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Alteisen posted:I'll buy you lunch. That mission sucked balls, but Keith was pretty cool. The hacker guy, yeah, terrible.
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# ¿ Sep 15, 2012 00:55 |
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# ¿ Apr 18, 2024 00:50 |
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I'm playing the demo at the second, I had planned to just wait til the game was out but I do love me some resident evil. Doing Leon's bit at the moment, and i'm loving it. There's campiness galore, from the start where the president is obviously a zombie and Leon's like "Mr president...no...don't come any closer!" to the bit where you run through a metal detector with the line "Shoulda known better..." said is such a deadpan way. Hopefully the rest of the game is like this, Leon's parts at least. That said, what's up with herbs? I get that I can press R2 to heal myself using...something? And then the herbs i've got in the inventory, how do I use them? I've got two R + G combinations but no way to use them or refill the R2 thing, which is a bit confusing. Edit - BEST downed + saved animation in the loving industry. Pop those pills! Edit 2 - Hahaha, slide into a zombie with your knife out, hack its knees off, roll to the side and watch it just collapse. I did this on two cop zombies, I think i'm in love with this game. Also the knife gets a stab instead of a stomp when enemies are downed. Thievery fucked around with this message at 14:10 on Sep 24, 2012 |
# ¿ Sep 24, 2012 14:03 |
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Tremors posted:From the menu screen you can move the herbs to your pill case. Red+Green yields more pills than Green or Green+Green. The pill case is what you pull from when you hit right bumper. Oh right cool, thank you. I knew that R+G gives you the best herbs from playing the older games but I couldn't actually work out how to use them. Just finished Leon's section and it was hilarious though that might have been due to how I was playing it. I also turned off auto reload because I thought it'd make it a bit more tense running out of ammo and not realising, which was pretty cool. When you're downed, and the red bar changes to white, does that just mean how long it is until you can attack to defend yourself or is it a death timer/revive timer/whatever timer?
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# ¿ Sep 24, 2012 14:18 |
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This works with all weapons but looks so stupid with the knife. Get that out, aim, and tap forward + X/A (depending on console). It makes you do a little forward roll, ending on the floor with your weapon upwards. Then just smack left/right and you'll do rolls around like an idiot. I know you can do this from running > aiming, etc etc, but I just love the forward roll they do. Game of the year.
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# ¿ Sep 24, 2012 19:59 |
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I can't believe some of you are saying you dislike this game. The demo was a bit confusing at first after playing so much Resi 4/5 but after it clicks it was just loads of hilarious fun, Leons bit was definately the best of the three too. How are some of you saying it was the worst? What did you think of Resi 5? Pretty much nothing in the demo I played took itself seriously, too, so i'm not sure how you're saying it's super serious poo poo.
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# ¿ Sep 27, 2012 18:44 |
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Leyburn posted:Chris and Sheva play the entire thing completely straight, but every other character in the game is a hilarious, raving, campy maniac. All this RE5 talk has me thinking I might make my brother help me finish up my Professional run so I can finally get that platinum. It's Chris and Sheva's deadpan acting that make the game, though. They get thrown into a bunch of preposterous situations and rather than freaking out about them they're just like "Oh, this again, I guess we'll deal with it...whatever". One of the best moments in the game is when you're riding that giant elevator down in the Tricell lab, and it stops. Sheva questions why, then all the alarm sirens start blaring and the giant spider BOW drops down. Chris's "Oh, that's why" is the best line in the game. edit - Remember, you can use your Knife while you're on the floor, too. Slide tackling zombies is a perfectly viable tactic.
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# ¿ Sep 27, 2012 19:11 |
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odark thirty posted:Helena doesn't have a knife. Then play as Leon, like everyone should be doing all the time.
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# ¿ Sep 27, 2012 20:01 |
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Captain Walker posted:To be fair, Helena starts with a loving Hydra. Okay so can she slide tackle zombies and slash off their kneecaps with it because this is the most hilarious thing. (no, she cannot, play leon) I have been reminded from this thread that I haven't yet played as the alternate characters. Might be time to give it a shot. Thievery fucked around with this message at 21:07 on Sep 27, 2012 |
# ¿ Sep 27, 2012 21:00 |
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Pasteurized Milk posted:I finally played through some of the demo, and I think they should have just made a beat-em-up. Seeing Leon bulldog a random zombie after smashing another zombie's face into a wall, just kind of made me give up on shooting anything. Did you have the biggest smile on your face as it happened though?
