Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us $3,400 per month for bandwidth bills alone, and since we don't believe in shoving popup ads to our registered users, we try to make the money back through forum registrations.
«1015 »
  • Post
  • Reply
scamtank
Feb 24, 2011

my desire to just be a FUCKING IDIOT all day long is rapidly overtaking my ability to FUNCTION

i suspect that means i'm MENTALLY ILL


Captain Scandinaiva posted:

Also, is it useful to keep Legion/NCR money or should I just trade that in for caps?

12ga coinshot

Both are also legal tender at casinos, at their full cap price. Deplete your local merchants from their caps with your heavy loot first.

Adbot
ADBOT LOVES YOU

Hometown Slime Queen
Oct 26, 2004

the GOAT


Derek Dominoe posted:

It's actually really buggy, and even if it jiggles too much based on how it's drawn/spawned/whatever he becomes instantly hostile.

Well maybe YOU shouldn't be getting that close to Antler to begin with.

TacticalUrbanHomo
Aug 17, 2011

by Lowtax


IIRC, any item designated "currency" (Which, in the vanilla game, includes pre-war money) has a set value in caps and thus is unaffected by your barter skill or that of NPC's, so you can effectively "trade" Legion coins and NCR notes in order to use them just like you would caps. It would be nice if a mod could (And really, it probably already has) change the game's barter system to lump the value of all currency items you hold together, so that they could just be paid automatically the same way caps are. It would just be slightly more convenient. Barring that, though, you can just pick them out of your inventory on the barter screen, or you can change them into caps at a casino cashier.

Count Chocula
Dec 25, 2011

WE HAVE TO CONTROL OUR ENVIRONMENT
IF YOU SEE ME POSTING OUTSIDE OF THE AUSPOL THREAD PLEASE TELL ME THAT I'M MISSED AND TO START POSTING AGAIN


I'm having trouble getting Big Boomer without killing Old Lady Gibson (or my companions killing her). I've managed to pickpocket her ammo but she wakes up every time I try and get the gun. Why are half the unique weapons held by NPCs and not found as loot.

Thanks for whover told me to disable auto-save. Now there are no crashes, so I can play for 8 hours on a Friday night and have dreams of Boone sniping dudes.

JawKnee
Mar 24, 2007



A short fuse to scatter steady hands if I forget to remember that better lives have been lived in the margins and locked in the prisons and lost on the gallows than have ever been enshrined in palaces

Nap Ghost

Use a stealthboy. I was able to get Big Boomer with like 30 sneak and a stealthboy activated - but it took about 30 tries.

Saint Sputnik
Mar 31, 2007

Tyrannosaurs in P-51 Volkswagens!


Can you get it by just shooting it out of her hands?
E: confirmed. Hit her with a weapon that doesn't do much damage, target her gun in VATS when she draws it and shoot it out of her hands, then holster your weapon and she and her dogs will de-aggro. Just make sure you don't have any companions with you. It will be completely broken but that's nothing a few weapon repair kits can't fix.

Saint Sputnik fucked around with this message at 01:31 on Sep 8, 2012

thedouche
Mar 20, 2007
Greetings from thedouche



I wish Shigeru Miyamoto would read this thread and get excited how we exchange information like this to get even more enjoyment out of this game and then give the next Zelda to Obsidian. Man, I've logged 50 hours and I haven't even beaten the first dungeon.

khwarezm
Oct 26, 2010

Deal with it.

Count Chocula posted:

I'm having trouble getting Big Boomer without killing Old Lady Gibson (or my companions killing her). I've managed to pickpocket her ammo but she wakes up every time I try and get the gun. Why are half the unique weapons held by NPCs and not found as loot.


There's only two others that are held by a docile NPC and can't be gained as a reward from a quest, La longue carabine(which may count as a quest reward for We are legion in certain circumstances), a useful repeater held by Corporal Sterling, and Figaro, a fairly useless straight razor the king Sergio owns.

