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less than three
Aug 9, 2007



Fallen Rib



Now fresh out of Beta, APB Reloaded is a 3rd person MMO based in the modern-day city of San Paro where there is a constant battle between Enforcers and Criminals, and the player will need to decide to which faction they want to belong.

Ativities involving missions within the game allow the player to earn money, which can then be used to upgrade weapons, vehicles, and their character appearances, all of which influence the game. For example, several Criminal players may rob a convenience store within the game; the game will then seek out one or more Enforcer players of equivalent skills and other criteria and will issue an all-points bulletin for them to stop the robbery and apprehend or eliminate the Criminals.



The city of San Paro is a debased Olympus, built with the blood of men and inhabited by corporate gods.

Because of the lack of security in their daily lives, and at the mercy of powerful forces they cannot understand, most citizens of San Paro feel suspicious, powerless or downtrodden. There isn't much to smile about. Money is tight. They have problems with rent, lack of job security, and low wages. The streets are full of gunfire and strangers.

Crime has gotten so bad the SPPD (the San Paro Police Department) can no longer function unaided. The city has turned into a fractured city-state of feuding kingdoms, as gangs battle each other for territory, and the general population are either caught in the crossfire or constantly being bled of property and dignity. Meanwhile, in the boardrooms of the corporate hive, a different type of corruption spreads, revolving around investments and bottom lines.

Two distinct, polarized Factions have emerged from this urban chaos: the ever-present Criminals, and the newly arisen Enforcers. Now they battle each other for the ultimate prize: the future of the new San Paro.

https://www.youtube.com/watch?v=PucFGBjgvNw&hd=1



The concept of Enforcers was created by Mayor Jane Derren, a hard-line Conservative Unionist and San Paro's youngest ever mayor. It was codified in the CSA (the City Security Act) that she put in place. You can read all thirty-six pages of this momentous document down at City Hall - enshrined in an armored glass case - but what it boils down to is that licensed civilians have the right to bear arms and to act as vigilantes in support of the law.

Like the other recruits, you are as likely to have come from the military or law enforcement as from the general citizenry. You aren't a cop: you are part of a movement that has been collectively dubbed 'Enforcement'. After rigorous training, you now work with one of several groups who receive information and dispatches from the CSA facility in Fourche Bank - organizations like the Prentiss Tigers, or the Praetorians. They'll provide your assignments, coordinating their execution through the city-wide Dispatch Net.

You respond to flash points or crimes in progress, and complete vital Enforcer operations, keeping the city under tight control. Rewards are paid automatically. Vehicles, weapons and equipment are at your disposal, but as a private citizen, these must be purchased from your own funds. How you choose to look is your own affair. At all times, you must be ready to use lethal or non-lethal force against Criminal insurgents, as authorized in the terms of your license.

Your authority comes straight from the Mayor herself.

San Paro is at war. Protect your city.





Affluent college kids from the exclusive and sedate Waterfront enclave of Prentiss, who have banded together to protect their gated community from crime. (And because stomping the poo poo outta criminal trash is a whole lotta fun.

With a core composed of college athletes, extreme sports fanatics and adrenaline junkies, the Tigers are all about pro-active aggression, jock humour and kegger parties on the beach.

They're also an ad-man's dream: Young, good-looking, clean-cut and wealthy. Practically the cast of a glamorous TV show come to life, right down to the rabid teen following - and they use sponsorship deals to fund their growing activities. Now they even have a business agent to bring them ever-more-lucrative offers.




A well-organized and well-equipped CSA organization paid for, supplied by, and answerable to, various wealthy San Parian citizens and corporate sponsors. They are a private enterprise, picking up where an undermanned and under-funded police force leaves off.

Praetorian personnel come from three main backgrounds: ex-military (mercenary, pragmatic, often former Special Forces), ex-cops (doing the job they used to do, but for better money), and civilian recruits (generally well-intentioned do-gooders).

Smooth and expensive PR projects an image of benign professionalism and civic-minded comradeship, but there are internal tensions about what the Praetorians are really about - are they serving the public good, or protecting the interests and property of the Havalynd corporations who bankroll them?

Founder Justin Teng makes little secret of his intention that the organization will one day replace the city's ailing police force, an idea that is still the cause of considerable controversy.




The Criminals are part of the ever-present criminal fraternity. It's always been here, but this is a new breed, with new ideals.

