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Hotlapping Renault 3.5s in rF2. Server is coolgame, password is pass. Please note that I have almost no experience with the 3.5s so don't make fun of me if you join. All are welcome.
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# ? Jun 2, 2012 00:09 |
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# ? Apr 18, 2024 05:24 |
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Don't get the GTX560. Most are stock overclocked and a whole load of trouble in regards to stability.
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# ? Jun 2, 2012 01:31 |
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I've found that moving the brake bias on the F2's forward to about 65% greatly improves stopping ability. Coming into la source at Spa on default i have to brake slowly and early to avoid spinning the car, but now i can brake much later and harder. Got my lap time from 3:56 to 3:53 just with this alone
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# ? Jun 2, 2012 15:56 |
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Did either of the West Brothers or anyone else in the know ever come out and talk about what happened with Racing Legends? Its pretty obvious we're never going to see anything released from it (its now 8 and a half years since the last update on the homepage), but wrapping up the whole sorry tale from their perspective would probably be interesting to read.
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# ? Jun 2, 2012 18:03 |
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I feel like the FFB on the 3.5s is too floaty for its own good. I don't play with any constant centering spring turned on, but I don't feel like I should have to, since all the other cars do a good job of making the wheel feel direct and heavy. I'm not getting that sensation with the 3.5 -- I feel disconnected from the road.
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# ? Jun 2, 2012 23:56 |
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Helicon One posted:Did either of the West Brothers or anyone else in the know ever come out and talk about what happened with Racing Legends? Its pretty obvious we're never going to see anything released from it (its now 8 and a half years since the last update on the homepage), but wrapping up the whole sorry tale from their perspective would probably be interesting to read. Yeah it's a shame neither of them ever bothered to log on and at least post "Yeah, ain't happening".
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# ? Jun 3, 2012 12:19 |
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So, I've done a lot of racing in iRacing, I've been playing a lot of Project Cars which actually feels better (which may not be realistic) to me. I was less enamoured with rFactor 1. Before that I was a GPL and Indycar Racing nut. Should I buy rFactor 2?
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# ? Jun 3, 2012 12:30 |
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Dudley posted:So, I've done a lot of racing in iRacing, I've been playing a lot of Project Cars which actually feels better (which may not be realistic) to me. I was less enamoured with rFactor 1. Before that I was a GPL and Indycar Racing nut.
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# ? Jun 3, 2012 14:06 |
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Awesome, yeah feedback was the worst thing, both tyres and wheel. It's actually the worst thing about iRacing, at max strength the FF is barely noticeable. got to be worth 40 US fuckbucks anyway. Cheers.
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# ? Jun 3, 2012 15:36 |
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Project Cars has ongoing FFB work. Every week feels a little different. The tire and suspension forces to FFB conversion code is parametrized to boot and currently open for player tinkering. SMS welcomes submitting your files, if you mess with the parameters, to try to find a common ground for release. Right now, it's XML editing, but an UI is supposed to follow.
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# ? Jun 3, 2012 15:47 |
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Yeah, I'm willing to give CARS a pass on most things but actually I think it's already better than iRacing in that regard. I can't entirely speak for realism (the karts I race are much slower than the ones in Project Cars), PCars "feels" more right a lot of the time than literally anything else ever.
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# ? Jun 3, 2012 15:49 |
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None of the sims is 100% accurate. They're all using real life values with slight tweaks to them for feel. How that translates for you all depends on quality and fidelity of the tire model, vehicle dynamics and also most importantly the FFB. In the end, if you're talking about the sim bigwigs, it's subjective, since they're all close in terms of physics. Of course, if you start including things like Auto Club Revolution, you can start making objective claims that certain games are bullshit in terms of physical realism.
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# ? Jun 3, 2012 15:52 |
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Yeah, totally, all I've got to go is I have driven decent length races (was part of a 24hr team last year) in some kind of machinery and extrapolating up. Tracks are one thing iRacing does seem to have rather nailed.
