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You act like a butt-cape isn't cool.
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# ¿ May 26, 2012 20:59 |
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# ¿ Apr 29, 2024 14:52 |
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Question please: How many of the writers left Squaresoft after their merger with Enix? It seems like Final Fantasy has been going in a completely different direction since the merger.
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# ¿ May 27, 2012 10:31 |
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^^^^Edit: I think he forgot to put the word "respectfully" in there.Prison Warden posted:It's dumb is what I am saying here. A good rule to stand by is to not accept anything as canon unless it directly comes from the game. Expanded Universe stuff are, again as a rule, worse than the original. Final Fantasy 7 is the best example of this, of course.
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# ¿ May 30, 2012 00:15 |
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Triskelli posted:Speaking of, why do animay baddies wind up being or wanting to become God? As Bender showed us, being put in that position is probably the worst punishment imaginable for a mortal conscience.
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# ¿ Jun 12, 2012 17:53 |
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I think we need a "Don't try this at home, kids. Mister Elantor is a professional." tag. If you know what you are doing, most Final Fantasy games break themselves. Most of their difficulty comes from not explaining their combat system well.
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# ¿ Jun 13, 2012 02:25 |
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So you'd think Cloud would be much more intimidating than Barret? Yeah, I can see it. Especially when he uses his Leavemywife posted:they look kind of weak, but knowing they can still jam my arm up my own rear end without a second thought is definitely an intimidating thing for me. Elentor posted:Bruce Lee is as awesome as it gets.
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# ¿ Jun 18, 2012 05:16 |
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They are talking about the first Kingdom Hearts game. Rikku was supposed to appear in that game, but because of her name being too close to the love interest "Riku", they swapped her out for Yuffie. I hope this clears it up.
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# ¿ Jun 21, 2012 03:01 |
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I actually thought Amano's piece of Sephiroth was pretty decent. Anyway, I think you left out Barret, or I may have just missed your analysis of him. Also, do you have any words for the Turks, Rufus, Hojo, or any other SHRINA affiliated antagonist? Well, I know the Turks and Hojo aren't very visually distinct as far character designs go, but maybe there is something more . . . Good analysis, anyway.
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# ¿ Jun 22, 2012 13:35 |
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penguinmambo posted:Maybe it's another callback to Old Timey rpgs and walled cities? I remember in the Lord of the Rings movies it looked weird as hell that they never edited in rolling fields n stuff outside the city because it made things look barren, but at least Mako Reactors have the excuse of loving up the land around them. Or a more uncomfortable 'cause it looks cool'; midgar is supervisual but I don't know how they grow food or as a smarter man has asked, where the water comes from and where the poo poo goes. I think the EU dances around the idea by having the distinctive Midgar bits but suddenly there are these weird subburbs and shanty towns around places. They could streams or rivers running through Midgar or have some futuristic aqueducts beneath the bottommost layer of the city. As far food goes, FFTA2 taught me Behemoth makes good eating. Of course, they could have a Rune Factory style area where they grow some vegetation. But seeing the inside of the SHRINA building, I get the idea they grow their food in test tubes. Kind of like today, but without the scantest humanity towards their "animals". Instead of cow, just living steak that self-immolates. Well, only the rich people get such, um, delicacies; merchants trade with outside sources for some chocobo meat to sell to the working poor.
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# ¿ Jun 23, 2012 17:57 |
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George posted:At least Vaan and Ashe come from a desert city, and Fran from a jungle. Those are hot environments, which at least 10% justifies their skimpy clothes. But not for Vaan or Ashe. In a desert environment, it is kind of important to wear clothes that cover most of your body. It isn't the air temperature that kills, it is the sun. That is why you see so many Middle Easterners with robes on.
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# ¿ Jun 24, 2012 17:20 |
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Zeikier posted:Except when Cait Sith shows up. I knew he'd show up during that scene, but after seeing it again, he
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# ¿ Jun 25, 2012 04:55 |
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Holy poo poo. There are a lot of FFVII guides. From what I gleaned from these comments, only a couple of them were decent. VII really was a big money-maker, huh. Anyway, I don't think I was ever spoiled. Somehow, I avoided all mentions of her death until I got to that part myself.
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# ¿ Jul 2, 2012 19:13 |
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Y'know, SquareSoft just hasn't been the same since it stopped existing. SquareEnix is just not cutting it for my Final Fantasy Tactics needs. I agree with OFS; FFT was the bestest. That pointless statement reminds me: Does SquareEnix still have all of Final Fantasy staff or writers? Edit: KataraniSword, didn't they admit FF14 sucked donkey balls? I thought that was the reason they redid it and everything. I also remember them giving an apology about it. (Was the game really so bad as to require an apology?)
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# ¿ Jul 7, 2012 03:21 |
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I love Final Fantasy X, but I can't deny that it really was a let down in that area. Though, I guess I should really read that FFIX LP. It sounds interesting, and I guess I should see where Square was coming from when they were starting FFX.