Count Chocula
Dec 25, 2011

WE HAVE TO CONTROL OUR ENVIRONMENT
IF YOU SEE ME POSTING OUTSIDE OF THE AUSPOL THREAD PLEASE TELL ME THAT I'M MISSED AND TO START POSTING AGAIN


thedouche posted:

I wish Shigeru Miyamoto would read this thread and get excited how we exchange information like this to get even more enjoyment out of this game and then give the next Zelda to Obsidian. Man, I've logged 50 hours and I haven't even beaten the first dungeon.

I'd rather he read the Dark Souls thread, but they oddly work on the same principle. Dark Souls obscures more of its mechanics whereas New Vegas obscures more of its plot (as in, what options lock out other options).

If I had the PC version I'd install Signiture Weapons and use Figaro. I love that whole greaser, switchblade aesthetic. I love the Kings, and it's interesting that the devs went with a group inspired by the early, thin, rockabilly Elvis rather than the more obvious rhinestone fat Elvis who's more associated with Vegas.

Count Chocula fucked around with this message at 02:23 on Sep 8, 2012

Meaty Ore
Dec 17, 2011

My God, it's full of cat pictures!


I'm going through Dead Money on hardcore for the first time, normal difficulty. I think maybe I should have purchased the health-regeneration implant before entering the bunker; there's nothing quite like the thrill of facing down Ghost People with nothing but a Cosmic Knife and ten hit points due to being a miserly scavenger who has to pick up goddamn everything in the villa. Gotta clean out those hologram vendors' pre-war money somehow.

JawKnee
Mar 24, 2007



A short fuse to scatter steady hands if I forget to remember that better lives have been lived in the margins and locked in the prisons and lost on the gallows than have ever been enshrined in palaces

Nap Ghost

khwarezm posted:

There's only two others that are held by a docile NPC and can't be gained as a reward from a quest, La longue carabine(which may count as a quest reward for We are legion in certain circumstances), a useful repeater held by Corporal Sterling, and Figaro, a fairly useless straight razor the king Sergio owns.

You forgot the Mysterious Magnum

Started a new character today, it's my take on Hawkeye Pierce of M*A*S*H (the Sutherland movie, not the TV show).

STR 4
PER 6
END 3
CHA 6
INT 9
AGI 5
LCK 7

Tagged Medicine, Science, and Survival, took Good Natured and Four Eyes - gonna take grunt, and I'm utilizing signature armor with the Wasteland Surgeon outfit - also got some tinted reading glasses - unfortunately I don't think there's an appropriate hat available.

VVVV Haha, poo poo yeah I forgot about that. I've actually never gotten it that way, always pick-pocketed it VVVV

JawKnee fucked around with this message at 06:18 on Sep 8, 2012

Wolfsheim
Dec 23, 2003

and god is on your side
dividing sparrows from the nightingales

JawKnee posted:

You forgot the Mysterious Magnum

Barter check yo.

Acebuckeye13
Nov 2, 2010

There's only one prescription for Nazism and it's 76mm HVAP


Ultra Carp

khwarezm posted:

There's only two others that are held by a docile NPC and can't be gained as a reward from a quest, La longue carabine(which may count as a quest reward for We are legion in certain circumstances), a useful repeater held by Corporal Sterling, and Figaro, a fairly useless straight razor the king Sergio owns.

I'd say the Ranger Sequoia somewhat counts as well. Not unique, but it can't be bought and it's only held by Chief Hanlon and occasionally Ranger Veterans. Annoying as hell to try and acquire on a Pro-NCR playthrough, but man is it worth it.

Though you can pick up Hanlon's at the end of Return to Sender if he commits suicide, so I guess that sort of counts as a quest reward? My point still stands if he stays alive, however.

Acebuckeye13 fucked around with this message at 06:33 on Sep 8, 2012

Pope Guilty
Nov 6, 2006

The human animal is a beautiful and terrible creature, capable of limitless compassion and unfathomable cruelty.

As you win more and more money, the casinos start comping you things. I even got an item from the Atomic Wrangler that I'd never seen before, the Rum and Nuka. Unfortunately, it's basically just booze.

Then the Omertas comped me a suit of combat armor. Now that's a casino I can work with!

