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KingKalamari posted:All the recent poo poo going on with D&D has given me enough of a kick in the pants to seriously look into finding a similar compromise fantasy system I can run. Most of the stuff I run tends to be science fantasy in the Thundarr the Barbarian, Masters of the Universe or Horizon Zero Dawn mold: Vaguely swords and sorcery medieval fantasy built on top of the ruins of an advanced civilization. Some of the players I regularly run for are big into in-depth character creation and customization so the system needs to have at least a reasonable amount of crunch to it to pique their interest. I also generally prefer to keep the over-all scope and narrative power level of the game somewhere around the second tier in D&D: A bunch of warriors who are slightly more capable than your average Joe taking care of local threats and the occasional evil wizard. The one other big thing: It needs to have support for creating your own race/ancestry options and preferably has a less regressive concept of teh mechanical differences between races than D&D does. I like to have tons and tons of monster-folks for my players to choose from and love homebrewing new species and cultures! Astonishing Swordsmen and Sorcerers of Hyperborea is exactly what you’re looking for. It has more fiddly bits for character creation (but not too many) and a good amount of support.
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# ? Jul 14, 2020 11:30 |
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# ? Apr 23, 2024 20:45 |
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Thanks for the recommendations all! I think Barbarians of Lemuria looks to be the most up my alley: While Blueholme, Pars Fortuna, Fantastic Heroes & Witchery and Astonishing Swordsmen all have some good ideas I plan to mine, my main group has a bit of an aversion to some of the more old-school aspects of those sorts of systems. That said, BoL looks simple enough I could probably port some stuff from them over to it!
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# ? Jul 15, 2020 06:50 |
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KingKalamari posted:All the recent poo poo going on with D&D has given me enough of a kick in the pants to seriously look into finding a similar compromise fantasy system I can run. Most of the stuff I run tends to be science fantasy in the Thundarr the Barbarian, Masters of the Universe or Horizon Zero Dawn mold: Vaguely swords and sorcery medieval fantasy built on top of the ruins of an advanced civilization. Some of the players I regularly run for are big into in-depth character creation and customization so the system needs to have at least a reasonable amount of crunch to it to pique their interest. I also generally prefer to keep the over-all scope and narrative power level of the game somewhere around the second tier in D&D: A bunch of warriors who are slightly more capable than your average Joe taking care of local threats and the occasional evil wizard. The one other big thing: It needs to have support for creating your own race/ancestry options and preferably has a less regressive concept of teh mechanical differences between races than D&D does. I like to have tons and tons of monster-folks for my players to choose from and love homebrewing new species and cultures! Masters of Umdaar is a Fate setting that's designed to play with Fate Accelerated and which takes place in an extremely He-Man and/or Thundarr world.
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# ? Jul 15, 2020 15:16 |
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Thought experiment more than intent to run, as I've been playing a lot of Ghost of Tsushima but don't want to teach people with no interest in Japanese semi-historical/cultural games... Is there a game with minimal conversion that would approximate a cyber samurai setting, a la Emerald Stars from Imperial Histories 2 (L5R alt history)? Or thereabouts.
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# ? Jul 25, 2020 09:56 |
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Just noticed this thread, gonna move this here: I'm sick of playing Forged in the Dark games even though the rest of my group is in love with them. They ultimately feel like boardgames that got rid of the board and I just have never been able to have any real fun with them. Any suggestions for a different system when the game we're playing ends?
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# ? Jul 25, 2020 21:39 |
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If you like the fail-forward storytelling, and the success/mixed success/failure resolution mechanics, Apocalypse World is pretty rad and there's a lot of PBTA options in a wide variety of playstyles. I think it'd help a bit more to know what you actually wanna do in the next game, as well as things that you/your group like about FitD that you wanna keep.
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# ? Jul 25, 2020 21:45 |
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What's the most popular system on these here forums? I know how to run 5e / 4e DND, I can learn Pathfinder 1 or 2, and I know 13th age, I want to get a group together, but I need a wide net.
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# ? Jul 28, 2020 04:18 |
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Boba Pearl posted:What's the most popular system on these here forums? I know how to run 5e / 4e DND, I can learn Pathfinder 1 or 2, and I know 13th age, I want to get a group together, but I need a wide net. I would say most popular is probably Blades or Lancer right now, but Fellowship is up there too. Probably depends on whether you mean “admired” or “widely-played”, too.
