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2house2fly posted:A lot of them could probably be turned into perk checks. Going through a list of 70 perks, each with multiple levels that are gated by XP level, seems unwieldy though. You'd have to either make all checks Science Level 1 or guess roughly what level a player might be when they get to X area for the first time so you know how many levels of a perk it's realistic for them to have. It's an incredibly unfriendly system for dialogue checks, which I guess just shows how low a priority that kind of thing is to Bethesda. With those it would probably be easier to tie those checks to the appropriate attribute rather than try to figure out which specific perks to tie it to.
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# ¿ Jan 8, 2017 02:16 |
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# ¿ Mar 29, 2024 09:48 |
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https://twitter.com/falloutnewdril/status/1017485062168829953
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# ¿ Jul 19, 2018 21:31 |
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2house2fly posted:There's no way your companions are dying with that many stimpaks Never said they were giving any of those stimpaks to their companions.
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# ¿ Jul 20, 2018 03:49 |