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# ? Jun 3, 2012 16:05 |
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Anyone here play Race 07 / GTR Evolution / Race Injection etc on steam? If yes, add me on steam. My name is "Hkfalken" Would be cool to race with you guys.
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# ? Jun 8, 2012 23:59 |
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Falken posted:Anyone here play Race 07 / GTR Evolution / Race Injection etc on steam? If yes, add me on steam. My name is "Hkfalken" Would be cool to race with you guys. I own Race 07, but I never play it, so I'm probably terrible, but I'll add you. What's your Steam?
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# ? Jun 9, 2012 00:07 |
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Hkfalken as it says in the previous post.
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# ? Jun 9, 2012 00:57 |
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Someone please kill me.
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# ? Jun 9, 2012 01:20 |
One thing I really like about Forza and GT is that you can upgrade cars, what is the game that is most similar to those on PC?
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# ? Jun 9, 2012 21:46 |
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heeebrew posted:One thing I really like about Forza and GT is that you can upgrade cars, what is the game that is most similar to those on PC? I used to love GT4, and it's what got me interested in the serious sims on PC. I would kill for a game with ultra-detailed physics with the same kind of progression system as GT5 or Forza... Unfortunately, I don't think there's anything out there for PC that's really comparable in quality to the latest installments of either of those series.
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# ? Jun 9, 2012 23:36 |
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I really like the force feedback in Forza. It's not exaggerated like how some PC sims are, it just feels... right. I just wish the sim was more in depth with stuff like flag rules, qualifying, warmup laps, full control of car during pitstop, pitlane more alive (Although GT4/5 does the best job out of all PC sims with it's animated stops) Forza is still great fun for me to just drive with though. It loses alot when I start racing against people without all the extra stuff. Speaking of extra stuff, I just got a Leo Bodnar SLI-Pro. This thing is amazing, and I can pretty much turn 90% of my HUD off as it's all there behind my wheel!
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# ? Jun 10, 2012 02:53 |
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There's a new build of the rFactor 2 beta out. The Historic series was updated and a new track, Brianza (which is Monza), was added. Don't forget to get those, too. Performance is a lot smoother for me, particularly when combined with the new 304.48 GeForce drivers. I no longer have any hiccuping or stuttering, which was an occasional problem before. The vehicle and track selection screens now include a proper list view instead of that goofy spinner. The Historic update includes the Brabham BT20, which is great fun. I don't know where exactly it falls in terms of power. I'd say closest to the F2 cars. It slides all over the place, but it's easy to control and recover. Monza includes some great bumpy oval turns that are nerve-wracking to drive at maximum speed. Much like Spa, it requires some major concentration to successfully navigate at anything close to a racing pace. This keeps getting better and better.
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# ? Jun 19, 2012 04:52 |
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The Brianza track is performance hell. It's by far the worst optimised track so far, I get as low as 20 FPS with 5 AI on track. I dont know how, because the texture repetiton on the road does my head in.
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# ? Jun 20, 2012 17:52 |
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Well, I got my DSD toys. Going to make extra holes in the SLI pro tab so it sits lower on the CSR Elite, and maybe use spacers to bring it out from the wheel base. Also, still trying to figure out what I want the rightmost switch to do. I can't think of any other adjustable car bits...
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# ? Jun 23, 2012 17:02 |
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Thanks for the tips on the Frex Shift+, Falken; mine arrived yesterday It's taken me quite a bit of playing around in the rfactor 2 PLR file to get it to shift right, with stock settings it was jumping gears a lot, and ended up needing to set it to 'dont shift again until last shift has completed' mode. I havent had the same problem since. It's a decent bit of kit but really not without its faults. I'm having occasional issues where it seems to suddenly no longer be recognised by RF2, or will suddenly shift up but not down, etc. I'm kind of 'meh' on it for now, but i think with the right kind of sports car mod it could really add immersion. I may have a look at adjusting some of it aswell because when downshifting i find if you just tap it, it hits the switch enough to activate the shift, so that might be an easy fix. It's really a very simplistic yet genius design.