Count Chocula
Dec 25, 2011

WE HAVE TO CONTROL OUR ENVIRONMENT
IF YOU SEE ME POSTING OUTSIDE OF THE AUSPOL THREAD PLEASE TELL ME THAT I'M MISSED AND TO START POSTING AGAIN


I was wearing that until I picked up weightless black quest item Van Graaf armor.

I thought Rex would be awesome, but he keeps getting himself killed. I did his quest and I'm not going to see him again. Back to Ed-E.

Don't go into Vault 34 unprepared. It's amazing that feral ghouls are an issue for a level 18 character but I'm getting my rear end kicked but I'm too proud to go out and buy ammo for my new Big Boomer.

JackMackerel
Jun 15, 2011


scamtank posted:

12ga coinshot

Both are also legal tender at casinos, at their full cap price. Deplete your local merchants from their caps with your heavy loot first.

I don't know if it was a glitch, but most vendors won't take Legion money, even if it's actual gold. (Yeah, it's probably a glitch )

Is the gold chot shot any good? I usually have way too much from killing Legion hit squads, but I usually make the GRA upgraded slugs instead of those.

Falls Down Stairs
Nov 2, 2008

IT KEEPS HAPPENING


Count Chocula posted:

Don't go into Vault 34 unprepared. It's amazing that feral ghouls are an issue for a level 18 character but I'm getting my rear end kicked but I'm too proud to go out and buy ammo for my new Big Boomer.

On the contrary, going into Vault 34 with absolutely no loving idea what I was in for and emerging a while later barely alive but armed to the gills with vault plunder is one of my favourite memories of playing New Vegas.

Smol
Jun 1, 2011

Stat rosa pristina nomine, nomina nuda tenemus.

Falls Down Stairs posted:

On the contrary, going into Vault 34 with absolutely no loving idea what I was in for and emerging a while later barely alive but armed to the gills with vault plunder is one of my favourite memories of playing New Vegas.

Same here. I stumbled upon it at like level 10 on my first playthrough and managed to escape barely alive, with broken bones, no Rad-Away and radiation count in the hundreds. But I managed to get all that sweet, sweet loot.

JackMackerel
Jun 15, 2011


Smol posted:

Same here. I stumbled upon it at like level 10 on my first playthrough and managed to escape barely alive, with broken bones, no Rad-Away and radiation count in the hundreds. But I managed to get all that sweet, sweet loot.

I wandered in when I had it on the PS3 (yes, I know, boo on me) and only died once of dumb radiation poisoning.

Totally worth it for the only decent vanilla weapon. Even to this day, with all my insane PC mods, I'm still fond of the All-American.

SplitSoul
Dec 31, 2000



JackMackerel posted:

Is the gold chot shot any good? I usually have way too much from killing Legion hit squads, but I usually make the GRA upgraded slugs instead of those.

It's probably the most satisfying ammo in the entire game, especially to shoot Legion with. You can actually see the coins flying at your target.

Stroth
Mar 31, 2007

All Problems Solved


JackMackerel posted:

I don't know if it was a glitch, but most vendors won't take Legion money, even if it's actual gold. (Yeah, it's probably a glitch )

Why would NCR traders (which is just about everyone but the casinos and that one guy in the Legion camp) be willing to trade in Legion denarii?

dont be mean to me
May 2, 2007

I'm interplanetary, bitch
Let's go to Mars




Stroth posted:

Why would NCR traders (which is just about everyone but the casinos and that one guy in the Legion camp) be willing to trade in Legion denarii?

I kinda wish we (still?) had a :purestrain: emote, because the logic behind NCR traders taking precious metal currency despite it being from an enemy nation is, in a rare turn of events, probably best summed up with that as an emote-only reply.

So yeah, pretty much :purestrain:. The illogic of it in a world where precious metals wouldn't actually be that useful as a currency/barter token/etc. not only wouldn't be beside the point, it would probably be the point itself, especially with the narrative tone Fallout takes as a series.

dont be mean to me fucked around with this message at 12:15 on Sep 8, 2012

That DICK!
Sep 28, 2010

by Cyrano4747


I was pretty disappointed that the value of money didn't change after you determine the outcome of Hoover dam.

