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*runs into thread, out of breath and sweaty* Are we arguing about remaking 4 again??
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# ¿ Oct 24, 2020 18:48 |
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# ¿ Apr 25, 2024 11:51 |
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The mechanics could definitely use an overhaul, my big worry about a 4 remake is that the original's presentation is the high point of the series' perfect dumb campiness, and I don't think a remake would let that stand. That said, it won't instantly remove every copy of the original version from existence, so whatever happens will be worth a try.
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# ¿ Nov 3, 2020 06:51 |
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Disco Pope posted:Sadler is a poo poo villain. Please don't mistake being small-time for being lovely.
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# ¿ Nov 9, 2020 02:50 |
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HerpicleOmnicron5 posted:There's a VR mod for Doom 3 that includes an option which lets you play cutscenes where you have to say each line to proceed. I'd kinda love that for RE4VR [Me in headset shouting alone in empty apartment] "Saddler, you're small-time!" I did not understand that, please try again. "SADDLER, you're small-time!" I did not understand that, please try again. "Saddler, you're SMALL-TIME!" I did not understand that, please try again. "SAAADDDLLEERRR! YOOUU'RRRE! SMAAALLL! TIIIIMMME!" [Saddler chuckles]
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# ¿ Nov 16, 2020 17:14 |
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Werewolf Werewolf There's a werewolf Loose in Not Spain
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# ¿ Nov 17, 2020 22:17 |
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Chris Redfurld
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# ¿ Nov 18, 2020 23:46 |
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Legends say David Vaughn turns into Roger Craig Smith under the light of a full moon
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# ¿ Nov 19, 2020 22:11 |
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Medullah posted:His flamethrower is powered by propane and propane accessories. This is going to make for one of the all time great mods.
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# ¿ Nov 20, 2020 01:01 |
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# ¿ Nov 20, 2020 02:13 |
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Wow. I had no idea there was that much info out, I thought it was just a regular leak of planned projects and smaller stuff.
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# ¿ Dec 13, 2020 19:19 |
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As long as the leak didn't reveal cutting-edge tech to delete everyone's five copies of the original, I'm content to wait and see what happens.
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# ¿ Dec 14, 2020 03:51 |
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I liked what was there, but it was what, six hours in my first playthrough? That was just disappointing at anywhere near full price since I don't play games to max out challenges, I just replay good games maybe every couple years unless they're in the all timer tier.
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# ¿ Dec 27, 2020 02:20 |
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My dream is for RE9 to perfect the multi-character questline formula with Barry, Leon, and Joe Baker.
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# ¿ Jan 2, 2021 22:51 |
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Anonymous Robot posted:RE4 Switch doesn’t have gyro aiming, huh? That’s too bad. Man that would've been so nice, I assume it was non trivial to add or modify from the wii version compared to just plopping the same re-release on yet another system.
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# ¿ Jan 7, 2021 20:42 |
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Anonymous Robot posted:The weird thing is they added it to 5 and 6 in a patch. Oh poo poo, that might be enough to get me to play 5 again.
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# ¿ Jan 7, 2021 20:55 |
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Well, on the plus side, you're halfway through a challenge run.
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# ¿ Jan 11, 2021 20:06 |
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GoGoGadgetChris posted:IIRC they started using a "scan a actual real life person -> there's your in-game model" with Resident Evil 7 so that means I'm gonna need IMDB to get updated asap I wonder how they even managed to find a vampire
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# ¿ Jan 15, 2021 23:27 |
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I wonder if Joe Baker could punch out a vampire
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# ¿ Jan 17, 2021 02:41 |
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It has discrete difficulty levels, but it sure feels like it adapts a bit within those if you're failing a bunch.
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# ¿ Jan 19, 2021 21:31 |
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Glad to see Capcom hasn't lost their touch in creating disgusting grody textures since RE7.
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# ¿ Jan 23, 2021 04:14 |
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Medullah posted:Look, Margarite was scary but she's puppy dogs and rainbows compared to the horror that is QTE By this metric, Krauser was the most powerful villain in the world
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# ¿ Jan 23, 2021 04:26 |
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BiggerBoat posted:Hey, maybe keep that element but make it 3d so your attache case gets wider and deeper? Allow you to choose to what axis to expand it on and have different layers cost more/less? In full VR, I wanna sit there moving things around in 3D space with my hands
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# ¿ Jan 23, 2021 19:47 |
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Combine those herbs manually, realize you hosed it up when it takes off health
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# ¿ Jan 23, 2021 20:14 |
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Wow, I forgot RE7 didn't have position tracking for its in-game conversations. Kind of awkward when Ethan's sneakily crouching around the room while Mia's having an emotional moment directed at where he's supposed to be. Hopefully Capcom's used these last four years of tech progress wisely.
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# ¿ Jan 24, 2021 00:26 |
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Oh yeah, hauling around a suitcase full of eggs and fish is one of the game's many delights.
