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ChibiSoma posted:Sure are defensive there, hoss. You of all people should be aware of how people react to excessive bitching.
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# ¿ Mar 7, 2012 03:46 |
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# ¿ Apr 29, 2024 05:10 |
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rizuhbull posted:Thank you for proving blatant fanboyism is thriving. As if all the poo poo Bioware has pulled is excuseable because "but waddabout the multiplayer, guys!". Bioware has a fortune, they can hire their own defense force, they don't need you to try and do it for them. No, you're getting really loving desperate at this point if you're trying to use a promo image as yet more proof that Bioware is the Great Satan of game development. Maybe wait a bit, hope for more word of mouth to roll in, so your latest salvo won't just wind up with you embarrassing yourself.
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# ¿ Mar 7, 2012 03:48 |
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Helical Nightmares posted:Hi guys. After being very disappointed by the quality of DA: 2 (and preordering it no less) I'm on the fence about ME3. I enjoyed ME2 and never played ME1. So, some questions: - Probably better. There's a much better sense of urgency in my game so far and the dialogue, while still pretty standard sci-fi thriller boilerplate, has had no noticeably embarrassing moments and a few impressive ones. - "Choices mattering" has always extended to little more than cosmetic stuff, but if you killed off a lot of your old party members expect to miss some significant scenes. Dunno about the endings, but my understanding is they all have the same ultimate outcome with vastly different degrees of collateral damage. - Mass Effect is where the souls of restless skybox designers go for their unfinished business. By that I mean the environments are vastly different and nowhere near DA2's nonsense. You'll still see a suspicious number of warehouse-like environments with convenient cover, though. - Yyyyyep. - Don't know. Oxxidation fucked around with this message at 07:06 on Mar 7, 2012 |
# ¿ Mar 7, 2012 06:56 |
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It's even tolerable with pubs, for the most part, because there's nothing in the game that encourages griefing or rear end in a top hat kill-stealing. The only problem is Krogan players storming and meleeing everything. Except that's not a problem. I'd call that the opposite of a problem.
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# ¿ Mar 7, 2012 22:09 |
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So how do you find places like the Attican Traverse or the Shrike Abyssal? Are there star maps I have to purchase, or what?
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# ¿ Mar 8, 2012 01:53 |
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serewit posted:I think all of the enemies in MP are pretty well-balanced, except Reapers. gently caress Banshees. Reapers favor concentrated fire above all else. For Geth, you want the party to be a little divided to watch each other's backs; for Cerberus, even more so, because otherwise a well-placed grenade will flatline two or more of your team. But Reapers? Stay in a terrified huddle at all times and open fire on anything that moves until it stops. They focus on overwhelming force and shock tactics, so the best way to deal with them is to hold them back with a solid wall of lead. ymgve posted:But I am that idiot. I've found it's decent for putting down Nemeses and Phantoms long enough to get some decent shots in. Worthless otherwise.
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# ¿ Mar 8, 2012 19:41 |
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Cyra posted:I really want that DLC, but I can't justify paying ten dollars for something already on-disc that should've been part of the main story to begin with. That's just disgusting. It's been said repeatedly both in these threads and by the developers themselves that the DLC was completed after they'd been ordered to finish production on the main game. So no, they're not charging for "something already on-disc." You can just believe that they're all lying to you, of course, but then you look like the rear end in a top hat.
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# ¿ Mar 8, 2012 20:02 |
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In any case, chances of the ending being revised via DLC are probably nil. So long as there's a handful of people defending them, the developers will use that as an excuse to not go to the effort.
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# ¿ Mar 9, 2012 20:00 |
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Symphoric posted:I think the game would have been infinitely more interesting if we had never gotten any insight into the mind of the Reapers at all. They should have remained completely and terrifyingly incomprehensible. The ending is moronic but this assumption is and always has been completely incorrect, and more of a symptom of the internet's gut instinct to instantly associate any Very Big Menace with Lovecraft. You can't build up a trilogy's antagonists on completely unknowable intentions and expect to maintain interest.
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# ¿ Mar 9, 2012 20:54 |
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DerDestroyer posted:Out of curiosity how did they retcon the fallout 3 ending with the DLC? Not very. They added in an extra dialogue option and a new slide to mitigate its very dumbest aspect. Probably took all of an hour to code.