The mercurial Luke Waskawi has become a rallying point, and although internecine war still rages - gang battling gang - there is now also movement towards systematically battling the status quo and overturning what many see as the oppressive regime of the incumbent political party: the Conservative Unionists, as embodied in Mayor Derren, her hard-line policies, and the hated City Security Act. Worse still are her Enforcers, a rag-tag body of vigilantes now opposing every criminal move.

Like the other members of your august fraternity, you've likely come highly recommended as a gang member, career criminal, civil activist, or similar.

You've decided to now move beyond mere aimless pleasures and petty crime. A servant of business-like opportunism and the 'fast buck', you work for any organization that'll pay: organizations like the G-Kings, or the Blood Roses. They provide you with lucrative jobs and coordinate the execution of those jobs as required.

You take advantage of criminal opportunities, money-making schemes, and general mayhem, while furthering your own needs and those of your Faction. Rewards are paid automatically. Vehicles, weapons and equipment are at your disposal, but must be purchased with your own funds. How you choose to look is your own affair. At all times, you must be ready to use lethal force against Enforcement operatives - and sometimes other criminals - depending on the needs of your employers. There is no such thing as a reliable truce.

San Paro is at war. You don't need authority - you have the power to take what you need.





At first, they were just another gang of dead-end-life skatepunk kids out of Gresty, a ghetto housing project that perpetually squats in the shadow of the financial district's towering skyscrapers.

Gresty and its inhabitants have always been on the outside: an unwanted pocket of poverty amid the civic grandeur and corporate wealth of Havalynd, and the G-Kings were therefore born defiant. The world they live in views them and teir neighbourhood as unwanted trash. They fight back against the world any way they can, making as much noise as they can, to remind their enemies that they're still there.

Wealthy ultra-liberal businessman Arlon Benjamin liked their outsider status and took them under his wing, seeing them as the shock to the system he was looking for to bring about radical change in San Paro. The G-Kings were always about rebellion, but now they've started preaching revolution.





Rich-kid trust fund recipients, who cultivate a look and mood of debauched detachment and deliberately court fame and notoriety: the Blood Roses have seen and done it all, and were bored the first time around anyway - or so they want you to believe.

Membership is exclusive: restricted to dropouts from private colleges, heirs to the family fortune, crash-and-burn cases who find violent crime a refreshing change from another spell in rehab, and those lucky few who amuse Jeung Bloodrose enough to be granted early entry to the inner circle.

Their territory is the Waterfront, the gang having grown out of the underground warehouse club scene there. The nearby port area provides rich pickings for the high-octane heist jobs that are their favored specialty.



Financial
For many visitors, San Paro begins and ends in Havalynd, with its iconic architecture and dazzling vertically, and its skyline remains the city's defining image. It's where the real power lies, with the corporations and financial institutions making their homes high above the pell-mell of the city streets.

Havalynd was always about money. When the banks first moved in, with their tidy little fortresses made out of brick, horses were still making GBS threads in the gutters outside. Things were nice and conventional then, almost a gentleman's agreement. The banks kept the money in big metal boxes, and the crims tried to get in the boxes and take the money. Everybody knows where everybody stood.

Trains came, then cars. Havalynd expanded outwards and upwards. An initial wave of vertical engineering, growing in momentum through the first few decades of the twentieth century, stalled in the shadows of global conflict. Throughout the decades after, the center gradually emerged above the stunted grids of the surrounding districts.

By the eighties, Havalynd was reaching its fingers into the sky. A new found optimism and stridency had infected every sphere of society. San Paro was a boomtown, and money was pouring in. Developers competed to create the biggest, the greatest, the most priapic monuments to their wealth and power.

At ground level, sheet glass gives way to marbled foyers. In the forecourts stand cantilever steel sculptures, fountains spume skyward. And at nearly every corner, regular as lamppost, men wait rigid, fake-nonchalant, all the time scanning behind their dark suits and dark shades. Utopia patrolled by private security.

The flagship stores of the fashion cognoscenti line Border Street. Behind the type-traps and raid barriers, Sensays rubs shoulders with Carlo Vitorelli, Devereaux jewels glitter like waterfalls under the reinforced displays, and even Testero and Lyka, whose very public spat at the San Paro Fashion Expo the previous year had exploded into a legal fireball of suit and counter-suit, were willing to share space in the invitation-only Golden Mall that graced the ground floor of the prestigious Pyramid complex on Shianxi Boulevard. Even the shop dummies here are fashioned from chatoyant mahogany and inlaid with ivory. At ground level, Havalynd has always had the power to dazzle. But then, most of Havalyned doesn't happen at ground level.

