|
Hey thread, Im starting up DeSu 2 again, but I wanted to ask for advice cause its not my first time restarting it. What typically happens is Im fine ish on getting through everything, even keeping up Unkillable up until early tuesday, where it all just kinda falls apart and its like I can't fight back. Peeking Artix LP of the original he never seems to have too much trouble until way later, so I gotta wonder if there's just something Im not getting? Help is appreciated, I wanna beat this drat game.
|
# ? May 25, 2020 18:35 |
|
|
# ? Apr 20, 2024 05:07 |
|
Why does every boss fight in devil survivor suck rear end. It's always "ok, let's go in and just get hosed in every hole so I can tell what dumb way i'm supposed to cheese this next time". Like oh ok Belberith, so your gimmick is that you can attack the entire field, don't lose out on extra turns by doing so, and oh now that I'm in the fight it turns out that the routes that lead to the boss are blocked off and I need to fight two battles for each switch in order to activate them both at the same time, assuming that none of my teams just get murdered by big mask dickhead over there while this is happening. Of course the real option is to just quit the fight entirely (making sure I gotta mash through like 3 cutscenes with a decent amount of dialogue options) and get demons that can bypass that restriction, but that isn't actually fun to me. Having to do this every time is just killing any desire I have to finish this game. I never feel like I'm fighting on equal ground when I'm up against a boss, and I get that a lot of people find it interesting to have to cheese through all these encounters, but the whole thing is here that I'm on the chaos path. I want to feel like I'm standing toe to toe with these motherfuckers and kicking their asses, not like I'm beating the fat kid on the playground by climbing on top of the slide and pelting him with stones. And it just feels like that's the only way to engage with the combat at this point in the game.
|
# ? May 26, 2020 02:07 |
|
klapman posted:Why does every boss fight in devil survivor suck rear end. It's always "ok, let's go in and just get hosed in every hole so I can tell what dumb way i'm supposed to cheese this next time". Like oh ok Belberith, so your gimmick is that you can attack the entire field, don't lose out on extra turns by doing so, and oh now that I'm in the fight it turns out that the routes that lead to the boss are blocked off and I need to fight two battles for each switch in order to activate them both at the same time, assuming that none of my teams just get murdered by big mask dickhead over there while this is happening. The reason why, though it's perfectly reasonable to argue it is a failure at it, is that Devil Survivor was pretty bluntly designed with the idea of building teams that can do everything you might need to do. If you build for Full Damage in DS you output frankly absurd amounts of DPS. That is because it was designed with the assumption that you'd either have one or two DPS characters supposed by non-DPS characters or having support and movement measures in addition to damage dealing. That said by the endgame you are expected to be optimizing demon builds because honestly by the point you can get that far you have the options to just crazy absurdly overpowered demons. With a bit of optimization you ARE fighting toe to toe with them. That said it's hard to say how you can optimize better without knowing your team.
|
# ? May 26, 2020 03:16 |
|
Alright, embarrassing question: whats the modifiers on Blessed difficulty in DeSu 2 RB? Really thinking about saying gently caress it and playing the easier difficulty
|
# ? May 26, 2020 05:56 |
|
It doesn't help that the Belberith thing is just one step in the looong boss rush that is the 7th day because the game's pace is whack. At that point you just want it to be over, I don't think I've ever beat Belberith without using an Avian/Genma demon to bypass the field's gimmick (and given how convoluted it is, I'd bet whoever designed the battle forgot about their race traits).BrightWing posted:Alright, embarrassing question: whats the modifiers on Blessed difficulty in DeSu 2 RB? Really thinking about saying gently caress it and playing the easier difficulty GameFAQs users say Blessed increases damage to enemies and reduces damage to allied characters and also boosts macca and experience gain. Keep in mind you can switch the difficulty at any time. Petiso fucked around with this message at 12:40 on May 26, 2020 |
# ? May 26, 2020 12:36 |
|
After the bullshit boss gimmicks in 2 I appreciate the straight forward approach you get with 1.
|
# ? May 26, 2020 15:31 |
|
I started Q2, but I feel like I'm taking unreasonable amounts of damage on normal? My characters are easily two-shot while enemies take 4+ even hitting weaknesses. I can line guard the front every turn, but it's expensive and also highly likely to drop the guardian to critical health if there's a line or splash attack. I do know the systems from previous Persona and Etrian games. Am I missing something? More grinding? Make an effort to fill out analysis and try to hit more all out attacks?
|
# ? May 29, 2020 09:57 |
|
Been a while since I played q2 but iirc it's kinda like etrian in that you have to grind a bit bc you can only last like 5 battles at the start by design
|
# ? May 29, 2020 15:05 |
|
Yes, you're not playing it wrong, the first "world" in this kind of games are always one of the hardest parts because of the lack of tools and options.
|
# ? May 29, 2020 15:28 |
|
Mordecai posted:I do know the systems from previous Persona and Etrian games. Am I missing something? More grinding? Make an effort to fill out analysis and try to hit more all out attacks? Yes, yes and yes. It's like SMT4, in that if you can comfortably get past the first boss, you'll be fine for the rest of the game, but if you haven't figured it out by the time you get there you're hosed. It's a very mechanics-focused game for how cartoony it is.
|
# ? May 29, 2020 17:45 |
|
I'm restarting SMTIV again. Every other time I played, I went for a physical Flynn but I'm thinking of going magical instead. Thoughts?