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# ¿ Mar 10, 2012 00:06 |
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You know what's annoying? How your armor in the loadout screen takes forever to load. Or never loads at all. It's been two minutes and nothing so far.
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# ¿ Mar 10, 2012 04:31 |
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Oh my God, everything on the Normandy post-Sur'kesh is loving gold.
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# ¿ Mar 10, 2012 07:08 |
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Zomodok posted:Oh god this gets worse. Attention anyone, if you allowed these scenes to take place then you are the worst person. Every single person is better than you. Some species of lizard are also better.
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# ¿ Mar 10, 2012 07:52 |
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omg car crash posted:Holy gently caress, everything about Tuchanka was amazing. I'd like to say there will be songs composed in memory of how much of a monster you are, but that would be a disservice to music.
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# ¿ Mar 11, 2012 05:05 |
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Bloomington posted:So I saw something interesting on IGN of all places. As usual, IGN doesn't know what they're talking about. There's no extra ending, just an extra scene that you can also get by carrying over an ME2 save file.
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# ¿ Mar 11, 2012 06:42 |
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ImpAtom posted:Kai Leng is the loving stupidest character in the entire Mass Effect franchise. Just the stupidest and most loving ridiculous character. Just him being Captain Mary Sue I AM SO BADASS despite not having shown up in any previous games alone is enough to sour me on him. Did anyone like that guy? At least his super-badass and stylish wow so cool introduction is immediately defused by Thane politely walking in and showing everyone how a real professional does business.
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# ¿ Mar 11, 2012 07:15 |
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Extra Smooth Balls posted:Just noticed a nice little Mordin related callback in one of Liara's shadow broker files - looks like cerberus took note of Mordin's off-hand comment about optical flashbangs being better than cyanide capsules in teeth. I said, "God drat it, Mordin" out loud when uncovering that little stroy.
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# ¿ Mar 11, 2012 19:20 |
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Lord of Laughton posted:Alright. I'm at the part where Mordin is about to go up the elevator on Tuchanka at the Shroud and I'm given the decision to say 'I'm not stopping you' or 'I'll stop you if i have to'. I must have missed what came just before that but I have no idea what I'm responding to. Can someone help me out? Mordin learned that you've been keeping the Shroud's sabotage from him and is determined to go up anyway.
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# ¿ Mar 11, 2012 23:54 |
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mrs. nicholas sarkozy posted:Choosing who to bring along on missions is really hard in this game. Is there somebody I should definitely bring to Tuchanka? Vega asked to go but, I dunno, I don't dislike him but he's not my favorite. The Priority: Tuchanka mission? Take Javik. Give the jackass a nice present for a change.
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# ¿ Mar 12, 2012 17:39 |
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Kongming posted:Renegade just isn't as awesome in this game. In ME2 you could push mercs off of skyscrapers or make a public spectacle at a gift shop until they give you a discount but there just isn't anything like that in ME3. Most renegade actions are just "shoot guy". This was the first game where Renegade options went from "comically dickish" to "kind of uncomfortable." Tuchanka's a prime example.
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# ¿ Mar 12, 2012 17:52 |
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Smelly posted:Is there an easy way to drop the armor of the (slight enemy spoiler)Ravagers No, I've had that experience, too. Also, I'm pretty certain that little blue node where you'd expect the head to be is a weak spot.
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# ¿ Mar 12, 2012 17:55 |
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ineptmule posted:Well the only thing I did different from you was telling everybody about the Salarian plan when I had the second chance to do so, and Eve survived. I guess that everybody knowing means that people take more care protecting her or something? No, it all depends on Maelon's data. Without it, Mordin doesn't have the information necessary to maintain Eve's health during the process, and she dies. The constant "you wanna tell them about the sabotage now? How about NOW?" choices just serve to drive in the knife if you go Renegade.
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# ¿ Mar 12, 2012 18:47 |
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Mr Dog posted:They produced a creative work in the form that they envisioned. You can appreciate for its merits or dislike it because it doesn't suit your taste, but you are owed no respect by its creator, nor do I see how a story that doesn't address you directly is disrespectful The thing is that the ending was actually written by the team's new head, who didn't do any work on the previous two games. So from another viewpoint, this is more like someone stomping all over someone else's sandcastle and saying the mess of sand and footprints is way more appealing.