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# ¿ Jul 8, 2012 22:17 |
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Hey, guys, why don't we spoiler FFX spoilers or have a spoiler alert in our posts. Some people have not finished the game yet, or, like XyloJW, is waiting for DarkId's LP to resume.
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# ¿ Jul 9, 2012 20:28 |
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Sarkozymandias posted:If a story can be spoiled by learning something about the plot then it's either not a good story or you have an unsophisticated view of storytelling.
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# ¿ Jul 10, 2012 00:03 |
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I'm just going to throw this out there because I know next to nothing about the subject, but "it's bad" and "it has gotten better" aren't mutually exclusive conditions. It can be both.
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# ¿ Jul 17, 2012 18:07 |
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Any species that includes Hojo must be evil. There is no other way.
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# ¿ Jul 31, 2012 21:52 |
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I'm not a game developer or programmer, so pardon my ignorance, but would it be so difficult to do for Final Fantasy VII that they did for Final Fantasy Tactics? I haven't played War of the Lions, but I have nothing but good things about (aside from the spell animations being caped at half-speed). Why couldn't they do a remake like that for Final Fantasy VII.
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# ¿ Aug 6, 2012 22:51 |
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You could always have a villain-protagonist. If you do that, you can make the player experience the character's descent into darkness. If done well, it should garner up sympathy for them, and of course, maybe make the player himself recoil with horror as you do more and more evil poo poo with maybe a flimsy justification for it.
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# ¿ Aug 12, 2012 22:18 |
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Final Fantasy 7 is one the most popular game ever released by Squaresoft or SquareEnix. Why won't they remake this? As much as people has been begging for it all these years, they'd make a killing. They've remade all Final Fantasy games up to 6 and just stopped. Is there som legal issues preventing them. (Just found out War of the Lions were released for the Ipad. Now I can play it!)
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# ¿ Aug 15, 2012 01:33 |
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Namagem posted:For the people who liked the Black Materia hiphop album I posted earlier, I found out the author had an album of remixes of his covers: He released another one? I guess I'll have to buy it once I get some cash in my pocket again. I bought his previous Final Fantasy 7 album and loved it. Just as entertaining, I presume?
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# ¿ Sep 2, 2012 03:54 |
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Is . . .is Cloud Jenova?
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# ¿ Sep 14, 2012 07:29 |
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Hokuto posted:I'm not sure what you're suggesting a "good" translator might do here short of adding material or taking liberties that weren't present in the source. I'm pretty sure he was suggesting just that. A good translator is also a good editor, I suppose.
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# ¿ Sep 19, 2012 08:36 |
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So, yeah, the English version of Crayon Shin-Chan bares little resemblance to the original, Japanese version. Wikipedia says/implies it was hard to translate, so the American localization team just rewrote the drat show. I liked the dub version myself, but I can see why anyone would hate it, especially if they were expecting an actual translation.
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# ¿ Sep 21, 2012 22:37 |
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Serifina posted:Then why is it Bartz in Dissidia? Because there are a few ways you can spell words when you transliterate them from Japanese?
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# ¿ Sep 24, 2012 19:34 |
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No. An improved translation would simplify things. A badly translated script is only a net benefit if the original script was a piece of poo poo. Final Fantasy has a decent story with good dialogue; it would benefit from a competent translator and editor. We have already seen how the poor translation of the game can hurt the game and its plot. The Jehova being Sephiroth thing left people confused that bit of dialogue was poorly translated.
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# ¿ Sep 25, 2012 23:04 |
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That does begs the question; why doesn't Rufus fire their asses? They're all as incompetent and cartoony evil as his father.
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# ¿ Sep 27, 2012 19:08 |
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Zinco posted:I appreciate much of what they've done with the game, but it required more clarity to bring its plot forward with force. Yonic Symbolism posted:Primer I was "wait what happened" because I was bored and stopped paying attention. It wasn't that complicated. I think Yonic Symbolism laid out the biggest problems so far. Honestly, I think the models aren't too big a problem; it is mostly the dialogue and pacing that is bad. As far as the dialogue goes, it is probably not the developers' fault as much as the game had a crappy translation which made everything harder to understand than necessary. However, the pacing is probably the biggest obstacle in all versions of this game. I not sure if pacing is the correct term, but the game expects you to remember and retain a stupid amount of stuff for it to make sense. Well, it is not too much stuff. Though, it is very easily overwhelming when you are playing for the very first time. If you don't understand the plot by the end on your first go, it probably won't be much easier to understand it on subsequent playthroughs. Personally, I don't think any major changes are necessary for it to make more sense or enjoyable. Some tweaking for the script and add possibly a journal thing that records what happened so far. Maybe I am wrong about this and just running my mouth. Strong possibility.