|
# ? May 30, 2020 01:52 |
daermon posted:I'm restarting SMTIV again. Every other time I played, I went for a physical Flynn but I'm thinking of going magical instead. Thoughts? Magical Flynn is OP in SMTIV, so anything you do should be easier than the physical playthroughs.
|
|
# ? May 30, 2020 01:55 |
|
Yeah, Magical Flynn is OP as gently caress. Also, Luck is fairly useful in this game, so do take that into account.
|
# ? May 30, 2020 02:08 |
|
I was led to believe physical Flynn was the better choice. Probably why I always struggled so much. So Magic, Agility, Luck is a good spread? Also, is demolingual worth getting? I mean, are any of the demons that require demolingual worth the effort and expense? IV and IV:A are my entry into the series and I really want to get through IV first.
|
# ? May 30, 2020 02:52 |
|
I'm also trying to get back into IV after a long while. I forgot how much a struggle these early fights can be.
|
# ? May 30, 2020 02:59 |
|
The start of IV is definitely rough with A being a much smoother start.
|
# ? May 30, 2020 03:03 |
|
daermon posted:I was led to believe physical Flynn was the better choice. Probably why I always struggled so much. So Magic, Agility, Luck is a good spread? Basically, it's like this:
e: There are other builds you can try, but I recommend you to start with those if you want to get through the game first. Wark Say fucked around with this message at 03:29 on May 30, 2020 |
# ? May 30, 2020 03:24 |
|
Magical Flynn is super strong but has some trouble fitting all the magic skills you would want so sometimes you just have to make a judgement call on if you want a single target or multi target spell of a particular element.
|
# ? May 30, 2020 06:43 |
|
Ha ha, I unlocked easy mode before finishing the second tutorial quest. gently caress negotiation. I ended up going physical after all. Choice paralysis strikes again.
|
# ? May 30, 2020 21:03 |
|
SMTIV A makes Strength useful again, correct?
|
# ? Jun 1, 2020 01:30 |
|
LeSquide posted:SMTIV A makes Strength useful again, correct? Yeah, it is properly tied to attack skills.
|
# ? Jun 1, 2020 01:40 |
|
Yeah, it was just IV that was weird about Strength being just for your basic attack.
|
# ? Jun 1, 2020 01:49 |
|
Megadrive Micro was announced in Japan. The red unit has SMT Last Bible and Last Bible Special. $50 per unit.
|
# ? Jun 3, 2020 05:29 |
|
Is Last Bible Special an enhanced version of Last Bible? Has Atlus been pulling that poo poo since the early 90s?
|
# ? Jun 3, 2020 06:16 |
|
I remember people complaining about the escort missions in DeSu 1 but I thought they were clearly there to make the swap and movement abilities useful
|
# ? Jun 3, 2020 06:21 |
|
Detective No. 27 posted:Is Last Bible Special an enhanced version of Last Bible? Has Atlus been pulling that poo poo since the early 90s? Bizarrely, no. It's an entirely unique and standalone entry; presumably Special comes from its status as a ~Game Gear exclusive~ while the other games in the series were on Game Boy? Maybe?
|
# ? Jun 3, 2020 06:22 |
|
last bible: mara gone wild uncensored edition
|
# ? Jun 3, 2020 06:26 |
|
Sega does what Nintendon't
|
# ? Jun 3, 2020 06:55 |
|
It was also made by sega themselves in a bit of coincidental serendipity.
|
# ? Jun 3, 2020 14:25 |
|
https://twitter.com/luulubuu/status/1269294645521022978
|
# ? Jun 6, 2020 18:03 |
|
Boy, this Medusa fight is something.
|
# ? Jun 7, 2020 03:09 |
|
TheLoser posted:Boy, this Medusa fight is something. It's the last difficult fight for like 20 hours.
|
# ? Jun 7, 2020 05:27 |
|
ZenMasterBullshit posted:It's the last difficult fight for like 20 hours. This isn't a joke, by the way. After Medusa the game's difficulty drops off a loving cliff. While you're in Naraku, especially immediately upon starting, the lack of a defense stat of any kind means you're just going to die over and over again to factors completely outside of your control. But after you beat Medusa and get to the meat of the game, I can't even remember a challenging fight until, like, Pluto.
|
# ? Jun 7, 2020 05:36 |
|
Medusa isn't that hard once you get the lighning demon Raiju(?) since he's immuned to everything she does.
|
# ? Jun 7, 2020 05:44 |
|
https://personacentral.com/atlus-pc-gaming-show/ Atlus is appearing at the PC game show on the 13th so I guess a PC port of something will get announced this weekend. To prime for disappointment the lamest thing I can think of is the already existing PC version of Catherine being upgraded to Full Body, but hopefully it will be something better than that.
|
# ? Jun 8, 2020 16:36 |
|
Item Getter posted:https://personacentral.com/atlus-pc-gaming-show/ I will be gobsmacked if it's anything but this.
|
# ? Jun 8, 2020 16:40 |
|
|
# ? Jun 8, 2020 16:44 |
|
Atlus' PC announcement: 'Digital Devil Saga remasters, released only after all cops stop being bastards'.
|
# ? Jun 8, 2020 16:49 |
|
|
# ? Jun 8, 2020 17:06 |
|
|
# ? Apr 20, 2024 05:07 |
|
That dude did not listen to "Rend, slaughter, devour your enemies". I'm disappointed.
|
# ? Jun 8, 2020 17:10 |