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# ¿ Jan 24, 2021 01:01 |
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I guess blocking in RE7 really does work, I made it through the snip-snopper/chainsaw fight in one try for the first time ever, that's usually one of my frustration points
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# ¿ Jan 24, 2021 02:17 |
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PS, End of Zoe is like top two things in the franchise for me, half the reason I convinced myself to replay 7 again was to get to it
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# ¿ Jan 24, 2021 19:03 |
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Cardiovorax posted:Remembering that blocking exists is something that many players find surprisingly difficult, including myself. This time around, I feel like it's dumping a ton of "L1 - block" prompts when Jack's chasing you or during some of the boss fights. I remembered it as being much less instructive, I'm not sure how I managed to forget it in previous playthroughs with this many reminders.
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# ¿ Jan 24, 2021 20:32 |
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Yeah I think having patched in more tutorial prompts would explain a lot. Cardiovorax posted:It's a shame that the scene of Jack chopping off your leg and you just straight-up glueing it back on is something so many people miss. I think it would've driven home the point that you are durable and facetanking poo poo with your hands is supposed to be an option. I believe I'm on my fourth playthrough and I've seen that literally one time, the last time I played. It's just bonkers that they made it so missable.
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# ¿ Jan 24, 2021 21:14 |
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It's kinda bullshit that you reset all the way to the beginning of Lucas' puzzle room if you gently caress up at the end. I even remembered 95% of the solution but spent too long thinking I had to escape through the wall rather than grab the bomb and throw it there. Like, solving the puzzles if fine once, but it's already bizarre to make you do the same sequence twice if you use the tape, and it's especially dumb to waste your time "solving" it yet again if you screw up. e: yeah I know you can speedrun it the second time, it just still feels like a weird waste of your time. Captain Hygiene fucked around with this message at 23:01 on Jan 24, 2021 |
# ¿ Jan 24, 2021 22:27 |
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OK, after getting through I'm not as angry at it as I thought, the puzzle relating to the videotape run was better than I thought but I was running on assumptions from having a bad memory
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# ¿ Jan 24, 2021 23:05 |
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snoremac posted:But the point of doing it the second time is to cheat by going immediately to the LOSER lock. Yeah, that's what I remembered halfway through. I was sure that it was related to reacting differently at the end because I was 100% certain I remembered Ethan getting branded that too.
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# ¿ Jan 24, 2021 23:15 |
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Yeah it's neat in principle, it's only in replays that it annoys me. Stuff that forces you to stand around and wait for the script to let you move on even when you already know what to do and where to go, that just always irks me even if it's not that much of my actual time (this run excepted )
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# ¿ Jan 25, 2021 00:22 |
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Assistant Manager Devil posted:Yeah it's neat in principle, it's only in replays that it annoys me. Stuff that forces you to stand around and wait for the script to let you move on even when you already know what to do and where to go, that just always irks me even if it's not that much of my actual time (this run excepted ) GoGoGadgetChris posted:You don't have to do the VHS tape at all, do you? I feel like I skipped it on subsequent runs No, you don't, unless you misremember what the actual trick to it is like I did. It's more that I'll probably forget about it again and bumble around redoing things for another half hour whenever I get around to playing it again.
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# ¿ Jan 25, 2021 00:23 |
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Man I feel like I'm powering through things compared to my previous playthroughs, I think the only time I've died aside from my stupidity in the puzzle room was one time during the garage fight. I think a lot of it is slowing down to find more chem packs, and intentionally focusing less on maintaining health so I have a lot more potential to craft enhanced ammo. Constantly having a good supply of that has made most of the bosses a breeze.
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# ¿ Jan 25, 2021 01:35 |
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snoremac posted:I think he still can be, just like he rather stupidly just stands there and let's the exploding balloon stab him with a pen despite seeing it happen in the video! He can, but one of the items that's needed for that is the one that leads to failing the puzzle. My big mistake was in getting mixed up and thinking the bit you're supposed to learn from the video came after that point.
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# ¿ Jan 25, 2021 01:55 |
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After beating the main game again, I'm sorta ambivalent about the presentation and characterization. The first-person view is supposed to be more immersive, but Ethan is just such a blank slate that it kinda feels like a misstep. But then you switch to End of Zoe and it's instantly one of the best things ever while being in the same general gameplay model. Maybe a combination of having a character who has a line of dialogue more than every hour, and switching from sticking to a completely in-game viewpoint to third-person cutscenes.
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# ¿ Jan 25, 2021 02:51 |
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Dewgy posted:I thought Ethan had pretty good characterization, but you have to assume he actually knows that there’s some bullshit afoot from the get-go. They had to put a lot of work into hiding that fact and it gets kinda awkward. Yeah, in retrospect I can see some of that being there. I guess to me it just feels like more of that should be overt - like, despite the game returning to a scarier tone, everything going on is absolutely batshit bananas, and I wouldn't mind a main character that's more directly reactive.
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# ¿ Jan 25, 2021 03:12 |
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The Shame Boy posted:Did Joe Baker take off as a meme? If he is a successful enough meme then Capcom has to pay attention and bring him into another DLC in 8 right? I really,really want to punch some werewolves
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# ¿ Jan 25, 2021 03:26 |
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# ¿ Apr 25, 2024 11:51 |
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There's definitely a timeline where RE7 didn't happen, because Ethan brought literally no supplies and gates are impossible to climb over
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# ¿ Jan 25, 2021 04:53 |