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This thing sure looks a lot like one of Aquapac's older products. I had one for my Kindle way back and it looked exactly like this.
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# ¿ Jul 19, 2011 11:51 |
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# ¿ Apr 25, 2024 14:33 |
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Professor Latency posted:I can't wait for this stuff to be real. That's why I love this universe, it's totally plausible in the near future for this exact situation to happen. It's virtually plausible now. But this sort of thing is going to be so expensive that it will be out of the common man's hands for at least the next 100 years. Technical innovation will continue to slow down as there's no profit to be made from faster innovation. We went from first powered flight ever, to the moon, in 60 years. In the 40 since then..... well, there's a whole lot of achievements to unlock out there. So yay us..... I guess.
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# ¿ Jul 21, 2011 12:55 |
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xutech posted:The idea of humans being punished for altering themselves seems to me to be an extension of magical thinking. Humans are already punished for altering themselves though, for having tattoos. Tattoos may be more accepted than ever, but a huge segment of the population still looks down on those with tattoos, and more importantly, there's still a lot of jobs out there you can't get if you have visible tattoos. Tattoos have been around forever as well, so if we still look down on them in a sense after all this time, voluntary limb replacement may not go down well. It's one thing when a vet gets his arm blown off and gets a replacement, another when some dude is basically "I wanted new arms that were stronger and could light a barbecue on command. Also, phantom whack-off potential."
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# ¿ Jul 21, 2011 13:12 |
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Valen posted:Things like art books and such are generally PDFs or sometimes a mass of JPGs. I'd imagine the soundtrack will be a bunch of MP3s and the movies and storyboards will be some MP4 or AVI files. It'll probably all show up in some directory called "Extras" or something of that sort in the games install directory. And this is exactly how sad and pathetic Collectors Editions have become.
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# ¿ Aug 11, 2011 06:02 |
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Cream-of-Plenty posted:
Yes, really. Just like every "statue" that comes with a game, the nice pics are all taken with the production samples that someone spent hours, if not days painting. The statues that come with the game, they're made of PVC, and the paint work will likely be south of adequate. Save your cash and buy a McFarlane Dragons action figure, which cost about $15 and will doubtlessly be higher quality than the "statue" you get with Skyrim. Hell, did anyone see those bookends they put in the MK4 collectors edition? Those things were ugly as poo poo and the quality was abysmal.
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# ¿ Aug 11, 2011 10:07 |
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Jarate posted:I truly hope this game as as long and as in-depth as its namesake demands. I'd love to dedicate weeks, even years to this game... How are you going to stretch 15 to 20 hours of game over several years?
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# ¿ Aug 12, 2011 01:47 |
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Okay, which is the superior platform? George Foreman Grill, or the Slap Chop? Debate, angrily.
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# ¿ Aug 12, 2011 06:10 |
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Arthe Xavier posted:This is the first game I have pre-ordered via Steam. When do games usually enter the pre-load -state? There's no standard for preloads. Some preload a week ahead, some a few days, and some never preload. And if you want to get augmented, you pay for a new avatar that includes the tag.
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# ¿ Aug 15, 2011 09:49 |
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Jenova Project posted:Why don't we have this in America? Don't give me that "We didn't ask for this" poo poo, I want pies full of meats! There are. No hidden name either. Meat pies, frozen foods section, find 'em anywhere.
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# ¿ Aug 18, 2011 10:03 |
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Jenova Project posted:Unless you mean chicken pot pies... Yeah, those things. Chicken/Beef Pot Pie is a meat pie.
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# ¿ Aug 18, 2011 10:41 |
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Jarate posted:How's the manual? It's rather silly, but I miss games with thick loving full-color manuals. I know this won't have much, but if they at least put some effort into that, I know I'll be happy. DXHR Manual
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# ¿ Aug 21, 2011 05:27 |
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They charge when they ship.
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# ¿ Aug 21, 2011 05:44 |
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the_Vandal posted:So does the game have any DX 10 or 11 effects? Or is it just DX9? Dear god, you just reminded me what a moronic shitstorm there will be if it doesn't use DX11. Any top tier PC game that comes out these days, if it doesn't use DX11, the fanbase acts like the game sexually assaulted their grandmother.
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# ¿ Aug 21, 2011 06:28 |
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Hostile Rabbi posted:The leak had an option to render with DX9 or DX11. There were options for tessellation (for sure) and SSAO (I think). Your grandmothers vaginas are safe, gentlemen.
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# ¿ Aug 21, 2011 06:31 |
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Euphoriaphone posted:How screwed will I be plot-wise without playing the original? Considering Human Revolution is a prequel to the first two DX games, probably not screwed at all.
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# ¿ Aug 21, 2011 13:31 |
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OSheaman posted:Pacific Daylight Time? Who fuckin lives in California? One half of the United States. The other half live in New York. There's been unconfirmed reports of small settlements of nomads and roving bands of cannibals in the vast tundra between those two states, but everyone knows that's just a myth.