Waterfront
Since the major maritime trade routes were first established, the main conduit into and out of San Paro has always been the Waterfront. From that time on, the district has expanded massively, from its humble roots as the separate small coastal town of San Paro Port to today's sprawling marina and import-export facility.

The Waterfront is a schizophrenic district, part sprawling anonymous hinterland of commercial transit, part coastal resort for the comfortably-off. To the west the giant wharves jut with unyielding potency into the Nantego. Go east and the landscape softens, palm-trees line the roads and smart residential blocks spring up. Head into Prentiss, where the money lives, and things change again, all for the quieter and more genteel better.

San Paro Port has been an eternal engine in the commercial development of the city. It is the conduit through which the trade came that drove the growth of the young metropolis. In early years, merchants and vagabonds rubbed shoulders in the rowdy bars along the port area. What seemed like a hundred different tongues mixed and churned in a babble of deals and cross-purposes. Little Fin in particular was a den of impropriety and vicious exchange. Drink flowed and the prostitutes displayed their wares across the quays.

As the port grew in size and importance, the inns and hostels were swept back and away, replaced by warehouses, yards, all the paraphernalia necessary for systemic management of import­ export traffic on a much grander scale. A rail-link was built that vastly improved the throughput of materials and goods. There was ship-building in the yards south of Armoury Wharf. By the turn of the twentieth century no-one lived in the west port, but 12,000 men earned a daily crust working its platforms.

The maritime tradition persisted. Shipbuilding ended, but the great passenger liners made dock here.. Twice they were supplanted by squat grey machines of war that bristled in the channels. After a few years they would return, bigger and brighter, to disgorge their cargos of blinking passengers onto the sunbleached quays.

Nowadays, the Port never sleeps. At every mark of the clock, the whirring, the jolting, the crash and creak of loading and unloading emanates from the area surrounding the wharves. As one ship arrives to loose its burden, another departs plimsoll-deep and grunting beneath the weight. At night the halogens describe a world overrun by giant mechanical beasts. An occasional mushroom belch of fire and smoke marks the human activity, as the gangs skirmish across the surreal blocky wastes of Yard Stretch.

East of the docks is the low­rise district of Little Fin. Once a dense knot of rat­-infested housing ripe even for San Paro, it was levelled at the end of the nineteenth century, an unmourned victim of the port expansion and of the housing reforms of the time. Since then it has soaked up the overspill of warehousing from the Port. Now money is washing across the coastal districts and Little Fin is with property developers sweeping in from all angles, in a scramble to swallow territory and increase yield.

The new-­style developments are typified by the bland luxury of Fortuna Village, a multi-storey sprawl of spacious condominiums serviced by its own mall and characterized by a homogenous adherence to upper­-mid brandthink. Lacking the time-accrued undergrowth of personality, the area serves by turns as an abstracted environment in which human beings have been replaced by the tinted SUVs, or as a blank canvas for the Blood Roses and the Tigers, punching their ballistic tattoos into fresh brick.

The same could not be said for Prentiss. The residents who sip gin slings by the well-tended lawns and pools consider their little empire to be a separate entity from San Paro, a port town and a community with its own history and identity. This attitude has garnered them a reputation for snobbery, largely justified. Prentiss is certainly the most genteel district, its lack of strategic value for a long time allowing it to remain aloof and untouched by the routine street warfare afflicting most every other corner of the city. Only recently have they started growing their own gangs, middle-class parents abruptly realizing that they can no longer distance themselves from the carnage, looking on in helpless horror as their children bear arms and tear up the night.

Social District
Breakwater Marina is unique in San Paro - an area of relative peace. A few years back Enforcers and Criminals came here and started shooting the breeze instead of each other. Nobody knows how or why it stuck; maybe it's because the rest of the city is so dangerous.

The Social district is where the people of San Paro can customize Clothing, Death Themes, Symbols, Vehicles, and Weapons. It is also used for socializing and showing off everyone's creativity. The Social District has Contacts, Display Points and DJ Stands as well.

Fight Club
Team deathmatch and other game modes for up to 16 players.




Customisation in APB: Reloaded is as much of the game as driving around and shooting your enemies. APB:R allows very impressive customisation of your own character, your vehicles, and even Display Points within the Social District.