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# ¿ Sep 27, 2012 22:24 |
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In It For The Tank posted:The Stamina Bar probably severely limits the feasibility of melee-only gameplay. Kick too many zombies in the head too quickly and bam, you're helpless. As far as I could tell (I barely paid attention to be honest) R1 actions without holding L1 use up 1 block each, and Quick Shot (L1 + R1 together) takes up 1 block. Melee actions with weapons don't take up any, but I think Jake's melee command does? I'm not 100% on that. Also the boss in the middle of Chris' demo...just climb the scaffolding and shoot his back, then jump on him, rip off a bit of him and shove it inside himself. Took about 20 seconds. Okay also, ways to make it all more enjoyable. Turn off the lovely crosshair and put the Laser Sight back on, turn off auto reloading, and sprint/slide/knife everything.
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# ¿ Sep 28, 2012 08:28 |
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Cinroth posted:Is there multiplayer Mercenaries in this? I have literally no doubt that it will be in the game, but I also have no confirmation of this. I can't imagine they would take it out considering it's been in Resi 5, Mercs 3D, and Revelations (If you count Raid mode), and it's no doubt the most popular and DLC-friendly part of the game.
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# ¿ Sep 28, 2012 20:19 |
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I love the way you're reporting about 10 hours per campaign, because RE5 only had one and took about 6 hours. Should get my copy tomorrow, and I can't wait. If I end up getting it on tuesday, I have two days off to enjoy it, too!
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# ¿ Sep 30, 2012 23:13 |
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AASman posted:Geez, was not expecting the reviews to be this bad. The game being filled with button prompts and QTEs are a huge turn off. Why are they popular again? Why do they have to be in every game now? Especially since people are saying they don't work correctly? Are there a lot of obnoxious turret sequences? I hate those parts in RE5. Like a lot. I hated the goddamned troll fight in 5. Comparing 6 and 5, which had more QTEs? Everyone reviewing it in this thread seems to like it though? I also have never understood the hate for QTE's. While i'd rather have full control over my character 99% of the time, like in Dark Souls, i'd also rather interact with the game while it's doing a movie or grab move or whatever and make a difference to the outcome.
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# ¿ Oct 1, 2012 21:48 |
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Revitalized posted:Do you guys view the line "I've had enough of your bullshit!" as hilarious or badass? Cause I think it's pretty badass. Hilarious because he doesn't quite put the right emphasis on it when he says it. Like most of Chris' lines from 5, the VA makes him come across as a little bit tired and sad. https://www.youtube.com/watch?v=I9-NsxrVwC4&t=11s this is the best scene in the entire game (first like, 30 seconds)
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# ¿ Oct 2, 2012 08:16 |
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Capn Beeb posted:Forgot this was out this week, yay gamefly What's this pistol technique I've seen in videos though, where it seems to lock on to the nearest baddie and your character kinda goes all ? Quick shot (L1+R1), it's a desperation move I guess? Seems to do more damage and you don't have to aim, but it takes up a block of stamina and has a longer recovery time than just shooting. It's a nice feature though I didn't have much use for it myself other than badassery.
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# ¿ Oct 2, 2012 08:29 |
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I just finished Leon's campaign and had a loving whale of a time. I can't wait to get some co-op on the go for this even though i'm sure it'll be super difficult, considering how little ammo I had even with using the knife pretty religiously. Chapter 1 felt like RE2 all over again, Chapter 2 felt like RE4 but co-op, and Chapter 3 felt like RE5. Beautiful. While I didn't originally like the lack of buyable weapons/upgrades, it grew on me as I realised that rather than all the enemies taking far more shots the further into the game you go, everything actually stays pretty constant and your guns are really balanced because of it. Melee is stupidly powerful though, I ran into a corridor full of zombies (like 25) and took them all out without taking a hit with the slide tackle > stab on floor move. In fact, the key to most things in this when you're struggling to avoid damage is to be laying on the floor. The only thing I wasn't a huge fan of was the way I would be put in an area where I couldn't reach anything with melee/shotgun, but had to protect my partner/shoot something far away/whatever, and had no ammo. The game spawns a couple of regular zombies that you can stab up for bullets but they don't spawn very fast. None of the bosses really seemed cheap, though one got a bit repetitive. I would have been happy if Leon's story was the entire game. Can't believe I get another two and a bit campaigns along with it, this is amazing. QTE's loving rule by the way and if you don't like them you're a big baby. The QTE's in this game are the easiest in the series too, and the only reason you see more of them is because enemies don't melee you, they grab you as their main attack. I'd much rather hammer at a button and actually see a positive effect for it (this both increases tension and player interaction, duh) that just get grabbed, bitten, fall over or some poo poo like that. If you're on the fence buy it. edit - why is it Resident Evil always seems to incite the most split positive and negative reviews after Final Fantasy?
