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Smol posted:It's due to Deathclaws' high damage threshold (DT) and how DT interacts with sneak attacks and critical hits. With 100 guns and no extra perks or special ammo, a LMG bullet to the chest will do 21 damage, while a Deathclaw has 15 DT. DT is subtracted directly from your damage, so single non-critical LMG bullet will do 21 - 15 = 6 damage to the deathclaw. I did not realize that was how it worked. Now I understand why the Sniper Rifle destroys things on a sneak-crit. Same with Gauss Rifles.
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# ? Aug 6, 2012 18:19 |
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# ? Apr 26, 2024 13:48 |
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Teen Hero Greg posted:That wasn't really what I was asking about, but that explains a lot. Anyway basically I'm wondering how Jet which was supposedly invented by a guy sometime between FO1 and 2 ends up appearing in Pre-War ruins. Akira Ogata first synthesized crystal meth in 1919 and yet almost anyone can make it in 2012. Why wouldn't a potent and highly addictive drug that can be made from readily available ingredients (brahmin dung and whatever else) still be around? Edit: I am dumb and fail at reading. Squatters and/or drug addicts love abandoned buildings in the Fallout world as much as ours, it seems.
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# ? Aug 6, 2012 18:53 |
Feed Me A Cat posted:Akira Ogata first synthesized crystal meth in 1919 and yet almost anyone can make it in 2012. Why wouldn't a potent and highly addictive drug that can be made from readily available ingredients (brahmin dung and whatever else) still be around? I think he's saying, why would you find Jet--a post-war drug--in areas that nobody has touched since pre-war times. A good example of this is the safe in Goodsprings' school.
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# ? Aug 6, 2012 18:56 |
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Cream-of-Plenty posted:I think he's saying, why would you find Jet--a post-war drug--in areas that nobody has touched since pre-war times. A good example of this is the safe in Goodsprings' school. I feex, yes. I rationalize by telling myself that there are some addicts in the FONV world who also happen to have killer breaking and entering skills. poo poo, my courier is one of them after all.
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# ? Aug 6, 2012 18:58 |
I like to imagine that there was some pre-war reason for keeping a dosage of Psycho in the local schoolhouse.
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# ? Aug 6, 2012 19:01 |
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Exactly how is jet even used? Like is it inhaled like an asthma inhaler or do you jam it in your neck via needle?
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# ? Aug 6, 2012 19:09 |
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Fibby Boy posted:Exactly how is jet even used? Like is it inhaled like an asthma inhaler or do you jam it in your neck via needle? I assume it's inhaled. It looked more like an inhaler in the earlier games and the rushing water recipe implies that it's ingested rather than injected anyway. Cream-of-Plenty posted:I think he's saying, why would you find Jet--a post-war drug--in areas that nobody has touched since pre-war times. A good example of this is the safe in Goodsprings' school. I could buy that maybe jet existed pre-war and was re-discovered post-war by some dude, but that doesn't explain why you can find Tales of a Junktown Jerky Vendor in places in FO3 and NV, or Iguana Bits or Brahmin Steaks. You can find both a Junktown Jerky Vendor skill book recipe AND post-war food in Big Mountain for example, despite knowing that neither of these things has any business being there. Mirthless fucked around with this message at 19:16 on Aug 6, 2012 |
# ? Aug 6, 2012 19:13 |
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I always rationalized it like it's not supposed to be this untouched pre-war scene, but just scavengers using and living in places and dying. It makes all the pre-war skeletons in dramatic poses Bethesda litters everywhere a lot less obnoxious.
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# ? Aug 6, 2012 19:15 |
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Wolfsheim posted:I always rationalized it like it's not supposed to be this untouched pre-war scene, but just scavengers using and living in places and dying. It makes all the pre-war skeletons in dramatic poses Bethesda litters everywhere a lot less obnoxious. New Vegas was definitely better about this than FO3. Anybody remember the followup to You Gotta Shoot Em in the Head where you can find the undecayed corpse of somebody who supposedly died ten+ years prior?
