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It's apparently always a little nippy where those women are. Should really layer up.
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# ¿ May 10, 2012 20:18 |
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# ¿ Apr 29, 2024 00:57 |
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Katsudon posted:I could try looking for them, although like I said it was months ago, I'll have to do a lot of digging. Couldn't figure out why someone was saying 'kuma' (bear) repeatedly (specifically, for the Shadow drink), until I realized that's probably the Japanese equivalent of all the terrible 'bear' puns that Teddie spouts. Also 'Sausage' Kahlua for Kanji? Fantastic. Morpheus fucked around with this message at 17:37 on Jun 21, 2012 |
# ¿ Jun 21, 2012 17:28 |
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I wish these games would find a way to make bosses strategic without just having a mid-battle gently caress-you show up that is literally impossible to plan for unless you know it's going to happen in advance.
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# ¿ Jul 17, 2012 17:46 |
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Demon negotiation is stupid as hell. "Let's give demons 'personality'!" *five types of personality for hundreds of demons* I don't even read what they say, I just select the first option every time and it works just as often as when I think about what could be the right answer. You can say the exact same thing to the exact same demon and one might join you while the other one gets a free attack. It's ridiculous. "Do you think I look pretty?" - Yes "YOU'RE JUST SAYING THAT!" * attacks * "Do you think I look pretty?" - No "Well I hate you too!" * runs away *
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# ¿ Aug 15, 2012 19:37 |
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Pierce posted:I liked the execution in Strange Journey better than the rest. The answers fit the demon's alignment (except on the full moon). My favourite is the Raidhou 1 system, as it requires the use of weakness-exploitation in combat, which is what SMT is all about.
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# ¿ Aug 15, 2012 19:49 |
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Digital Devil Saga was the first SMT game I ever played. Man, I had no idea what the gently caress was going on. Plus it was the first jRPG I played that really bucked the trend of stuff like perky protagonists and a typical pseudo-fantasy world. It was just so drat alien. I don't even remember how I got it; might have just been a $15 impulse buy or having someone randomly recommend it to me.
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# ¿ Aug 21, 2012 17:38 |
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Sex_Ferguson posted:DDS2 was actually my first SMT game and I got when I was about 14 because I watched X-Play and they hyped the gently caress out of the DDS series as great JRPGs even though they had no idea what the hell was going on. I actually understood what was going on well enough in DDS2, but that's probably because being 14 years old I felt like I understood all sorts of bizarre crap. Ah, you know what, it was probably X-Play that got me to play DDS1, now that I think about it.
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# ¿ Aug 21, 2012 19:25 |
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Has there been any word about localizing Soul Hackers for the west?
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# ¿ Aug 29, 2012 15:03 |
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Kanji Yosuke Chie team 4 lyfe.
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# ¿ Sep 6, 2012 04:05 |
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Drakenel posted:I feel like the only one who brought along who I liked and just played the best with what I had. I mean, sure, yukiko comes along because healing but that's about as far as I cared. Kanji was always with me for his "BRING IT ON" I'm not saying that Kanji is the best character in mechanics, I am saying that he is a tough guy who knits and hits things with a folding chair, and therefore he is the best character period.
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# ¿ Sep 6, 2012 16:00 |
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Momomo posted:Can someone tell me what was so bad about her? You see her once a day and she doesn't even talk that much. It was the equivalent of the emails you got at night in the first game. Because every time she talked, rare as it was, was terrible. Her style of speech was godawful as a character that's supposed to be your guide or whatever. I selected her at first, saw the first sentence out of her mouth, thought "I want this character to be in my game as little as possible," and promptly restarted.
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# ¿ Sep 20, 2012 19:41 |
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Got a question about music: looking to find the tune that plays during finishers in Persona 4 Arena. I'm certain I've heard it in a Persona title, I just can't remember where. For reference, it's the music played below: https://www.youtube.com/watch?v=LdGG5DdmOPA
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# ¿ Sep 21, 2012 20:39 |
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I doubt there'll be any Persona characters, just because I'm willing to bet that this'll go for more of the 'apocalyptic' look that SMT games (but rarely their spinoffs) have.
