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One of the few mods/TC's I had played for Quake 1 was a gem called Shrak http://www.shrak.com/shrak.html I can't remember enough of it to do a full write up, but did anyone else play this? I remember it being fantastic. https://www.youtube.com/watch?v=WrXelEifDLU Rupert Buttermilk fucked around with this message at 16:07 on Jun 23, 2011 |
# ¿ Jun 23, 2011 16:03 |
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# ¿ Apr 19, 2024 07:21 |
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OH SWEET! Thanks to this thread, I looked up Skulltag again, and now they have a Mac version!! I know how I'm spending my free time now. Thanks, OP!
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# ¿ Jun 23, 2011 17:20 |
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co199 posted:I like Real Guns Hardcore, a mod for gzDoom and Skulltag that brings the weapons from Modern Warfare 2 into Doom and Doom 2. It also replaces monsters with random harder versions. There was some controversy in the old thread about this mod, as some people were of the opinion that it ruined the feel of the game. I don't agree, but to each their own. Like I mentioned before, I'm on a mac, so I'm new to Skulltag (downloading it as soon as I get home) so I'm not 100% on this, but would this mod work for me? I'd love to play it.
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# ¿ Jun 23, 2011 18:46 |
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Man, the thread title just clicked with me. Oh Build engine , I printed out your manual. Twice. I had highlighters going, pens circling... even an excel spreadsheet for quick access to what SE's affected what sectors (or how they did it). I built so many random, horrible Duke3D maps, that part of my disappointment with the DNF is that I can't fire up Build and make my own. Long live Ken Silverman!
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# ¿ Jun 24, 2011 15:31 |
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Help me goons, I'm running OS X 10.6.6, and I have the wads for Doom 1 and Doom 2 in the same folder as Skulltag, but when I run it, it just shows up on the dock, bounces a couple times, and then goes away. I wanna shoot things
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# ¿ Jul 4, 2011 21:26 |
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Mantle posted:I am on OS X as well. There are two ways to do it. I prefer using Doomseeker as a launcher and specifying a directory for your IWADS: http://doomseeker.drdteam.org/ I tried both of those method, but nothing works. Still just pops up then closes. Thanks, though.
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# ¿ Jul 5, 2011 02:41 |
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Fag Boy Jim posted:E4M1 is ridiculously cheap, and honestly, I'd just skip it because I tend to pistol start E4M2 anyway. E4M2 had me swearing like a sailor with Tourettes. gently caress that loving level of gently caress. I was more imaginative than that when I was playing it though.
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# ¿ Jul 5, 2011 20:10 |
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Quirk posted:Oh holy hell, how was anyone supposed to beat NRFTL with a controller? Using Brutal Doom and you bet your rear end I'm inching along with the pistol zoomed. Did it, no mods, Ultra-Violence. Took me months
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# ¿ Jul 6, 2011 05:08 |
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What was the mode in UT2K4 with the nodes? Onslaught? gently caress, I loved that. Also, I'm trying to remember that great (UT2K4) map that was outside, and was almost like a ruined Grecian temple or something. I think it started with 'A'. Archangel? Asbestos? Anyway, I loved playing that one, too. gently caress, I need UT2K4 again.
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# ¿ Jun 19, 2012 19:43 |
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KozmoNaut posted:Onslaught was amazing if you had at last 10 people playing, preferably 16+, with vehicles everywhere. YES! Albatross, goddamn, what an absolutely beautiful level. The layout was good, but jesus christ did that place look so goddamned pretty.
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# ¿ Jun 20, 2012 13:06 |
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This is sort-of-related, but imagine Doom, top-down, procedurally-generated levels, and one-life. Teleglitch http://teleglitch.com/index.php?page=about
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# ¿ Nov 26, 2012 16:58 |
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I'm a mac user, and I'd love to get in on all of this Doom wonderfulness. I have the wads somewhere on an old disc, but I'd like to know, what's the best mac-friendly resource or program to check out in order to play all of these wonderful mods? I'd also love to know about playing the original Quake, too. I know years and years ago, I had something set up, but it was buggy, and I figure a lot has changed since then. Any suggestions? The ability to play via LAN would be awesome as well.
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# ¿ Nov 29, 2012 16:44 |
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WHOIS John Galt posted:I can send you the latest SVN build of GZdoom-mac, and some instructions on how I run it at the command line. PrBoom+ is kickass for demo running, and comes with a nice GUI. I'd love that. Do you have PM's? If not, my gmail address is 'slaptheolsentwins'.
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# ¿ Nov 29, 2012 18:19 |
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I remember loving Heretic back in the day (especially E1M5, if that's the open-area one with the river and two buildings ) but never played Hexen. What was the point of it, wasn't it just the same thing?
