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Internet Kraken posted:I haven't been keeping up with Minecraft announcements recently. Does 1.8 have a release date yet, or is it still unknown?
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# ¿ Aug 17, 2011 13:35 |
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# ¿ Apr 19, 2024 00:59 |
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Amppelix posted:
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# ¿ Aug 18, 2011 15:45 |
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glug posted:Please tell me these actually flow so we can huck finn this poo poo.
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# ¿ Aug 18, 2011 18:33 |
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chippy posted:Is this hosed for anyone else? Also I see on the stream are a couple of open windows on a desktop or something, and then nothing happen, and if I close the lab, Chrome freezes for a while.
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# ¿ Aug 26, 2011 17:44 |
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He should remove the "f3 = see all monster tags" debug key while he's at it.
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# ¿ Sep 2, 2011 19:14 |
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Internet Kraken posted:I'd rather Mojang actually add new features or fix their old ones rather than put in options that frankly aren't necessary at all. I'd like potion bottles in different colors, glowing blocks in different colors, and something that looks like a tool please.
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# ¿ Sep 8, 2011 03:09 |
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F3 Doesn't show you where mobs are anymore! Yay!
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# ¿ Sep 10, 2011 00:17 |
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Anyone know how to get a 1.8 server running besides through the client menu?
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# ¿ Sep 10, 2011 01:01 |
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fondue posted:Anyone know how to get a 1.8 server running besides through the client menu?
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# ¿ Sep 10, 2011 01:20 |
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Okay, I've got a SMP 1.8 server running on goonimati.com:30000 if anyone wants to fart around. I have PvP enabled and pretty much everything else but flying.
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# ¿ Sep 10, 2011 01:30 |
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Regarding Silverfish and Strongholds - in the Yogscast they got a silverfish by destroying a block in a NPC village, so there you go.
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# ¿ Sep 10, 2011 14:57 |
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hogofwar posted:that they placed themselves with block id 97 == silverfish blocks...
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# ¿ Sep 10, 2011 15:31 |
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Joust posted:I think it will take a few days to get tired of just flying around a map and seeing what it will generate. Also, for anyone looking for multiplayer i've got a world running 1.8 on goonimati.com:30000
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# ¿ Sep 11, 2011 16:11 |
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gravyflood posted:Jesus man, 1.8 is the one coming out tomorrow.
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# ¿ Sep 11, 2011 18:44 |
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ThndrShk2k posted:... Strongholds I think usually have a surface entrance somewhere in the world.
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# ¿ Sep 13, 2011 06:20 |
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Vib Rib posted:Anyone have any idea as to the changes between this and yesterday's pre-release version? Chipp Zanuff posted:Weren't there supposed to be NPC villagers? Or just villages with no NPCs in them>
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# ¿ Sep 14, 2011 15:18 |
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Snollygoster posted:Do the Endermen still make zombie placeholder sounds?
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# ¿ Sep 14, 2011 15:29 |
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Who Dat posted:There is literally no reason to download 1.8 PR2 now right?
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# ¿ Sep 14, 2011 16:21 |
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Rupert Buttermilk posted:Guys, don't try and shift-click an item from your inventory to a full chest. I don't know if it was reported before, but I just crashed. 1.8 official.
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# ¿ Sep 14, 2011 20:16 |
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Senator Woofington posted:Here is the crash log I am getting from my server: http://pastebin.com/RRHvdP7G . Any ideas? Anyone have the link to the exp orb killer?
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# ¿ Sep 16, 2011 01:47 |
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m2pt5 posted:Notch just tweeted about these - apparently they're called "Mooshrooms" and they can be harvested with shears.
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# ¿ Sep 16, 2011 20:08 |
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Rack posted:Are there any workarounds for the smp exp-orb issue? ...
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# ¿ Sep 20, 2011 00:01 |
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Vinigre posted:Hot off the press!
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# ¿ Sep 27, 2011 14:56 |
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change my name posted:Haha lost shard is going to be completely broken once we get actual spells and repair skills and poo poo like that
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# ¿ Sep 28, 2011 01:16 |
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Vatek posted:Notch is taking a vacation after Minecon. Not really sure why he put a trollface in there.
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# ¿ Sep 29, 2011 19:12 |
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Minarchist posted:... goonimati (while it lasts) ...
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# ¿ Oct 3, 2011 13:32 |
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Bellend Sebastian posted:aVo's videos are generally pretty funny, but Krysk has outdone himself for making new griefing tools this time.
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# ¿ Oct 5, 2011 01:20 |
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Is it just me or are you seeing chunks randomly decide to generate as skylands? Also, there is always a stronghold at 0,0 for me. And no NPC Villages are being generated. Just unlucky? [edit] Just unlucky, finally found one. fondue fucked around with this message at 17:32 on Oct 6, 2011 |
# ¿ Oct 6, 2011 17:24 |
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Anybody figure out enchanting ingredients yet? I've been throwing random poo poo into my inventory in hopes that something will trigger.
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# ¿ Oct 6, 2011 18:58 |
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Zoe posted:drat it, I've been getting the urge to play multiplayer again for the first time in forever, but on all the goon servers I've looked at everyone is just so good I'm too embarrassed to build my derpy log cabins and farms.
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# ¿ Oct 7, 2011 02:57 |
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Insurrectum posted:
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# ¿ Oct 8, 2011 15:28 |
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Sure, four straight-on hits with a diamond sword is what it takes, but if you do a dropping critical on them it only takes two.
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# ¿ Oct 9, 2011 00:32 |
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PalmTreeFun posted:Does anyone know a good way to make a good squid farm? I'm having trouble finding any good videos of it on Youtube.
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# ¿ Oct 12, 2011 05:46 |
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I'm incompetent with the eye of ender; how do you follow it? It just seems to spaz out in the air, not really going one direction or another, then falls. WTF?
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# ¿ Oct 13, 2011 18:54 |
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Waldorf Sixpence posted:Mining with a gold pick makes smooth stone? It's a nice trade-off; a gold pick axe smelts ore but wears-out quickly.
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# ¿ Oct 16, 2011 04:00 |
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I know it's a big wish, but I just want them to revise how they load mobs; make it so they can be dynamically downloaded from the server. That way admins can create new monsters, creatures, etc. If not that, at least let the mobs be skinnable and sizeable by the server. Like, for example, every mob having a small, medium, and large scale. Then we could make Skeleton bosses, mini creepers, etc. Just this one change alone would vastly increase the mobs in the game.
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# ¿ Nov 4, 2011 16:47 |
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Shnakepup posted:I dunno. Unless you at least also changed the behavior of the mod, simply up-sizing mobs to make them "boss mobs" would be kinda stupid. Like, imagine a giant skeleton, but he still acts like a regular skeleton, including hopping around and getting stuck on corners. quote:Or worse, a giant creeper that can cover ground twice as fast. It'd be guaranteed death and gigantic craters.
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# ¿ Nov 4, 2011 17:34 |
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Boat posted:My desert area is getting lousy with cacti because the Endermen keep grabbing cactus blocks and putting them elsewhere. Kind of cool that it works like that though.
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# ¿ Nov 8, 2011 00:19 |
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CaptainCaveman posted:This took me about 10 seconds in an image editor: Also, sorry it was so dark; I do bitch at other players for their pitch black screenshots. Evidence is in this thread for certain.
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# ¿ Nov 8, 2011 02:20 |
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# ¿ Apr 19, 2024 00:59 |
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Dartonus posted:What really makes the picture is the fact that you appear to have caught the player in question in the process of moving one of the cacti.
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# ¿ Nov 8, 2011 06:46 |