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Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Jerusalem posted:

I did find that making a conscious decision to stop using VATS so much in FO3 made the game much more enjoyable to me. In New Vegas it's about a 50/50 split, I find.

New Vegas made lots of improvements to non-VATs combat balance and it feels much better there. FO3 is just, you got into VATS and win every time, it was so stupid.

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Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

poptart_fairy posted:

Honestly though, did anyone think Joshua was dead? If the plot went in that direction I think the player would have felt as if it was fairly condescending.

The Burned Man lives! no wait he's actually dead

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
IIRC when Interplay went under they sold the Fallout game rights to Bethesda but kept the MMO rights for it. In order to keep those rights they have to look like they're doing something with the license, so they keep pretending to make that MMO or something.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
Fallout New Vegas - The perk itself is actually homophobic

I was running through the DLCs for the first time and got interrupted by the Diablo 3 and BF3 betas, but gonna start OWB today and so excited :3:. I hear you can remove a trait in OWB - can you remove Logan's Loophole? As I'm nearing level 30 and it seems like a cleverish thing to do.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Dush posted:

Yeah, you get to change both of your traits, one time only.

Scorchy, what do you make of New Vegas? You're pretty familiar with Obsidian games (KOTOR 2 LP herp), do you think it's a better effort? More solid?

Well my opinion counts for nothing, because I'm one of the few people willing to overlook major trespasses in other aspects of a game when a game tells a good yarn and tells it well. I don't think in five years people would remember the minutia of the gameplay of this game or that, but a good story sticks with you forever. In that regard, open-world games always bored me to tears, because storytelling tends to get left to the wayside as a concession of offering more player 'freedom' or whatever.

New Vegas is the first open-world game I've actually liked, because of the way it tempers the open-world aspect with a lot of guidance, so it feels like the player can do whatever they want with the story, and that the developer anticipates most of the possibilities and gives you feedback on it. The way you can flit between the 3 factions and not having the storyline break, or the crazy amount of variations on the Ultra-Luxe quest for example. It's not that no one has thought of doing that stuff before, it's that no one had bothered to make that much of an effort up until now. I think the way they came into an established genre and brought so much freshness and elan to the storytelling and quest design is incredibly ambitious.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Cowcaster posted:

The best Fallout 3 town is the one that's the nuka-cola fanatic and a single other person living in one shack. Somehow that's enough of a "town" to have its own proper name.

That was the exact point in FO3 I gave up and just rushed to the endgame. I had been looking and looking for some sort of real town with people in the game, unaware that Megaton and Rivet City were basically it, I see Girdershade off in the distance and start hiking it, and I finally get there and there's a whole 2 NPCs.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Grand Fromage posted:

Rivet City is the most sensible settlement in 3. Nice and safe from enemies and the elements. Vulnerable to someone with a lot of explosives who just wants to blow it up instead of invade but you'd have that problem anywhere.

I hated it cause it was claustrophobic but I guess that's intentional.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
Those are pretty interesting reactions. I sided with Joshua, but finding all the logs afterwards made me want to side with Daniel actually. The lesson I got from them was the world was really crappy, and the Sorrows were a chance to start over again. Zion is just Zion, but staying and fighting would erase the whole point of what the Survivalist did with the Sorrows. I felt really bad about siding with Joshua afterwards.

Anyway the logs were a great take on religion.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Poniard posted:

It would've been more interesting if "letting out" the scientists from the think tank would have directly impacted the mojave after a while, maybe even caused the scientists' presence to start recurring in the main game.

Yeah every monster spawn would be replaced by cazadores.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
Did you try talking to him.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

eating only apples posted:

Skyrim has killed this thread :(

Yeah I put aside my current FNV run for Skyrim :(

After the initial honeymoon phase was over I realize Bethesda shouldn't be allowed to script quests or write for games again.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Smol posted:

You mean "Go to X, kill Y and optionally retrieve Z" isn't a viable formula for every quest in the game? In all seriousness, I agree. Skyrim is pretty fun, but I'm already yearning to play some New Vegas.

It'd be nice to even have optional objectives to retrieve Z.

What ended up breaking me was a quest to find a serial murderer - I got suspicious, did some snooping around and found out who the murderer was within like 2 minutes, with evidence. But then the game wouldn't let me tell anyone about it, and proceeds to railroads me for the next 15 minutes, trying to make me accuse other people of being the murderer. And this was one of the 'better' quests.

The whole time I was doing it, I was just thinking back to the Ultra-Luxe quest in F:NV and the 50 different creative ways to finish that.