A Premium Membership for APB can be bought through the Armas Marketplace, and gives players several advantages in the field.

- Up to a 90% bonus to all Contact Standing (XP) Gains.
- 125% bonus to all Cash gains.
- 20% discount in the Armas Marketplace.
- 50% reduced cooldown on activated abilities (Field Supplier / Nitro Booster).
- Advanced access to Customisation Suites (50 Symbols per Vehicle / Clothing item. 100 layers per Symbol).
- Removal of in-game premium subscription advertising (which pops up at the end of every other mission).

Cost is 999 G1C ($12.50 USD) for the first month of premium. It costs 799 G1C ($10 USD) to renew.



The first thing you need to do before you play APB:R is forget that World of Warcraft ever existed. Class roles, damage assignment, and any semblance of skills are all decided by your weapons and equipment mods. Want to be a long-range sniper? Buy a sniper rifle. Want to play a support role, buffing your group members during your mission? Invest in some good character mods. And if you get bored of any of that, you simply get a new weapon or mod.

:siren:- You're going to die a lot before getting to the point of being any good :siren:

It's a game where griefing is built-in, and you should expect to have your missions ruined every once in a while. Some people choose to play the game by completing missions for rank, some choose to rob stores and civilians, and others just want to piss on your day by driving a dump truck through the middle of your mission.

And that's the way it should be. APB:R isn't necessarily a "hardcore" game, but it can be for those who get into it seriously enough. It has a steep learning curve, but once you get it, you really get it. You can't jump into this game expecting to have your hand held and your ego stroked along the way. You'll start out on the lowest peg, humiliated and killed over and over again.

Engine Shader Mods
http://dl.dropbox.com/u/229862/APBUberPostProcessBlendPixelShader.usf

Put it in \apb reloaded\Engine\Shaders\

Make a backup copy of the original for if you ever want to switch back.



https://www.youtube.com/watch?v=DAk9VCEJ8Yk&hd=1
https://www.youtube.com/watch?v=NG3Hy4-OFHM&hd=1

Coming out of beta we're pretty much all Enforcers. The two Crim clans are basically defunct. If someone wants to try and revive them, have at it.

To get an invite to a clan, add the people listed below to your friends list and whisper them whenever you see them online.

North America (Joker)

Enforcers: Something Lawful
Lead by lessthanthree

Other people who can invite you in: Bumbleton, Reisama, Taikee, Fiorah, Gravebound, Funblade
Last updated 06/06/2015

Europe (Patriot)

Enforcers: Something Lawful
Lead by CaptainSwing

Other People who can invite you in: DallyTris, Filzee, HarryHowitzer, Stochastic
Last updated 05/04/2012

Criminals: Grand Theft Awful
Lead by sum

Last updated 29/06/2011

Get APB: Reloaded

1. Get a GamersFirst account here: https://www.gamersfirst.com/register/index.php?g=apb

2. Install the game via either Steam or standalone.



If you want to play it without Steam you can get the standalone game installer here.


:siren: YOU DO NOT NEED TO DOWNLOAD/INSTALL GAMERSFIRST LIVE IF YOU ARE USING STEAM OR THE INSTALLER LINKED ABOVE. :siren:



Recommended:

OS:Windows Vista 64-Bit / Windows 7 64-Bit
Processor:2.4GHz Intel Core 2 Quad or equivalent AMD x4
Memory:4 GB RAM (8GB highly recommended.)
Graphics:GeForce 8800GT 512MB or AMD equivalent
DirectX®:dx90c
Hard Drive:7 GB HD space

less than three fucked around with this message at 06:44 on Jun 7, 2015

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less than three
Aug 9, 2007



Fallen Rib
APBMachineOptions.ini tweaking:

Choose 1 of these:

