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finalcake
Oct 5, 2002

CHESTO~!!

Klades posted:

Most, if not all, AVGN episodes are on NicoNico subbed in Japanese.

Sometimes I watch them just to see what points of the episode cause the on-screen comments to turn into a massive wall of 'wwwwwwwwwwwwwww' :v:

They mainly love AVGN because of his facial expressions, but they also admire his collection and knowledge of games. The people that do translate his stuff tend to get around some idioms for the sake of the audience, but the overall message is made clear and the humor isn't totally lost. That and they seem to love the vulgarity.

His more popular videos go past 100k views, like the Atari Porn vid, Plumbers Don't Wear Ties, the CD-i games, and Cheetahmen.

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finalcake
Oct 5, 2002

CHESTO~!!

orochi posted:

As for him showcasing his skill, you should check out his Street Fighter 2010 video if you haven't already. I think that video is proof enough he has skill.

There is also this impressive moment in the Game Glitches episode where he talks about how he beat one of the final bosses in Mega Man 5, despite a glitch where the boss's body appears still, but the moving platforms are invisible and can still hit Mega Man. Whether or not this could be considered "skill" is up to you to decide, but it does show perseverance in his part.

http://www.youtube.com/watch?v=HdWRTleizFU#t=4m34s

finalcake
Oct 5, 2002

CHESTO~!!

Heti posted:

I figured as much, and the creators obviously know about it and seem pretty cool about it so I'll just shutup now.

Considering all the love Arino and the GCCX crew have gotten in Los Angeles, it wouldn't be too much of a stretch to realize Americans are finding a way to watch the show through "dubious" means. They did seem cool about it though and loved that the show was getting so much attention. I guess as long as the majority of the Japanese don't find out(or at least keep it hush hush) about these uploads, then everything is cool.

finalcake
Oct 5, 2002

CHESTO~!!

Mister Chief posted:

I really can't think of a neo-geo game that would make a challenge good enough to justify the investment. That and I'm pretty sure they were put off after the Fatal Fury Special challenge.

They specifically did Fatal Fury Special because it was Nakayama's last day as AD, since it was his favorite game and kept suggesting it backstage for Arino to try.

Otherwise, I would say the Neo-Geo games still being expensive to this day would make for the biggest reason why GCCX doesn't feature them.

finalcake
Oct 5, 2002

CHESTO~!!

Meme Emulator posted:

Ive been watching Gaki No Tsukai and loving it, but Ive really been spoiled by the quality of the subs we get on GCCX



To be fair, Yamazaki DID suddenly burst into an effeminate/gay character when everybody was complaining about his America Nabe.

But yes, those subs are absolutely dreadful. The takoyaki one in particular was so bad that I want to take some time and retranslate it.

finalcake
Oct 5, 2002

CHESTO~!!

zari-gani posted:

Did they do proper hair and make-up on him for the first time ever for the sake of HD? Also this will be translated ASAP.

He's done this for some of the old Nintendo Channel challenges too. Even with the rather bad quality of the videos on Niconico, you could still tell he has makeup on.

finalcake
Oct 5, 2002

CHESTO~!!

Grawl posted:

Meh, I tried.



Got inspired to do this.

finalcake
Oct 5, 2002

CHESTO~!!

Mister Chief posted:

They already did a Super Metroid challenge for Nintendo.

Arino does surprisingly decent for a guy playing Super Metroid for the first time. He beats the game at around 5 game hours. Even though he couldn't clear the "3 hours" goal it's still a heck of a lot better than I managed my first time.

I totally recommend watching it. A lot of nail-biting moments!

finalcake
Oct 5, 2002

CHESTO~!!

bpc908 posted:

Ok I've been scouring around the internet trying to find a work uniform like Arino's, but I can't find a place that sells them. Can anyone help me out here. I really want to do a GCCX costume for a con that's coming up.

http://global.rakuten.com/en/store/kobe-sanuki/item/80100/#googtrans/ja/en
http://global.rakuten.com/en/store/kobe-sanuki/item/44301/#googtrans/ja/en

Hope this helps. The pants are kind of off in color, though.

finalcake
Oct 5, 2002

CHESTO~!!

Random Stranger posted:

So I was looking around for some videos they put on the mobile site and I found this video:

https://www.youtube.com/watch?v=H-ttyDNJ-qU

I'm not really sure what to make of it...