Also, every time you get into an extended conversation in Skyrim, you get exactly 1 dialogue option to choose from. And it's usually something stupid.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Fag Boy Jim posted:

It's honestly almost worse that they half-assed the choice system rather than actually just give you no choice at all.


I came up to a drug dealer selling Skooma, and my only options were to tell him no. Why the hell?

I had a god ask for my soul in servitude and I could only reply with 'yes'.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Wade Wilson posted:

So I finally get to the vault in Dead Money, but every time I access the last control computer to trigger the conversation with Elijah, the game bugs out and closes the video panel before he speaks and I'm just sitting there unable to move, look at my pip boy or anything.

Reloading doesn't help, I can't leave the vault because the elevator is somewhere else and can't be called from there, and I don't know what to do.

I suppose I could use the OWB transponder to just leave, but how would I get all my crazy loot from that addon back (I miss my sneaking suit).

Welcome to the Hotel California?

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
Yeah in the Fallout world, the NCR's style of government nuked the Earth within a couple of decades, you can't blame people for being a little reluctant.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Man Whore posted:

I'm honestly looking forward to Bethesda's Fallout 4 after how much better Skyrim was to Oblivion. Sure the story will suck but they got that world building where I can find corpses with valuable poo poo on them that tells a story. Something that New vegas was missing in my opinion.

I dunno, I prefer live people to tell me stories and not dead ones.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
Oh god, the guy in the comments complaining about catering to 'LARPing in a computer game'. That's precious.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

FAT WORM OF ERROR posted:

Sorry to ask a question that will have been brought up countless times, but is Unarmed/Melee a fun playthough in this game, is there a decent selection of stuff to use?

Well, you get to run around with a shotgun attached to your wrist.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
There's a widescreen mod, but since the edges of the map aren't squared off like in the Infinity Engine games it doesn't look quite as good.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

CommissarMega posted:

Isn't Chris Avellone the only Obsidian guy working on Wasteland?

Think someone mentioned a few ex-Obsidian Storm of Zehir people are involved as well.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

02-6611-0142-1 posted:

I have this recurring problem where I get all 37 gold bars, put them in my safe, and then can't bring myself to sell them. They just look so good in there.

Let go.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Samopsa posted:

Yes, lots of things are pretty much made up in New Vegas, but it still makes sense. I don't think Helios One is there in real life either, or the REPCONN test site.

Here's a neat site about real life New Vegas locations, including a page on Novac.

e:error: bitter springs does exist!

There's a solar plant there in real life where helios one is.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Hamlet442 posted:

Maybe the Big MT is Area 51?

Big Mountain is Big Mountain http://tinyurl.com/8el266x.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Teen Hero Greg posted:

This is the weird thing about Dead Money. They go to great pains in the terminals and diaries to explain most every environmental element that you encounter- two different contractors built the casino and the villa so the former held up better, they bought way too many steak knives so that's how the Ghost People are armed, and so on- and then make no mention whatsoever of the eighty thousand bear traps placed next to every container and in the middle of every floor.

The story about the knives in Dead Money is my favourite bit of the DLC I think.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
This a pretty sweet monitor setup oh wait aaaa

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
https://www.youtube.com/watch?v=LZfItlZG97Q

Gotta include Johnny Cash's version of Big Iron in that.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Wolfsheim posted:

Goddamn. Two years ago today I was staying up all night playing New Vegas.

Same here :cheers:

And then I got hit with the Steam Cloud save bug and had to start over the next day :argh:

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
I think I did it at level 5, it's alright.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
The main quest sends you to the 4 corners of the game to explore so just do that.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
http://www.rockpapershotgun.com/2013/02/12/and-heres-obsidians-idea-for-fallout-new-vegas-2

RPS tries to talk to Feargus and Todd Howard about possibly a New Vegas 2 at DICE.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
Well House was smart enough to invent a billion things, shoot down incoming nukes and make himself immortal. Meanwhile the Courier is some random dude/gal who got brain damaged by a sudden case of bullet. I'd rather leave House in charge thanks. I just wanted an ending where House would let me run the Lucky 38 but alas.

Plus House just wants to go to space.

I want to go to space.

Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.

Blast Fantasto posted:

It's okay for me to be hated by the NCR right?

I'm playing this for the first time and I just helped the Powder Gangers keep their prison. If anything it worked out for me because I have a full-repair service rifle now.

You can do whatever you want.

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Scorchy
Jul 15, 2006

Smug Statement: Elementary, my dear meatbag.
So you get the good ending then.

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