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# ? Jun 23, 2012 18:10 |
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The switch on mine is quite robust, and it will only shift if you mean it. Also, as I've wired mine to my CSR Elite it's essentially just reading it as 2 button inputs through the wheel. I've not had the same issue with the shifting.
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# ? Jun 23, 2012 18:45 |
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An Enormous Boner posted:The Historic update includes the Brabham BT20, which is great fun. I don't know where exactly it falls in terms of power. I'd say closest to the F2 cars. It slides all over the place, but it's easy to control and recover. That'd be about right, the BT20 is a first gen 3l F1 car. It's basically what everyone else had when Lotus and Ford turned up with te famous 49 (see Grand pix legends and project cars) and cunted everyone in the face.
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# ? Jun 23, 2012 21:19 |
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The Simbin/RaceRoom people released RaceRoom The Game 2 back in May. It's a free-with-registration, ad-supported, 1.1GB download. There are hot lap competitions every week or so to win copies of Race07. Right now it has the following tracks: Imola Laguna Seca Nuerburgring GP Hockenheim GP Hockenheim Nat'l Hockenheim Short And the following cars: BMW 320si E90 Radical SR3 Matech GT1 Chevy Camaro Some Formula 1 Car It supported my G27 (and had a lot of profiles for other wheels listed under controls) and runs fine on my pretty old laptop, but I don't know good physics from bad physics. It plays a lot like Race07 and doesn't have any meaningful multiplayer, but it's a nice free thing you can try if you're interested in sim racing but don't want to spend any money.
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# ? Jun 26, 2012 00:12 |
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Falken posted:Well, I got my DSD toys. Going to make extra holes in the SLI pro tab so it sits lower on the CSR Elite, and maybe use spacers to bring it out from the wheel base. What... what happens when you push the AIDS button?
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# ? Jun 26, 2012 00:30 |
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Triple20 posted:The Simbin/RaceRoom people released RaceRoom The Game 2 back in May. It's a free-with-registration, ad-supported, 1.1GB download. There are hot lap competitions every week or so to win copies of Race07. Also the AIDS button brings up the window with the list of driver aids in rfactor. Though I rarely use any of them so I'll probably shunt that entire line along and change the first in the row for the pit speed limiter or starter.
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# ? Jun 26, 2012 00:42 |
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The rfactor 2 Renault Clio Cup "V.0.1" is pretty drat good. It wasnt supposed to be released but some ISI tester accidentally let it get out on a test server. First front wheel drive car and handles very well. You can really throw the back end out and keep your foot planted and drive out of a slide. On occasions where the back end seems like its going too far, you can correct by steering where the rear end is going (I cant remember what this is called but it works In Real Life(tm) ) It might be the best car yet
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# ? Jun 29, 2012 21:17 |
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Opposite lock?
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# ? Jun 29, 2012 21:39 |
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Man, iRacing looks really cool, but their whole pricing structure is insane. Subscriptions and paid cars and tracks? Does no one on their team realize they'd get way more paying customers if they just had the subscription model? Sim games are one of the genres where the die-hards constantly bitch that their hobby is dying, but then still insist in massive hurdles that drive away almost everyone. Anways, is there even a ballpark release for rFactor 2? Are they saying anything like "we hope it's this year", or is it just it's done when it's done?
