movement + 0 enemy movement = 6): rolled 2, miss! Blue 2) Steiner’s Awesome - Becomes Hot-Blooded, now immune to “normal” crits! - Fires PPC at Behemoth (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 9, hit Right Leg (13/62 armor remains)! - Fires PPC at Behemoth (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 4, miss! - Fires PPC at Behemoth (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 4, miss! - Fires PPC at Behemoth (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 10, hit Right Arm (11/25 armor remains (Crit!))! Blue 3) Vasquez’s Banshee - Becomes Hot-Blooded, now immune to “normal” crits! - No orders received! Blue 4) Schultz’s Zeus - Becomes Hot-Blooded, now immune to “normal” crits! - Fires LRM-15 at Behemoth (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 3, miss! - Fires PPC at Behemoth (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 5, miss! - Fires Large Laser at Behemoth (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 6, hit Right Arm (3/25 armor remains (Crit!))! - Fires Large Laser at Behemoth (4 base + 2 range + 0 movement + 0 enemy movement = 6): rolled 7, hit Left Torso (21/32 armor remains (Crit!))! Red 1) Battlemaster - Holds fire! Green 7) Wolf Trap - Resists ghostly control! Behemoth - TA Field Down! The Behemoth is now susceptible to normal critical hits! - Fires Gauss Rifle at Atlas Blue 1 (3 base + 0 range + 0 movement + 0 enemy movement = 3): rolled 12, hit Center Torso (14/31 structure remains)! - Fires Gauss Rifle at Atlas Blue 1 (3 base + 0 range + 0 movement + 0 enemy movement = 3): rolled 4, hit Right Torso (0/32 armor, 15/21 structure remains)! - Fires LB-10X Autocannon (Cluster) at Atlas Blue 1 (3 base + 0 range + 0 movement + 0 enemy movement - 1 cluster = 2): rolled 6, 4 submunitions hit Right Torso (14/21 structure remains), Center Torso (13/31 structure remains), Center Torso (12/31 armor remains), Right Arm (3/34 armor remains (TAC!))! Uburbanmech - Fires Autocannon/20 at Banshee Blue 3 (4 base + 0 range + 0 movement + 0 enemy movement = 4): rolled 6, hit Right Torso (0/30 armor, 2/20 structure remains)! - Fires Autocannon/20 at Banshee Blue 3 (4 base + 0 range + 0 movement + 0 enemy movement = 4): rolled 3, miss! - Fires Large Laser at Banshee Blue 3 (4 base + 0 range + 0 movement + 0 enemy movement = 4): rolled 5, hit Left Arm (7/21 armor remains)! - Fires Large Laser at Banshee Blue 3 (4 base + 0 range + 0 movement + 0 enemy movement = 4): rolled 8, hit Right Arm (0/21 armor, 14/16 structure remains)! End Phase: Behemoth - Critical Chance in Right Torso! No critical hits sustained! - Critical Chance in Left Torso! No critical hits sustained! - Critical Chance in Right Arm! No critical hits sustained! - Critical Chance in Right Arm! No critical hits sustained! - Critical Chance in Left Torso! 3 critical hits sustained! - - Gauss Rifle Hit! (1/21 structure remains)! - - Gauss Rifle Hit! - - Gauss Rifle Hit! - Critical Chance in Left Torso! No critical hits sustained! Atlas Blue 1 - Through-Armor Critical Chance in Right Arm! No critical hits sustained! Physical Combat Phase: Behemoth - Kicks Banshee Blue 3 (4 base + 0 movement + 0 enemy movement - 2 kick = 2): rolled 4, hit Right Leg (0/26 armor, 11/20 structure remains)! “OUYAAAAAAAAAAAAAAAAAH!” Hogarth roared triumphantly as he brought his rotary autocannons back up to full speed. Although most of the rounds he fired were harmless blanks, every so often he’d fire a real tracer—just enough to make things look real. “Give it all you’ve got, men!” Hogarth yelled, “Mortal courage will always triumph over the dispassion of the dead!” As if in direct reply, the Behemoth’s gauss rifles struck the Atlas’s broad chest, shattering armor and tearing deep into myomer left exposed by purpose-built breakaway armor plating; but Hogarth was unperturbed. The giant enemy `Mech shifted, taking a half-step forward and kicking the insensate Banshee away with a blow