Man Whore
Jan 6, 2012

ASK ME ABOUT SPHERICAL CATS
=3





NCR money used to be precious metal backed until the BoS destroyed their reserves though. The reason their currency kinda sucks in New Vegas is because they are backing it with water.

TacticalUrbanHomo
Aug 17, 2011

by Lowtax


Stroth posted:

Why would NCR traders (which is just about everyone but the casinos and that one guy in the Legion camp) be willing to trade in Legion denarii?

For the same reason that New Vegas merchants are willing to trade in NCR notes: because they trade with merchants from both these regions, which is impossible without recognizing their currency. And I've never heard of any glitch preventing you from using Legion currency with any merchant, it is probably caused by some mod or another.

rope kid
Feb 3, 2001

Warte nur! Balde
Ruhest du auch.


Man Whore posted:

NCR money used to be precious metal backed until the BoS destroyed their reserves though. The reason their currency kinda sucks in New Vegas is because they are backing it with water.
No. NCR money is fiat currency. Hub merchants back caps with water.

SlothfulCobra
Mar 27, 2011

STOP BEING EVIL.


Where did the Legion get all those precious metals anyways? I've never heard of Arizona having a large supply of gold and silver.

Orange Fluffy Sheep
Jul 26, 2008

Bad EXP received


Well since we're talking about currency, wasn't the main currency in Fallout 2 NCR bills? What inspired bringing back caps for New Vegas? Caps felt more Fallout-y? Engine limitations? Thematic of the Mojave's lack of unification? So pre-war buildings could have money as loot? Some combination of the above?

Man Whore
Jan 6, 2012

ASK ME ABOUT SPHERICAL CATS
=3





rope kid posted:

No. NCR money is fiat currency. Hub merchants back caps with water.

Oh,drat it. I need to talk to the guy in sloan again. I think he explained it.

Stroth
Mar 31, 2007

All Problems Solved


thehumandignity posted:

For the same reason that New Vegas merchants are willing to trade in NCR notes: because they trade with merchants from both these regions, which is impossible without recognizing their currency. And I've never heard of any glitch preventing you from using Legion currency with any merchant, it is probably caused by some mod or another.

Vegas isn't at war with the NCR. NCR traders carrying legion coin seems like a good way to get accused of spying.

That DICK!
Sep 28, 2010

by Cyrano4747


Orange Fluffy Sheep posted:

Well since we're talking about currency, wasn't the main currency in Fallout 2 NCR bills? What inspired bringing back caps for New Vegas? Caps felt more Fallout-y? Engine limitations? Thematic of the Mojave's lack of unification? So pre-war buildings could have money as loot? Some combination of the above?

Caps were in FO3 before NV. I'd say half the reason is that Washington DC wouldn't have NCR money, because they're other side of the map.

The other reason is because it definitely feels more Fallouty.

rope kid
Feb 3, 2001

Warte nur! Balde
Ruhest du auch.


Orange Fluffy Sheep posted:

What inspired bringing back caps for New Vegas? Caps felt more Fallout-y? ...Thematic of the Mojave's lack of unification?
Caps are more Fallouty, but having the different currencies all in circulation helped establish the relationships of the different major forces to each other. The different currencies used and their relative values also says a lot about the factions and their influence in the world.

SlothfulCobra posted:

Where did the Legion get all those precious metals anyways? I've never heard of Arizona having a large supply of gold and silver.
Gold and silver have low melting points. They don't need to mine for it if they find it in some other form.

rope kid fucked around with this message at 15:35 on Sep 8, 2012

Sax Offender
Sep 9, 2007



College Slice

SlothfulCobra posted:

Where did the Legion get all those precious metals anyways? I've never heard of Arizona having a large supply of gold and silver.

Arizona and New Mexico have had very lucrative mines. The latter even has a town called Silver City.