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# ? Aug 6, 2012 19:17 |
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Cream-of-Plenty posted:I like to imagine that there was some pre-war reason for keeping a dosage of Psycho in the local schoolhouse. Better Living Through Chemistry viewed through a super science lens, I like it.
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# ? Aug 6, 2012 19:26 |
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Mirthless posted:New Vegas was definitely better about this than FO3. Anybody remember the followup to You Gotta Shoot Em in the Head where you can find the undecayed corpse of somebody who supposedly died ten+ years prior? Yeah that was dumb. That quest is my favourite in the game though. It's so... straightforward, but there's such a variety of things you can do with it. I only played FO3 once but I remember getting all the keys, heading out to Constantine, looting the place dry but leaving the power armour, then giving Crowley the keys and letting him get his drat reward. Felt like the guy kinda deserved it. I never expected to see him again but when I paid a visit to Underworld a while later there he was, bumbling around the place in full T-51b armour. No other quests were quite so enjoyable, except maybe The Replicated Man. That game doesn't have many memorable sidequests, does it? Reilly's Rangers was decent, I liked that one. Kinda want to give the game another go...
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# ? Aug 6, 2012 19:42 |
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eating only apples posted:Yeah that was dumb. That quest is my favourite in the game though. It's so... straightforward, but there's such a variety of things you can do with it. I only played FO3 once but I remember getting all the keys, heading out to Constantine, looting the place dry but leaving the power armour, then giving Crowley the keys and letting him get his drat reward. Felt like the guy kinda deserved it. I never expected to see him again but when I paid a visit to Underworld a while later there he was, bumbling around the place in full T-51b armour. The wasteland survival guide was pretty great. Then again that was probably only fun because Moira was just so drat happy about everything.
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# ? Aug 6, 2012 19:44 |
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Fibby Boy posted:Exactly how is jet even used? Like is it inhaled like an asthma inhaler or do you jam it in your neck via needle? Jet is canonically a liquid. If you choose to have sex with the Bishop daughter in New Reno in FO2, she invites you to suck the Jet out of her mouth.
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# ? Aug 6, 2012 20:26 |
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Crigit posted:The fallout series doesn't really have any need to move on as long as they don't keep making stupid 200 year time jumps. When thinking of the modern fallouts I always mentally slice a zero of the back of that and go on my merry way. I think that works well for NV, I couldn't imagine that something like the NCR or Legion could exist just a couple of decades after nuclear Armageddon, and it allows people like the Sorrows or brotherhood to have a bit of history. It also effectively demonstrates how pre-war America is well and truly dead.
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# ? Aug 6, 2012 20:30 |
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Bilal posted:Jet is canonically a liquid. If you choose to have sex with the Bishop daughter in New Reno in FO2, she invites you to suck the Jet out of her mouth. http://fallout.wikia.com/wiki/Empty_jet_inhaler
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# ? Aug 6, 2012 20:39 |
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Bilal posted:Jet is canonically a liquid. If you choose to have sex with the Bishop daughter in New Reno in FO2, she invites you to suck the Jet out of her mouth. This means nothing. Smoke or vapor can easily be sucked or blown into another person's mouth.
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# ? Aug 6, 2012 20:44 |
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Well I'm glad that little bit of confusion was cleared up for me. Now I'm wondering what sort of super liquid hydra is made out of.
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# ? Aug 6, 2012 20:44 |
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Going by the crafting recipe, it's cave fungus, night stalker blood, and rad scorpion venom.
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# ? Aug 6, 2012 20:49 |
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Fibby Boy posted:Well I'm glad that little bit of confusion was cleared up for me. Now I'm wondering what sort of super liquid hydra is made out of. I picked up some Hydra today and spent ages looking at it trying to work out how it's administered. Inhaled? Ingested? All the other chems are fairly obvious, most are pills or injections, but Hydra... On that note I didn't realise how funny-looking Turbo is. Which was the drug that causes an incurable addiction? Rocket?