code:
;Max Reduced CPU Usage
DynamicDecals=False
DynamicShadows=False
BlobShadows=True
EnvironmentShadows=False
MotionBlur=False
DepthOfField=False
AmbientOcclusion=False
Distortion=False
DropParticleDistortion=True
SpeedTreeLeaves=False
SpeedTreeFronds=False
LensFlares=False
FogVolumes=False
DetailMode=1
code:
;Quad core recommendation
DynamicDecals=False
DynamicShadows=True
MotionBlur=False
DepthOfField=False
AmbientOcclusion=False
Distortion=False
SpeedTreeLeaves=False
SpeedTreeFronds=False
LensFlares=False
Plus one of these
code:
;Low end GPU setup Radeon 4xxx Geforce 2xx
MaxAnisotropy=2
DirectionalLightmaps=False
Bloom=True
QualityBloom=False
bEnableVSMShadows=False
bEnableBranchingPCFShadows=False
bAllowBetterModulatedShadows=False
code:
;Midrange GPU setup
MaxAnisotropy=4
DirectionalLightmaps=True
Bloom=True
QualityBloom=False
bEnableVSMShadows=False
bEnableBranchingPCFShadows=False
bAllowBetterModulatedShadows=False
code:
;GTX 470 or better. Radeon 57xx or better
MaxAnisotropy=4
DirectionalLightmaps=True
Bloom=True
QualityBloom=True
Add this if you have 6GB of RAM or less
code:
;APB memory management tweak
bCompressDiffuseLocalPlayerCharacterTextures=true
bCompressDiffuseLocalPlayerVehicleTextures=true
bCompressDiffuseOtherPlayerCharacterTextures=true
bCompressDiffuseOtherPlayerVehicleTextures=true
GarbageCollectionMemoryCeilingGb=2.2
Add this if you have an nVidia 4xx or higher
code:
[Engine.ISVHacks]
UseMinimalNVIDIADriverShaderOptimization=False
Whoo! What if now I have performance to spare and want to gradually re-enable some things?

I'd switch these things on one-by-one (in order):

CPU:
DynamicShadows=True
EnvironmentShadows=True
DynamicDecals=True
AmbientOcclusion=True
DropParticleDistortion=False (This setting is reversed. False is high quality, True is low quality.)
DepthOfField=True

GPU:
DirectionalLightmaps=True
QualityBloom=True
bEnableVSMShadows=True
bAllowBetterModulatedShadows=True

What do all these switches control anyways?

Here's some documentation, so that if you miss a certain effect/want to get rid of something you know what to change

DynamicDecals: Dynamic decals on map, such as bullet holes. Uses CPU.
DynamicShadows: Real-time shadow rendering on characters. Mainly CPU, some GPU.
EnvironmentShadows: Automated way of controlling dynamic lighting. Increases lighting/shadow quality at cost of CPU.
MotionBlur: Simulates blurring during quick camera movement. Uses CPU
DepthOfField: Distance based blurring of the environment. Uses CPU.
AmbientOcclusion: Improved shadowing detail. Uses CPU.
Distortion: Post-process distortion effects. The best example I can think of (but not APB specific) is that wavy heat distortion you see over hot things, such as a toaster.
DropParticleDistortion: Reduces particle distortion quality (like muzzle flashes) to reduce CPU usage
SpeedTreeLeaves: SpeedTree procedurally generated trees. Uses CPU. Turning off makes trees a little more static looking, but who's looking at them anyways.
SpeedTreeFronds: Same as above
LensFlares: Lens flare caused by the sun, etc. Uses CPU.
FogVolumes: Volumetric fog effects. Uses CPU. Feel free to turn it off if the occasional foggy weather pisses you off.
DetailMode: Integer between 0 and 2. Determines how frequently certain components are updated. 2 is default. 1 is lower.
MaxAnisotropy: Anisotropic texture filter multiplier. Higher values provide better texture detail when viewed from an angle. Diminishing improvement as you increase. Uses CPU/GPU.
DirectionalLightmaps: Enables directional lighting. Uses GPU.
Bloom: Glowing light effects on certain textures/objects. Uses GPU. APB makes heavy use of Bloom, so disabling it can have major impacts on how the game looks.
QualityBloom: Use high quality bloom instead of fast versions. Uses GPU.
bEnableVSMShadows: Enables VSM, a type of shadow modulation
bEnableBranchingPCFShadows: Branching PCF implementation for projected shadows
bAllowBetterModulatedShadows: Extra geometry pass needed for culling shadows on emissives
bCompress*: Enables DXT texture compression. Decreases game's RAM usage in exchange for increased CPU usage.
GarbageCollectionMemoryCeilingGb=2.2: Forces the game to manage RAM more strictly, at the cost of I/O.

less than three fucked around with this message at 23:42 on Apr 10, 2012

Deutsch Nozzle
Mar 29, 2008

#1 Macklemore fan
Can't wait to mow down all the new guys the release brings in.

Diephoon
Aug 24, 2003

LOL

Nap Ghost
I'll probably pop back in for a bit until SW:TOR launches.