of its massive, cloven foot. Compounding the injury, the giant Urbanmech turned with mechanical precision. One of its autocannons missed the erratically-moving `Mech, but the other struck home. The Banshee scrambled to its feet, heavily favoring its nearly-crippled right leg. “We need to end this,” Hogarth continued, brandishing his borrowed PPC. “Everyone, it’s time! Prepair for a Final Fusillade!” Primary Objectives Defend the Red Corsair (complete!) Destroy Richard Cameron’s Behemoth (0/1) Secondary Objectives Thomas Hogarth duels the Red Corsair (1/1) One of Hogarth’s Heroes “dies” dramatically, but no more than one (0/1) Hogarth kills the ghost with his Ghost-Killer PPC (failed!) Believe in Andrew Steiner (Complete Success!) Cross the Streams (success!) Defeat the Urbanmech?! (0/1) Hidden Objectives Piles of Cardboard Boxes Destroyed: 2 Fruit Carts Destroyed: 1 Wilhelm Screams: 1 Flubbed Lines: 1 Fires Started: 1 Chickens Released: 1 Key: Blue1) Atlas II Blue2) Awesome Blue3) Banshee Blue4) Zeus Red1) Battlemaster – Walked, 0 Enemy `Mech Key Green2) Dragon – Ran, 2 Green7) Wolf Trap – Ran, 2 Behemoth – Stationary, 0 Player `Mech Status Enemy `Mech Status Cinematic Crit Table 2 – Railing Kill / Protagonist Injured! 3 – Stunned Enemy / Protagonist Flesh Wound! 4 – Huge Random Explosion! 5 – Fruit Vendor Demolished / Chickens Escape / Outhouse Detonates! 6 – Cardboard Boxes Destroyed! 7 – Wilhelm Scream / Flubbed Line! 8 – Cardboard Boxes Destroyed! 9 – Explosive Barrels Explode Unexpectedly! 10 – Something Catches Fire! 11 – Delayed Casualty / Protagonist Flesh Wound! 12 – Kneecapped / Protagonist Injured!
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# ? Jul 18, 2013 19:16 |
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I waited as long as I could for orders, but I didn't want to hold things up any longer. Fake edit: Reply is not edit, gently caress.
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# ? Jul 18, 2013 19:30 |
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PoptartsNinja posted:Prepair for a Final Fusillade!” You wouldn't
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# ? Jul 18, 2013 19:32 |
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poo poo, sorry, I forgot all about this since I didn't have internet for a while and needed some serious catching up with everything else here... Not sure what I could have added to this turn, besides some poorly aimed fire and a kick for good measure. I'll be sure to get my orders in as soon as possible for this turn.
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# ? Jul 18, 2013 19:33 |
Just finished reading this thread. PTN, I blame you for my current love/hate relationship with Megamek/SSW. You bastard. Seriously this is an awesome LP and you are an awesome person.
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# ? Jul 18, 2013 20:18 |
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ActionZero posted:You wouldn't Wouldn't what?
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# ? Jul 18, 2013 22:38 |
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I take it this action scene is now set to Foreigner in the background?
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# ? Jul 18, 2013 22:55 |
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Calax posted:I take it this action scene is now set to Foreigner in the background? I'd have thought it would be set to this.
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# ? Jul 18, 2013 22:57 |
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The only thing more I could ask out of this battle is for a Kaiju to appear. E: VV VV anakha fucked around with this message at 23:05 on Jul 18, 2013 |
# ? Jul 18, 2013 23:00 |
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anakha posted:The only thing more I could ask out of this battle is for a Kaiju to appear. I just saw that movie today! Don't give me any ideas!
