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Hey, I'm playing through Nocturne for the first time, just beat Matador, and I had a question about the Candelabrums. Does lighting them screw anything up later in the game, or does it just let you explore the Kalpa?
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# ¿ Aug 9, 2011 10:52 |
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# ¿ Apr 25, 2024 06:11 |
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Ibram Gaunt posted:Just lets you progress in the Labyrinth of Amala Great, thanks for your help. I'm already kinda dedicated to that ending, I just wanted to make sure I wasn't doing something dumb.
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# ¿ Aug 9, 2011 12:01 |
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So, I'm around 40 hours into my Nocturne playthrough, in the Fourth Kalpa. Minutes away from fighting Beelzebub I get cursed for the first time. That was not a fun fight.
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# ¿ Aug 20, 2011 09:08 |
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Wow, the fighting game really does look like the game I never knew I wanted. It looks so freaking cool.
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# ¿ Aug 31, 2011 16:35 |
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I really want to be excited for SMT IV. I absolutely adore Nocturne, and I like a bunch of other SMT stuff. The thing is, I've never liked the idea of first person combat. It completely took me out of Strange Journal, I felt like I barely had agency over the team. Having one perspective for multiple characters has always been offputting to me. Can someone here tell me why the first person stuff doesn't bother you, or even why you like it?
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# ¿ May 16, 2013 22:26 |
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Terper posted:If Nintendo gets Atlus (which is what I'm rooting for) then in a distant future we might have Jack Frost Smashing with the rest of the Bros. I wonder how they'll handle Igor, since his Japanese VA passed away a few years back. I've been worried that they'll get rid of the character by the time Persona 5 comes out, I hope they find an alternative.
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# ¿ Jul 22, 2013 19:19 |
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wiregrind posted:After hearing about the possibility of a Persona 5 game in the future, I started wondering what kind of setting and style they will use for it now. I hope it draws more inspiration from Persona 4 than from 3, the Tsuritama mood fits Persona really well. It's kinda looking like it'll just pick up where P4 Arena left off, which I'd be pretty disappointed with.
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# ¿ Jul 25, 2013 06:31 |
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Alabaster White posted:Well that's a huge load off my shoulders. I thought I'd have to restart the game and just grind on every day to do this. I guess Lv70+ just isn't enough You got all the way to the final boss in an SMT game before that happened. You should be grateful.
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# ¿ Oct 4, 2013 08:04 |
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Strange Quark posted:SMT x Fire Emblem was. What can this even be at this point? I remember reading that a full, highly produced Fire Emblem on the Wii U would require several hundreds of thousands of copies to be sold to break even, so running on that wouldn't a similar crossover be just as expensive. I'm assuming it's a turn based strategy game, but even if it's a different genre I'm still really surprised this isn't a 3DS game.
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# ¿ Jan 30, 2014 05:42 |
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Fooley posted:I'm finally getting around to P4G. Do you eventually get to fully analyze demons like in P3? Teddie doesn't tell you poo poo and I liked not having to experiment every time I saw something new. Not really, no. You can eventually get one weakness revealed, but it doesn't work like it does in P3. E: guess it was added in Golden near the end of game. My bad. Factory Davey fucked around with this message at 07:13 on Feb 17, 2014 |
# ¿ Feb 17, 2014 06:46 |
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Strange Quark posted:This is a lie. You'll be able to see all of an enemy's stats with the third-tier Persona of your analysis person, but that's only available after the December dungeon. Not so much a lie as a mistake, but nonetheless it's very near the end of the game.
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# ¿ Feb 17, 2014 07:14 |
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There are so many PS2 JRPG's I would burn through on a Vita. Bravely Default and P4G spoiled me on JRPG's with quick startup features.
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# ¿ Mar 31, 2014 03:20 |
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Krad posted:This is true. All those times Mitsuru cast Marin Karin instead of Media when I was at low health begs to differ.
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# ¿ May 7, 2014 16:37 |
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laplace posted:Alright, I'm playing Nocturne, going for the TDE. How should I level the demi-fiend? Does it really make or break the game like it did in SMT1/2? Or are there viable builds for all stats like in 4? Go Physical and get Fog Breath, laugh as every boss missed you 80% of the time while you punch them in the face. Or just do whatever you want. For the Pixie thing, just make sure whatever you fuse it into doesn't leave your party. I'm pretty sure it always stays at the top of your demon list. That said, pretty sure it has nothing to do with TDE, just a little bonus room.
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# ¿ May 8, 2014 19:41 |
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MrAristocrates posted:What are the stats I should be prioritizing for Nocturne? Punch everything to death with Physical, and keep Pierce. Get Fog Breath and other buff/debuffs.
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# ¿ May 19, 2014 18:49 |
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DoctorX posted:Did you mean Focus instead of Pierce? I think I might have, good catch.
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# ¿ May 19, 2014 23:01 |
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I understand why they're doing it, but the Velvet Room squad is really missing something without Igor. It doesn't feel right.