I didn't any teamspeak info in the OP. What is everyone in Something Lawful using these days?

less than three
Aug 9, 2007



Fallen Rib

Nechronic posted:

I'll probably pop back in for a bit until SW:TOR launches.

I didn't any teamspeak info in the OP. What is everyone in Something Lawful using these days?

TS info is in the clan MOTD.

red state bait
Dec 9, 2006

Posts: 26,721
Rank: Ultra Patriot
This is the best/worst game ever and I encourage all goons to come join us at Something Lawful!

An Unoriginal Name
Jul 11, 2011

My favorite touhou is my beloved Nitori.
:swoon:
Great OP lessthan. Don't forget the link to the Steam store page, it's up now.

EDIT: Already got APB:R installed, want it officially installed on Steam? Follow this easy guide:

1. Travel to where you originally installed APB:R, default C:\Program Files (x86)\GamersFirst\APB Reloaded on a 64-bit machine (delete the (x86) if you are 32-bit).

2. Copy everything inside the folder, not the folder itself, but all the files within.

3. Begin downloading APB:R on Steam, pause, then exit Steam.

4. Go to C:\Program Files (x86)\Steam\steamapps\common\apb reloaded and then paste all your files in it.

5. Open Steam again (preferably run as administrator, just to be sure) and find your APB:R download, right click > properties and verify cache.

6. Steam will pick up all the files, download anything you're missing, and then you should be good to go. Uninstall the GamersFirst install of APB:R and delete any leftovers.

If you have any issues with this then please post.

An Unoriginal Name fucked around with this message at 03:23 on Dec 7, 2011

Dewp
Sep 3, 2009

satisfaction
Most frustrating and fun game all at once!

AzureSkys
Apr 27, 2003

There's 2 of us in the West (Colby) server: Squidlips and I, AzureSkies though we're in our own clans. It has a fading-fast population, but a pretty cool core of people.

Dress Up Mode is fun:


and learning to park makes all the difference:

Wronkos
Jan 1, 2011

Is anybody else having trouble with the Steam overlay? Also, this game is fun as heck, and everybody should play.

An Unoriginal Name
Jul 11, 2011

My favorite touhou is my beloved Nitori.
:swoon:

klonkadonk posted:

Is anybody else having trouble with the Steam overlay? Also, this game is fun as heck, and everybody should play.

Can you describe your issue? I do know that if you try to bring it up while in a load screen the overlay will freak out and crash, and then come back later when it decides to (common problem in a lot of games that use the overlay), but I haven't had any issues using the overlay with APB over the past year and a half

AzureSkys
Apr 27, 2003

I added it as a non-Steam game when I first started playing back in June and never had any problems with the overlay

Of course the day of new stuff my internet stops working. Almost an hour spent on the phone with my ISP got me no where except into a queue for a technician visit in 2 days...

Wronkos
Jan 1, 2011

An Unoriginal Name posted:

Can you describe your issue? I do know that if you try to bring it up while in a load screen the overlay will freak out and crash, and then come back later when it decides to (common problem in a lot of games that use the overlay), but I haven't had any issues using the overlay with APB over the past year and a half

I haven't had an issue with it up until the update. I had it added as a non-Steam game, and now the overlay simply does not work.

An Unoriginal Name
Jul 11, 2011

My favorite touhou is my beloved Nitori.
:swoon:

klonkadonk posted:

I haven't had an issue with it up until the update. I had it added as a non-Steam game, and now the overlay simply does not work.

A few patches ago they started adding the framework for getting APB:R to work with the Steam overlay, and this meant you could run APB:R without running it through Steam and the overlay would still work with it. You could try running it without Steam or using my method above to get it officially added and running through Steam and see if that fixes your issue.

Fake edit: Don't forget to exit and restart Steam running as admin (right click > run as) if you are on Vista/7, this seems to have fixed every issue ever I have encountered with Steam.

Seekhay
Sep 11, 2001


College Slice
I guess I can try this out. Again. I will probably not respect myself in the morning.

Wronkos
Jan 1, 2011

An Unoriginal Name posted:

Fake edit: Don't forget to exit and restart Steam running as admin (right click > run as) if you are on Vista/7, this seems to have fixed every issue ever I have encountered with Steam.

Hah, thanks a lot for this; works like a charm now :hfive:

Speedboat Jones
Dec 28, 2008



Lipstick Apathy
I just got it installed and everything. My problem with Steam was that it wasn't allowing me to just log in using Steam, so I made a gamersfirst account. Either way, going by the OP I guess I'll make an Enforcer on Joker server and see how it is!