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# ? Jul 18, 2013 23:03 |
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Is there a story behind this 'full fusillade' thing that I'm not getting? Bobbin Threadbare posted:I'd have thought it would be set to this. Now we just all need to get within one hex of each other and we will combine into a giant(er) mech of our own! vvVV Malachite_Dragon fucked around with this message at 23:24 on Jul 18, 2013 |
# ? Jul 18, 2013 23:05 |
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Malachite_Dragon posted:
Very possibly.
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# ? Jul 18, 2013 23:13 |
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Missed the GaoGaiGar reference, I have inadequate super robot animu knowledge... Now Vasquez needs to be even more hotblooded on top of not taking crits to go off of what she did during Berserk Mode and to make up for this turn of inactivity... Back up a bit to get out of kicking range of the Behemoth (and wow, did that kick hurt a lot), and then open up by FIRING EVERYTHING again sounds like a plan, I would think. GhostStalker fucked around with this message at 06:30 on Jul 19, 2013 |
# ? Jul 18, 2013 23:54 |
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Well then let's get this poo poo fired up
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# ? Jul 19, 2013 02:30 |
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This is absolutely glorious. Movie of the millennium in the making, right here.
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# ? Jul 19, 2013 05:34 |
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I wouldn't get out of kicking range, we haven't had our heroic death yet.
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# ? Jul 19, 2013 08:34 |
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I don't suppose now that we're digging into some less common giant robot references that I could perchance see a zeorymer ref O_O
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# ? Jul 19, 2013 17:21 |
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AJ_Impy posted:I wouldn't get out of kicking range, we haven't had our heroic death yet. Yeah, but I don't really want to be the heroic sacrifice. I mean, I will if I have to, but I'm not sure if we need the heroic sacrifice to happen right now. We still probably have the Uburbanmech to deal with after all. And that thing can still shoot me full of holes if I'm not directly next to the Behemoth, which pretty much amounts to the same thing. If that mech takes me out, then I guess the rest of Hogarth's Heroes will get another cinematic boost to their powers or something on top of what they already have now? Anyway, orders
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# ? Jul 19, 2013 20:51 |
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garland336 posted:I don't suppose now that we're digging into some less common giant robot references that I could perchance see a zeorymer ref O_O Haven't seen it. Ideon would be more likely. I've done well resisting any Aura Battler Dunbine references too (everyone would have to die for me to make one of those convincing).
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# ? Jul 19, 2013 21:30 |
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Zeorymer is about an evil scientist who comes back from the grave to blow poo poo up and act smug. It's over long before it has a chance to get old. Just don't touch the comic, no matter how long the pole you're using is. dis astranagant fucked around with this message at 22:47 on Jul 19, 2013 |
# ? Jul 19, 2013 22:15 |
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Waiting to hear the rest of my teammates' opinions on what I should do before I put in my orders; should have them in by tomorrow.
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# ? Jul 20, 2013 03:24 |
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PoptartsNinja posted:Haven't seen it. Ideon would be more likely. I've done well resisting any Aura Battler Dunbine references too (everyone would have to die for me to make one of those convincing). Look at the bright side, nobody's started singing at the behemoth. Yet.
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# ? Jul 20, 2013 16:52 |
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You wouldn't!
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# ? Jul 20, 2013 17:45 |
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Keru posted:Look at the bright side, nobody's started singing at the behemoth. Yet.
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# ? Jul 20, 2013 19:40 |
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Keru posted:Look at the bright side, nobody's started singing at the behemoth. Yet. How is that a good thing?