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# ¿ Jun 2, 2014 23:19 |
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The Machine posted:Hey, they made three versions of Person 3 - maybe they'll make four versions of P4? I still remember when Atlus came out and said there would only be one version of Persona 4. There isn't even just 1 version of the drat anime!
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# ¿ Jul 25, 2014 21:36 |
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I'm starting up Digital Devil Saga for the first time, beat Nocturne a few times? Is Fog Breath + Physical still as viable as it was there? Anything else to know going in?
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# ¿ Aug 6, 2014 10:05 |
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I was definitely planning around Fog Breath, so all of that was super helpful. Thanks a bunch. Is the game as difficult as Nocturne, generally? The first few areas have been cake compared to Nocturne's, for what it's worth.
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# ¿ Aug 6, 2014 13:51 |
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SavageMessiah posted:Is there something I'm missing that would make this game actually fun or should I just go play something else? Just go play some Digital Devil Saga. I'm playing it for the first time having beat Nocturne a few years ago, it's the closest I've gotten to it since. That said, you really shouldn't need to grind to beat SMT IV. I didn't like it a whole lot, but not for that reason.
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# ¿ Aug 9, 2014 03:07 |
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I really like being able to close the 3DS to stop playing whenever I want, but being able to save at any time can really limit dungeon design. It's why I like stuff like Resonance of Fate's quick save system.
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# ¿ Aug 9, 2014 04:21 |
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I'm still convinced Persona 5 doesn't exist. It'll just be a documentary on being locked into making another samey game in a series and/or constantly shoveling out P4 spinoffs.
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# ¿ Aug 19, 2014 15:02 |
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S-Alpha posted:Crosspost from the P4U thread: Was that Velvet Room remix in the original game?
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# ¿ Aug 21, 2014 16:09 |
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Excels posted:playing The Answer was like pulling out your own teeth Seriously. Just google the one thing that happens, it's not worth it.
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# ¿ Aug 22, 2014 00:41 |
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THE AWESOME GHOST posted:Is there any indication that all these PS2 classics and stuff will end up on the PS4 soon? I have a PS3 but I don't want to get a bunch of games I can't play on the new console.
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# ¿ Aug 25, 2014 06:58 |
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Man, that Igor replacement better not be permanent if he factors in to P5.
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# ¿ Aug 30, 2014 02:20 |
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Put FES on the Vita, put P3P on the PS3, don't change anything about either version.
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# ¿ Sep 1, 2014 01:31 |
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Okay the protagonist is a high schooler who lives in Japan we know literally nothing more than we did before. That's a cool logo though.
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# ¿ Sep 1, 2014 08:40 |
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Policenaut posted:Look on the bright side, Persona 5 is on region free platforms so you could just import it! That's what they said about Arena!
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# ¿ Sep 2, 2014 14:49 |
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Yeah, I'm not a huge fan of it, but that game is exactly what a game called SMT IV should have been.
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# ¿ Sep 12, 2014 16:27 |
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StandardVC10 posted:Is there a reward besides bragging rights for a 100%ed compendium in Persona 3 FES? I doubt I'll ever get there, just curious. Nah
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# ¿ Oct 21, 2014 06:10 |
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Samael posted:guys, it's out, it's really out! the wait is over Prepare to replace your disappointment of not having it released in your territory with the disappointed of what SMT IV actually is! Which is fine but not worth waiting 18 months for.
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# ¿ Oct 30, 2014 15:17 |
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Isn't Neutral a pain in the rear end to maintain? I didn't even bother worrying about what alignment I was in because I didn't feel like keeping a running tally.
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# ¿ Nov 9, 2014 18:34 |
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Dojima wasn't voiced by JYB so that theory just makes no sense.
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# ¿ Nov 13, 2014 01:24 |
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Policenaut posted:If they just established a last name beforehand and let us pick a first name then we could get past the incredibly awkward dialogue where no one ever refers to you by a name. Thats a sick new avatar Naut-kun
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# ¿ Nov 13, 2014 19:48 |
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i think the zohar is god's penis ^^^ for those of you who hate time math, 9 AM pacific is roughly nine hours from the time of this post.
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# ¿ Nov 25, 2014 08:48 |
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how much do we know how much the protagonist decision matters in PQ?
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# ¿ Nov 25, 2014 23:16 |
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there's an automap??? goddamnmit
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# ¿ Nov 26, 2014 04:53 |
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# ¿ Apr 25, 2024 06:11 |
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Zurai posted:OK, first real complaint: when you get an "upgraded" version of a skill -- Garula vs Garu, for example -- the game automatically replaces the lower level version even if there's still room in the character's skill list. This is a serious problem because Garula costs 28 SP while Garu only costs 8. That's why I didn't start using that level 17 sub-persona they give you for free, that's pretty lame.
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# ¿ Nov 26, 2014 18:08 |