Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Kongming
Aug 30, 2005

swamp waste posted:

I think some people have it twisted with regard to the plot:

-pretty sure that Kaathe is in favor of the Undead curse and the darksign and the Dark Soul. He is pro-dark. Like that's how he sees humanity throwing off the yoke of the giants/gods; the stronger undead (like you) become immortal magic supermen by preying on the weaker ones. That is specifically what he teaches you how to do.

-but if you go the other route and link the fire, you're staving off the darkness and the curse, at least temporarily, like Gwyn did. The downsides are a) now you have all the power and lord souls and poo poo and there is no guarantee you're going to be more responsible with them than he was and b) presumably you'll burn out someday, the same way he did.

So it's not really good vs evil in that sense.

Well it's my understanding the fire is the cause of the undead curse in the first place. The Fire consumes humanity in order to stay lit, this is obvious since you use humanity to make it stronger. As the fire sucks up more and more humanity, more and more people become undead and eventually hollow. Gywn did what he did because he was afraid of losing his power. Humans don't really need the fire, the Lords do.

Adbot
ADBOT LOVES YOU

Digger-254
Apr 3, 2003

not even here

Kongming posted:

Well it's my understanding the fire is the cause of the undead curse in the first place. The Fire consumes humanity in order to stay lit, this is obvious since you use humanity to make it stronger. As the fire sucks up more and more humanity, more and more people become undead and eventually hollow. Gywn did what he did because he was afraid of losing his power. Humans don't really need the fire, the Lords do.

That actually made me realize something. There's pretty much no people in Lordran. There's plenty of undead, the vast, vast majority of whom are the pissed off, crazy Hollowed variety of undead. There's dragons (which were supposedly "no more") flapping around like it ain't no thang. And there's tons and tons of demons and monsters and giants running rampant.

So there's like, what? Six living humans left in all of Lordran? Really? Are there actually more giant jumping zombie dragon asses than there are living, breathing people or am I missing something?

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

Digger-254 posted:

That actually made me realize something. There's pretty much no people in Lordran. There's plenty of undead, the vast, vast majority of whom are the pissed off, crazy Hollowed variety of undead. There's dragons (which were supposedly "no more") flapping around like it ain't no thang. And there's tons and tons of demons and monsters and giants running rampant.

So there's like, what? Six living humans left in all of Lordran? Really? Are there actually more giant jumping zombie dragon asses than there are living, breathing people or am I missing something?

Going by the intro Lordran is still pretty far north overall, the land of the gods and such. Like the Undead Parish/etc. are literally called that by people who live elsewhere because that's all that's left, same with the Undead Asylum. They're all brought there, the slightly lucid ones are given a weapon and told to guard a spot to the really far gone ones don't try to run out and fall off a mountain, etc. I took the "...where they await the end of the world," part of the intro literally, Lordran was probably bustling with life when you were first put in that cell, who knows how long you were sitting there. The same thing happens in Demon's Souls where it's implied that quite a bit of time passes between when you first get killed by Vanguard and then are revived in the Nexus.

I figured outside of Lordran life goes on as normal until so much humanity is sucked up that the "radius" of "everyone in here is a crazy hollow" starts to slowly expand like the fog in Demon's Souls. Most of From Software's games (King's Field series especially) are built this way, with your quest beginning at the edge of what would be a normal society and gradually getting further and further away from that.


On the DLC front, if they do make some DLC I hope they get really creative with it. from Ash Lake you see so many trees that it made me think it's like the game's biblical center of the world or something with each tree going to another dimension. This would let them design pretty much whatever they want.

Neo Rasa fucked around with this message at 07:45 on Nov 5, 2011

ThePhenomenalBaby
May 3, 2011

Kongming posted:

Well it's my understanding the fire is the cause of the undead curse in the first place. The Fire consumes humanity in order to stay lit, this is obvious since you use humanity to make it stronger. As the fire sucks up more and more humanity, more and more people become undead and eventually hollow. Gywn did what he did because he was afraid of losing his power. Humans don't really need the fire, the Lords do.

The way story lays it out is that everything related to Gwyn and the undead curse is actually pretty recent in his reign, probably the last 100-200 years. It makes me believe that during the time his reign was at its brightest, the bonfires probably held back the darksigns and the curse of the undead all on their own, without any humanity sacrificing. Going to keep the flames burning by hollowing himself is basically the last thing he can do to strengthen the waning fires and making the descendents of the Dark Lord and undeath in humanity less prominent. He probably set up Frampt and Gwyndolin to wait for a worthy undead to take his place when they come upon him the Kiln.

