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Wow, I totally forgot that this was going to be a thing and I was sad that the Suebi got annexed because it meant no more Wiz LP for a while; but I suppose it's actually been quite some time since Crete finished so hooray! VV
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# ¿ Aug 4, 2011 22:54 |
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# ¿ Apr 24, 2024 15:57 |
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ChaosSamusX posted:So is CK always this erratic, or is that just what I've seen from every single LP of it so far? The game seems like Snakes and Ladders with a political theme. Welcome to the feudal system / medieval Europe.
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# ¿ Aug 10, 2011 01:09 |
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I wish CK had a bigger palette for state colours, it's not like it's exactly uncommon to have 2/3 bordering each other with the same colour.
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# ¿ Aug 12, 2011 12:01 |
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Pakled posted:I don't think I've ever seen a ruler with such terrible stats that didn't have some really horrible trait like crazed or schizophrenia. The B trait is a wiz-mod 'gently caress breeding' modifier which rapes your stats.
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# ¿ Aug 17, 2011 18:18 |
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Please tell me you didn't do anything to make Byzantium collapse like that. The borders are amazing
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# ¿ Aug 17, 2011 22:12 |
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Is Burgundy really going to be that powerful in conversion, I seem to recall that the southeastern part of France doesn't exactly have the best provinces. You could always split off some vassals so they at least take a few years to work their way to the top of the heap within the Empire.
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# ¿ Aug 20, 2011 00:13 |
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1) Did Timur die during his first military campaign? No 2) Did Zabulistan successfully resist the Ghaznavid invasion? Yes 3) Did the Mongol invasion of Japan succeed in reaching the island? Yes 4) Did the megafauna in Australia/New Zealand survive human migration into the continent? Yes 5) Did Sundiata Keita die in exile? No
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# ¿ Aug 20, 2011 14:59 |
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skipThings posted:So, the silly flag is the reason ? Fair enough People generally love: 1. Tiny countries that can never amount to anything 2. Historically accurate province borders, gameplay be damned! (see: those provinces in MEIOU split into 3/4 pieces) 3. Hilarious flags Thus, Mann has quite a broad pool of support.
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# ¿ Aug 21, 2011 17:56 |
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Early Mughals would have been pretty neat but depending on what Timur's steppe empire looks like it might be interesting (and it gives the Hindus a chance to stand up for themselves for a change)
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# ¿ Aug 24, 2011 00:15 |
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Frionnel posted:Somehow this doesn't look quite right but I love the concept.
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# ¿ Aug 31, 2011 21:09 |
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MadPierrot posted:I completely forgot that Bohemia was a white lion on red. I'll test out some alternate colors and maybe a griffin instead. I just used the lion because it was Geoffrey Plantagenet's sigil but I'm so far off historical course I might as well go the full monty. Nice idea but this is basically the CoA of Lithuania so you'll have to go for one of the other colour combos
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# ¿ Sep 1, 2011 00:32 |
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It's kind of funny how Burgundy would have had something like 8 fewer provinces with the pre-DW map. Switzerland and NW Italy got an rear end ton more provinces (though IIRC they mostly went from being really high to middling-low tax so it's not as unbalanced as it sounds)
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# ¿ Sep 2, 2011 11:07 |
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Have you changed any tax/manpower values around? The vanilla values are insane, Paris has about as much manpower as all of SE Asia combined. Would also be nice to see vassal states, religions and extraterritorial cores if you're going to make more maps.
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# ¿ Sep 4, 2011 21:33 |
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Vaos posted:What about giving the pirate hunter nation the mechanics from DW Steppe Hordes? That would prevent anyone declaring war on them/them declaring war since there will be no other such nation in game. No one will be able to interact with them either. This is actually a really good idea!
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# ¿ Sep 7, 2011 16:46 |
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Patter Song posted:I hate those so much. And you fail them if you DOW and force-vassalize the country! This reminds me, I hope Wiz has something that stops you from keeping HRE electors as permanent votes forever, as annoying as a lot of the stuff in MM was the HRE anti-vote-cheesing mechanics worked really well.
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# ¿ Sep 13, 2011 22:58 |
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Mrit posted:I hope that when this is done it can be combined with Miscmods somehow and I can play Shattered Europe with a perfectly balanced game. Throw in that mapmod which converts the game to the V2 map and I'll die a happy man. Or the MEIOU map, but I think it's a bit messier (and harder to deal with since province IDs are all over the place)
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# ¿ Sep 14, 2011 15:30 |
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What allies does Armenia have? What's their manpower / army size like compared to you + Syria?
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# ¿ Sep 19, 2011 22:22 |
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Oh god you need to take those two Georgian provinces before Syria does, look at the borders!
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# ¿ Sep 21, 2011 21:15 |
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theblastizard posted:Nations in Anatolia without controlling the whole thing seem to always be paper tigers. Unless Wiz did something the provinces in Anatolia are total rear end apart from the westernmost coastal ones. A lot of base tax 3/4 and low manpower. Armenia probably has most of the really lovely provinces. They have enough to not be a total pushover but I'd expect Nicaea to be a lot stronger.
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# ¿ Sep 21, 2011 21:54 |
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Hey, those provinces will be worth something in 100 years or so once they've cored and been converted to the True Faith (of Sufism, obviously). How does core gaining work in this mod anyway?
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# ¿ Sep 22, 2011 08:30 |
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B, it worked for the Ottomans so it should work for you.
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# ¿ Sep 22, 2011 21:35 |
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C The ideas are all great in our current situation but I'll vote for Siege Engineers for the excellent longterm benefit of -10% build cost on top of the military bonuses.
