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"Hey it's that dog!"
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# ? Apr 16, 2020 22:29 |
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# ? Apr 29, 2024 15:36 |
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https://www.nexusmods.com/residentevil32020/mods/136 This might be an interesting mod as it gets completed. It basically makes places that were brief setpieces actually explorable in the early game and moves enemies and items around. They're even experimenting with having Nemesis spawn and chase you around more often. Still early days though.
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# ? Apr 16, 2020 22:48 |
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Having to play around a January who can kill a camera in two seconds with a Matilda isn't much fun. Got them down to 30 seconds with one biocore left to defend, got jammed with no rotation, door open, out all because I couldn't play anything anywhere near the exit as anything with line of site to the exit was permanently off. Aaaaaarrrrgh
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# ? Apr 16, 2020 23:37 |
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The sheer level of work necessary to slightly change the movement mechanics in Resident Evil 4 and make no other substantial changes seems a bit unnecessary imho, given that it's already so easily available.
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# ? Apr 17, 2020 00:18 |
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Seedge posted:Having to play around a January who can kill a camera in two seconds with a Matilda isn't much fun. Got them down to 30 seconds with one biocore left to defend, got jammed with no rotation, door open, out all because I couldn't play anything anywhere near the exit as anything with line of site to the exit was permanently off. I like Resistance but the designers simply did not correctly cost out stuns/disables. Immobilizing Shot is heavily, heavily favored for every Mastermind regardless of build, and a Arsenal January who build for camera destruction and buys a Spark Shot early can just single-handedly ruin any Mastermind that isn't specifically designed to deal with that and only that (leaving them open for everything else) and especially gently caress over poor Daniel, whose entire shtick is literally neutralized in one shot from one weapon. Martin's stun baton and stun mines are imply not fun to go up against as a Mastermind as there are almost no avenues to avoid them.They simply did not correctly cost out "this keeps the other guy from actually playing the game" abilities.
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# ? Apr 17, 2020 00:25 |
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Holy poo poo I thought y'all were exaggerating about the final Nemmy fight on Nightmare lmao. Love to breeze thru the game until the very final boss, at which point you must perform 30 perfect dodges in a row and sometimes even if you do it instakills you anyway
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# ? Apr 17, 2020 00:43 |
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Good Lord Fisher! posted:Holy poo poo I thought y'all were exaggerating about the final Nemmy fight on Nightmare lmao. Love to breeze thru the game until the very final boss, at which point you must perform 30 perfect dodges in a row and sometimes even if you do it instakills you anyway It gets worse on Inferno
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# ? Apr 17, 2020 01:02 |
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Kite Pride Worldwide posted:It gets worse on Inferno
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# ? Apr 17, 2020 01:03 |
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Playing through Resident Evil Remake and I just realized...is Chris's route non-canon? Because Chris, Jill and Rebecca survive but no Barry. Whereas in Jill's route, Jill, Barry, and Chris survive. I thought all of them survived...what the gently caress
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# ? Apr 17, 2020 01:09 |
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i must compose posted:Playing through Resident Evil Remake and I just realized...is Chris's route non-canon? Because Chris, Jill and Rebecca survive but no Barry. Whereas in Jill's route, Jill, Barry, and Chris survive. I thought all of them survived...what the gently caress That's what I mean when I say there's no possible version of RE1 (that's currently playable) that fits canon, since both Barry and Rebecca survived, but only one shows up for each route.
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# ? Apr 17, 2020 01:11 |
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Augus posted:a 20+ hour RE game would just be exhausting tbqh Nope ... Honesty surprised so many are on board for RE4 remake. To me, all they can really do is upgrade the graphics and that's not nearly enough to get me jazzed for the idea. I'd rather they remake something that could really benefit from fixing it up instead of a nearly perfect game that everyone loves. By far, the biggest leap in game play in the series has been fixing the god damned camera and pre rendered backgrounds so...poo poo...I'd rather have RE1 or CV remade with this engine than anything else.
