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Oh sweet a megathread. Well to start us off I have a question for some DQ vets. I'm about to finish DQ8 and I really, really liked it. It's the first DQ game I've played and I heard that its the most accessible in the series. So now I'm thinking of picking up 6 but I'm wondering if someone could gimme the low down on how it compares to 8, or perhaps recommend other games in the series that are most similar to 8. I'd assume that 9 is the closest mechanics wise, but I've read some reviews and it doesn't really seem like its for me. I could be convinced otherwise though.
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# ¿ Feb 16, 2011 00:57 |
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# ¿ Apr 26, 2024 06:30 |
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Thanks for the suggestions guys, I think I'll check out 5 before getting 6 as it seems to be held in high regard. thetrin posted:Wow, that is the exact opposite of how I would rate them. Are you saying that you think 8 is the worst? If so then drat these other games must be pretty stellar.
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# ¿ Feb 16, 2011 02:25 |
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Saoshyant posted:What's the point of spending a small fortune on translation and other localization issues only to make a small run? They wanna hit as close to the mark as possible. If they print 500,000 copies and sell 250,000 right away but then it takes another 2 years to sell off the rest, then they'd rather have printed 300,000 and it taken 6 months to get rid of the excess. Completely made up numbers btw. e: upon further wiki research it looks like I overestimated. The DS version of DQ5 may have sold as low as 80,000 units in NA. Anyways, same principle regardless. e2: I guess I'll just link this source I'm looking at. http://www.dragon-quest.org/dqde/wiki//index.php?title=Worldwide_Dragon_Quest_Sales It's kind of amazing that they even bother with English versions as the NA and Europe combined sales are less than 7% overall. MMF Freeway fucked around with this message at 03:16 on Feb 17, 2011 |
# ¿ Feb 17, 2011 02:53 |
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Terpfen posted:Until then, it’s just not going to be a hit with the dudebro Call of Gears of Halo NFL 11 crowd, because they look at it and think “lame Japanese cartoony poo poo with big eyes and voice actors that make noises." Well that shouldn't be their target audience anyways. Its not like realistic graphics made "dudebros" rush out to buy FF13. The Toriyama art style seems pretty ingrained within the series and is probably a big contributer to its success overall. At least in the states we can go "its that game that looks like DBZ".
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# ¿ Feb 17, 2011 23:29 |
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I just finished the main quest in 8 and was wondering about the post game stuff. I'm around level 50 after doing some metal grinding, but I'm really sick of it. The guides I looked at mostly recommended being around 60-65 for the post game stuff, but you think it's doable at my level?
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# ¿ Feb 18, 2011 03:00 |
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Adam Bowen posted:I hoard them and never use them. Seriously, I don't think I've ever used one before even though I know it's pointless not to. That's how you identify someone who grew up playing RPGs in the 80's and 90's, we can't bring ourselves to use any items that can't be bought at an item store. Well it was kinda useful to hoard them in DQ8 as you can make some nice stuff with the alchemy pot. Although I guess if you don't use them for that and still hoard them well then ya what's the point? Like hoarding elixirs in FF games makes some sense because you're constantly waiting for the perfect situation to use them which inevitably never comes. But seeds are actually more useful the earlier you use them so your compulsive RPG mind should be telling you to use them asap. Also about DQ5, I just started it and I'm in the second town doing some leveling. Is it like a DQ thing that boomerangs are loving awesome in every game? They kicked rear end in 8 and after saving up enough to get the first one in 5 my hero is suddenly a powerhouse.
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# ¿ Feb 28, 2011 18:07 |
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Speaking of casinos, in DQ5, what's the best way to get tokens in the first casino? Is it worth it to get enough for the Metal King Sword?
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# ¿ Mar 12, 2011 20:27 |
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Adam Bowen posted:In the case of Final Fantasy 13, they've managed to create probably the world's first corridor RPG. Why do so many people say this as if FF10 never happened?
