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The Joe Man posted:See everyone? The system works! This is good info, thank you - after typing up my post and chewing on it a little I was wondering if that wasn't a bad investment. Especially since I'm getting auditions from these dead forums - best ![]()
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# ? Mar 3, 2021 13:48 |
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So I built this.![]() All I need is an auxiliary monitor and I'm good to go!
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Looking nice! I just took my measurements for my booth so I need to get my supplies and start building. Question: I have a the mic, computer, pre-amp set up. What would an aux monitor do?
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Hey, gang. I'm working on a 12-episode serialized audio drama adaptation of an old computer role-playing game called Dark Sun: Shattered Lands. It has 200 voiced roles. I can't pay you, and also probably this will never be listened to by more than a hundred or so people. But if you want to lend your voice to a huge project, I could use your help! This isn't the first time I've recruited folks from SA for voice work. A couple years ago I did an 11- or 12-episode adaptation of Fallout 1, and earlier this year I finished a 7-episode adaptation of Soul Blazer. My partner and I adapt old video games into radio dramas. It's a podcast. If you're interested, send me an e-mail at calvinredburn@gmail.com. Ideally, I'd prefer to have a single actor willing to take on at least one role for each episode. That way I can actually fill all 200 roles but also not have a weird situation where an actor may or may not be talking to another character that person also voiced. Character Reference Sheet --where you can see what characters look like and what their history is (which is usually just text I copied from the manual) Character Schedule and Script -- there are three sheets here; one is the script, the second is a list of the characters and a guide on what episodes they play in and if they die, and the third is another pronunciation helper The Script --as a document instead of a table. https://drive.google.com/file/d/1Mj96TUvzOgggum1AOYSNabCblqdIkLwj/view <-- here is a demo of the first fifteen or so minutes. It's not finished -- it's very rough, but the music, narration, sound effects and additional voices will hopefully kind of give you an idea of what the tone of this will be.
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Sent a few tidbits.
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Emailed a couple of voices too - looks like a great project!
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I just figured out how to add an extremely light and natural sounding reverb to anything without making it sound like a dying robot. This means I can charge way more now right In other news: recently completed all level narration/new units/trailer VO for the next game from one of my main clients. Expecting the full trailer to drop any day now: https://store.steampowered.com/app/431950/Age_of_Fear_4_The_Iron_Killer/
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I see bosoms I approve of bosoms.
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Only just noticed this now due to a random post in the adventure game thread: http://www.wadjeteyegames.com/audition/ Deadline is tomorrow, 10am EST. Managed to finish only one of the character auditions and shot it over to an alternate email since their audition inbox is apparently full. Hopefully they'll extend the deadline because of it. EDIT: WarpedNaba, if you see this in time, you should absolutely go for the fortune teller guy. The Joe Man fucked around with this message at 06:38 on Oct 5, 2020 |
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Tried sending two different audition sets, but they bounced back. Hopefully they got through, and don't mind the blooper line for the forgedude. Also thanks for the heads-up.
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Okay, so the email address they set out is bouncing all my emails. It ain't 10am EST though. Guess I'll have to shrug on this one.
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He's working on it: https://twitter.com/WadjetEyeGames/status/1313076902199001091 EDIT: https://twitter.com/WadjetEyeGames/status/1313083004391219200 Megazver fucked around with this message at 11:47 on Oct 5, 2020 |
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So I'm currently looking to voice coaching as my next major step toward a voice over career. If possible, does anyone have any recommendations that have helped them out? Right now, the three top coaches I've heard of are: 1. Dave Walsh - Commercial Voiceover Coach 2. Dave Bisson - Commercial and Character Voiceover Coach 3. June Yoon - Character Voiceover I'm just looking for a solid place to start for myself. I'm more interested in character voice acting, but I've come to also see how commercial voice over can really help pay the bills.
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blinkeve1826 in this very thread is a VO coach and offers classes. I even took her class and it was great!
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Binowru posted:blinkeve1826 in this very thread is a VO coach and offers classes. I even took her class and it was great! Right, I remember! Where can I get her information? If possible I'd love to look at her rates and see if she can do online coaching.
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Hey y’all - so I’ve got a few recordings under my belt now and feel confident about the equipment and software I want to invest in. I guess I’m a little stuck about next steps, however - should I make a reel? Is it all right to have music under my examples, or should I try to avoid that? Is getting representation worth it (I live in a pretty big market) or is going it alone better?
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ItWasMoida posted:Right, I remember! Where can I get her information? If possible I'd love to look at her rates and see if she can do online coaching. There's no way I can post her info without it feeling like doxxing so I would want to have her permission first. blinkeve1826 are you around?
