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Nice new thread, I hope people post more tales of their adventures here again, that was my favourite part of the old thread. Anyways, I got bored and stopped playing Minecraft a few months ago, then this weekend I saw the enormous fort my nephew built, complete with an enormous redstone/piston powered door and unintentionally hilarious 'lock down' alarm system. I am addicted once again. I hope 1.8 comes with an option for limited size island maps, I know Notch mentioned it was in his wishlist a while ago but it seems to have dropped off his radar.
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# ¿ Aug 10, 2011 13:48 |
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# ¿ Apr 24, 2024 04:05 |
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Last night Minecraft's titlescreen text was 'verlet integration!'...is this a new one? Does it mean Notch is adding a better physics engine? Ragdoll mobs would be awesome!
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# ¿ Aug 23, 2011 10:21 |
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VomitOnLino posted:Notch just tweeted this: This could be awesome, but without some kind of scoring system the urge to do better than last time probably won't last long
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# ¿ Sep 23, 2011 13:02 |
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I'm bored as heck with all my ps4 games so tried Minecraft for the first time in years - and now there's snow on pretty much any block above y=90? Not in jungle or desert biomes but everywhere else. I liked snow but only in the snow biomes...is there any way to turn it off on PS4?
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# ¿ Apr 12, 2017 21:43 |
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Vib Rib posted:If I didn't think Minecraft was good I wouldn't still be playing it, but like most people in this thread that pick at it, I think it's all the ways it shows unrealized potential and half-finished features that stick out for me. "What could have been" lingers over Minecraft in almost every one of the game's features and systems, from the combat that got tweaked but never really improved, to the extra dimensions that got expanded but still feel mostly useless. The game has enchanting, potion-brewing, smithing, villages, underwater ruins, jungle temples, and yet there's something just so thin about each system. Enchanting probably had the most improvements of the bunch and it's still pretty meager. And villages are so bizarre and pointless to me I don't know if I'd even notice if they got removed. Given how bare-bones and shallow the game is, its interesting nothing in the last 10 years has come remotely close.
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# ¿ Dec 16, 2018 14:49 |
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The procgen looks pretty good, but I'm still not clear what the vanilla, unmodded game actually is...it sounds like it's a Minecraft-style infinite world, just with a main (possibly massive) region where the components of a hand-crafted story get procedurally woven in, which would be perfect, for me at least. If it's like any other game I've gotten excited about in the last couple of years though it will be exactly what I want in just about every way but be ruined by *just enough* bewilderingly idiotic/greedy decisions to sit exactly in the sweet spot of really wanting to enjoy it but feeling like I've wasted my time/money every time I give it a chance.
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# ¿ Jan 5, 2019 23:02 |
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been playing MC for the first time in ages after that Hytale news, really wish they'd fix that bug where light leaks though steps/half-blocks cos it's making my artisanal rooftops look like total poo poo at night
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# ¿ Jan 12, 2019 23:00 |
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Vib Rib posted:Honestly I'd just go all-in on a total revamp of the spawning system in the first place. Scatter the world with monster spawners, portals, spider nests, graveyards, that kinda thing. Sources you can destroy or seal -- and maybe unseal, if you choose -- to stop local spawns of a given type. Certain areas might be dense with one type of enemy, light in another. Track down monsters, slay your way through a small horde, shut off the spawn point one way or another and enjoy some relative peace.
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# ¿ Jan 13, 2019 12:46 |
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Dumb Lowtax posted:Anyway on a Minecraft note, I don't know if y'all have noticed this new lol yet:
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# ¿ Apr 6, 2019 12:19 |
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I dunno what bedrock is like on other platforms but on ps4 it's horrible poo poo. The UI is *ugly* and laggy as hell, there's tons of bugs, the constant nags to log in with Microsoft or use the store...ugh. Seems like you can't make extreme worlds anymore either? Besides cross platform play is there anything about Bedrock that makes it better?
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# ¿ Dec 15, 2019 14:29 |
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Happy Hedonist posted:I booted it up yesterday on my PC because I was curious how Minecraft plays with a controller. Bedrock performs way better than Java (I had my clip plane set to 64 with AA turned on), and it has the store. I have absolutely no interest in any of the crap they are selling, but I'm glad it's there for people that are. I've watched my son play on the iPad and it also runs really well on that. The UI doesn't seem that much different to me, but I haven't seen the PS4 version yet. Other than that, I can't think of anything that makes it better. It's actually inferior in a couple key ways. The lack of quasi-connectivity and the longstanding mob spawning bug pretty much kill my interest in it. However, the cross platform play is huge. Now that my son is a little older, it'll be nice joining his game from my PC while he plays on the tablet or PS4 or whatever. The framerate is great but lots of UI and game actions seem laggy as hell.