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# ¿ Mar 15, 2011 14:11 |
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Mountaineer posted:Be careful about wasting skill points. Don't put any points in Boomerang or Fisticuffs. Boomerangs seem great early on, but get less and less useful as you go along. Eh I'd have to disagree. Getting a reasonable level in Boomerang for Hero and Fisticuffs for Yangus early on is extremely helpful. With moderate investment you'll gain access to very potent abilities that target all enemies. These are generally useful for a large portion of the game. Granted you don't have to invest anything into boomerangs for them to be effective early game, but it helps. Honestly I thought it was quite helpful to review an ability FAQ before getting too far into the game. DQ8 is kinda obtuse in that you have no way of knowing if your skill point investment is worth it until your points are already spent. Generally it is inefficient to max skills because the "ultimate ability" is usually just a flashy move that costs a ton of MP. On the other hand sometimes a skill will grant you an extremely useful ability with minimal skill point investment.
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# ¿ May 20, 2011 08:43 |
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WYA posted:I've got a question about Dragon Quest 8. When it comes to the alchemy pot, is it possible to find all the recipes or is it expected that you experiment to find some? I know I can look online but I dont want to spoil anything and hanging onto every little drat item just in case its a recipe is driving me nuter The recipes that you find throughout the world are usually quite useful, although they don't often correspond too the earliest time the item could be made. What I mean is that by the time you find a recipe for a particular item that item might not be that good since you could have made it two towns ago. I highly recommend the alchemy walkthrough on the gamefaqs forums here as its mostly spoiler free and a really great resource. MMF Freeway fucked around with this message at 02:06 on Mar 25, 2012 |
# ¿ Mar 25, 2012 02:03 |
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I mean for a DQ mmo it doesn't look half bad I guess. But who the hell wanted a DQ mmo
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# ¿ Jul 30, 2012 18:01 |
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That's cool... but I thought everyone always said 7 sucks?
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# ¿ Oct 30, 2012 17:46 |
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I tired playing the original one time and I got a couple hours in and practically nothing had happened yet and then everyone said it sucked so I gave up. Himuro posted:7 doesn't suck. It has some of the best stories in the series, some of the best difficulty, and more. I am actually kind of excited though. I really liked the class system in 6 which I hear is similar to 7's. Also, difficulty you say? I'm intrigued.
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# ¿ Oct 30, 2012 18:12 |
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You really think 8 is gonna get a remake? Unless you mean an HD remix thing, which I would buy instantly.
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# ¿ Oct 31, 2012 08:19 |
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The new graphics will be pretty cute too nene. I did like the DS game's graphics though. Classic looking, but with that sexy camera rotation. They will be missed.
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# ¿ Oct 31, 2012 17:58 |
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Grinding up enough gold to get the boomerang is a huge help in that section IIRC.
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# ¿ Dec 8, 2012 23:39 |
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neongrey posted:They are random because the monsters randomly spawn and run around, and the fact that you can see them coming on the field doesn't make them less random. Ok but when people refer to "random battles" in JRPGs that's not what they mean and you know it.
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# ¿ Dec 9, 2012 00:42 |
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Nah you can definitely max out two branches, or at least nearly. The problem is there is no way to tell when the break points for learning skills is except via a guide or trial and error.
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# ¿ Apr 17, 2014 00:47 |
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yeah its weird there isn't a steam page for it yet, even though others have apparently seen the update page
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# ¿ Nov 12, 2015 22:32 |
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PaletteSwappedNinja posted:they added instant alchemy, This owns and makes me wanna pick it up despite already playing the hell outta the ps2 version.
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# ¿ Nov 13, 2015 01:20 |
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Also instant alchemy pot from the start? I can't remember if thats real or if I imagined it. Either way just play the ps2 version its amazing
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# ¿ Sep 14, 2016 20:15 |
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Did you get to a battle yet lol No but really I'm picking this up today and I can't wait
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# ¿ Sep 16, 2016 13:01 |
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What? Enix has been Square-Enix for forever now, and there is a ton of DQ spin off poo poo.