Think of this as "Game Center CX for Dummies" in animation form, hence the guy with the orange head explaining to the old lady what GCCX is.

finalcake
Oct 5, 2002

CHESTO~!!

Caitlin posted:

I'm pretty sure if you were to translate it as poop it would be unko instead, which doesn't have the expletive context associated with it at all.

This really depends on context, the type of show, or even "if the producers think it's worth censoring". Sometimes "unko" even as "poop" will be censored, sometimes not. I've even seen "mouthwash" be censored one time during a Gaki no Tsukai segment, where Matsumoto was cooking spaghetti with toothpaste and mouthwash. Japanese censorship can be weird like that, because people are very fickle on what they think is appropriate.

finalcake
Oct 5, 2002

CHESTO~!!

Gutcruncher posted:

Is it because he was saying the specific brand name?

Maybe. After giving it a second listen, he did say "(censored)-like thing", so who knows?

finalcake
Oct 5, 2002

CHESTO~!!

Ciaphas posted:

Certainly hard to beat the amount of metal it had for battle themes. :rock:

Too bad RPGs don't make for good TV, I'd like to see Arino play that one. (Did it ever actually get released in Japan? Thought I read somewhere they made it just for the US because we sucked at RPGs or whatever.)

They did a Fire Emblem challenge for Nintendo Channel, but even the Producer told him that clearing the entire game would be impossible, so they just set a certain goal for him to meet before 5 hours(clear a certain part with all of your men intact or something).

finalcake
Oct 5, 2002

CHESTO~!!

Mr Cow posted:

As a non American i found the USA episode fun and put America in a positive light i didnt see anything to be embarrassed about, i was a bit disappointed that the Super Nintendo cart for DOOM didnt work. it was a real missed opportunity considering it is DOOM after all.

I was satisfied with how they portrayed us Americans, too. I mean, all I could think of was "Yup, that's how I expected us to be like to Arino"(in a good way), and he treated us way nicer than how he usually treats arcades in Japan, even. I mean, that could possibly be because fans on the inside knew beforehand of his visit, but that's still nothing but more good press for GCCX.

And you didn't miss much with the DOOM cart not working. The SNES port was terrible, only slightly better than Wolfenstein 3D.

finalcake
Oct 5, 2002

CHESTO~!!

Fooley posted:

I thought the SNES port was the best console one? Or at least it was the only one that did the music properly.

I've seen an episode of this here and there, but I binged through a bunch when I saw Yoshi's Island was posted. It's incredibly charming and Arino is just the cutest sometimes, especially around kids. Have his kids ever been on the show?

The SNES version had the worst graphics, and overall felt slower than the other ports in my opinion. The 32X and Jaguar played better, but you're right that the SNES beat them both out in terms of music.

His kids have never been shown as far as I know, but his wife was(or possibly still is) a TV personality so she's had media exposure. His kids did send him letters through the show, though.

finalcake
Oct 5, 2002

CHESTO~!!

Silentman0 posted:

That's literally the only good thing anyone has ever said about the 32x port of Doom.

I hated the SNES port THAT much. I never said 32X was good, I'd just rather play that version even with all of its faults.

finalcake
Oct 5, 2002

CHESTO~!!

TechnoSyndrome posted:

Edit: I'm dumb, nothing to see here.

The idea of not liking the Parappa episode is weird to me, even disregarding the game's lyrics I thought it was a pretty fun episode.

There were great moments in the Parappa episode(Arinoppa), but to be honest it was probably one of the very FEW times that I genuinely got irritated by Arino's terrible playing. I guess it was the music game fan in me that hated how he tried to half-rear end his way through the game, not to mention the very anti-climactic finish.

I also personally loved the Fatal Fury Special episode, but I can also see how it could be one of the most hated. Nakayama is one of my favorite ADs, and it felt like a treat to see him open himself like that to Arino, teaching him how to play and talk about how it was his favorite game.

finalcake
Oct 5, 2002

CHESTO~!!

jyrque posted:

To be fair, Parappa has a really weird timing for the required button presses. It seems it's designed for free flow play like Arinoppa towards the end of the game.


Malorie posted:

I can attest to Parappa rewarding players for trying to be 'creative'.

By which I mean, if you press the buttons perfectly as if it were a Beatmania game, you'll get about 5 points per phrase and, on some levels (the chicken level especially), have a seemingly random chance of dropping down a rank. Press buttons whenever the heck you want, on the other hand, and you'll get about 50 points and be ranked as RAPPIN' COOL.

