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The show's name: Player vs Plot The show's website URL: http://playervsplot.com iTunes URL or RSS URL: https://podcasts.apple.com/gb/podcast/player-vs-plot/id1492203012 The show's genre: Video games, literary analysis Release schedule (weekly? monthly?): Weekly every Monday (per season) A brief description of what your show's all about: We summarize video game plots and analyze them! Check it out if you're curious about a game and want to know its major story beats and thematic elements but probably won't get around to playing it, or if you're into a game and would like to look at it from a different lens. We're not claiming to be experts, but we can promise you that we take every game plot 100% seriously. As for where to start, I would probably start with anything in Season 2 or episode 10 of Season 1, because those are all recorded on our new audio setup. Some of my favorite episodes are: Street Fighter II: Our latest episode. This one talks about how Street Fighter II shook up the basic storytelling content and form assumptions we make about fighting games. We also go through the motivations and plotlines of all 8 of the original world warriors. We also chat about the narrative framing of an arcade fighting game and how the experience of using a cabinet affects the story being told. Sekiro: Shadows Die Twice: This is a pretty standard format episode for us, though one of our longer ones. We don't summarize all of the lore of Sekiro, but rather give you some historical background, run you through the major story beats, and chat about some of the most pertinent things the game is trying to say. Platformer Lightning Round: Super Mario Bros. 1, Donkey Kong Country 1, and Celeste: This is a "lightning round" episode where we spend 30-45 minutes breaking down some shorter games. This one focuses on platformers and gets into the narrative implications of some of their most essential elements. Power Progression: This is a "topic episode", which we typically do a couple times a season. We discuss how leveling up and other forms of "numbers go up" have shaped video game narratives and how they can be used effectively to tell stories. Interview with Amos Sorri: Another change of pace episode. In this one we interviewed the creator of Sauna 2000 from the Haunted PS1 Demo Disc. We chat about horror and comedy, the PS1 aesthetic, and how his game acts as a window into his Finnish childhood. If you like those and are willing to hear us talk at lower audio quality, season 1 has some of my favorite episodes too. Check out the Pokemon and Doki Doki Literature Club episodes in particular!
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# ¿ Aug 15, 2020 22:12 |
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# ¿ Apr 26, 2024 03:41 |