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# ¿ Aug 22, 2011 08:26 |
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I saw an ad in-game for Final Fantasy 27 (or whatever number), and I wasn't sure if that was a joke or an actual advertisement for a real FF game. Also, drat, quite a way to start the game where if you dick around too long, all the hostages die. Pretty heavy stuff to drop on the player as soon as the main game starts. I didn't think anything was going to happen, since virtually every game ever will pester you at times to hurry up, but nothing ever comes of it no matter how long you take. Maybe they should have kept that sort of consequence for a little later in the game, once you know dicking around can have actual consequences in this game. Maybe have the first mission go "Get to the chopper! You've taken too much time and now the hostages dinners will be cold by the time you inevitably rescue them."
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# ¿ Aug 23, 2011 13:10 |
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Methodis posted:Are the anti-aliasing options on PC in order from least system intensive to most? Wondering the same with Shadows also. No. Edge Detect is kind of a lovely, blur based AA. The FXAA options are NVidia's new post-process AA filter, but it also works on ATI hardware. MLAA is ATI's post-process AA filter. Supposedly it only works on ATI hardware, which I have, so I couldn't tell you if that option is greyed out or not with NVidia hardware present.
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# ¿ Aug 23, 2011 15:35 |
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tooooooo bad posted:Does the pc version have gamepad support? Unclean beast! Don't bring your vile gamepad harlotry in here, you damned servant of the dark lords!
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# ¿ Aug 23, 2011 16:26 |
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Senator Woofington posted:As far as I can tell, no. I was wondering this too. I can't say for sure either, but in the first Deus Ex enemies could see a targeting laser, so this game may model that as well.
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# ¿ Aug 24, 2011 04:59 |
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Samurai Sanders posted:Oh come on, I played PC games exclusively for like a decade straight and I didn't know that. A whole decade?!? Wow, I guess we should call you Old Man DOS. Seriously though, Dopefish is still pretty obscure. Unless you played a small handful of developers games, it would be pretty easy to completely miss the reference.
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# ¿ Aug 24, 2011 05:13 |
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coyo7e posted:Maybe they know better than to notice... It's a little odd though how the non-lethal takedown is the silent option, and yet is quite noisy, and a lethal takedown is the noisy option, and yet could be done quietly. With with the non-lethal, you're breaking bones, the guy groans and hits the floor loudly. With lethal, if he'd just grab the buy over the mouth and then shove one of his blades through the ribs into the heart, and then slowly lowered him to the floor, it would be pretty drat quiet.
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# ¿ Aug 25, 2011 05:53 |
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coyo7e posted:Agreed with your logic however, it'd be impossible to do a full-KO full-stealth ru if it didn't work like that for stealth. I have to admit though, it's pretty drat hilarious when you practically beat a man to death, and another guy 2 feet away that you could see in the takedown custscene is completely unaware.
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# ¿ Aug 25, 2011 06:04 |
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FordPRefectLL posted:I wonder what I am doing in the Deus Ex future. Greasel chow. Rest in peace, big FordPrizza.
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# ¿ Aug 25, 2011 13:25 |
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deepshock posted:What sense does that make? If the developers are fundamentally opposed to having a game like this windowed, why even pretend like there's some opportunity? Why force it fullscreen in the first place? It isn't killing my enjoyment of the game but it makes negative sense to me and any explanation would be welcome. Having a setting in the registry or an ini file is hardly pretending that option is available. Look at any game built on the Unreal engine; a decent portion of settings in the ini file have no use for whatever game is installed. It's just a list of potential settings, some of which are used in X game, others are used in Y game. This game is no different. It uses a pre-made engine, the Crystal Engine made by Crystal Dynamics (as seen in some Tomb Raider games), and many options that may be present may have no use for this game. Of all the things the coders need to do, stripping out unneeded option strings from the registry or an ini file is pretty low on the list, considering the game will automatically ignore whatever it's isn't designed to take advantage of. gibbed posted:http://mod.gib.me/deusex3/no-intro.zip This sounds awesome, but the link doesn't seem to be working. Bloody Hedgehog fucked around with this message at 15:04 on Aug 25, 2011 |
# ¿ Aug 25, 2011 15:01 |
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Leovinus posted:I have literally no idea whether or not you're serious. Imagine four cutscenes at the end of the game. Say a direct copy of the cutscene nearest the end of the game is sent to the back of the line of cutscenes and takes the place of the first cutscene. The formerly first cutscene becomes the second, the second becomes the third, and the fourth you don't bother to watch. Deus Ex works the same way.
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# ¿ Aug 25, 2011 16:24 |
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SpazmasterX posted:Has a list of Praxis Kit locations been compiled yet? They must be really well hidden because I've only found two at all. One at the bottom of the elevator shaft in Hengsha Court Gardens after the elevator moves and one in a desk drawer in the office area of Picus. You missed the most obvious one, which was in the first mission at the warehouse. It's directly in front of you as you get off an elevator, and then two steps past it, you get a prompt saying "Tutorial: Praxis Points. Press Tab to view".
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# ¿ Aug 25, 2011 16:26 |
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Zikan posted:There is also one in an random apartment in Detroit! It's behind a level 5 lock but there is a computer that you can hack nearby with the code. The one random thing I don't like in this game is that there's several datapads that are just lying under cardboard boxes. So unless you're constantly going Batman with your x-ray vision, or lifting up every cardboard box in the game, there's several that are easily missable.