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# ? Aug 6, 2012 20:52 |
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HitTheTargets posted:Going by the crafting recipe, it's cave fungus, night stalker blood, and rad scorpion venom. Welp I feel stupid. In my defense I don't craft much outside of ammo. Edit: I choose to believe the post below me is what hydra is made out of. Bumper Stickup fucked around with this message at 20:57 on Aug 6, 2012 |
# ? Aug 6, 2012 20:52 |
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Fibby Boy posted:Well I'm glad that little bit of confusion was cleared up for me. Now I'm wondering what sort of super liquid hydra is made out of. Hydra is composed primarily of liquified stem cell research and freedom.
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# ? Aug 6, 2012 20:54 |
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Instances of Jet being in locations that were locked up Pre-War are oversights by the developers. We tried to make sure that never happened, but there are hundreds of containers in the game.
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# ? Aug 6, 2012 21:29 |
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rope kid posted:Instances of Jet being in locations that were locked up Pre-War are oversights by the developers. We tried to make sure that never happened, but there are hundreds of containers in the game. Is there any explanation as to why there are cartons of cigarettes in a vast majority of trash cans, and why OWB is littered with fresh produce?
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# ? Aug 6, 2012 21:37 |
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Kharmakazy posted:Is there any explanation as to why there are cartons of cigarettes in a vast majority of trash cans, and why OWB is littered with fresh produce? There is actually another courier who wanders the wasteland and is addicted to cigarettes. His home base is actually in an abandoned malboro factory just off the western border of the map. Realizing that it was inefficient to carry his supply of cigs with him everywhere while making his rounds, he decided it would be best to stash a carton in every trashcan he came across on his jobs. After all, who would be dumb enough to loot hundred year old trash cans? If the player collects enough of the courier's stashes during the game so that he has to travel his route for more than two days without a smoke, he can be found dead sitting beside the last trashcan he searched having succumbed to his crippling addiction. This hidden easter egg is actually why the DLC was named "Courier's Stash".
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# ? Aug 6, 2012 22:04 |
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B.B. Rodriguez posted:I did not realize that was how it worked. Now I understand why the Sniper Rifle destroys things on a sneak-crit. Same with Gauss Rifles. The effect is much less pronounced with high-damage weapons. For example, an Anti-Materiel Rifle (110 damage) does only around 5.5 times more damage with a sneak attack critical (against a deathclaw).
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# ? Aug 6, 2012 22:37 |
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Kharmakazy posted:There is actually another courier who wanders the wasteland and is addicted to cigarettes. His home base is actually in an abandoned malboro factory just off the western border of the map. Realizing that it was inefficient to carry his supply of cigs with him everywhere while making his rounds, he decided it would be best to stash a carton in every trashcan he came across on his jobs. After all, who would be dumb enough to loot hundred year old trash cans? If the player collects enough of the courier's stashes during the game so that he has to travel his route for more than two days without a smoke, he can be found dead sitting beside the last trashcan he searched having succumbed to his crippling addiction. This hidden easter egg is actually why the DLC was named "Courier's Stash". You have the best explanations ever. They make so much sense in a turnaround way.
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# ? Aug 6, 2012 22:40 |
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Crigit posted:The fallout series doesn't really have any need to move on as long as they don't keep making stupid 200 year time jumps. When thinking of the modern fallouts I always mentally slice a zero of the back of that and go on my merry way. This is probably the better way to rationalize it. Otherwise eating 200 year old food from refridgerators is kind of ... ok even 20 year old food after a nuclear winter is kind of but whatever, robot brains and radscorpions!
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# ? Aug 6, 2012 23:14 |
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On my 4th play through and I've just discovered people living in the sewers near freeside. The strip is a pretty messed up place.