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# ¿ Dec 2, 2012 12:59 |
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Ah ok, gotcha. I just did a little bit of research, didn't realise that it was the sequel to Heretic, thought it was released the same time. Wait, what's Heretic II then?
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# ¿ Dec 2, 2012 13:11 |
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Hahahaha, I was looking through and kept thinking I found 'the comment' (like the guy saying Marathon is the game to be remembered rather than Doom). And then I saw it. Wow. "I'm right pissed off!" EDIT: HOLY poo poo, I remember Dactyl Nightmare!!! loving hell, haven't thought about that in years. https://www.youtube.com/watch?v=v6t69mp0ZhE
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# ¿ Dec 4, 2012 14:32 |
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I can't believe I'm only playing Brutal Doom now. What the hell? It's just... so frantic and violent. I look at it like how Doom is actually meant to be played, only today, not in 1993, if that makes sense. I don't mean that as some sort of commentary on CoD or Battlefield or anything, but what we used to think was gory and gross (and looks almost cartoony nowadays), this is what Brutal Doom feels like; like I'm playing the original all over again, totally re-sensitized to all of the violence.
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# ¿ Dec 5, 2012 00:33 |
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Dominic White posted:I really do recommend Community Chest 4 as a great modern-style level pack to go with Brutal Doom. The original Doom 2 levels really don't hold up so well these days, visually or design-wise. The CC4 crew did a pretty good job of making it challenging and recent-feeling without hitting any crazy excesses that would make it unplayable with gameplay mods. I'll be looking into this next, for sure.
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# ¿ Dec 5, 2012 04:20 |
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What's the difference between ZDoom and GZDoom?
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# ¿ Dec 5, 2012 13:54 |
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Raneman posted:Anyone ever played Nitemare 3D? I had never heard of it until I saw it up on some classic DOS emulator. I actually played the poo poo out of this game, and found it both deep and frustrating. My gun can jam? What?! Also, one could technically consider this Hugo 4, since you're playing as Hugo, rescuing Penelope. If anyone is lost... wiki.
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# ¿ Dec 6, 2012 15:03 |
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Anyone else unable to manually reload using Brutal Doom/GZDoom on a mac? Won't work. The keys work for rebinding and everything, and I've used various ones, but still, no actual reloading during gameplay unless my clip is empty. Works fine on the PC, though.
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# ¿ Dec 7, 2012 05:06 |
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Dominic White posted:I think Brutal Doom has it's own Reload function bind right near the bottom of the controls list, and the native GZDoom one won't work. Oh my god, I can be a proper Doomsman now. THANK YOU. It was weird, the UI for Doom's menu has always been bad, but I feel that Brutal Doom is REALLY hard to read. I had no idea there were options further down, but on a hunch (and you mentioning it), I just pressed up on the top-most option, and it brought me to the bottom, with tons of poo poo I hadn't seen before. Thanks! It is weird, however, that the PC version of GZDoom + BrutalDoom seems to have this binded already, and the mac version doesn't... unless I set the controls up wrong, and I screwed it up. Actually, that's probably what happened. EDIT: Wait, I don't understand... where was reloading implemented in GZDoom? Isnt' it a Brutal Doom thing? Why would there be an option there already?
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# ¿ Dec 7, 2012 14:27 |
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EDIT: ^^^ THAT sounds loving cool. That Malice TC reminds me of the first TC I ever played, Shrak. I don't recall THAT much from it, other than it was, overall, 'gross' (but fun!), and the end boss was a really fat, disgusting monster and you could see his rear end-crack if you managed to get behind him. https://www.youtube.com/watch?v=WrXelEifDLU The grossness, I think, came from the worm enemies. And the boss. Rupert Buttermilk fucked around with this message at 19:44 on Dec 7, 2012 |
# ¿ Dec 7, 2012 19:30 |
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Endurance runs? Points? Going in 'blind'? I have so much to learn
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# ¿ Dec 8, 2012 06:03 |
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bbcisdabomb posted:drat, now map 4 is kicking my rear end. There's just so many traps it's rediculus. I should have known that those rockets were a trap, though. Not being sarcastic at all, I've been in the dark with all of these Doom wads and mods since forever, never really bothered with them. Now that I'm taking notice and trying some out, I'm simply amazed at what some people have made, and just want more and more.
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# ¿ Dec 8, 2012 13:16 |
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How's the Ghostbusters wad? I've always heard about it whenever wads were mentioned.
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# ¿ Dec 8, 2012 14:02 |
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Holy poo poo, the Spider Mastermind in Brutal Doom The Crusher is a hard goddamned level.