The reason I believe this is that Anastacia, being a firekeeper, tells you that linking the fires will return her humanity to her forever, leaving her free to die peacefully as a human.

ThePhenomenalBaby fucked around with this message at 07:55 on Nov 5, 2011

FisheyStix
Jul 2, 2008

This avatar was paid for by the Silent Majority.

Digger-254 posted:

That actually made me realize something. There's pretty much no people in Lordran. There's plenty of undead, the vast, vast majority of whom are the pissed off, crazy Hollowed variety of undead. There's dragons (which were supposedly "no more") flapping around like it ain't no thang. And there's tons and tons of demons and monsters and giants running rampant.

So there's like, what? Six living humans left in all of Lordran? Really? Are there actually more giant jumping zombie dragon asses than there are living, breathing people or am I missing something?


From what I can tell, there are only two dragons left, Seath and the Stone Dragon. The rest are dead, or drakes, which are not dragons. As for there being no people... I always got the sense that Loredran was kinda like Valhalla, in the sense that it's not really occupied by living people. Only the dead and the gods.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

ThePhenomenalBaby posted:


The reason I believe this is that Anastacia, being a firekeeper, tells you that linking the fires will return her humanity to her forever, leaving her free to die peacefully as a human.

Dammit Dark Souls I spoke to her constantly and was never told this.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Neo Rasa posted:

Dammit Dark Souls I spoke to her constantly and was never told this.

I believe she only says it when you're at the very end of the game - either having collected all the lords souls or actually opened up the kiln.

DarkArchimedes
Feb 26, 2008
Kubla Dong

ThePhenomenalBaby posted:

The way story lays it out is that everything related to Gwyn and the undead curse is actually pretty recent in his reign, probably the last 100-200 years. It makes me believe that during the time his reign was at its brightest, the bonfires probably held back the darksigns and the curse of the undead all on their own, without any humanity sacrificing. Going to to keep the flames burning by hollowing himself is basically the last thing he can do to strengthen the waning fires and making the descendents of the Dark Lord and undeath in humanity less prominent. He probably set up Frampt and Gwyndolin to wait for a worthy undead to take his place when he comes upon him the Kiln.

The reason I believe this is that Anastacia, being a firekeeper, tells you that linking the fires will return her humanity to her forever, leaving her free to die peacefully as a human.

That is, unless you believe what Kaathe says about Gwyn clouding human history to further his goals. The game never ultimately defines what becoming the Dark Lord means. Frampt even joins you in the end if you become the Dark Lord, so trusting what he says either way is a stretch.

What most sells me on Gwyn being full of poo poo is the fact that all the clerics seem to be under the impression that sacrificing humanity to the fires will bring them some great power, but all it really serves to to is make them twisted.

Based on the history we can see, reigniting the flame is a cycle of perpetual disappointment and sacrifice that will ultimately lead to the light dying once again, or horrible things like the Witch of Izalith's experiment. It very much feels like a Greek gods vs. titans match, where Gwyn and friends killed the Dragons, and the humans just scrabble around in the scraps. I feel like it's better to make the choice to change and move on than to just restart the whole cycle.

ThePhenomenalBaby
May 3, 2011
Well yeah all evidence points to this occurring again in future if you pick the fire ending. Of course, some humans becoming a bunch of ravenous Darkwraiths and subjugating and devouring the humanity of the rest doesn't seem very positive.

But then again, perhaps they are more human than we? :smug:

Dizz
Feb 14, 2010


L :dva: L
Finally got out of Blighttown and rang that bell. it seems like there's a few places for me to go to now.

Do I head to:

The lava place under Quelagg's place?
Sen's fortress?
A place I can farm and grind tons of souls?

Also, When do I get to kill Lautrec for being an rear end in a top hat?

DarkArchimedes
Feb 26, 2008
Kubla Dong
Edit: ^^^ Sen's Fortress. The Demon Ruins will eventually block your way if you haven't gone through Sen's and the area after it. When it's time to kill Lautrec, you'll know something's up.

ThePhenomenalBaby posted:

Well yeah all evidence points to this occurring again in future if you pick the fire ending. Of course, some humans becoming a bunch of ravenous Darkwraiths and subjugating and devouring the humanity of the rest doesn't seem very positive.

