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One Hand Clapping
Aug 20, 2011


I can't get Xenoblade to run decently at all. Though admittedly my CPU is a bit old. Here's my rig

Graphics: GTX 560
CPU: E8400 3gz dual
4 gigs of memory

Even in regular scenes I'm only getting around 17 frames a second. This is with low resolution and no anti-aliasing. I've tried every combination mentioned in this thread so far I think, to no avail.

Is this a normal performance for my system? I'm starting to think it's slower than its supposed to be.

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One Hand Clapping
Aug 20, 2011


Chompers posted:

Sounds about right for your cpu.

Well that's kind of a relief.

Guess I could overclock it to 3.6 or 4ghz. Supposedly these things overclock pretty nicely.

Is the emulator more CPU intensive than you typically find in gaming?

One Hand Clapping
Aug 20, 2011


kuddles posted:

Most emulators tend to be that way. My video card is barely active compared to how hot my CPU is going when I run this thing.

That helps explain it then

So is Xenoblade more graphic intensive than most other Wii games? I'm reading when Dolphin first came out a E8400 was able to run most Wii games pretty well.

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