An Unoriginal Name
Jul 11, 2011

My favorite touhou is my beloved Nitori.
:swoon:

Speedboat Jones posted:

I just got it installed and everything. My problem with Steam was that it wasn't allowing me to just log in using Steam, so I made a gamersfirst account. Either way, going by the OP I guess I'll make an Enforcer on Joker server and see how it is!

I don't think GamersFirst has their Steam login system working yet, apparently there will be a page on their site where we go to combine our accounts, so you'll just have to wait for them to do whatever and get it running.

Mike88511
Aug 12, 2008

Is this worth it? I remember playing this earlier in the year and memory leaks along with hackers were big issues in the game.

Admins/GMs would ignore aimbotters and the game was pretty lovely.

An Unoriginal Name
Jul 11, 2011

My favorite touhou is my beloved Nitori.
:swoon:
Steam login appears to be working now. Just did it with my account.

Mike88511 posted:

Is this worth it? I remember playing this earlier in the year and memory leaks along with hackers were big issues in the game.

Admins/GMs would ignore aimbotters and the game was pretty lovely.

Haven't encountered anything that would be the definition of a memory leak but I'm 64-bit so it's never been an issue for me. Cheaters are still an issue but they have gotten way better about it, there's still an odd few who are bad at toggling and will try to shoot you through a wall before they turn the corner. Developers and in-game moderators seem to be a lot more active now and are actively handling cheaters.

Give it a try and join the clan!

Meis
Sep 2, 2011

My enforcer is in a clan for a different forum.. But they're never on and also you guys are cool, so I'm thinking of quitting it and joining Something Lawful instead. I think I'll keep the other clan's ~official uniform~ for shits and giggles.

mpyro
Feb 9, 2003

'Cause I live and breathe this Fillydelphia freedom
4gb ram recommended, but having more than 4gb helps a lot.

An Unoriginal Name
Jul 11, 2011

My favorite touhou is my beloved Nitori.
:swoon:

mpyro posted:

4gb ram recommended, but having more than 4gb helps a lot.

I can vouch for this, I used to run 4gb and then bought another 8 when RAM prices were plummeting. Having 12gb of RAM made any stuttering I had go away, and now I can flawlessly alt-tab in and out of the game. So the saying is still true, you need a NASA computer to run APB well. :shepface:

Gasoline
Jul 31, 2008

Revoemag posted:

We have absolutely zero plans to up the price of premium upon release, it WILL be STAYING at $10.

-Revo
Source


That worked out well.

Thesoldier
Aug 15, 2004

Seek not greatness, but instead truth, and you shall find both.
Does this game still have bad netcode and hitboxes? When you have to fight other players, does it still make you go up against guys at max level with max weapons?

Sion
Oct 16, 2004

"I'm the boss of space. That's plenty."
Massively have put out a good write up for new players!

Massively posted:

Are there spells? Are there classes?

No and no. The first thing you need to do before you play APB:R is forget that World of Warcraft ever existed. Class roles, damage assignment, and any semblance of skills are all decided by your weapons and equipment mods. Want to be a long-range sniper? Buy a sniper rifle. Want to play a support role, buffing your group members during your mission? Invest in some good character mods. And if you get bored of any of that, you simply get a new weapon or mod.

Now that it's free-to-play, is it all about who has the most money?

Not at all. Sure, you can buy weapons, mods, clothing, vehicles and other advantages through the Armas Marketplace (RMT shop), but there aren't as many choices as in the in-game marketplace. These items in the in-game store are gated by both cost and player rank with certain quest-giving NPCs. So if you have your eye on a particularly pimp car, you'll need to check out which NPC offers that item, how much rank (reputation) you'll need with that NPC, and how much money you'll need to save or steal.

Pros:

- Unmatched customization options in character creation, which persists throughout the entire game
- Vast array of choices in the game, catering to any combination of good or bad ways to play both Criminals and Enforcers
- You can enter and leave PvP easily whenever you're ready
- Combat is an excellent combination of player skill and weapon stats

Cons:

- You're going to die a lot before getting to the point of being any good
- Not as fun for the solo player
- Still some hacker issues with aimbots and wall hacks
- Group matchmaking has improved but still has unbalance issues

It's a game where griefing is built-in, and you should expect to have your missions ruined every once in a while. Some people choose to play the game by completing missions for rank, some choose to rob stores and civilians, and others just want to piss on your day by driving a dump truck through the middle of your mission.