But then again, perhaps they are more human than we? :smug:

Interesting topic there.

If the Dark Wraiths were raised because of the power given to the Four Kings by Kaathe who then fell to the call of power, does that necessarily mean that the same thing will happen again? Kaathe does say that those that came before the main character were too weak.

And in turn, many of the humans that actually live seem very fundamentally flawed as we addressed earlier in the thread. Lautrec kills, Patches kills for gain, there is something very deeply weird about Petrus. The merchants are scavengers, some of whom even sell humanity they've found. Assuming Logan's actually human at the end, he goes loving batshit with the knowledge he's gained. Gotta say, what's left of humanity in Lordran isn't exactly promising.

DarkArchimedes fucked around with this message at 08:24 on Nov 5, 2011

Healbot
Jul 7, 2006

very very very fucjable
very vywr very


Logan doesn't run around as naked zombie, so he's still human, just that Crystal knowledge made him mad like Seath.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

ThePhenomenalBaby posted:

Well yeah all evidence points to this occurring again in future if you pick the fire ending. Of course, some humans becoming a bunch of ravenous Darkwraiths and subjugating and devouring the humanity of the rest doesn't seem very positive.

But then again, perhaps they are more human than we? :smug:

It's kind of interesting how it plays against the traditional associations with light and dark, and then twists it even more by suggesting that maybe the "pro-humanity" approach isn't necessarily the "good" one. I don't think there really IS a good ending in the game.

Dizz
Feb 14, 2010


L :dva: L
One more question. I'm heading to try and join the Dragon Covenant but I heard something about a Lord's Vessel and that I might get stuck if I get there and dont have it. Is this true?

mdct
Sep 2, 2011

Tingle tingle kooloo limpah.
These are my magic words.

Don't steal them.

Dizz posted:

One more question. I'm heading to try and join the Dragon Covenant but I heard something about a Lord's Vessel and that I might get stuck if I get there and dont have it. Is this true?

Nah, the Dragon Covenant is accessible throughout the game without any issue, and without any way to break it aside from leaving. It's one of the most safe, in fact. It's the Darkwraith Covenant that can be blocked off.

Sacrificial Toast
Nov 5, 2009

Dizz posted:

One more question. I'm heading to try and join the Dragon Covenant but I heard something about a Lord's Vessel and that I might get stuck if I get there and dont have it. Is this true?

You won't be stuck, but it's a bit of a pain in the rear end to get out if you're not at the point in the game where you have that item.

doctor 7
Oct 10, 2003

In the grim darkness of the future there is only Oakley.

Dizz posted:

One more question. I'm heading to try and join the Dragon Covenant but I heard something about a Lord's Vessel and that I might get stuck if I get there and dont have it. Is this true?
Getting there is basically a massive death trap with curse potential as well. With the Lord Vessel if you get cursed so much you can't do anything you can at least warp the hell out of there to the Firelink Shrine and farm enough souls to uncurse yourself.

Vargs
Mar 27, 2010

Dizz posted:

One more question. I'm heading to try and join the Dragon Covenant but I heard something about a Lord's Vessel and that I might get stuck if I get there and dont have it. Is this true?

No. This is only an issue in the catacombs.

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
Yeah I'd highly advise not going for the Dragon covenant until you have the Lordvessel. Going back up the Great Hollow is a huge pain in the rear end.

Fereydun
May 9, 2008

DarkArchimedes posted:


If the Dark Wraiths were raised because of the power given to the Four Kings by Kaathe who then fell to the call of power, does that necessarily mean that the same thing will happen again? Kaathe does say that those that came before the main character were too weak.

And in turn, many of the humans that actually live seem very fundamentally flawed as we addressed earlier in the thread. Lautrec kills, Patches kills for gain, there is something very deeply weird about Petrus. The merchants are scavengers, some of whom even sell humanity they've found. Assuming Logan's actually human at the end, he goes loving batshit with the knowledge he's gained. Gotta say, what's left of humanity in Lordran isn't exactly promising.


Every single person you meet is undead. Lordran is the land of the dead. You can't even get in without being undead (according to the intro and ~Solaire~).