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# ? Jul 28, 2020 04:21 |
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"widely-played" for sure.
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# ? Jul 28, 2020 04:26 |
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Broadly, DND, PF, or the infinite variations on the Powered by the Apocalypse system would be my guess.
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# ? Jul 28, 2020 06:04 |
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Humbug Scoolbus posted:Upgrade to Twilight 2013. That actually has a ruleset that's pretty decent. If you want to stick with T2K go with the 2.1 edition and hunt down the expansion Twilight Nightmares as well as the game Dark Conspiracy. Those two will give you all the weird science you need. It just now occurs to me that few systems need an anti-Skynet campaign more.
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# ? Jul 28, 2020 06:23 |
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Throwing in my usual support for Shadow of the Demon Lord. I can't say how wide your net might be, but there's an entire discord server that Serf made specifically for SotDL fans on the forum.
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# ? Jul 28, 2020 10:42 |
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Disclaimer on SotDL: the system is solid, but the author kind of has that late childhood/early teen mentality that poo poo and vomit and dicks are hilarious. Some of the spells suffer from this, and so does the setting. Which is a shame because the setting itself is pretty fine for a dark fantasy situation.Arthil posted:Throwing in my usual support for Shadow of the Demon Lord. I can't say how wide your net might be, but there's an entire discord server that Serf made specifically for SotDL fans on the forum. And it gets about one post every other week.
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# ? Jul 28, 2020 12:02 |
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On top of the maggotdick poopblood stuff, SotDL suffers immensely from the balance going to poo poo outside of the core book and maybe the Paths of X supplements (except the Spellguard), because Schwalb just stopped giving a poo poo about balancing spells after a while.
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# ? Jul 28, 2020 14:02 |
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Aw c'mon, really? I thought it was mostly balanced, but in fairness I've only read like, a fraction of the total supplements out there.
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# ? Jul 28, 2020 17:42 |
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Lemon-Lime posted:On top of the maggotdick poopblood stuff, SotDL suffers immensely from the balance going to poo poo outside of the core book and maybe the Paths of X supplements (except the Spellguard), because Schwalb just stopped giving a poo poo about balancing spells after a while. the balance is bad right out of the core book what happens in the supplements is that the copy editing and templating start going to poo poo too e: I actually do like Shadow of the Demon Lord, mostly. It's a streamlined D&D clone, it's got some clever core mechanics, and 3-path character building is basically the perfect compromise between "one class forever" and a la carte multiclassing. It's a good game system held down by the mediocrity of all its actual content. Tuxedo Catfish fucked around with this message at 20:34 on Jul 28, 2020 |
# ? Jul 28, 2020 20:31 |
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crowtribe posted:Thought experiment more than intent to run, as I've been playing a lot of Ghost of Tsushima but don't want to teach people with no interest in Japanese semi-historical/cultural games... Is there a game with minimal conversion that would approximate a cyber samurai setting, a la Emerald Stars from Imperial Histories 2 (L5R alt history)? Or thereabouts. Tenra Bansho Zero.
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# ? Jul 28, 2020 23:22 |
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I want someone to come up with the rules for Tenra Bansho Zero but as a system for DND. I might run 5e, but with TBZ HP rules.
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# ? Jul 29, 2020 00:09 |
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Boba Pearl posted:I want someone to come up with the rules for Tenra Bansho Zero but as a system for DND. I might run 5e, but with TBZ HP rules.
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# ? Jul 29, 2020 00:46 |
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As much as I love TBZ I can understand why you'd want to find more familiar ways to handle things like exp and story structure, and those are pretty heavily baked into the rules.
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# ? Jul 29, 2020 01:12 |
What is a good rules light/narrative game - ideally in the PBTA realm or something similar - for a game setting comparable in tone and scope to Warhammer Fantasy, albeit more in the "tier 2 or possibly 3 career" zone? In other words, "basically medieval setting," "people are competent at their areas of expertise but there isn't a ton of magic (but there is a little around)", etc.
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# ? Jul 29, 2020 06:18 |
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Nessus posted:What is a good rules light/narrative game - ideally in the PBTA realm or something similar - for a game setting comparable in tone and scope to Warhammer Fantasy, albeit more in the "tier 2 or possibly 3 career" zone? In other words, "basically medieval setting," "people are competent at their areas of expertise but there isn't a ton of magic (but there is a little around)", etc. I've recently come across a PBTA game called The Sword, The Crown, and The Unspeakable Power; it might be what you're looking for, but it does take things into a more intrigue-y, Game of Thrones-y direction then what I believe Warhammer Fantasy does.