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# ¿ Sep 21, 2016 13:40 |
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ThisIsACoolGuy posted:Who would you suggest removing from the party to fit Red and Morris in anyway? The main 4 seem so... balanced that removing one just sounds bizarre to me. I had this same thought about who to remove but its actually quite simple: You of course want to use both new characters because NEW You would never get rid of my boy Yangus since he's the best Sorry Jess and Angelo.
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# ¿ Jan 24, 2017 16:42 |
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Thin air is indeed awesome, but Hero gets to use boomerangs anyways which are great without any point investment. Not worth it for him imo.
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# ¿ Jan 25, 2017 16:36 |
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I think it counts as a spell? It hits all enemies for good damage and costs very little mana so you can spam it in every encounter.
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# ¿ Jan 25, 2017 16:47 |
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Emron posted:Well, I just cleared Pickham so it's too late now!!! No biggie, at least now you get to have an easy mid game
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# ¿ Jan 25, 2017 17:08 |
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Also some status effect will kill your tension so don't get gimped by a sleep spell right before you get off your 100 tension hit
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# ¿ Jan 25, 2017 21:39 |
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Basically yes, at 20 tension you essentially get 1 free round worth of damage and at 50 tension you get 2 rounds. Things to keep in mind though are that any tension attack ignores resistances and also later in the game you will be able to build tension on a character without them actually spending a turn to do so which increases the overall damage to turn count ratio.
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# ¿ Jan 26, 2017 15:42 |
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Depends on how quickly you want to get overpowered. IIRC the recipes are placed such that they are still useful when you find them, but you could have made them a few hours earlier if you'd known right away. Idk if they changed their placement for the 3ds to accommodate the new recipes.
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# ¿ Jan 26, 2017 15:59 |
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Emron posted:Farmers scythe + farmers scythe
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# ¿ Jan 27, 2017 21:22 |
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Keep pretty much everything unless you're drat sure its not used in a recipe 30 hours down the line.
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# ¿ Jan 27, 2017 22:06 |
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Hivac posted:On top of that, stat seeds ultimately end up not really doing anything because stat gains on level are based on an average stat amount for the level you're hitting. If you use seeds, you'll get less stats on a level. Stat gains are fixed in 8 unless they changed it for 3ds.
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# ¿ Jan 28, 2017 04:12 |
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In the PS2 version I would have said yes, definitely, without a doubt it is worth it. The 3ds version has Morrie though who can be a mini timbrel so its probably more down to your preference.
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# ¿ Jan 30, 2017 15:05 |
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You have to believe
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# ¿ Feb 3, 2017 15:25 |
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The silver lining is that someone will definitely figure out how to mod in the orchestral music for the pc version at least.
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# ¿ Mar 28, 2018 20:05 |
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I played the same way, which felt like the most efficient way iirc. A buffed, fully psyched attack did as much damage as like 10 turns of normal attacks so it felt worth it. The sort of game of chicken you'd play with the boss where you'd try to get your psyched up attack in before the wave (meaning it wasn't always a full psych up) was very fun to me.
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# ¿ Mar 30, 2018 18:39 |
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The timbrel of tension was amazing and getting two of them is like the most broken thing.
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# ¿ Mar 30, 2018 20:03 |
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Here's a new preview video of the english version of DQ11: https://www.youtube.com/watch?v=tIU25OINS7w Idk how much of this is new new but it was the first time I've gotten a look at the skill trees and heard the english VA which sounds good
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# ¿ May 3, 2018 14:53 |
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# ¿ Apr 26, 2024 06:30 |
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Evil Fluffy posted:8's the most overhyped in the series though.
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# ¿ Aug 29, 2018 13:40 |