- Vermain
- Sep 5, 2006
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Apologies if this has been asked elsewhere in the thread.
I've finally gotten to the point where I'm confident enough to both put my work out for the general public to see and to start taking on simple commissions (portraits, character sketches, etc.). I'm not aiming to be hired by big name companies or anything; this is largely going to be individual, one-on-one work. My questions:
- How should I effectively structure a standard contract? I'm assuming that, especially with one-on-one work, it's best to have gradual payments (e.g. $X for initial thumbnailing/adjustments, $Y for initial roughs, $Z for completed work, etc.). What's the typical breakdown of payments look like?
- What's a good initial price point? This obviously changes based on skill level; I'm just looking for a decent ballpark.
- How many revisions should I offer, and how should I word it to prevent myself from being worked to death with minor revisions?
- For the final product, what's the best way to show it before revisions without potentially being cheated out of the final payment? Is it best to watermark it before payment is received, or simply shrink the size down?
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