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https://www.facebook.com/ListenToMelanieVO/ ltmvoiceoverclasses@gmail.com
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Strangeland has been cast. Didn't snag the part (James Earl Jones Furnace Fella); at a glance it looks like it's a lot of previous folks they've worked with (which isn't out of the ordinary if actors prove they're easy to work with): https://twitter.com/WadjetEyeGames/status/1317600081256865793
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Depressio111117 posted:Hey y’all - so I’ve got a few recordings under my belt now and feel confident about the equipment and software I want to invest in.
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Trailer finally finished for one of my latest projects. Hasn't been uploaded anywhere else but the Steam page for now though: https://store.steampowered.com/app/431950/Age_of_Fear_4_The_Iron_Killer/
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That pic's good av material
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This has been a dismal year for me (and everyone.) This week the game I did VO for came back to me for a holiday message for In-Game content. I was like YES! I asked if there were any examples of the main character VO that I did for them because I hadn't been able to find examples in game play or on any of their social media. They let me know that the whole character was axed from the game. I mean, I got paid for all the work I did but man, what a bummer. Like 20 hours of recording over months of going back and forth. Bleh.
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Hey all! I'm no VO pro, but I am putting together a video project where I'm doing the voiceover. Was hoping to get a little perspective on my read by posting some (WIP) audio that you can listen to here and here. It's for a ~40 minute doc on monster/folklore history, for context. My main question is, is it "too much"? I've found that I'm not very good at having conversational, naturalistic reads in my past voice "work" so I've tried the other direction for this and attempted to have a bit of a more authoritative/broadcaster lilt to my voice. However, I'm worried that it'll be exhausting to listen to for an extended time, too forceful and too sing-songy and overly serious. Mainly just worried that it sounds like I'm trying waaay too hard. But I also might be overthinking it! If my anxieties are in fact founded, I was wondering if anyone had any tips or resources for getting a more naturalistic and conversational read? Whenever I've tried it's always ended up seeming like I'm reading off of a piece of paper. I'd love to be able to sound extemporaneous but I have no idea how to pull that off, not being a trained actor. e: The whole thing might be exacerbated by the fact that I can be a little overly-formal in my writing at times, so let me know if you think that might be part of the issue. But I'll also be quoting a good number of historical sources which are written formally. feedmyleg fucked around with this message at 21:58 on Dec 28, 2020 |
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feedmyleg posted:Hey all! I'm no VO pro, but I am putting together a video project where I'm doing the voiceover. Was hoping to get a little perspective on my read by posting some (WIP) audio that you can listen to here and here. It's for a ~40 minute doc on monster/folklore history, for context. While I've done projects like this, reading naturally is also my weakpoint and the main thing I've kept in mind while recording is to keep the interesting parts of the read engaging for the reader while giving them an auditory break on the filler words getting there (if that makes any sense).
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Do we have some good deep voices in here? I have a client, whose sales kickoff intro video I'm finalizing today, is now asking for a "Welcome to Sales Kickoff 2021" VO over the end. I can pay $50 - there was nothing in the budget for VO originally so I'm squeezing blood from the stone here.
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I'd happily do it gratis, but I'm off to work for 8 hours literally now.
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BonoMan posted:Do we have some good deep voices in here? I have a client, whose sales kickoff intro video I'm finalizing today, is now asking for a "Welcome to Sales Kickoff 2021" VO over the end.
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WarpedNaba posted:I'd happily do it gratis, but I'm off to work for 8 hours literally now. Thanks for the offer! But TJM went ahead and knocked it out for me.
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Whelp.
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Since quarantine started, I've been finding myself doing VO work for friends on projects and finding I really enjoy it. I'd love some criticism on the quality of my equipment/performance. While everything sounds fine to me, I'm not sure I have the ear some of you in the thread will have. If I'm going to keep doing this, I'd like to make sure I'm putting my best foot forward. Below is a sample. https://youtu.be/Bl6Xne_TPX8
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Hey everyone. Want to show off my new digs. I've come a long way over the last several years; from recording with a home made microphone shield in a closet to having an actual dedicated recording booth. ![]()
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Sataere posted:Since quarantine started, I've been finding myself doing VO work for friends on projects and finding I really enjoy it. I'd love some criticism on the quality of my equipment/performance. While everything sounds fine to me, I'm not sure I have the ear some of you in the thread will have. If I'm going to keep doing this, I'd like to make sure I'm putting my best foot forward. Below is a sample. https://www.youtube.com/watch?v=6x__NthInRs SwitchbladeKult posted:Hey everyone. Want to show off my new digs. I've come a long way over the last several years; from recording with a home made microphone shield in a closet to having an actual dedicated recording booth.
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# ? Mar 3, 2021 13:48 |
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The Joe Man posted:Nothing egregious but very mouth-clicky and lacking "oomph" overall which is likely due to poor mastering. To help generally enhance your recordings, I'd recommend doing a post-production pass on them. This one is good: drat, once you pointed it out, now I can't not hear it. Thanks.
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