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The trailer for Res 6 just about blew my tiny little mind. Resident Evil 2 still holds a special spot in my mind in terms of "true" survival horror, but the ludicrously (in terms of the series) over-the-top action seen in #6 has me drooling. Seeing civilians in-game, a cover system (that hopefully won't suck), and (hopefully) more melee attacks? Count me in. I just hope the title sees release in 2012.
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# ¿ Jan 31, 2012 21:15 |
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# ¿ Mar 28, 2024 17:12 |
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Schlegel Mach posted:Sheva It took me longer than expected to keep from giving her any healing items. I'd stub my toe, and she'd be all "HOLY SH*T CHRIS LEMME GIVE YOU THAT RED/GREEN HERB COMBO FIX YOU RIGHT UP." Playing with a buddy is the only way to go, IMHO.
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# ¿ Feb 1, 2012 09:12 |
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I just finished my first playthrough of Remake on sissy babby mode. Had to switch from the new controls back to tank in one particular instance only, during a timed puzzle mid-game. The new controls are pretty solid, though they can be maddening during rooms that have multiple camera angles. Who was Son-of-Wesker suplexing in that gif from five pages ago? I don't recognize that scene at all, was it from Revelations?
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# ¿ Jan 24, 2015 23:26 |
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Mr. Fortitude posted:Resident Evil 6, final fight against Ustanak. drat, I wasn't playing properly then, would've appreciated pulling that off.
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# ¿ Jan 25, 2015 00:29 |
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Not really a spoiler, but unlockable costumes are selectable from the opening 'once again' menu.
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# ¿ Jan 25, 2015 20:35 |
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Geight posted:I'm considering buying The Evil Within since it's on the steam weekend sale - If I like Resident Evil in all its various iterations, will I probably like that? TEW is no RE4, but I liked it; for 23CA it's worth it.
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# ¿ Jan 25, 2015 23:39 |
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I liked RE4's inventory management, with the briefcase and all that expands the more money you sink into it. It would have broke (probably literally more than figuratively) the game to somehow work it into Remake, but it would have been really nice. Also what a total cocktease, giving us 0 when all we really want is 2. Seriously capcom. Just remake 2. Please.
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# ¿ Jan 26, 2015 00:01 |
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SolidSnakesBandana posted:How is it a cocktease? The game is complete. It requires no further effort to sell. ... I just want a high-res refinishing of the sequel, like Remake. Let me dream
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# ¿ Jan 26, 2015 00:28 |
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I watched the trailer for Revelations 2. Barry's looking an awful lot like James whatshisface from Inside the Actor's Studio. Gonna be real disappointed when you don't start off with a magnum, too.
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# ¿ Jan 26, 2015 07:04 |
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How is the original Resident Evil: Revelations? Worth playing?
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# ¿ Jan 27, 2015 03:31 |
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Is there any official word on another Res title? I'd play the poo poo out of a road warrior style RE game.
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# ¿ Jan 29, 2015 04:37 |
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Barudak posted:If they do flashbacks in future games if Chris is telling the story he needs to be jacked and if Jill is telling it he needs to be RE1 size. If only the series were this self-aware, because that would be loving hilarious. Beefbus Chris is how I remember him, playing through Remake I completely forgot how different his character model was in the previous titles.
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# ¿ Jan 29, 2015 05:41 |
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First encounter or second?
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# ¿ Jan 29, 2015 16:54 |
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Ahhh, thanks. Chronicles was the lightgun series, which I confused for Revelations. Carry on.
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# ¿ Jan 31, 2015 03:54 |
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Apologies if this has been explained, but how would episodic gameplay work with a disc copy of the game? The various episodes unlock as time passes? E: my question is just as dense when you consider a digital copy. E2: thanks for clarifying DJ Fuckboy Supreme fucked around with this message at 06:59 on Feb 4, 2015 |
# ¿ Feb 4, 2015 06:55 |
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MysticalMachineGun posted:Anybody got any tips for shooting zombies in REmaster? Loaded it up for the first time the other night and the first zombie wrecked me. At the risk of sounding like a spergin Souls player, most of the time if you're playing on Normal difficulty not shooting zombies is your best bet. Zig-zagging around them is pretty standard, and if you're new and backtracking lots, keeping zombies in their initial state will save you ammo in the long run. Aiming down when a zombie is close will likely hit their legs, causing them to fall down, allowing you to easily avoid them. If you're playing on Easy or Really Easy, 3-5 body shots generally drops a zombie, and occasionally gets you a headshot, which removes the zombie from the room.
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# ¿ Feb 5, 2015 05:45 |
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Smirking_Serpent posted:There are also a few parts – most notably the closing-walls puzzle – where the new controls really gently caress you over. I switched back to tank controls for that very puzzle. The constant camera angle changes had me grinding my teeth in frustration.
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# ¿ Feb 5, 2015 08:24 |
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I never got a chance to play DC:3, doesn't appear I missed much... and 2 was so good. Shame.
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# ¿ Feb 9, 2015 21:44 |
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Saving Steve would be a nice touch, it was a shame he had to die.
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# ¿ Feb 10, 2015 23:30 |
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That sucks man. I cleared Jill's campaign on Hella Easy in six hours. With a guide.
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# ¿ Feb 13, 2015 16:38 |
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# ¿ Mar 28, 2024 17:12 |
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I always had a bunch of flame grenade rounds handy for those guys, I don't really remember them being much of a pain... Now Bandersnatches, from C:V, they gave me a hassle until I learned they were weak to flame bolts. Then you meet hunters. Fuckin' hunters, man.
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# ¿ Feb 14, 2015 05:46 |