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# ¿ Dec 10, 2012 02:55 |
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I know everyone's seen this, but since it's Doom's 19th birthday today, I figure we could all do with a rewatch of this. https://www.youtube.com/watch?v=Pek_JxmPonM
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# ¿ Dec 10, 2012 15:16 |
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Chinese Tony Danza posted:and Wanton Destruction was also released by one of the devs many years after the fact. So really, it's kind of silly to remove them since they have always been available for free up until this point. I'm not very familiar with Shadow Warrior's add-ons, but please tell me that this was spelled 'Won-ton Destruction'.
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# ¿ Dec 10, 2012 20:59 |
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I loved ROTT, though I didn't realize why at the time. It's specifically because everything was just so weird! God mod, dog mode (that was a thing, right?) Drunk missiles, floating platforms, razors coming out of the floor. GodDAMN, ROTT was something special.
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# ¿ Dec 11, 2012 16:14 |
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I'm having issues installing these new custom WADs for GZDoom on Mac OS X 10.6.8. My issue is that it can find the original WADs I have just fine that were all moved into the MacOS folder after I right-click on the app and select 'Show Package Contents'. The WADs I have so far are... Final Doom Doom 2 TNT Plutonium Heretic Hexen Another Hexen (don't remember specifics) Freedoom Strife I've downloaded reelism, DTWID, all of this stuff, and I put the WADs with the other ones, but relaunching the app won't show them on the 'Choose your WAD' list that GZDoom always shows. Any suggestions? EDIT: Also, I got Brutal Doom to work on OS X by editing one of the config files. No problems there.
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# ¿ Dec 12, 2012 00:59 |
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Awesome, snatched it up. I really hope Brutal Duke will be a thing someday.
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# ¿ Dec 12, 2012 16:42 |
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I don't understand... don't you start with the rifle in Brutal Doom anyway?
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# ¿ Dec 15, 2012 19:53 |
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Jordan7hm posted:(list) This is great and all, but holy hell, who gives a poo poo about Corridor 7? I mean, I thought it was AWESOME back in the day when my computer played Wolf3D choppily and couldn't run Doom. Then I got an upgrade and played Doom. Ah well, it'll be nice to play Blake Stone again.
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# ¿ Dec 17, 2012 13:54 |
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Jordan7hm posted:Tricks and Traps, followed by The Pit. Infighting is pretty much how you pull off (what would be) the hardest part of Tricks and Traps.
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# ¿ Dec 17, 2012 16:44 |
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Cream-of-Plenty posted:Totally read this too soon after waking up and couldn't figure out what "tightrope" sequences were in Chasm. poo poo, I remember this game. Only played the demo, I think I shot a saw blade at some weird jester in a black room.
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# ¿ Dec 17, 2012 19:19 |
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Holy gently caress. Wow. That would have been an incredible game, for its time.
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# ¿ Dec 17, 2012 21:08 |
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Oh god, I've missed this thread. Don't know why I unsubscribed years ago. I just got DN3D: Megaton Edition on Steam, and have already downloaded about 35 custom maps. I can't believe how much Duke I have now, updated no-less. I appreciate owning the Atomic edition on GoG, but I gotta say, for an old PC Gamer who now uses a mac, Megaton wins out. In playing Duke again, I had a memory pop back into my head, and I need help / verification that I'm not crazy. Years ago, probably in 94 before the game came out, I was at my local mall and there was a fundraising draw for a new computer (Pentium something or other, back when I still had a 386). I entered it, and by entering, you got 10 minutes with this VR headset and a weird controller, and you got to play 'the latest and greatest first person shooter on the market!', which was Duke Nukem 3d. Has anyone else ever experienced this weird VR setup? I thought I just made it up until I found this - > http://www.eturnip.com/blog/076 where he mentions it, briefly. To add suckiness to the story, I actually won the computer setup (headset, game, and everything) but since my mom worked in a store at the mall, I was disqualified. Edit: yeah, I should have Googled harder, here it is. Cyberpuck controller! It wasn't very good. http://www.mindflux.com.au/products/iis/vfx1.html Rupert Buttermilk fucked around with this message at 18:39 on Sep 21, 2014 |
# ¿ Sep 21, 2014 18:36 |
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Elliotw2 posted:Nah, the only id game that has a special Mac version is Wolf 3D. The rest of them are identical to the PC versions gameplay wise. Wait, hold up, what's this about?
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# ¿ Sep 21, 2014 22:00 |
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# ¿ Apr 19, 2024 07:21 |
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Thanks for the info about the mac version of Wolf3D. Now can anyone tell me why the hell there's zero love for Mac Doom on Steam? Does Bethesda just royally hate Apple, or what? Edit: I mean, I have the WAD files, but I'd prefer it on Steam, virtually forever. Rupert Buttermilk fucked around with this message at 23:44 on Sep 21, 2014 |
# ¿ Sep 21, 2014 23:02 |