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# ¿ Mar 12, 2012 20:53 |
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Aurubin posted:So is it ever explained where Cerberus got all those troops? Video game conventions notwithstanding, wasn't it a point in ME2 that they weren't a military outfit and more of an Illuminatiesque group? No, they were always primarily a cell-based paramilitary group with a lot of questionable research projects on the side, funded by wealthy and anonymous human donors. Their numbers do swell dramatically between games, though.
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# ¿ Mar 13, 2012 03:39 |
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Change the Mass Effect 3 box's text to LOTS OF SPECULATION FROM EVERYONE, thanks in advance e: drat it, beaten already?
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# ¿ Mar 16, 2012 23:22 |
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STOP MAKING SENSE posted:That's an ending I can get behind! Just so long as you're downwind.
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# ¿ Mar 22, 2012 06:37 |
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El Tortuga posted:Legion speculation An AI doesn't age. It's incapable of aging. The hardware that stores its data can decay, but geth runtimes freely swap themselves from database to platform as it suits their needs.
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# ¿ Mar 22, 2012 07:19 |
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Haledjian posted:So I only reently realized the Widow and Black Widow are two different guns. How are they different from each other? The Black Widow has 3 shots to a clip. It cannot be overstated how much of a difference this makes.
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# ¿ Mar 24, 2012 01:14 |
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twistedmentat posted:Has anyone ever seen the poker table get used? Only if you have Kaidan. He cleans Vega's clock. Or maybe it's the other way around.
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# ¿ Mar 26, 2012 06:53 |
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Barracuda Bang! posted:And four months after that you'd have hair below your shoulders? If Jack's hair doesn't grow fast enough then she goes to a mirror and glares at her scalp until it does what she wants.
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# ¿ Mar 27, 2012 05:13 |
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WarLocke posted:Doing the Grissom Academy mission: That atrium battle was one of the toughest in the game for me. Enemies just have so many entry points and your cover opportunities are limited once you move past the outer ring.
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# ¿ Mar 29, 2012 04:09 |
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Paino posted:OH MY GOD Tali's face is a slightly photoshopped random brunette from google images. You're seriously slow on the uptake, aren't you
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# ¿ Apr 1, 2012 22:44 |
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Aristobulus posted:Oxxidation bought me this one, same as he did the previous one, because he has some kind of a rage hard on for attacking me or something, idk ask him? I didn't buy either of them. If I wanted to waste $10 I'd just flush it down the toilet. Maybe your posting's annoying more than one person? Hard concept to grasp, yeah, but you can do it. You've got hidden reserves.
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# ¿ Apr 2, 2012 23:53 |
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Elysiume posted:In that case she gets to be back on my ship. She can be one of the few on the Normandy for all three games. Basically, yeah. Or when you get distress signals implying that someone is under attack right this very second.
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# ¿ Apr 10, 2012 01:41 |
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Strategic Tea posted:Speaking of animations, did we ever learn what was up with Shepard in ME2? That limping walk bugged me to no end, and even the running animation seemed kind of stiff. Was it some kind of 'he's in pain after being resurrected so he limps, see, gritty!' thing? Running animations that don't look stone-cold ridiculous are notoriously difficult to code. I think that's the extent of it.
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# ¿ Apr 18, 2013 16:24 |
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I would just like to raise the no-doubt well-tread opinion that it is ri-god-damned-diculous that none of the ME3 DLC has gone on sale besides Omega, aka the crap one that nobody likes. Wouldn't be surprised if it was because the main game's price dropped so sharply after the ending fiasco.
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# ¿ Aug 13, 2013 01:48 |
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Fifty Three posted:Who doesn't like Aria? People with good sense.
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# ¿ Nov 4, 2013 02:16 |
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# ¿ Apr 29, 2024 05:10 |
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Fraction posted:Yup, I played through all three mass effect games (2, then 1, then 2 then 3 ) early this year or late last year for the first time. I definitely didn't, and still don't, understand the hate and fury that ME3's ending seems to inspire. ME3's ending in itself just got people severely irritated; it was when we learned how it was made (two of the writing staff basically ran away from the rest of the team, locked themselves in a closet, and scribbled out the whole scenario on a napkin) that everyone went nuclear. It was also a culmination of the hatedom that Dragon Age 2 started - pissing on Bioware had turned into a pastime and there were an awful lot of people who were waiting for vindication of all their "Bioware sucks" memes. Mass Effect 3's awful ending provided that in spades.
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# ¿ Dec 30, 2014 14:29 |