It's counter-intuitive to go out of your way to not press the buttons when they're displayed, but... that's actually what Parappa scores the player on. Ignoring the button prompts, and just doing what ever the heck you like to the rhythm.

Ah, okay. I'll admit that the few times I played Parappa and Um Jammer Lammy, I treated them more like standard music games(Beatmania, DDR, Pop'n, etc). This seems to make more sense. Thanks for the clear up.

finalcake
Oct 5, 2002

CHESTO~!!

rdbbb posted:

This is less of a story than you think it is.

I'd imagine they just parted ways, said "was fun, but can't join in this time, too busy with other things", and left peacefully. Happens a lot in fansub/scanlation projects.

finalcake
Oct 5, 2002

CHESTO~!!

Kelth645 posted:

Does it make me a bad person that my favorite person on the show is abe-san? Lol

Considering he's probably the manliest man on the whole show, I wouldn't blame anyone for it. I also loved that moment where he first interacted with Urakawa and they both spoke in Hakata dialect(heard it all the time in Fukuoka).

finalcake
Oct 5, 2002

CHESTO~!!

Jamesman posted:

Hey, I'm not demanding anything from you guys. I'm just saying you got a reeaaallll nice establishment here, and it'd be a reeaaallll shame if something bad happened to it because you got lazy and didn't translate the right episodes. :ninja:

What are you "going to do" if they "don't translate the episodes you want done"?

finalcake
Oct 5, 2002

CHESTO~!!

Random Stranger posted:

He appears on other shows all the time in normal clothes.

Here's a clip of another show he did called "Mantora", where he interviews anime voice actresses.
http://www.nicovideo.jp/watch/sm9317088

His fashion sense is pretty casual I guess. This vid's also fun because he pokes fun at Aki Toyosaki, if you know who she is.

finalcake
Oct 5, 2002

CHESTO~!!
It's weird, because they actually used a normal picture of Inoue instead of the one featured here for certain releases of the SF2 episode.

finalcake fucked around with this message at 09:08 on Feb 21, 2013

finalcake
Oct 5, 2002

CHESTO~!!

DarkHamsterlord posted:

Will staff in Japanese arcades actually offer to move things around for you when you spend obscene amounts of money on their crane games, or is that more of a "Hey, you're filming a show, watching a guy dump $30 into a crane game without winning would be boring" sort of thing?

I mostly ask because Game Center CX isn't the only place I've heard of this, but it seems like such a bizarre practice.

They'll either move the prizes around for you, or give you a couple of hints if all it takes is figuring out where exactly to move the crane.

And yeah it might seem bizarre, but in reality it's just good service. They've managed to fix a sticky button or two on the spot whenever I played fighting games.

finalcake
Oct 5, 2002

CHESTO~!!
有野さん41歳おめでとうございます!アイスの食べ過ぎでお腹壊さないでくださいね…。 #課長41

Arino-san, Happy 41st Birthday! Be sure not to get a stomachache from too much ice cream... #kacho41

finalcake
Oct 5, 2002

CHESTO~!!

Jamesman posted:

I overlooked it on the list, but I guess I know what I'M going to demand you guys translate next!

I wish I could find higher quality versions of those episodes. I would love to try and fansub them myself if nobody here has the time.

finalcake
Oct 5, 2002

CHESTO~!!

Grawl posted:

Sorry if this has been pointed out already, but I found an error in the first part of MM4, around the 6:30 mark.



Error in what way? The translation itself is correct, or at least it's suitable for the situation.

finalcake
Oct 5, 2002

CHESTO~!!

Oh, my bad. I didn't even notice it.

finalcake
Oct 5, 2002

CHESTO~!!

joek0 posted:

I love the fan art when Arino and Hamaguchi appear together. Yay for Yoiko and Game Center CX!

Here's one question I have to ask. I haven't seen all of the GCCX episodes, so I was wondering if Hamaguchi ever shows up on GCCX, via the TV show or the DVDs?

finalcake
Oct 5, 2002

CHESTO~!!
That's pretty relieving to hear for me. I love Arino, but Yoiko are also a fun pair so I'm glad to hear they managed to do something together on GCCX.

finalcake
Oct 5, 2002

CHESTO~!!

Stefan Prodan posted:

Did he pronounce cable as like "ka bu ree" from the English or what

There's a small possibility it was intentional, considering he likes saying "gah-meh oh-beh-rah"(Game Over).