Also, there's no philosophical quandry because Kaathe is a really blatant moustache twirling villain who literally runs the faction that goes around killing people for humanity and teaches you how to drain people's humanity as to cast off their "shackles" which is their humanity. You don't really learn much about the either side but the clarity of Kaathe and the Dark representing the lack of humanity, life and all the other things that fire and light represent is presented pretty clearly. The Dark Lord ending is more or less "welp we found the most badass dude who can steal other people's humanity and souls while maintaining their sanity time to take over the world with our new undead god king"

Fereydun fucked around with this message at 08:50 on Nov 5, 2011

Roguelike
Jul 29, 2006

THUNDERDOME LOSER

Vargs posted:

No. This is only an issue in the catacombs.

If you haven't gotten to the second bonfire in the Tomb of the Giants only to be blocked by a gold wall and had to fight your way back to the surface, I'm not sure you've really played dark souls.

Roguelike fucked around with this message at 08:46 on Nov 5, 2011

Vargs
Mar 27, 2010

Cbouncerrun posted:

Yeah I'd highly advise not going for the Dragon covenant until you have the Lordvessel. Going back up the Great Hollow is a huge pain in the rear end.

It takes like 4 minutes to get back up, and all you have to do is run past a handful of curse frogs that can do precisely jack poo poo as long as you don't stand still. Really, the only bad part is that little bit of horrible geometry that you can't climb without trying to roll over it 20 times.

Roguelike posted:

If you haven't gotten to the second bonfire in the Tomb of the Giants only to be blocked by a gold wall and had to fight your back to the surface, I'm not sure you've really played dark souls.

I was more speaking of the fact that you can bypass levers that control the spike bridges in the catacombs by dropping off ledges in a clever way, meaning that there is literally no way to leave, completely loving your character permanently.

Sacrificial Toast
Nov 5, 2009

Roguelike posted:

If you haven't gotten to the second bonfire in the Tomb of the Giants only to be blocked by a gold wall and had to fight your back to the surface, I'm not sure you've really played dark souls.

Well at least I got a cool ring while I was down there. :)


vvv: I also completely missed the Blighttown <-> Firelink Shortcut my first time down by failing to notice a ladder in the waterwheel section and walked all the way back the way I came in, and then back down again once I heard about the shortcut. I also missed: The bonfire at the base of the swamp, the Chaos Daughters chamber, and was too scared to move on and didn't see the bonfire just inside the Demon's Ruins.

Sacrificial Toast fucked around with this message at 09:00 on Nov 5, 2011

Mayor McCheese
Sep 20, 2004

Everyone is a mayor... Someday..
Lipstick Apathy

Roguelike posted:

If you haven't gotten to the second bonfire in the Tomb of the Giants only to be blocked by a gold wall and had to fight your way back to the surface, I'm not sure you've really played dark souls.

It's the same with Blighttown. Everyone should experience it at least once to truly appreciate the short cut.

veni veni veni
Jun 5, 2005


In NG+ and roughly level 90. I cant seem to invade anywhere. There is a a line etched over my red eye orb wherever I go it seems. Why is this happening and where can I invade?

God, the MP in this game is such dog poo poo compared to Demon's. It's such a loving nightmare trying to play with other people. They took it way too far and hosed it up so bad.

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
Are you in the Darkwraiths covenant? You can't use the Red orb if you aren't.

Sacrificial Toast
Nov 5, 2009

NESguerilla posted:

In NG+ and roughly level 90. I cant seem to invade anywhere. There is a a line etched over my red eye orb wherever I go it seems. Why is this happening and where can I invade?

God, the MP in this game is such dog poo poo compared to Demon's. It's such a loving nightmare trying to play with other people. They took it way too far and hosed it up so bad.

You need to be in human form to invade anywhere as a Darkwraith. Darkmoons can invade while hollow, though.

Fargin Icehole
Feb 19, 2011

Pet me.

Sacrificial Toast posted:

You need to be in human form to invade anywhere as a Darkwraith. Darkmoons can invade while hollow, though.

What are the advantages/disadvantages that Darkmoons have over Darkwraiths, other than being able to invade while hollowed? I didn't even consider joining Darkmoons until you said this.

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
Darkmoons can only invade people with sin I think. I don't think they get humanity when they win either, just a souvenir.

RatHat fucked around with this message at 09:09 on Nov 5, 2011

veni veni veni
Jun 5, 2005


Sacrificial Toast posted:

You need to be in human form to invade anywhere as a Darkwraith. Darkmoons can invade while hollow, though.

Thanks. God that doesn't make any sense though. I thought being hollowed was the whole point of invading was to get humanity.

Roguelike
Jul 29, 2006

THUNDERDOME LOSER

NESguerilla posted:

Thanks. God that doesn't make any sense though. I thought being hollowed was the whole point of invading was to get humanity.