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# ? Jul 20, 2013 19:59 |
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ActionZero posted:How is that a good thing? I'll accept it if it's this, but sung by Hogarth. To Melissa. https://www.youtube.com/watch?v=wckZcVFLU24
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# ? Jul 20, 2013 20:49 |
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Keru posted:I'll accept it if it's this, but sung by Hogarth. To Melissa. https://www.youtube.com/watch?v=8kP52iSirTI This one is infinitely more appropriate. Guitar Cockpit - +2 to all piloting rolls, gain "Hot-Blooded"
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# ? Jul 20, 2013 21:18 |
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Zeroisanumber posted:You wouldn't! God in heaven I hope he does Malachite_Dragon fucked around with this message at 01:44 on Jul 21, 2013 |
# ? Jul 21, 2013 00:42 |
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Heheh. OUYA, indeed.
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# ? Jul 21, 2013 01:37 |
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Z the IVth posted:https://www.youtube.com/watch?v=8kP52iSirTI
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# ? Jul 22, 2013 01:21 |
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dis astranagant posted:Zeorymer is about an evil scientist who comes back from the grave to blow poo poo up and act smug. It's over long before it has a chance to get old. Just don't touch the comic, no matter how long the pole you're using is. It's pretty much an exercise in 1980's trolling with a giant invincible mech. What's not to love?
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# ? Jul 22, 2013 16:39 |
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PoptartsNinja posted:I just saw that movie today! Don't give me any ideas! Boat Deployed
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# ? Jul 23, 2013 06:37 |
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Everyone has their orders in, right? You've got a ghost to exorcise!
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# ? Jul 23, 2013 13:54 |
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Podima posted:Everyone has their orders in, right? You've got a ghost to exorcise! Pretty sure everyone has their orders in, at least according to the Google Doc. Now we're just waiting on PTN for the update.
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# ? Jul 23, 2013 19:34 |
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Which I can't do Monday or Tuesday, since these are the nights I work late. I've done some groundwork, but you should see an update tomorrow. After that, I would ask the players to get their orders in as quickly as possible. If I'm not able to finish the mission this week, I won't be able to work on it until after 8/10 as I will be taking a trip to visit my parents in Pennsylvania (whom I haven't seen in five years). They have lovely satellite internet that I know from experience prevents me from uploading any pictures. I should have updates ready to go for the TOR thread since I can do those in advance and e-mail the raw text to myself; but due to the nature of this LP I won't be able to work on it at all. Edit: After this mission ends, I'm also strongly considering starting up a new thread since even with everything but the table of contents removed from the table of contents, I'm only about a dozen updates away from hitting the 50,000 character limit. PoptartsNinja fucked around with this message at 20:17 on Jul 23, 2013 |
# ? Jul 23, 2013 20:14 |
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PoptartsNinja posted:Which I can't do Monday or Tuesday, since these are the nights I work late. I've done some groundwork, but you should see an update tomorrow. After that, I would ask the players to get their orders in as quickly as possible. If you feel it necessary, go for it. Perhaps include a link in the new thread's OP to this one, for historical purposes?
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# ? Jul 23, 2013 22:52 |
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Well, if we want to keep the thread going for another two years it'll have to happen eventually.
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# ? Jul 24, 2013 00:52 |
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PoptartsNinja posted:Well, if we want to keep the thread going for another two years it'll have to happen eventually. Take a lesson from Tecman's steam thread OP, which consists of something like nine or ten posts. Even you would have trouble hitting a half a million character limi---or maybe not
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# ? Jul 24, 2013 01:32 |
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# ? Apr 28, 2024 04:33 |
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PoptartsNinja posted:Edit: After this mission ends, I'm also strongly considering starting up a new thread since even with everything but the table of contents removed from the table of contents, I'm only about a dozen updates away from hitting the 50,000 character limit. When the Bronzestabbed OPs started to get close to the 50k limit, a goon wrote me a quick little utility that converts all the links in a block of text to tinyURL links. You just run the app, paste in your entire OP, click the Minify Forums URLs button, and then copy/paste the result back into the OP. In my case it cut the OP's length by more than half. Lemme know if you want it and I'll email it to you.
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# ? Jul 24, 2013 04:07 |