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# ? Jun 29, 2012 21:59 |
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Bloody Hedgehog posted:Man, iRacing looks really cool, but their whole pricing structure is insane. Subscriptions and paid cars and tracks? Does no one on their team realize they'd get way more paying customers if they just had the subscription model? Sim games are one of the genres where the die-hards constantly bitch that their hobby is dying, but then still insist in massive hurdles that drive away almost everyone. It is the only way they can make it viable. Iracing does not have the mass appeal that most other MMO games have, being a niche category of gaming. They only have ~30,000 active members, so the revenue stream is quite a bit smaller than WOW or anything similar. They need to charge for content to stay alive and provide the pretty fantastic updates and maintenance they do. Every year they are able to add between 3 and 5 tracks and at least 2 cars to the service. They rescann older tracks that have been repaved, they have build updates every 12 weeks like clockwork, they have a fantastic matchmaking service, run a championchip, have live TV web broadcasts of the championships, and are always working to get new content. They worked for 2 years to finally get Bathherst, just signed a deal with the BTTC for 5 new tracks in their series, recently announced the RUF Porsche, and a BTTC Honda as well. If you buy content in bulk you get up to 30% discounts, and they are running specials for reupping membership all the time. I don't mean to sound like a salesman, but I am extremely impressed by the service as a whole. Compare that to Rfactor, where updates seem to trickle in on a yearly basis, and all the players have to organize themselves, finding a race can be a bitch, and managing all the mods can be a pain in the rear end. You seriously get what you pay for, and it is totally worth it. It was put best by someone I don't remember who, who said,: "If you think about iracing as a game, it is extremely expensive. If you think about it as a hobby, it is fantastic bang for your buck. If you think about it as a simulator, it is extremely cheap." I think of it as a hobby, and it is totally worth it. Try it for 3 months, I think they have a 3 months for the price of 1 deal for new subs right now. With theat new sub you get 6 cars ('34 Legends, Street Stock, MX-5, Specc Racer Ford, the Pontiac Solstice, and the Cadillac CTS-V Racecar, and 6 or 7 tracks (USA international Speedway, Charlotte Motor Speedway, Lanier Speedway, South Boston speedway, Oxford Plains, Okyiama, Lime Rock, and Summit Race way. It will take you 2 months just to get through that content and have given everything a fair shot to see if you like it. If you like it, resub. Billy the Mountain fucked around with this message at 22:46 on Jun 29, 2012 |
# ? Jun 29, 2012 22:38 |
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Billy the Mountain posted:It is the only way they can make it viable. Iracing does not have the mass appeal that most other MMO games have, being a niche category of gaming. They only have ~30,000 active members, so the revenue stream is quite a bit smaller than WOW or anything similar. I agree that iRacing is an amazing service. I'd argue though that it's not that they need to charge more because they only have 30,000 members, it's that they only have 30,000 members because they charge too much.
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# ? Jun 30, 2012 00:32 |
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Falken posted:Opposite lock? I suppose that's the closest, but I thought there was another phrase for when a FWD car did that.
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# ? Jun 30, 2012 01:03 |
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iRacing doesn't provide a short trial, that makes zero sense for a subscription game. It seems to me like the iRacing team isn't very intelligent about the way they handle things like that. Really they seem to be bad at most things.
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# ? Jun 30, 2012 03:31 |
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Brownie posted:iRacing doesn't provide a short trial, that makes zero sense for a subscription game. I believe they are developing that now actually.
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# ? Jun 30, 2012 04:12 |
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Billy the Mountain posted:just signed a deal with the BTTC for 5 new tracks in their series, recently announced the RUF Porsche, and a BTTC Honda as well. At the risk of being picky, the deal is not with the BTCC but with MSV (the track owners), Team Dynamics and BARC and only 3 of the tracks in the recent deal are BTCC tracks. That said, the only one they're now missing is Rockingham (and the new layout at Silverstone). All good though. All I'd really like with iRacing is for them to fix that the force feedback is so astonishingly weak for some reason compared to say, Project CARS.
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# ? Jun 30, 2012 10:36 |
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iracing once again prove their professionalism by starting the Prototypes behind the Cadillacs in the latest world event. http://www.youtube.com/watch?v=4YMEbHagup4&hd=1
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# ? Jul 1, 2012 07:47 |
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# ? Apr 18, 2024 05:24 |
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Largepotato posted:iracing once again prove their professionalism by starting the Prototypes behind the Cadillacs in the latest world event.
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# ? Jul 1, 2012 10:25 |