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# ¿ Oct 1, 2011 23:18 |
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i81icu812 posted:Even so, they should be able to raise a new one to fend off Rhodes. Rhodes should have a TINY manpower pool since they are a two province minor and only hold Rhodes and Cyprus. The AI is functionally retarded and will stand an 11k army in an occupied province while the other guy sieges 2 provinces next to it with 3k men each, so unless one side has at least ~25k men you'll often see these kind of silly situations.
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# ¿ Oct 2, 2011 23:43 |
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Patter Song posted:Kabul is this close to finally forming Mughals. gently caress you AI, why would you not annex that OPM? I suppose they might be a same religion group vassal, I forget exactly how that part of the world is different in this mod.
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# ¿ Oct 3, 2011 17:39 |
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Look at that loving beautiful border, and a nice lovely 2pm right there to act as a buffer. Best war.
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# ¿ Oct 4, 2011 00:41 |
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Eiba posted:Yeah. I think we're done here. Let's just settle in to the country we've got now, all nice and snug. We own Azerbaijan proper, Georgia, and a nice CoT in Astrakhan. What more do we want? A lot of Persia and Iraq is very wealthy and would give us naval access to the east. Persia is also probably our strongest natural rival at the moment (apart from Muscovy, but they're our allies currently...) so we should at least keep an eye on them.
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# ¿ Oct 4, 2011 11:20 |
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If I'm playing in that part of the world I usually just conquer everything up to Cairo and sell all the tax 1 provinces in Egypt to a vassal. Then you're only stuck with a few really poo poo provinces and it's well worth it for holy cities / Cairo / Alexandria / Syria.
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# ¿ Oct 5, 2011 22:24 |
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Govt: A Idea: C Not for any idealistic reasons, just a more bureaucratic government and a better chance of not dying quite so horribly if we end up at war with someone bigger than us.
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# ¿ Oct 6, 2011 08:51 |
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I like how Bulgaria and Armenia decided to just gently caress the Roman Empire and split it in half between them. I wonder if we'll end up with a clean Anatolia/Europe split?
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# ¿ Oct 10, 2011 23:17 |
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A is an outrageously horrible choice at the moment, what the gently caress is wrong with people Voting B as the 'not-A' alternative, even though C is clearly the best idea (if Russia declares on us it's going to be expensive as gently caress).
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# ¿ Oct 12, 2011 09:22 |
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Look at all those guys still voting C when their vote could actually literally make the vote go either way
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# ¿ Oct 12, 2011 23:00 |
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The Saurus posted:Can you take a look at Poland and find out how the hell they have such a large army despite their crappy/small territory? I'll guess here - they have a bunch of military NIs and maybe a +forcelimits adviser and the AI almost always builds up to (and usually a bit over) its forcelimits even if it has to mint a lot to do so. They also might have a lot of vassals, since that gives forcelimit now.
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# ¿ Oct 14, 2011 18:23 |
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SRI has an option to get cores on diploannex, I'm sure it would be easy to adapt it to fit whatever you want. There's also events where your vassals willingly choose to become annexed.
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# ¿ Oct 15, 2011 18:45 |
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Kainser posted:^^^Rome=/=EU3 and this LP isn't the Crete LP. You don't have to replace your rulers all the time! I just had a 9/9/9 ruler as Switzerland for 40 years, it was exactly as amazing as it sounds
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# ¿ Oct 26, 2011 10:35 |
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Oh god that bug when there's 3 armies all aggressive towards each other in a single province is the worst, how badly would you say that hosed you overall?
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# ¿ Nov 1, 2011 11:08 |
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sniper4625 posted:Wasn't intended to be insultory or anything, just pointing out that people could check it out if they wanted to see other ways of playing EU3. I hate blobbing but find it impossible to play non-optimally which is why I love those 'the mod hates you' mods such as MM. It's just a shame people seem to prefer mods which just add 10000 provinces and let you reform <insert empire that hasn't existed for 800 years>
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# ¿ Nov 1, 2011 22:37 |
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BklynBruzer posted:I've been seeing a lot of people ragging on Death and Taxes - honestly, I enjoy it. It's fun but suffers from being even easier / more breakable than vanilla because of how easy it is to stack multiple sources of extra army morale / discipline and have invincible troops.
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# ¿ Nov 6, 2011 18:38 |
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Though I think A would be the best choice RIGHT NOW (helping us get out of the manpower hole), B is basically going to make the average general in the next war have 3 or 4 more stat dots which is massive. For those totally discounting A, it's worth noting that more manpower = bigger pool and faster regen rate. The way some people have been discussing it makes it sound like it only increases how much manpower you can have total. I'd totally go for National Conscripts for the next idea.
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# ¿ Dec 5, 2011 00:34 |
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Crimea wants annexing so bad but then you need to take 3 provinces from Russia to make the border even vaguely defensible / attractive
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# ¿ Jan 4, 2012 11:53 |
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# ¿ Apr 24, 2024 15:57 |
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Persia is a great ally, assuming they stay allied to us they make everything to the south entirely safe, they can assist in wars with Armenia (hopefully without taking any of the spoils) and they'll probably even end up with a Central Asian border with Russia eventually. Of course it would have been better if we'd been able to prevent them from becoming so strong in the first place but given the current situation we need to ally with one of our three large neighbours and Persia is the only one that's even Muslim (and also the one we've historically had the least conflict with).
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# ¿ Jan 4, 2012 14:54 |