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# ? Apr 17, 2020 01:12 |
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i must compose posted:Playing through Resident Evil Remake and I just realized...is Chris's route non-canon? Because Chris, Jill and Rebecca survive but no Barry. Whereas in Jill's route, Jill, Barry, and Chris survive. I thought all of them survived...what the gently caress RE1 is like Schrodinger's plot-line because both stories are supposedly the same canon while simultaneously containing mutually exclusive conflicts BiggerBoat posted:Nope Can you believe the RE1 remake came out over 18 loving years ago now? It's still phenomenally gorgeous even to this day. Kite Pride Worldwide fucked around with this message at 01:41 on Apr 17, 2020 |
# ? Apr 17, 2020 01:12 |
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Pleaseeeee actually play re4 and remove your bland gray colored glasses and then tell me it doesn't stand to gain any improvement at all. Just do it
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# ? Apr 17, 2020 01:24 |
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i must compose posted:Playing through Resident Evil Remake and I just realized...is Chris's route non-canon? Because Chris, Jill and Rebecca survive but no Barry. Whereas in Jill's route, Jill, Barry, and Chris survive. I thought all of them survived...what the gently caress The general answer is "both routes are canon, despite this making no sense." Barry, Rebecca, Chris, and Jill (as well as Brad and Wesker technically) are the only survivors of the mansion incident. They never really address what specifically that adventure looked like.
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# ? Apr 17, 2020 01:29 |
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rebecca ran into wesker down in the labs when he was on his way out of the mansion and he helped her escape while barry, jill, and chris went out to the helipad
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# ? Apr 17, 2020 01:31 |
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codo27 posted:Pleaseeeee actually play re4 and remove your bland gray colored glasses and then tell me it doesn't stand to gain any improvement at all. Just do it Could you improve the game? Sure. Is it worthwhile to do that, given how minor the changes will be compared to with the previous remakes, instead of working on something more interesting? Probably not, imo.
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# ? Apr 17, 2020 01:46 |
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both re1 and re0 were a dying dream of rebeccas since she died in the helicopter crash
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# ? Apr 17, 2020 01:48 |
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Resident Evil 1 is actually just a movie in the RE universe based on the Mansion incident, made after public opinion turned against Umbrella. REmake is the remake of that movie.
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# ? Apr 17, 2020 02:02 |
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they say the ghost of rebecca chambers haunts the spencer mansion to this day...
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# ? Apr 17, 2020 02:17 |
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0 rows returned posted:both re1 and re0 were a dying dream of rebeccas since she died in the helicopter crash Resident evil 8: Rebecca's ladder
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# ? Apr 17, 2020 02:18 |
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BiggerBoat posted:By far, the biggest leap in game play in the series has been fixing the god damned camera and pre rendered backgrounds so...poo poo...I'd rather have RE1 or CV remade with this engine than anything else.
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# ? Apr 17, 2020 02:44 |
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I gotta play that stupid poo poo someday. Rented it on ps2, played for like a half hour and already after a stale impression of re3, that was as far as the old formula could take me
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# ? Apr 17, 2020 02:50 |
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site posted:they say the ghost of Billy FUCKIN Cohen haunts the spencer mansion to this day... Fixed that for you
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# ? Apr 17, 2020 02:58 |
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https://www.youtube.com/watch?v=jaN9RJA5h7Q
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# ? Apr 17, 2020 03:40 |
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The new Resistance patch, which makes Jill playable, is live.
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# ? Apr 17, 2020 04:11 |
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i legitimately dont understand why you nerds think an RE4 remake has no possible use and also behave as if it will do some irreparable harm to original RE4. frankly changes to the controls of the game for accessibility purposes would be more than enough for me.
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# ? Apr 17, 2020 06:08 |
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Im not worried about them ruining RE4 or anything like that and sure there are ways that RE4 could be improved but the idea of fully remaking a late 6th gen game that’s already been ported to modern consoles just seems kinda odd to me
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# ? Apr 17, 2020 06:34 |
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site posted:rebecca ran into wesker down in the labs when he was on his way out of the mansion and he helped her escape while barry, jill, and chris went out to the helipad Chris's story is him grafting bits of Jill's heroics on to his own adventures.
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# ? Apr 17, 2020 06:55 |
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codo27 posted:Pleaseeeee actually play re4 and remove your bland gray colored glasses and then tell me it doesn't stand to gain any improvement at all. Just do it It’s loving rough. It took me forever to get to the castle because I hardly had a Game Cube to play on and that controller was bizarre enough (not to mention the weirdness of T/G Virus to Plagas transition) and I finally got really far about a year ago on PC. I will try to finally beat it but the level design, story, and everything is quite the slog once you get to the castle. Goofy rear end characters as well, even for old school Resident Evil and poo poo that just goes so far off the rocker they had to top it with volcano punching and Resident Evil 6, etc. RE4make could be incredible just remaking the core story and cutting some of the fat. Because it didn’t have backtracking or tough puzzles, but a lot of it was pretty drat fun. Just...lots of weird filler. *also I love RE5 and a lot of 6 despite the weird direction the series took. They could use remakes as well
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# ? Apr 17, 2020 07:22 |
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Remake 6 but make it good.
