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Hrmm, curious. I'm running super mario galaxy 2 at wonderful playable speeds (98-100 percent, with dips to 93), but I can't seem to hit the fabled constant 60 FPS despite the fact of my hardware being decent and everything being up to date. I also have to run at 2X native (1280xwhatever) with no enhnacements to get this sort of speed, which seems... incorrect given everyone else's results. Using release R7716M 64bit., CPU is i7-950 (stock clock, aftermarket cooling)12 gigs DDR3 triple channeled ram, Geforce 460 GTX 1GIG, and Asrock X58 Extreme 3 mobo. on Win7 Ultimate 64 bit. Anything I could be doing wrong?
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# ¿ Aug 17, 2011 03:09 |
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# ¿ Apr 26, 2024 12:58 |
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Sir Unimaginative posted:And now you know why you don't overbuy your processor and RAM. (i5-2500k ) Sandy bridge wasn't 100 percent rolled out and was in the janky recalled first line of boards phase when I assembled my PC. So I figured I'd stick with what worked and worked over the top well at the time. And hrm, I might have to overclock if the build change doesn't fix it up. Edit: The latest version, r7716M works better for me than any varient of r6515 I just had to change the priority to real time for either to get a performance boost. It's working great now(95-100 percent with frameskip 1) Economy Clown Car fucked around with this message at 04:04 on Aug 17, 2011 |
# ¿ Aug 17, 2011 03:30 |