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I think a lot of people ignore ammo capacity upgrades and that leads to ammo shortage
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# ? Mar 18, 2024 20:29 |
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# ? Apr 27, 2024 11:20 |
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Captain Hygiene posted:Oh yeah, it always looked like it was for a game that went in a more frenetic/surreal direction, it's great. Not that the actual game's bad, just different from what I would've guessed based on that art. When I first saw Resident Evil played (shortly after it came out, my uncle let my brother borrow it, and I was probably a little too young to watch), I always thought that the zombies would be magic, because it looked like ghosts and magic attacking the gunman on the box
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# ? Mar 19, 2024 02:43 |
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Leave posted:When I first saw Resident Evil played (shortly after it came out, my uncle let my brother borrow it, and I was probably a little too young to watch), I always thought that the zombies would be magic, because it looked like ghosts and magic attacking the gunman on the box They were originally going to be, weren't they? Then they decided to go with crazy biohorror instead.
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# ? Mar 19, 2024 03:01 |
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DeadButDelicious posted:Also the og RE1 cover art owns bones but I was always more captivated by the zombie art on the back of the instruction manual: The key art around the early RE games, particularly the first 2, was always amazing. It's a real throwback to a time when art could let your imagination add to the experience or fill in the blanks. It's just a very different thing to "here's an in-engine screenshot of man with gun or pulsating mutation dude". Despite playing every flavor of RE1 over the years, the OG box art and that zombie image still have the ability to conjure up a fascinating recollection of the atmosphere and vibe of RE1 - beyond simply playing the actual game we ended up with.
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# ? Mar 19, 2024 11:20 |
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Night10194 posted:They were originally going to be, weren't they? Then they decided to go with crazy biohorror instead. I think Sweet Home's horror elements were more supernatural in essence and RE1 was originally slated to be a remake of Sweet Home on famicom, so yeah I think that tracks.
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# ? Mar 19, 2024 13:05 |
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The tunnels before the lab in RE1 always fill me with dread. They're full of jumping frog things with claws that can decapitate you in one jump and then all of a sudden out of nowhere you have to fight a goddamn giant queen spider. I also love the vibe of the mansion when you return from the guard house. You get access to the library which fills a load of gaps about the arklay mountain murders.
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# ? Mar 19, 2024 14:07 |
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A few of us are gonna play some Resistance on PS4 tomorrow at 8pm EST if there's anyone here that'd be interested in a revisit. We'll try to cheese a few Trophies for those that don't already have the Plat. If you're interested hit me up on PSN at CJSeedge.
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# ? Mar 20, 2024 19:09 |
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Think of it as your last chance to play resistance because surely it's gonna go offline sooner than later. (hi I'm one of the folks that'll be playing)
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# ? Mar 20, 2024 19:11 |
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https://www.youtube.com/watch?v=aO3VXSa2RHA This was entirely too good.
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# ? Mar 23, 2024 18:52 |
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ImpAtom posted:https://www.youtube.com/watch?v=aO3VXSa2RHA I need the nexusmod on my desk by 8AM Monday if you want to keep working here!
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# ? Mar 23, 2024 19:11 |
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I'm playing the games that have the PS5 upgrade again, and I don't really have much new to say other than RE2R really is a loving masterpiece. I also didn't remember Scenario 2 feeling like such a skin-of-your teeth experience. I'm on to 3R and I maintain there's a lot to like here - although I miss the zombies feeling so... collapsible. Nemesis was wasted. But I think the game is fine and paced well enough for what it is, and seeing a bit more of Raccoon City as a functioning "industrial metropolis" (with a population of 100,000? I'll never square the small town/metropolis circle) is cool. I don't think I'll be going for the plat on either like I did on PS4; I might have a power-fantasy run in 3R. Maybe.
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# ? Mar 27, 2024 12:56 |
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Disco Pope posted:I'm playing the games that have the PS5 upgrade again, and I don't really have much new to say other than RE2R really is a loving masterpiece. I also didn't remember Scenario 2 feeling like such a skin-of-your teeth experience. The Plat on 3R is actually pretty easy since you can use the Rocket Launcher to get the Hardcore/Nightmare/Inferno timed runs.
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# ? Mar 27, 2024 13:15 |
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This is a trap. No matter what you do you have to endure Final Nemesis at the end of Inferno.
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# ? Mar 27, 2024 13:48 |
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Disco Pope posted:I'm playing the games that have the PS5 upgrade again, and I don't really have much new to say other than RE2R really is a loving masterpiece. The first 3rd of RE2R is my favorite part of all the resident evil games. The police station is the exact right balance of ‘oh poo poo do I stand and fight or run away.’
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# ? Mar 27, 2024 15:56 |
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Medullah posted:The Plat on 3R is actually pretty easy since you can use the Rocket Launcher to get the Hardcore/Nightmare/Inferno timed runs. I already have it from when I played the PS4 version, so I'm only doing stuff that I know is fun this time round.