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# ? Jul 29, 2020 12:09 |
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Nessus posted:What is a good rules light/narrative game - ideally in the PBTA realm or something similar - for a game setting comparable in tone and scope to Warhammer Fantasy, albeit more in the "tier 2 or possibly 3 career" zone? In other words, "basically medieval setting," "people are competent at their areas of expertise but there isn't a ton of magic (but there is a little around)", etc. Have you looked at Ironsworn? It's not quite medieval but should be reasonably possible to adapt.
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# ? Jul 29, 2020 13:15 |
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Lemon-Lime posted:Have you looked at Ironsworn? It's not quite medieval but should be reasonably possible to adapt. It is also free! https://www.ironswornrpg.com/
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# ? Jul 29, 2020 16:07 |
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nil. posted:It is also free! and the delve supplement was in that big itch.io bundle against racial inequality, if you have that!
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# ? Jul 29, 2020 16:44 |
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Arivia posted:and the delve supplement was in that big itch.io bundle against racial inequality, if you have that! And it's very very good!
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# ? Jul 29, 2020 19:13 |
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Looking for a system that would be good for over the top John Woo/Tarantino gunplay/crime action. Specifically thinking of like the tone of Black Lagoon.
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# ? Jul 30, 2020 02:32 |
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Waffleman_ posted:Looking for a system that would be good for over the top John Woo/Tarantino gunplay/crime action. Specifically thinking of like the tone of Black Lagoon. Feng Shui?
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# ? Jul 30, 2020 03:34 |
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I find myself having less and less prep time each week, so I'm looking for a quick n' easy superhero system I can run off the cuff.
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# ? Jul 30, 2020 03:42 |
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psychopomp posted:I find myself having less and less prep time each week, so I'm looking for a quick n' easy superhero system I can run off the cuff. Masks? (A PBTA superhero game) Sentinels Comics RPG? (Effectively Marvel Heroic v2 but without the Marvel license; MHRP is good if you can find it)
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# ? Jul 30, 2020 04:21 |
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I'll take a look at Sentinels; not looking to run a teen Supers coming-of-age game so something without a baked-in premise is preferred.
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# ? Jul 30, 2020 04:50 |
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Double Cross?
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# ? Jul 30, 2020 06:30 |
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psychopomp posted:I find myself having less and less prep time each week, so I'm looking for a quick n' easy superhero system I can run off the cuff. ICONS is also really light and has a fun Universe Creation system.
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# ? Jul 30, 2020 12:58 |
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psychopomp posted:I find myself having less and less prep time each week, so I'm looking for a quick n' easy superhero system I can run off the cuff. Spectaculars is pretty straightforward, although it'd be a lot more work with just the pdfs and not the full box.
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# ? Jul 30, 2020 15:40 |
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psychopomp posted:I find myself having less and less prep time each week, so I'm looking for a quick n' easy superhero system I can run off the cuff.
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# ? Jul 30, 2020 15:48 |
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Arivia posted:Feng Shui? I remember playing that with Cam at Origins, it might be something. I was also thinking of maybe Cortex.
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# ? Jul 31, 2020 00:39 |
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Waffleman_ posted:I remember playing that with Cam at Origins, it might be something. I was also thinking of maybe Cortex. Feng Shui 2 is 100% the game you want for action movie shoot-outs, especially HK films. That's literally its entire purpose as a system.
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# ? Jul 31, 2020 01:39 |
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My roommate and I are looking to get a Stand based JoJo game going set between existing arcs; so either 1910-1925 or somewhere in 1950-1965. I've been pretty d&d centric so I'm not sure what might help make both dynamic characters and the stands. RULESET: Crunch or below SUPPORT: User-generated and up CHARGEN: Involved/Days SETTING: Universal/Neutral Any suggestions?
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# ? Aug 17, 2020 17:21 |
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I haven't played Valor yet, but it seems like it would be quite well suited to that.
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# ? Aug 17, 2020 18:18 |
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# ? Apr 23, 2024 20:45 |
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Hmm, the review from the other megathread sounds interesting. Thanks!
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# ? Aug 17, 2020 20:59 |