But yeah, his English skills are very poor. In the Super Metroid challenge, he mistook both Wave Beam and Varia Suit as "Wide Beam" and "Varia Salt", respectively.

finalcake
Oct 5, 2002

CHESTO~!!

KNITS MY FEEDS posted:

Is that supposed to be Kibe as Batou?

That's actually Sasano.

finalcake
Oct 5, 2002

CHESTO~!!

Azazell0 posted:

And am I the only one who thinks that MM5 might make for somewhat boring challenge? I'd much more prefer for him to challenge Mega Man X.

I've been wanting to see Arino tackle Mega Man X for a while now, but odds are they haven't been able to get the rights to use it on their show. They explained that's why SOS was aired so late into the series.

Also, congrats on the 2 year anniversary, SA-GCCX!

finalcake
Oct 5, 2002

CHESTO~!!
Just wanted to say I also bought Random Stranger's book. Great read so far, this will keep me busy during my breaks at work.

finalcake
Oct 5, 2002

CHESTO~!!

Zain posted:

When I heard that I swear he was talking to me. :allears: Don't change Arino! Though I'm not sure the differences in all the dialects. What's it equivalent to?

They're all region-specific. Arino and sometimes Sasano spoke with the Kansai dialect, while Urakawa, Inoue and Abe all spoke in the Hakata dialect, or at least had the Kyushu accent(Urakawa's was especially thick).

finalcake
Oct 5, 2002

CHESTO~!!
Thanks for the new release, SA-GCCX!

Oh god, I lost it when Kan said "Koumon play". I like how the translation tried to make it feel just as awkward, but "Koumon" in different kanji could also mean "anus"(肛門).

finalcake
Oct 5, 2002

CHESTO~!!

joek0 posted:

Can someone briefly translate this GCCX article.

http://headlines.yahoo.co.jp/hl?a=20130614-00000308-oric-ent

Brief summary of the article:

They'll be releasing "Game Center CX: The Movie" early Spring, 2014. They haven't gotten into much of the details, but it looks to be like a standard episode of GCCX: Arino's Challenge with some segments mixed in...only as a movie. Producer Kan says that he's hoping this movie will reach "the people that remember and loved the Famicom age", which could mean a broader audience outside of the standard GCCX fanbase. Even Arino doesn't know exactly what they have in mind; he's obviously going to be the star(while jokingly proposing to actors about taking his "Arino Kacho" role), but he just sighed when it was mentioned "there's going to be a Challenge".

So far, it looks like one of the biggest speculations from this is "What game are they going to use?"

finalcake
Oct 5, 2002

CHESTO~!!

Obeast posted:

Is Shaq Fu even a popular thing amongst gamers in Japan, or is it mostly the US/EUR equivalent of Super Monkey Adventure and/or Takeshi's Challenge in that it gets made fun of for being terrible?

Probably the only well-known Japanese exposure of Shaq Fu I know of is when somebody uploaded AVGN's Christmas Carol video on Nicovideo, where he briefly reviews the game. Otherwise, its notoriety pales in comparison to other foreign lovely games, like Cheetahmen 2.

finalcake
Oct 5, 2002

CHESTO~!!
Mega Man X is the playthrough I've been waiting for ages to see! Thanks a lot for the upload.

Azazell0 posted:

I haven't played MMX for a while and I don't remember this from part 2, but I _think_ you get all the upgrades from Zero sometime in the 1st Sigma stage?

Actually, you only get the X Buster upgrade after beating Vile. You still need to get the Helmet and Chest Armor from Storm Eagle and Sting Chameleon's stages, respectively. He'll do fine without them anyway, you only really need the Dash and the upgraded X Buster(which you can also get from Flame Mammoth's stage after getting the Helmet).

Now if he figures out that the upgraded X Buster enhances all the weapons' shots, I'll be impressed. The C.Sting enhancement will make life so much easier for him in the Sigma stages.

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finalcake
Oct 5, 2002

CHESTO~!!

Krakhan posted:

Actually, you can get the X-Buster upgrade earlier in Flame Mammoth's stage. You need the Helmet upgrade though to access the room that has it. If you do get it from there and not after beating Vile, Zero's text before he dies changes a bit.

Ugh, I meant to type the Zero Buster at first, but then realized that wouldn't make sense considering it really is just the upgraded X Buster, and the whole post ended up wacky anyway. Poor choice of words on my part.

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