The point of invading is to slaughter your way through the host's two phantom bodyguards and kill him while he begs for mercy. The humanity is secondary.

Likewise, the point of being a gravelord is so you can go to dark Anor Londo and get invaded by three people and then kill them all.

Also apparently red phantoms can attack each other. I somehow invaded a world with another red phantom already there and I stabbed him and he hit me with tranquil walk of peace.

VVVV EDIT: I knew Blue and Red phantoms could fight, and even get souls from killing each other, but I didn't think same colored phantoms could hurt each other.

Roguelike fucked around with this message at 09:57 on Nov 5, 2011

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
Yeah I invaded a dark Anor Londo as a blue phantom and got killed by a red one.

raton
Jul 28, 2003

by FactsAreUseless
I feel like a lot of people speculating on Kaathe / Frampt and what lighting the fires actually means would be well served by taking the game's backing mythos as a Buddhist one rather than trying to fit it in to some Greek or Viking base.

Here are a few primary tenets of Buddhism: all life is suffering, suffering is at its root caused by attachment, there is no fundamental self (no "soul"). All three of these items manifest themselves very clearly (and slightly differently) in DS and DS+. Kaathe being the a sort of representative for an ebb of phenominological existence and Frampt for a (fundamentally illusory and painful-by-nature) differentiation between self and the void is, I think, more consistent.

Hobo Siege
Apr 24, 2008

by Cowcaster
Kaathe is Telling at least some element of the truth, I think. Bear in mind that humanity appears as a tiny black sprite and that the intro says "then, from the dark they came" in reference to humanity. Humans are dark by nature, and the fiery darksign is the cause of their continued life after death. The afflicted are drawn to Lordran where they either settle or strike out on a quest, but they almost inevitably fall and feed their humanity to the bonfires. Frampt and Gwyn have to be stopped, but Kaathe definitely has his own ends in mind.

Hobo Siege fucked around with this message at 10:30 on Nov 5, 2011

Dizz
Feb 14, 2010


L :dva: L
Is the dragon greatsword worth investing the strength in it?

Leyburn
Aug 31, 2001
I'm just trying to open up the end game area for my NG+ character and gently caress the Bed of Chaos and its bullshit.

ThePhenomenalBaby
May 3, 2011
If you invest that many points in strength certain strength weapons will be able to outdamage the Drgaon Greatsword simply because of all the points you put into being to be able to one-hand it going towards a respective scaling bonus. That said the new patch will give some more base damage points and it's two-handed R2 attack does hella sick damage if you land the swing and the projectile wave it launches.

Dizz
Feb 14, 2010


L :dva: L

ThePhenomenalBaby posted:

If you invest that many points in strength certain strength weapons will be able to outdamage the Drgaon Greatsword simply because of all the points you put into being to be able to one-hand it going towards a respective scaling bonus. That said the new patch will give some more base damage points and it's two-handed R2 attack does hella sick damage if you land the swing and the projectile wave it launches.

Nice. I just need a good place to farm tons of souls and I'l be set. for now im just gonna brave Sen's fortress now that I got what I wanted.

Samurai Sanders
Nov 4, 2003

Pillbug
Wow, so far this is by far my least successful outing to Anor Lando ever. I spent like an hour straight and fifteen deaths just trying to get OUT of the castle. That first bonfire on the inside of it is in a really bad place. Since the patch hit it has gotten HARDER to find matches than before, I initially thought it was just because it was bad timing for Japan but checking the clock it's like 7 pm there on Saturday, ideal time to play I would think. No, I think something else is going on with 1.04 that somehow hosed up the matchmaking even more.

Also what level do y'all recommend the optional fight that is in Anor Lando castle? You know the one. I got slaughtered at level 35. I wasn't expecting there to be three of them...

Samurai Sanders fucked around with this message at 11:06 on Nov 5, 2011

Adbot
ADBOT LOVES YOU

Locomotive breath
Feb 1, 2010
So, I've been having a blast with this game, and I think I've been making decent progress, as I just killed The Gargoyles and rung the first bell though I do have two questions,

1. Is there any place to sell your stuff, or should I just drop it on the ground?

2. I killed that knight guy in the golden armor, the one that you can free in the Undead Parish, after he spawned back at Fire Link and continued to be suspect in every possible way. Did I just gently caress myself?

  • Locked thread