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# ? Mar 27, 2024 16:52 |
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Doomykins posted:This is a trap. No matter what you do you have to endure Final Nemesis at the end of Inferno. This is what has prevented me from getting plat on 3R The rocket launcher is useless on that fight and I just can't get the dodge timing down.
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# ? Mar 28, 2024 01:49 |
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My advice is to use the dodge increasing book and both defense coins. With both coins you can survive more than one hit which might be enough to swing the tide. A trick I used with the Rai-den is that if you do the dodge counter, it resets the charge time of the gun so you can pop tumors in between dodges.
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# ? Mar 28, 2024 06:04 |
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So I fired up REmake this weekend. In my opinion this is one of the greatest games ever made, and absolutely remains the high water mark for videogame remakes. It's a game I've played a lot. I once played it back to back about 8 or 9 times through various challenges.. speed runs, knife only runs etc.. which genuinely killed my interest in playing any other games for about 6 months afterwards. However that was about 10 years ago now. It's crazy to think how old REmake is, and it probably says a lot that there's resistance to the idea of RE1 needing another remake despite it coming from the same era as Capcom's other current efforts (or older, considering RE4) It's been amusing me how much I remember.. but even better.. how much my dumb rear end has forgot. I lost a lot of progress by totally forgetting how the Neptune encounter/"puzzle" worked and ended up becoming shark food. Also hit a progress wall which would have been resolved by just remembering about the missing piece of sheet music for Moonlight Sonata - with a second trip to that room also triggering my only "real" encounter with a Crimson Head so far.. not an ideal room for a fight with one of those. Some real basics here have just slipped out of my mind. Oh, and forgetting where the last Death Mask was while I just had the Jewellery Box sat there in my storage.. It's been quite nice to find out that returning to a game I love so much, and have played so much of, still has the ability to challenge and surprise given enough time between play throughs.
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# ? Apr 8, 2024 11:11 |
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2 was my introduction to the series. I picked up DC and did finish it as a kid all those years ago but remember gently caress all about it. Aside from my pathological liar friend at the time claiming every Greatest Hits version of games was always missing something, in the case of RE1, it was Barry's scenario. I've attempted ReMake a couple times but never got far with it. Its so crazy how its the same formula as the other two original trilogy entries but for some reason I just cant seem to overcome it. I think I'd be a lot more inclined if they did do another remake with modern mechanics.
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# ? Apr 8, 2024 11:47 |
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codo27 posted:I've attempted ReMake a couple times but never got far with it. Its so crazy how its the same formula as the other two original trilogy entries but for some reason I just cant seem to overcome it. I think I'd be a lot more inclined if they did do another remake with modern mechanics. I think this is totally valid and strong example of why RE1 probably should get a modern remake that brings it in line with 2/3/4. I'm an old crank. I played RE1 in 1996 and I played REmake in 2002, so the way those games play is easy for me to tune myself back into. But like I said above, it's easy to forget that REmake itself is old as poo poo. Recommending REmake as the default way to experience the first game in this historic and extremely important franchise holds increasingly limited value. And with all the best will in the world, a sizeable portion of players are just never going to be able to jive with the way it plays compared to something like the RE2 or 4 remakes. RE1 is a special game in any form. I still think it's fundamentally the best RE game and likely always will. I think it does a number of things so specifically well that the franchise has never matched before, either via intentionally moving on or just never recapturing the same vibes again. It deserves to have a consistent role in whatever form this franchise takes, and I think that now includes updating it to fit with the current run of remakes. What I really want though is the classic trilogy on modern systems. As much as RE1 deserves a fresh perspective, the 1996 game also deserves to be preserved and enjoyed for what it is.
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# ? Apr 8, 2024 12:43 |
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Bumhead posted:So I fired up REmake this weekend. Honestly my own personal resistance to a remake of RE1 is the opportunity cost. We only get so much stuff out of Capcom in a year and I'd so much rather see them make RE9, or redo CV or 5 than I would see them tackle 1 again.
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# ? Apr 8, 2024 12:49 |
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I think for me as well is that I just find 1 too stressful. All subsequent entries are a cakewalk, not to mention I have so much more familiarity with them. The mansion is an intimidating setting, and going in more or less blind makes it more so.
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# ? Apr 8, 2024 13:07 |
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Honestly, my hot take is that it's much more reasonable to remake bad games than good ones so i'd much rather see a code veronica remake than an re1 remake.
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# ? Apr 8, 2024 13:55 |
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They can and should do both.
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# ? Apr 8, 2024 13:58 |
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REmake doesn't need a remake because it is perfect and there's nothing to improve on. I don't like the idea that games should be remade just because they are old and need to be modernized so the modern gamer strawman can stomach playing it. That said, there could be other reasons they find to remake it. Whatever, I'd play it.