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# ¿ Aug 25, 2011 16:32 |
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Chakron posted:I thought it was a fairly common issue? 30-45 seconds, which is somewhat long. Pretty much. Anything longer than 5 seconds is considered a long load these days.
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# ¿ Aug 25, 2011 17:02 |
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Dominoes posted:This game is fantastic. I really appreciate how the developers allowed options to make the game gritty and challenging. I was totally surprised to see an honest to goodness FOV slider. That's like.... like finding the holy grail. How many games over the years have had a dedicated FOV slide? I bet you could count them on one hand.
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# ¿ Aug 26, 2011 03:03 |
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BigRed0427 posted:Also, did anyone else notice that Jensen has a nice floral pattern on the shoulders of his jacket? That fits in with the neo-renaissance vibe they were really pushing at the start of the development. I know they scaled back on that as time went on, but it's still oddly inconsistent in the final game. Some characters like the Picus news lady, and your doctor friend at the beginning of the game are definitely sporting some neo-renaissance inspired togs, but then a lot of character are just wearing clothes that basically like what people wear these days.
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# ¿ Aug 26, 2011 03:27 |
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One thing I hope they fix is the responsiveness in the map screen. Maybe it's just me, but when I'm in there, it takes way too many drags of the mouse to scroll around to different locations.
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# ¿ Aug 26, 2011 03:33 |
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Am I missing something or is not possible to hack a computer or keypad once you've used a legit login/pass on it? If so, it seems like hacking is the only way to go, assuming you can, since otherwise you'd miss out on the XP and any bonuses you find in the directories.
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# ¿ Aug 26, 2011 04:32 |
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gibbed posted:I am retarded and posted the wrong link for the no-intro. It's http://mod.gib.me/deusex3/no-intro.7z. Check your PM's gibbed. Something's waiting for you.....
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# ¿ Aug 26, 2011 16:55 |
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MrLonghair posted:Talk better to the guy at the desk. I believe it was Plead Absolve Plead Absolve to get the Silver Tongue reward. Not necessarily. If you reload and retry the conversations where you can sway people, the conversations will actually change and answers that may have worked won't work the next time. Most people won't even notice this until a second playthrough, but kudos to the devs for doing this. I noticed it myself last night when I was talking to Sarif about that thing, and I had the social aug. I screwed up one of the responses and my rating with him dropped, so I reloaded. The next time though, I used the same answers as I did before, except this time an answer that had previously worked provoked a rebuke from Sarif. It's not just that the correct answer changes, but the actual dialog lines are different as well.
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# ¿ Aug 27, 2011 04:10 |
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Aphrodite posted:Leads to a sniper rifle. Wait, does that somehow lead to the sniper rifle on the roof of the gas-station, or a totally different sniper rifle? Were there two shooters during the rally?
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# ¿ Aug 27, 2011 05:50 |
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Luigi Thirty posted:From looking at all the Detroit apartment buildings it looks like Ikea won the Franchise Wars and now all furniture stores are Ikea. Also, every room is cluttered as poo poo. I know it adds to the realism when there's little bits and bobs all over the place, but c'mon, it's like everyone in the game is a hoarder with no place to put anything except in big stacks on the floor.
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# ¿ Aug 27, 2011 07:20 |
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precision posted:Ah, gotcha. I hadn't noticed that. You look at your keyboard when you type? Ugh, how gauche. Seriously though, the whole standing while hacking thing is kind of a pain in the rear end. Although it does lead to hilarious cardboard box towers arranged around the computer you want to hack at times. I was doing that in the main police station room until I found the datapad with everyones login on it. Bloody Hedgehog fucked around with this message at 23:50 on Aug 28, 2011 |
# ¿ Aug 28, 2011 23:35 |
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precision posted:This is so frustrating. Gamestop has actually run it down the pipeline that employees should "sell it" as an FPS; when I bought it, I got the loving "anything you wanna pre-order? Are you sure?" spiel, which included "Call of Duty?" I know these guys are mostly just normal dudes who are stuck in a job that requires you to extort people, so I politely said "I don't really like FPS games", to which he said "You know this game is an FPS, right?" Don't sink to their level. Just ignore their poo poo, complete your purchase, and leave with some class. As soon as you start making a stink in the store, you become that guy that other customers start edging away from and try not to make eye contact with.
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# ¿ Aug 29, 2011 07:18 |
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# ¿ Apr 25, 2024 14:33 |
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KillerBunny posted:Did anyone else catch the very subtle reference to recent Canadian politics? Near the very end of the game, on a computer or pocket secretary in Panchea, you can find an email regarding Prime Minister (Justin, presumably) Trudeau of Canada. There's quite a few references to Canada in the game. Most of them basically boil down to "Canada=Good, America=Bad". Sounds like some people on the developers team are fitting well into the stereotype of the canadian inferiority complex. Sometimes my country annoys the poo poo out of me.
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# ¿ Aug 30, 2011 04:42 |