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# ¿ Dec 27, 2019 12:46 |
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I've got that issue on PS4 where the game doesn't get past the Mojang screen. Up till a week or so ago it would get past it every other game, but last week or so it never makes it. I've tried a bunch of stuff including deleting game saves etc, making sure I've got plenty of HD space (>300gb in my case), is there any other option than reinstalling the game? Does deleting the app also delete my maps?
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# ¿ Sep 16, 2020 13:32 |
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Kamrat posted:Bedrock doesn't work for Linux and Mac users as well, until it does it cannot be the future of Minecraft. (it's buggy as gently caress)
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# ¿ Oct 12, 2020 19:28 |
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Jamesman posted:Maybe it's because I turned off the day/night cycle in my game, but I get patrols every 10-20 minutes and it's loving awful. Vib Rib posted:Minecraft needs to be completely redone from the ground up -- and not just remade in the same image, like Bedrock was, but with every aspect re-evaluated. There are so many fundamental problems with it, from redundant concepts and pointless systems to terrible balance decisions and unavoidable engine limitations that can never be compensated for. Also it needs to be remade by an indie developer because the #1 thing that makes Minecraft better that most of it's peers is that it's wide open from the start and doesn't have dumb unlock mechanics. Big studios will definitely gently caress it up and hide half the game behind microtransactions/grind. Is there a way to find mob spawners in Minecraft? I'm sure I once read the little 'stings' meant a spawner was nearby but I might have made that up.
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# ¿ Mar 3, 2021 23:17 |
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OgNar posted:Agnes (and other devs)talking about newer updates the ambient sounds in the nether are really nice, I can't believe they haven't added any to the overworld yet. Would make such a difference to have wind on the plains, the sound of leaves on trees, crickets in the desert etc.
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# ¿ Mar 13, 2021 23:43 |
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speaking of updates, there's been no updates or even tweets from the Hytale team since December last year, is it dead?
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# ¿ Jun 16, 2021 18:18 |
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7c Nickel posted:Hytale 2023 apparently. gently caress. is never coming out
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# ¿ Jul 8, 2021 18:41 |
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yeah some of the new terrain generation is just nuts, spelunking is actually fun and worthwhile again. I kinda wish there where less glowing blocks underground so darkness in caves was a bit more pervasive (and some of the new blocks are ugly as hell IMHO) but it's a massive improvement overall. Dumb question - whats the biggest drop villagers and golems will walk/drop down? I've found a neat village on a hillside and I'm trying to hem the villagers in without using fences or walls, is a two-block drop enough of a barrier to stop villages going past?
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# ¿ Dec 5, 2021 12:42 |
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Major Operation posted:Spawn is in a meadow completely surrounded by Snowy Slopes/Frozen Peaks (starting spawn coordinate is close to 0 128 0). There are two villages at either end of the meadow valley. Just wish I could find diamonds. I'm drowning in gold, iron and copper but have only managed to find two so far.
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# ¿ Dec 16, 2021 19:33 |
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going through a portal and dying to creepers/skellies/lava-cubes that attack you while you're paralysed/blind on the 'building terrain' screen for ages seems like a bug that should have been fixed years ago but it seems fairly regular thing in 1.18
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# ¿ Jan 17, 2022 21:12 |
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Khanstant posted:Can't wait for Hytale because they seem like they'll populate the world with interesting structures, maybe even pull from the community. Exploring in Minecraft always feel more like hunting for specific resources or areas that have something you need that you know spawns there in some fashion. Just seems like procedurally generation is literally designed to let them cobble together many pieces into unique spaces, but often they just copy the same basic uninteresting space in an array. Strongholds have the same issue. I've not even bothered to hunt down a deep dark yet because I don't know what to use any skulk for yet, and I assume it's going to be like a bastion or nether fortress or whatever, see one hallway of it, seen every version of it forever anywhere. Woodlands mansions could be really cool and if I ever had one generate near somewhere I was already settled, it might be fun to treat it as a fixer upper. You're right about the procgen of structures in Minecraft, it's really basic and each structure is only made of five or six prefabs. These days there's loads of newer algorithms for proc-genning stuff (like this, the guys super annoying but explains it really well) but a lot of the limitations of Minecraft's procgen come from the fact that the world has to be generated on demand. If the whole world was built up front, you could do way more interesting stuff.
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# ¿ Jul 16, 2022 11:10 |
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# ¿ Apr 24, 2024 04:05 |
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ive been playing again lately and v deep underground came across a...seam...I guess, of purple pulsating rock...what is it? Its got sort of purple bubbles that pulsate and cover deepslate, but then there's also solid blocks of it, too. How do I mine it? What do I do with it?
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# ¿ Sep 12, 2022 13:32 |