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# ¿ Jan 23, 2013 20:31 |
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MrAristocrates posted:Wait, really? What happens in it? If I remember right, you return to the city when you discover that angels are starting gently caress poo poo up outside of the lockdown, since they have decided to judge mankind. While in the lockdown (after some trouble getting in), you learn that there is a way to seal the barrier and stop the demons, thus stopping the judgement of the aliens, but it requires a sidequest where you power a sword using Gin's Take-Mikazuchi. You take on Belberith and Honda (who wants to use Baphomet to heal his son), and defeat them both. Then, if you've completed the sword sidequest, you seal up the barrier, and eventually eliminate the rest of the demons, saving the world. If you didn't do the sidequest, then the demons continue to pour into the world and there is nothing you can do to stop them.
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# ¿ Apr 9, 2013 18:03 |
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Playing an copy of Soul Hackers - it feels...dated. I can't put into words why, but having things like an excess of information, while not really getting a lot of info, combined with a weird interface and such makes it feel like an older game, and just makes me want to play something more like Strange Journey. Also, combat is strange - it's speedy, but at its own pace, making it really hard to understand what's going on sometimes. Oh, and there're problems with text at times, where the second or third line will be bumped down an extra line - in the case of the third line, this does mean that it's sometimes out of the text box, which just looks sloppy. Some cool stuff though, such as the way that battle lines are handled (when the person in front perishes, the person behind moves up to take their place), the fully-voiced dialogue, demon loyalty (when it's not irritating, anyway), that sort of stuff. And I'm not very far in the story, but it's starting to get interesting. Demon negotiation loving sucks though. Christ. Morpheus fucked around with this message at 15:53 on Apr 12, 2013 |
# ¿ Apr 12, 2013 15:51 |
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TurnipFritter posted:It came out in 1997. Yeah, I know, but there are just elements of it that date the game. Like, if a new game was made with fancy graphics but the same sort of menu navigation and obscure mechanics, I'd feel the same way about it. Also, gently caress, never feel like I'm getting any stronger at any point. Party composition is also a lot more important, not just around movesets and stats but personalities too - put a 'Kind' demon in the front row is a lot less useful than the back. Put a 'Fierce' (I think that's the personality type?) in the back and they're going to be near-useless.
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# ¿ Apr 14, 2013 05:53 |
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Unmature posted:I think 4's weird production values and presentation cheapen a few things. It may just be that I'm coming right off P4G with it's awesome anime scenes and fully animated 3D cutscenes, but the scenes in 4 really put me off. The fading in and out and static sprites flying around the screen always feel weird and break up the flow. I agree - Etrian Odyssey 4 really showed what a first-person combat system could look like with full 3D, no idea why the SMT team decided to go with sprites, especially when Nocturne went with 3D models.
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# ¿ Sep 9, 2013 20:22 |
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I am boring and name him after me, because ~*~IMMERSION~*~. Except my last name is single-syllable and that really doesn't roll off the tongue when someone refers to you by it.
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# ¿ Oct 21, 2013 16:15 |
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El Belmondo posted:Well, looks like that sonograph was nothing related and just a game about babies "No Monogamy For You, Player: The protagonist has opportunities to strengthen his bonds with seven key heroines throughout the game. Not only does this help you create stronger Star Children, but the girls become more formidable as well, making them reliable partners in battle... and other places."
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# ¿ Nov 19, 2013 18:53 |
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Alfalfa The Roach posted:I did this for P3 and it was an absolute slog, so in P4 I decided on a team and stuck with it for the whole game Because of the accelerated XP gain it's no problem bringing someone up to speed if you need their strengths/elements in battle anyway.
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# ¿ Sep 1, 2016 14:04 |
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# ¿ Apr 29, 2024 00:57 |
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ImpAtom posted:From what I understand what you need to know is: Actually since the game takes place three quarters of the way through the original, you need to know the following as well: (spoilers in case someone still hasn't played SMTIV I guess) A hero named Flynn came down from the ceiling and hosed poo poo up, taking out the less scrupulous and more aligned groups of humans that were trying to take over. Then he decimated the hold that the angels and demons had on the place, retrieved a powerful sword meant to unseal a great entity, and was on his was to destroy Lucifer and Merkabah, the lord of chaos and emissary to God, respectively. The game explains this pretty well though, as you're essentially just some guy who has heard a lot about the goings-on.
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# ¿ Sep 14, 2016 14:38 |