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# ? Apr 8, 2024 14:10 |
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A remake doesn't necessarily need to improve on anything. For same reason you can create infinite remixes and variations of a popular song. Games like FF7R and RE4make are companion pieces to original and it's really cool to see when remake does things differently that makes both versions worth playing. For example RE1make could be a what if type of scenario where the original plot goes into completely unexpected direction and provides new and interesting gameplay as result. WaltherFeng fucked around with this message at 14:24 on Apr 8, 2024 |
# ? Apr 8, 2024 14:19 |
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SettingSun posted:REmake doesn't need a remake because it is perfect and there's nothing to improve on. I don't like the idea that games should be remade just because they are old and need to be modernized so the modern gamer strawman can stomach playing it. It's something I go back and forth on. My opinion of REmake could barely be any higher. I think my increasing view that they should remake RE1 is informed by my view of the other new remakes (2, 3 & 4). I think they are cool and good, probably about as good as modern AAA games get, personally. None of them replace the originals in my mind. They're all complimentary, but not the defacto Resident Evil experience. To others though, they might be, and I think those guys deserve a version of RE1 that fits their new Bumhead fucked around with this message at 16:31 on Apr 8, 2024 |
# ? Apr 8, 2024 15:17 |
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Needing to remake 1 to fit the canon is absurd. 1 has never messed with the canon, the game has no canonical ending and never got one with the first remake. And yet everyone was fine
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# ? Apr 8, 2024 16:08 |
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I've been steamed about it for YEARS
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# ? Apr 8, 2024 16:12 |
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Resident Evil 1 has a canon ending. Jill's good ending is obviously canon. Reasons: Jill is alive. Barry is alive. Chris Redfield is alive and clearly incredibly loving bitter at Wesker because he spent the entire game locked in a cell and all of his friends make fun of him for his 'heroic' contribution of being locked up for the entire game. This bitterness leads to him abusing steroids and being pissy at Wesker, unlike Jill who is clearly confident and capable because she actually survived the experience. Rebecca is alive because she went through the entirety of Resident Evil 0 so when she got into the Spencer Mansion she just turned around and walked the gently caress out, shooting zombies with her incredible amount of weapons until she reached town. See. Flawless canon.
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# ? Apr 8, 2024 16:30 |
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Gaius Marius posted:Needing to remake 1 to fit the canon is absurd. 1 has never messed with the canon, the game has no canonical ending and never got one with the first remake. And yet everyone was fine I'll edit that as it's a sloppy choice of words - I don't mean narratively, I just mean fitting in with this new lineage of games from 2 to 4 (and presumably 5, possibly CV, whatever else they do)
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# ? Apr 8, 2024 16:30 |
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Gripweed posted:They can and should do both.
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# ? Apr 8, 2024 16:56 |
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now that i have seen a single modder make an entire fixed camera mode for 2r, i think capcom should make a 1 remake remake that has both an over the shoulder and fixed camera mode to please all of us
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# ? Apr 8, 2024 17:03 |
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SettingSun posted:REmake doesn't need a remake because it is perfect and there's nothing to improve on. I don't like the idea that games should be remade just because they are old and need to be modernized so the modern gamer strawman can stomach playing it. Resident Evil 4 Remake is the best unnecessary remake on the market. The original was perfect and is still relevant but I'm glad the remake exists and is just as good.
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# ? Apr 8, 2024 20:06 |
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The Remake itself was unnecessary but Separate Ways was a massive step up from the OG and justifies the whole thing.
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# ? Apr 8, 2024 20:08 |
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I wanna see RE1 done in the style of the modern remakes because I think the general gameplay loop that RE2R had during the RPD was phenomenal and I think doing that again but at the Arklay Mansion would be really fun.
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# ? Apr 8, 2024 21:01 |
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Remaking RE1 to fit canon is the least of my interest in something like that. I honestly think the new engine could just make it a better game.
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# ? Apr 8, 2024 23:48 |
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site posted:now that i have seen a single modder make an entire fixed camera mode for 2r, i think capcom should make a 1 remake remake that has both an over the shoulder and fixed camera mode to please all of us That was the original plan for 2r they just abandoned it
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# ? Apr 9, 2024 01:27 |
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An over-the-shoulder version of RE1 in the current RE engine could be loving terrifying and stellar. I'd be all for it.
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# ? Apr 9, 2024 02:18 |
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# ? Apr 27, 2024 11:20 |
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Gaius Marius posted:The Remake itself was unnecessary but Separate Ways was a massive step up from the OG and justifies the whole thing. Ada did not fight a battleship in the Remake and therefore it cannot be a massive step up. Shiroc fucked around with this message at 06:51 on Apr 9, 2024 |
# ? Apr 9, 2024 06:47 |