Orange Fluffy Sheep posted:

Well since we're talking about currency, wasn't the main currency in Fallout 2 NCR bills? What inspired bringing back caps for New Vegas? Caps felt more Fallout-y? Engine limitations? Thematic of the Mojave's lack of unification? So pre-war buildings could have money as loot? Some combination of the above?

NCR regions using caps makes sense. Even before the NCR existed, The Hub had a currency system based on water and caps. In FO:NV, characters frequently refer to The Hub as the main economic...hub...of NCR.

What makes no sense is the use of caps in FO3. I doubt the BoS would have bothered to set up a currency system, and Harold sure couldn't from his vantage point. So FO3 has the concept that every insular region from The Hub to the Capital Wasteland to the Pitt to Point Lookout all independently started using Nuka-Cola bottlecaps as currency.

Bilal
Feb 20, 2012



Orange Fluffy Sheep posted:

Well since we're talking about currency, wasn't the main currency in Fallout 2 NCR bills? What inspired bringing back caps for New Vegas? Caps felt more Fallout-y? Engine limitations? Thematic of the Mojave's lack of unification? So pre-war buildings could have money as loot? Some combination of the above?

The main currency in FO2 was gold coins. Presumably all those coins were seized or turned in to the NCR when they made the switch to gold-backed currency (which is fiat by the events of NV, as explained on this page.)

redmercer
Sep 15, 2011

by Fistgrrl


Derek Dominoe posted:

NCR regions using caps makes sense. Even before the NCR existed, The Hub had a currency system based on water and caps. In FO:NV, characters frequently refer to The Hub as the main economic...hub...of NCR.

What makes no sense is the use of caps in FO3. I doubt the BoS would have bothered to set up a currency system, and Harold sure couldn't from his vantage point. So FO3 has the concept that every insular region from The Hub to the Capital Wasteland to the Pitt to Point Lookout all independently started using Nuka-Cola bottlecaps as currency.

I can't be arsed to actually play Fallout 3; I absolutely had nothing to play it on when it came out and then I played New Vegas first. Did they really not have any of the Water Merchants there?

Omp
Sep 8, 2012

by T. Mascis


scamtank posted:

12ga coinshot

Both are also legal tender at casinos, at their full cap price. Deplete your local merchants from their caps with your heavy loot first.

This is true, but even if you saved up all the legion and NCR money you found in the whole game it wouldn't even be 1/10 of what you can earn in most casinos.

redmercer posted:

I can't be arsed to actually play Fallout 3; I absolutely had nothing to play it on when it came out and then I played New Vegas first. Did they really not have any of the Water Merchants there?

You're not missing much. New Vegas is better in every conceivable way.

TacticalUrbanHomo
Aug 17, 2011

by Lowtax


Bilal posted:

The main currency in FO2 was gold coins. Presumably all those coins were seized or turned in to the NCR when they made the switch to gold-backed currency (which is fiat by the events of NV, as explained on this page.)

The coins in FO2 were literally gold coins that the NCR minted.

Samopsa
Nov 9, 2009


Fo3 had no logical economy whatsoever. No production of anything anywhere, no food, no fresh water, no trade routes, no farms, etc. Don't even try to think about monatery systems in that game.

Stroth
Mar 31, 2007

All Problems Solved


redmercer posted:

I can't be arsed to actually play Fallout 3; I absolutely had nothing to play it on when it came out and then I played New Vegas first. Did they really not have any of the Water Merchants there?

Nope. Major plot point that there was no safe source of water at all in the Capital Wastes. Which does raise other questions. But unfortunately, the answer to those questions is generally 'loving bethesda'.

Adbot
ADBOT LOVES YOU

Space Racist
Mar 27, 2008

~savior of yoomanity~


Samopsa posted:

Fo3 had no logical economy whatsoever. No production of anything anywhere, no food, no fresh water, no trade routes, no farms, etc. Don't even try to think about monatery systems in that game.

Broken Steel at least included the idea of water distribution, but it really was pretty nonsensical when you look back on it. What's even more odd is that the Elder Scrolls games even included basic things like farms so I'm not sure what the writers/designers were doing when they were coming up with the capital wasteland.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply
«1015 »