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# ¿ Oct 3, 2012 01:53 |
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Leyburn posted:Christ, Leon's game becomes an exercise in frustration towards the end. The most frustrating thing about Leon's is just the last couple of boss fights. This, however, is remedied by the fact that one of those bosses is a giant zombie T-rex and the other you kill by jamming a lightning rod into it's face. The former was a little too bullet spongey but understandably so. Also i'm liking all the new characters way more than I thought I would, really liked Helena after chapter 2 and Piers is cool because he's just so angry at everything. edit - Also! Survivability tip - remember, you can dodge! You can either do this by clicking in the left stick while aiming or pressing the X (ps3) or A (360) buttons. If you hit them in a direction you'll roll/dive that way, and this is super useful. If you're trying to get behind some cover but don't think you'll make it, or are a little too far away, just fall on the floor. I'm still getting to grips with it a little myself but once you get the hang of it it's great, and avoids so much. edit edit - I just found out dodging backwards with the knife does two slashes (as Chris, anyway) while stepping back. Dodging left/right doesn't make you roll but does make you circle your enemies, which is neat. Thievery fucked around with this message at 17:26 on Oct 3, 2012 |
# ¿ Oct 3, 2012 17:14 |
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Good Citizen posted:What skills are people using? For Jake I was using gun damage, melee damage, and the one that reduces recoil. The reduced recoil one is probably the most useful in my opinion. Leon just takes way too much damage meleeing even the most basic zombies, though. I was thinking of trading out the melee damage for defense or maybe item drop rate in his campaign. I'm using Melee lv2, Piercing lv1 and item drop %up. Since Melee is so strong in this game anything that makes it stronger is a good idea, the item drop % is helpful for getting more ammo since I seem to run out all the time (though I don't notice much of a difference) and piercing I really don't see to be honest. Enemies don't line up very well in this game so it's not necessary, and I don't think it works on enemies with shields like the J'avo arm mutation guys. I'm saving up for Melee lv3 though so can't afford to get anything else.
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# ¿ Oct 3, 2012 18:33 |
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Skeezy posted:This game feels a lot like Revelations. Thinking about it that way, I actually enjoy it more. One of Chris's chapters is basically a level from Revelations. Question about Chris's what I assume is last or next to last boss fight, so, spoilers It's against the giant giant BOW, i've done the bits where you run up the room as he's breaking it, then the fight in the watery room, and now i'm in the bit where Piers has just gone viral. I know I need to shoot both his pods off, then break the cocoon when he's in there, then beat on him as he's tiny. Thing is, I have VERY little ammo, and if I melee him while he's tiny there's a unique animation then he runs off and cocoons up again. Am I meant to break this one too? Or am I meant to just repeat the steps a couple of times til he dies? The lack of ammo right now is a bit of a killer, more so than any other point in the game that i've encountered.
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# ¿ Oct 3, 2012 22:32 |
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Tremors posted:Just finished Chris' chapter 4. Watching Ada die was some catharsis on the level of killing Kai Leng in ME3. Unless the game pulls a plot twist and it turns out she was a clone or something.
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# ¿ Oct 3, 2012 22:35 |
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What's the point on Residentevil.net? I've got an account that I linked with my PS3 one midway through Chris's story, just finished up the story now and by the looks of it nothing happened. Did I do it wrong?
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# ¿ Oct 3, 2012 23:07 |
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I think this game's tenser than 5 was, so far at least. I've done Leon and Chris's campaigns and chapter 1 of Jakes, and there were times in all three so far that the best option's been to run rather than fight. Going from RE4 and 5's "kill everything" strategy is a big difference but necessary in this one.