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# ¿ Sep 28, 2012 00:25 |
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Orange Fluffy Sheep posted:This is Final Fantasy. The only status that works with any reliability is Slow. I don't know. It's better to cast Haste on your party than try to debuff the enemy with Slow, and Poison is always useful when it works.
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# ¿ Oct 11, 2012 18:25 |
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DeathChicken posted:The main thing I remember about Star Ocean 2 was learning to hate, hate, *hate* Decus. "SPICULE! OH, IT'S HOT! DON'T YOU THINK I'M VERY STRONG!?" The thing I remember most about the game is when I used some of my best items fighting a boss. On a completely unrelated note, I loving hate when (j)RPGs give you an invincible boss without warning you especially when you encounter said boss in the middle of the game after you stockpiled some pretty good items. I happy that Final Fantasy 7 does not do this. On a slightly more related note, there are worse things than grinding. I don't play much DQ games, but I never found them too grind-y (unless I am trying to farm certain items). Are there many games that discourage grinding? The only one I can think of is Romancing Saga: The Minstrel Song.
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# ¿ Nov 28, 2012 07:25 |
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Pierzak posted:Wasn't unified and clean standard and preservation the excuse MAME devs used for "why doesn't this emulator actually run the games"? I'm not familiar with MAME or its developers, but byuu's reasons are, or seems to for a layperson like me, to be more practical. bsnes and legacy formats link byuu posted:There is of course the pragmatic approach of simply supporting all of these extensions. However, I feel this introduces unfortunate downsides. First, consider how operating systems such as Windows handle file-assignment. It is based on extension. So if you want to set up your SNES images to open in your favorite SNES emulator, you must assign each of the above extensions to point to your emulator of choice. Now what happens if you decide to change emulators? You have to do it all over again. Of course, if you read the opening paragraph, it does still come off as Concordat suggested. hectorgrey posted:I have bsnes. For some reason, it doesn't seem to like .smc rom files; only .sfc... I would suggest using SNESPurify to clean your roms. You can also use NSRT to clean and rename your roms. Or you could use SNES9x which is good emulator to use for most games.
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# ¿ Dec 15, 2012 20:45 |
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Pierzak posted:The problem is that I actually like the headers etc., so as far as I'm concerned any emulator that insists on ROM purity can Anyway, back on topic, does Barret's dialogue in that last scene change if he goes out on a date with Cloud?
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# ¿ Dec 15, 2012 22:46 |
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Vil posted:Reminds me of a former coworker who visited bona fide Africa, and gushed about getting to speak directly with so many "African-Americans" while she was there. I hope she didn't call them that to their faces. She did know that African is not an offensive term, right?
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# ¿ Jan 1, 2013 02:32 |
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Glazius posted:They must be really hard up for leadership. Though, that probably only a part of the reason they are visiting. Cloud is out of commission permanently as far as they know, so they probably are not expecting him to pick up the mantle of leadership again. It is probably safe to assume that they have no idea what to do next and are looking for direction even if it has to come from a severely mentally impaired man or his emotionally damaged, dependent admirer. Honestly, even on his worst days, Cloud was more competent at this than either Cid or Barret. The only thing they've managed on their own was to handicap any real attempt at saving world; that's like negative progress. After Aeris, Cloud was the most competent party member. What a lovely bunch of heroes we have.
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# ¿ Apr 7, 2013 05:12 |
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Randalor posted:"Insert Advent Children joke here". Or Jenova's older sibling appears.
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# ¿ Apr 12, 2013 19:35 |
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simplefish posted:I can't remember if we know about why Cloud is a puppet, in the words of Jenova, and why he sometimes loses control to "Sephiroth" (actually Jenova) Hojo did say that Cloud was failure Sephiroth clone, implying he was a past experiment involving Jenova cells. If the Weapons are the planet's antibodies and Cloud has cells from the bacterial infection (Jenova), then it makes sense for why that one specific Weapon attacked the group; it was going after Cloud and the guys got in the way. I like to imagine that Jenova and the planet is on a similar level. Not exactly intelligent but has instincts. The intelligence level of say a spider within beings far too advanced and evolved for our complete understanding.
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# ¿ Apr 13, 2013 19:20 |
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Yeah. This is about where I was before I had to quit, too. A rogue bouncy ball smashed the disk after I took it out the tray.
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# ¿ Apr 20, 2013 09:09 |
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Azure_Horizon posted:Even pure, undiluted rage wouldn't make a person be able to withstand that. This is a game where people can take bullets to the face. Seriously, just suspend your disbelief for this one.
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# ¿ May 14, 2013 21:20 |
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# ¿ Apr 29, 2024 14:52 |
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Yeah. Final Fantasy 7 does seem to have minigames overload. They should have had a lot less minigames and refined the ones they already had. Or just calmed down with them. Though, I also feel the same way with some of the cutscenes.
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# ¿ May 18, 2013 19:49 |