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# ? Apr 17, 2020 13:54 |
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Allow Jake to suplex the tank.
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# ? Apr 17, 2020 14:01 |
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Fosson posted:didn’t have backtracking You just summed up what makes 4 great
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# ? Apr 17, 2020 15:41 |
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RE4 does have some backtracking. You pass through the village at least three times from different directions and past the church twice.
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# ? Apr 17, 2020 16:05 |
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I'm on board for REm4ke, the original is still an all timer but I'd like a new coat of paint and the controls always take me a couple hours of frustration to get used to; I'm not 100% convinced that carefully modernizing the controls would upend the game that much so it's worth a gamble. And just think how much the contextual finisher move button technology has changed in the last 15 years!
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# ? Apr 17, 2020 16:13 |
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https://www.biohazardcast.com/resident-evil-2-1998-leon-kennedy-voice-actor-paul-haddad-passes-away-at-56/ Sadly, Leon's first VA has passed away. https://twitter.com/TheSphereHunter/status/1251150286841720836?s=20 The Repo Man fucked around with this message at 17:46 on Apr 17, 2020 |
# ? Apr 17, 2020 17:38 |
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Resistance is so weird. I did a few games last night and I won a game with survivors between level 1-17 against a level 45 Spencer, and lost two games in area three against a level 8 Annette and level 15 Spencer (with similar level survivors) Spencer game plan must be to try and stop the survivors asap in area 1 because woof he can't manage them very well for area 2 and 3. The extra puzzle pieces help that as well. I think it depends on the deck too, the Spencer we won against clearly packed guns and traps while the one we lost against actually got lucky and got two of us with d field and creature spam in area 3. Anette was just we had a bad berkin fight and lost too much time and didn't bring enough stuff to stun him.
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# ? Apr 17, 2020 17:55 |
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The Repo Man posted:https://www.biohazardcast.com/resident-evil-2-1998-leon-kennedy-voice-actor-paul-haddad-passes-away-at-56/ [/quote] No loving way,he was still fairly young right? R.I.P Brazilianpeanutwar fucked around with this message at 18:04 on Apr 17, 2020 |
# ? Apr 17, 2020 18:01 |
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Brazilianpeanutwar posted:No loving way,he was still fairly young right?
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# ? Apr 17, 2020 18:05 |
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The Repo Man posted:https://www.biohazardcast.com/resident-evil-2-1998-leon-kennedy-voice-actor-paul-haddad-passes-away-at-56/ I just played and beat Leon A like a week ago. It was just as awesome as it was when I first played it.
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# ? Apr 17, 2020 18:18 |
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# ? Apr 29, 2024 15:36 |
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Ineffiable posted:Resistance is so weird. I did a few games last night and I won a game with survivors between level 1-17 against a level 45 Spencer, and lost two games in area three against a level 8 Annette and level 15 Spencer (with similar level survivors) I'm starting to sour on Resistance because they've leaned so heavily on denial. It's not fun as Mastermind to have Jan and Jill turbofuck any camera they can see, leaving you totally unable to play the game unless you quickly control creatures to get out of it. Jill also packs Samurai Edge which has huge stunning/knockback on top of huge damage, it's just ridiculous. There are simply too many ways for Survivors to just say "nope" rather than deal with stuff. I had Mastermind games last night where I was spending most of Area 1 and 2 jumping off cameras and watching my creatures stand around from being stunned. At the same time the Survivor side is ridiculous as well. There's nothing you can do against Immobilizing Shot + Gun -> you will get hit and you will die unless someone takes out the camera. In fact Immobilizing Shot is just a garbo card that says "you can't do anything" to the Survivors. Also the progression system is so out of wack, the fact that at the lobby you'll see that you're up against some Rank 4 Alex and know that she has an absolute lovely deck and no synergies and then just spend 15 minutes rolling her with no chance for her to ever win is sad. The game is best when the timer is swinging around wildly and there's a huge push-and-pull between each side, and it's total garbage when it's a one-sided stomp for either faction.
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# ? Apr 17, 2020 18:26 |