|
I'd say it's easy in the sense that, excluding the special world, the difficulty doesn't increase very much over the course of the game. Once you have the controls down there are very few problem areas.
|
# ¿ Dec 19, 2011 02:17 |
|
|
# ¿ Apr 28, 2024 09:17 |
|
Tyma posted:I don't know how much it carries over in translation, but those are words they usually say to dance around the fact that the game is bad. When something is said to have "strange level design" or "unique controls", it's because the producers are grateful to the game companies for letting them broadcast footage of the game, and don't want to offend them by saying the controls are terrible, and the level design is illogical. They still have to explain what makes the game is hard, though. In the segment where they talk about games from a specific year they also call a lot of lovely games "revolutionary" and/or "masterpieces". If a certain amount of asslicking is what it takes to keep the show running then have at it I say.
|
# ¿ Feb 8, 2012 11:26 |
|
I love the Gradius series, but honestly, Gradius 1 is such a lovely game compared to any of the others.
|
# ¿ Mar 5, 2012 10:25 |
|
Mister Chief posted:Why would she leave such a cushy job? Bizarre. That's not her only job if I remember correctly. Man, I expected Battletoads to be a good episode, but not this good
|
# ¿ Aug 25, 2012 12:50 |