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# ? Aug 6, 2012 23:46 |
gibsonisacripple posted:On my 4th play through and I've just discovered people living in the sewers near freeside. The strip is a pretty messed up place. What are you talking about? Chances are, virtually none of the toilets in the area are in working order, which means you don't have to deal with new sewage. And the old sewage, it's a few centuries old, which means you only have copious amounts of petrified poo poo. And you can probably use petrified poo poo as some kind of fuel source. The real kings are the sewer dwellers. Mountains of poo poo-fuel.
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# ? Aug 7, 2012 00:10 |
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gibsonisacripple posted:On my 4th play through and I've just discovered people living in the sewers near freeside. The strip is a pretty messed up place.
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# ? Aug 7, 2012 00:37 |
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Well that's uplifting
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# ? Aug 7, 2012 00:52 |
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Well now I'm disappointed by the lack of quests in the sewers.
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# ? Aug 7, 2012 01:12 |
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eating only apples posted:I'm really enjoying an Unarmed neutral run so far, only at level 8 and haven't bothered to head to Vegas yet. Stealing everything that's not nailed down. Desperately addicted to Med-X. Got Boone along for the ride but I'm gonna have to ditch him, he keeps killing things before I can punch their heads off. Also I'm scared to have him die, this is my first hardcore run. Love and Hate are pretty lethal. Though that's in Cazadore territory too...
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# ? Aug 7, 2012 01:25 |
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eating only apples posted:
No, Ultrajet. Which is utter bullshit.
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# ? Aug 7, 2012 02:38 |
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I finished Operation Anchorage (other than the visuals, pretty lame - linear corridor shooter this game is not) and The Pitt (again, great visuals - less outright lame, but just way too drat small. I would have been pisssssed if I had bought this at full price.) Currently fighting rednecks in the swamp, then off to the mothership, and I'll end with BS. So far, they're not even close to matching up to the NV dlc, but we'll see. Just got attacked by a hillbilly with a double barrel and three jugs of moonshine edit: Also FO3 is a crashing piece of poo poo, occasional crashes all throughout up to this point, but the mansion has crashed like five times in a row now :| victrix fucked around with this message at 07:19 on Aug 7, 2012 |
# ? Aug 7, 2012 07:07 |
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Stroth posted:No, Ultrajet. Which is utter bullshit.
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# ? Aug 7, 2012 07:18 |
Anime Schoolgirl posted:Actually it's ant nectar. Last I checked the .esm, Ultrajet gives you Rocket addiction which gives you Jet addiction which doesn't make a whole lot of sense That's odd. The wiki says: quote:Neither Fixer, nor doctors can heal ultrajet addiction, so use it sparingly. Doesn't mean it's right, though.
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# ? Aug 7, 2012 08:05 |
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victrix posted:This is probably the better way to rationalize it. Otherwise eating 200 year old food from refridgerators is kind of Radiation sorta preserves food, I guess? I saw a TV show once where some dude pulled year-old, radiation-treated strawberries out of a desk drawer and ate them.
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# ? Aug 7, 2012 09:06 |
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Cream-of-Plenty posted:Doesn't mean it's right, though. Both no longer hold true. Ant Nectar addiction was fixed in patch 1.2, and I have never encountered the issue with Ultrajet. Was it unique to console?
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# ? Aug 7, 2012 09:12 |
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# ? Apr 26, 2024 13:48 |
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I've just finished up Old World Blues. It was very well done. Great writing. I couldn't help but see the think-tank of kind of tragic and so I couldn't kill them. I was getting kind of sick of Big MT by the end though, mostly because of the kind of samey locations (you can only traverse so many broken-down labs and research facilities. I really liked what I saw of Ulysses-looking forward to seeing more of him. I'm really looking forward to getting back to my Brush Gun though-I couldn't use it in Big MT because the vendor sold like 5 rounds of .45-70 gov't. Great DLC though; I'd recommend it to anyone.
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# ? Aug 7, 2012 09:16 |