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# ¿ Oct 4, 2012 00:54 |
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Anyone know how to perform a coup de grace successfully? I did a couple of them in Leon's campaign apparently, but in the entire of Chris's I did 0 despite using melee often. I assume it's like RE5, where you chain a melee attack together with your buddy or something, then do a super powerful one to finish them, but i'm not sure. edit - looking at the terrible manual the picture they have for it is Chris's "lift and throw" move, which I did about a thousand times. Weird. Thievery fucked around with this message at 07:21 on Oct 4, 2012 |
# ¿ Oct 4, 2012 07:18 |
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Fraction posted:I am so angry at this game right now. The vehicle mechanics in this game are terrible but every section with them in should be doable in 1-2 turns most. That's pretty much the easiest one in the game, too. Play Leon's campaign if you haven't already, there's no driving in that I think. edit - Skeezy just play whatever you want in whatever order as long as you're planning on playing it all anyway it doesn't matter. What is your order because I did Leon > Chris and now on Jake and I think if I hadn't done Leon's first I would have missed out on a lot.
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# ¿ Oct 4, 2012 20:29 |
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Skeezy posted:Prelude Chapter Oh I blitzed each campaign as a thing. If you want to do it chronologically then yeah that sounds pretty good. Yes, yes it does. edit - also upset about the boulder:character ratio in this game. Leon gets 2, Chris gets 0
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# ¿ Oct 4, 2012 20:36 |
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Fraction posted:The avalanche kept knocking me off even when I was right beside or behind my buddy and he wasn't being killed. Then I glitched into a wall a couple times, then into the floor when it was moving around. I am on the Bike Chase scene in Jake's chapter 4 at the second, and I am finding it a little bullshit because there's lots of things you can't see until you're too close and if you hit them you die, and can't move out the way fast enough. The only bullshit deaths i've had in this game are to things like that. So far i've seen the trains in Leon's campaign - though you're warned about them, and the ambulance in Leon's campaign that there's no warning of and if you're in the wrong place will just instant kill you. Also the stuff in the section i'm on now I guess though I should just slow down a bit maybe.
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# ¿ Oct 4, 2012 20:39 |
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I just finished all three main campaigns. I enjoyed them all, though I think Leon's was my favourite, if only because I felt like you see a whole different story than if you do Jake/Chris's ones. There were a few too many gimmick sections in Jake's (Also i found it hilarious that he's meant to be this badass guy, only, he has too many stereotypes that it's pathetic. Especially in the last cutscene. Liked the final boss a lot though!) and I liked Chris's story a lot because it was pretty loving tragic all the way through, and it was done surprisingly well. To me it felt like the order of difficulty probably went Jake, Chris, then Leon. I didn't find any overly hard, it was usually just one section i'd fail a few times (motorbike...) due to whatever, really, but I know I ended up with far more ammo than I knew what to do with as Jake, whereas Leon was always running out. Leon's is also the longest I think, and has the most durable final bosses. Overall really loved it. Can't wait to play it in couch co-op when my flatmate moves back up. ps - I like the fact there's no bullshit one shot kill enemies that I found, anyway. Also I feel like I didn't have enough trouble with the enemy that splits up, you fight them near the end of each campaign as I would just grenade them to death. Save your ammo, kids!
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# ¿ Oct 4, 2012 22:39 |
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Kaboom Dragoon posted:I actually really like Simmons' mutations. It's like John Carpenter and David Cronenberg did the designs for Michael Bay's Transformers. Wonderful stuff. They look really good, but the fight itself is a little dull. During most of it I just had Wesker flashbacks because of all the melee I was doing. Speaking of which, loved the way that Jake's last boss mirrored the Wesker fight in the Volcano. I was half expecting them to have a reveal showing that it was actually Wesker all along, as the Ushatanak or whatever
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# ¿ Oct 4, 2012 23:35 |
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Good Lord Fisher! posted:Yeah, there seems to be a bit of a difficulty curve between 4, 5 and 6. By now Normal seems to be about as hard as RE4-era Professional. Bear in mind, you can now move while aiming/shooting, and dodge roll to evade attacks. This is HUGE. Dodging also does not use any of your stamina bar, neither does rolling on the floor like a maniac. Once you work out the dodging mechanics and maybe get a little more used to the enemies (honestly you can get hit about the same amount of times you can in RE4 or 5, it just happens more often due to the combat mechanics) you'll be invincible, pretty much. I went through Leon's, starting out getting beat down by every other zombie, then by the time I got to Jake's last chapter I don't think I got hit. I'm going through the last campaign at the minute and only get hit by environmental poo poo, it feels almost too easy now. So yeah, dodge roll!