And that's the way it should be. APB:R isn't necessarily a "hardcore" game, but it can be for those who get into it seriously enough. It has a steep learning curve, but once you get it, you really get it. You can't jump into this game expecting to have your hand held and your ego stroked along the way. You'll start out on the lowest peg, humiliated and killed over and over again


Full thing is up at : http://massively.joystiq.com/2011/12/06/first-impressions-a-second-look-at-apb-on-launch-day/

Emphasis is mine. If you're coming in, play with goons. Do not solo. Accept the fact that you are going to die a lot in your first few sessions and get used to it. Stick with it and you will begin to rule the school as soon as you find 'that gun' that you work so well with.

And if all else fails just stick on the armour and regeneration mod.

Sion fucked around with this message at 14:29 on Dec 7, 2011

junan_paalla
Dec 29, 2009

Seriously, do drugs
Are there a lot of goons on the European servers or should I just go straight for the NA servers? I recall the lag being manageable from playing the beta.

Monster w21 Faces
May 11, 2006

"What the fuck is that?"
"What the fuck is this?!"
Oh poo poo! Gumball finally made it in to the game? That's awesome!

(Criminal character with blue hair and hoodie).

Gasoline
Jul 31, 2008

junan_paalla posted:

Are there a lot of goons on the European servers or should I just go straight for the NA servers? I recall the lag being manageable from playing the beta.

We're a pretty active group of 3 on EU-Patriot :v:

Seekhay
Sep 11, 2001


College Slice
less than three, I noticed that the ts3 server we've been using was down, so I fixed it and went ahead and updated the server binaries as well. I'm pretty sure I made you a server admin way back when, but if you're not one, ping me and I'll fix that.

less than three
Aug 9, 2007



Fallen Rib

cknoos posted:

less than three, I noticed that the ts3 server we've been using was down, so I fixed it and went ahead and updated the server binaries as well. I'm pretty sure I made you a server admin way back when, but if you're not one, ping me and I'll fix that.

I set up my own TS3 server a while ago that we've been using.

Seekhay
Sep 11, 2001


College Slice

less than three posted:

I set up my own TS3 server a while ago that we've been using.

Right on, saves me :10bux: a month!

Captain Swing
Dec 30, 2006

You should have a little more faith in your captain.

Gasoline posted:

We're a pretty active group of 3 on EU-Patriot :v:

At least we have no problems with forming a group :v:

Krowley
Feb 15, 2008

Captain Swing posted:

At least we have no problems with forming a group :v:

Count yourself one more if I can get this game running! Stupid punkbuster crapped out on me.

Is there any way to transfer characters between servers? Got a rank 70-something Enforcer on Obeya with a bitchin' ride and stuff.

Captain Swing
Dec 30, 2006

You should have a little more faith in your captain.

Krowley posted:

Count yourself one more if I can get this game running! Stupid punkbuster crapped out on me.

Is there any way to transfer characters between servers? Got a rank 70-something Enforcer on Obeya with a bitchin' ride and stuff.

It's not possible. Don't worry, though - rolling with us you'll buy yourself a shitton of boatloads of bitchin' rides and stuffs.

An Unoriginal Name
Jul 11, 2011

My favorite touhou is my beloved Nitori.
:swoon:
Just found out a while ago today that if someone is playing APB:R on Steam and they're on your friends list apparently you can join them through the Join Game feature. I didn't actually get to try it so I don't know but that's really cool if that works.

Ghosts n Gopniks
Nov 2, 2004

Imagine how much more sad and lonely we would be if not for the hard work of lowtax. Here's $12.95 to his aid.
Install this on an SSD if you have one, it'll do you a lot of good, especially if you're on a not-so-hot computer.

Secret Sweater
Oct 17, 2005
dup
The team deathmatch districts are freakin awesome. Exactly what I wanted.

Log on, :black101:, log off.

Krowley
Feb 15, 2008

Rolling as HarryHowitzer on Patriot EU. I added the players in the OP as friends.

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AzureSkys
Apr 27, 2003

Secret Sweater posted:

The team deathmatch districts are freakin awesome. Exactly what I wanted.

Log on, :black101:, log off.

Internet went out on me yesterday so I've yet to try. You still in Sovereign? Been watching a lot of those guys' streams and seems like a decent bunch.

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