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# ¿ Oct 5, 2012 07:44 |
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randombattle posted:Jake also has the advantage of just rushing at a dude and pulling off a crazy as shiiiit melee combo full of back flips and flying punches. His running dash move is the most amazing move in the game because he can dodge while doing it for free. I played through Jake's campaign mainly using melee and didn't know this On the other hand I also ended up knife fighting Chris's last boss because I ran out of ammo, so I am very good at knife dodge. edit - also never really used quick shot, does it just lock on to whatever's in front of you? I tried it a couple of times but I'm pretty good at headshots so it wasn't too bad. Is very very useful for giving you and your partner some breathing room under pressure though.
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# ¿ Oct 5, 2012 08:32 |
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ThisIsACoolGuy posted:Leon's Campaign is pretty great, and you can tell which games they take inspiration from Chapter 4 is Resident Evil Gaiden. its not
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# ¿ Oct 5, 2012 18:17 |
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How is that not very expensive? After doing all three main campaigns I probably got around 200K at most.
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# ¿ Oct 5, 2012 18:46 |
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ImpAtom posted:Mercenaries absolutely craps out Skill Points. I'm still trying to get the hang of this ones mercs mode. I dominated RE5 reasonably well but this is a whole different ball game for me. Maybe it's cause I haven't played 5 in years, though.
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# ¿ Oct 5, 2012 19:15 |
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Best death animation in the game IMO. In any game. It's just the way it KEEPS GOING. I just found one that was pretty neat. In the 4th campaign, I was in Chapter 3 fighting the boss when I got hit off...I think it might have been a bus? Regardless it's against the Chainsaw BOW, and I expected it to be a scene of Ada getting cut up, but instead it just slams you far off the bus and you get attacked by a swarm of zombies while you're laying helpless on the ground, all in first person, and Ada's just screaming. It was pretty horrific actually :| edit - Also I think one of my favourite enemies is Raskapalange or whatever that guys called. I loving hate fighting him because he's boring and it's just "spam grenade" over and over, but the sounds he makes are hilarious. Thievery fucked around with this message at 21:14 on Oct 5, 2012 |
# ¿ Oct 5, 2012 21:09 |
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Hooooooooly poo poo. Late Chapter 4, Campaign 4. Shits hosed up.
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# ¿ Oct 5, 2012 21:39 |
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Just finished the last campaign. Cannot tell you how disappointed I am that Wesker didn't come out of the cocoon. Loved the game though.
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# ¿ Oct 5, 2012 22:33 |
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Crowetron posted:Has there ever been a good swimming section in an action game? It reminded me of the big shell in MGS2 for some reason. I thought i'd hate that part and that boss, but it was actually pretty good. Mercs related - I think the reason i'm finding it tough is that I have no idea where anything is on the levels and there's no map. I did find out you can shoot the Combo pillars to get combo time though, which was awesome. Still have to melee the normal time ones though
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# ¿ Oct 5, 2012 22:57 |
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Speedball posted:Holy moley, finished Leon's campaign. And you tell me there's still more game? This is exactly how I felt when I finished his campaign. Would have practically been a game in itself if you split it into more sections (like RE5's "1-1, 1-2" etc). I got sorta good at Mercs once I realised all you have to do is counter literally everything and win it. Got up to a 70 combo when all of a sudden everything was bloodshots and one of them jumped on me and instantly killed me or some poo poo like that. fun. edit - ^^^ how could they know what was going to happen when they used those statues! Wasn't really their fault. edit two - if you want to see just the what the gently caress bit, it's from https://www.youtube.com/watch?v=zaKc4VsI2ag&t=1076s onwards. Spoilers!
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# ¿ Oct 5, 2012 23:22 |
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I missed like 2 weapons in Jake's campaign but had no issue in either of the others. I don't remember seeing them anywhere - I did see the Bear Commander on a wall but it was behind a fence and I couldn't get to it. Since you get them at the end of the level anyway it's not that big an issue, but yeah. Can you destroy weapons in your inventory to give you more ammo for other types or something like that?
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# ¿ Oct 6, 2012 18:24 |
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# ¿ Apr 18, 2024 00:50 |
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charismaslover posted:Anyone have any tips for how to rack up points in mercenaries? I want to rack up skill points for infinite ammo but I'm absolutely terrible Have you completed campaign 4? I really thought it was gonna be wesker coming out of the cocoon and was so upset it wasn't.
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# ¿ Oct 6, 2012 21:30 |