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Annakie posted:RIP Emily Wong! I'm gonna avenge the gently caress out of her.
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# ¿ Mar 6, 2012 05:30 |
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# ¿ Apr 27, 2024 00:47 |
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How do I use a Mass Effect 2 save? I don't have ME2 on this computer but I created the directory structure and put one of the ME2 saves from masseffectsaves.com in it, but ME3 isn't detecting it.
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# ¿ Mar 7, 2012 05:23 |
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So I'm not very far in the game, I'm doing Aria's missions on the Citadel and one thing that's really starting to frustrate me is how little information I have about what I'm supposed to do. It tells me to go to talk to people who aren't where it says they are, I'm expected to fly out to a specific planet to find a specific artifact just because a character said "bring me any interesting artifacts you find" but it never told me that, etc. In Mass Effect 1 the mission entries in the journal always had multiple steps and changed as you went through the mission. Now it seems like they're just really vague static descriptions. Is there a way to access more information on mission objectives? I keep having to pause the game and go look up help and it's hell of annoying.
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# ¿ Mar 9, 2012 08:16 |
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Haha what the gently caress I'm playing the Genophage cure mission and these brutes that keep double-spawning as I am trying to fix the hammers are kicking my rear end around the block. If I try to fight them I run out of ammo and I die. If I try to run past them they charge me and I die. Is there a secret to this?
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# ¿ Mar 9, 2012 12:20 |
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Do we know if it's possible to enable the dev console in ME3 yet? I had a lot of fun in the other two games flying the camera around and stuff.
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# ¿ Mar 12, 2012 05:47 |
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Question: once I've gotten full galactic readiness via multiplayer, do I get the points from that in every playthrough, or do I have to do it again each time? Does it apply across multiple careers?
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# ¿ Mar 15, 2012 10:18 |
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DoYouHasaRabbit posted:I don't think I'm ever taking Liara on a mission again. I romanced Tali in ME2 and I committed to Liara before going to the dreadnought. So I brought Liara along to see if Tali and them would fight over me or something. Liara dies every other second. I usually leave her on the ship anyway because Liara as a combatant doesn't make a lot of sense to me. It gets handwaved in the first game with "sometimes there are pirate raids, I can handle myself" as if that qualifies her to be in a squad full of ex-special forces operatives.
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# ¿ Mar 16, 2012 20:40 |
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The White Dragon posted:I can pretty much guarantee you that the DLC will let you TAKE BACK OMEGA and explore the other two star systems you can interact with and ping off their relays but never visit, and will have nothing to do with the ending.
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# ¿ Mar 17, 2012 10:06 |
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So about that Battlefield Soldier you get in multiplayer, didn't they advertise it as "fully customizable"? Because mine has this bizarre camo skin with a glowing orange splotch on the side, like they wanted to make him look like the guy on the Battlefield box covers. Did they just lie or did I miss something
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# ¿ Mar 17, 2012 21:34 |
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So when I finish the game and it kicks me back to before the penultimate mission, how do I do a NG+? Do I just do new game and then load that last save?
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# ¿ Mar 18, 2012 02:58 |
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Haha god dammit, I'm doing a NG+ and I can't kill Dr. Eva in the little charge thing. I have a shotgun, the sticky bomb pistol, and that really slow semi-automatic rifle, which takes her down to 1 health bar and then doesn't do any damage. I've died like 10 times now, this is terrible. Tried it with the shotgun too, once she's down to one health bar she doesn't lose any more health even from direct hits. Is this a bug?
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# ¿ Mar 18, 2012 04:03 |
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Mr. Pumroy posted:I've never used the sticky bomb pistol. Is it just that it doesn't do enough damage in time before she reaches you? The AR and the shotgun can get her down to one health bar and then I have time to get off one last shot, which so far has not gotten rid of that last health bar, and then I die.
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# ¿ Mar 18, 2012 04:22 |
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Hentai Tentacle Demon posted:Even on insanity you only have to shoot her like 3 times with a pistol before the cut scene triggers, not sure what you are doing. Just use whatever gun is in your hands when the scene starts. In my game it forces a pistol into my hands instead of the AR I was using. You don't actually kill her health bar, it just takes like 2-3 bars off and the cut scene kicks in. Again, try shooting her in the head instead of her body. Every time I've done that part 2-3 shots in the head drops her on insanity. Mr. Pumroy posted:Man I don't know. Any chance you could find an earlier save prior to a time you pick up a weapon so you can change your loadout to a conventional pistol? That's what I'd try doing.
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# ¿ Mar 18, 2012 06:34 |
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Crum Bong Shuffle posted:Ending question: I've maxed out my reputation bar thing and have full paragon but at the end of the conversation with the Illusive Man, both options were grayed out. Do I somehow not have enough morality points or reputation or were there other requirements that needed to be met as well? You have to paragon him in every conversation in the game. Some are buried in investigate.
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# ¿ Mar 18, 2012 10:09 |
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So I only reently realized the Widow and Black Widow are two different guns. How are they different from each other?
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# ¿ Mar 24, 2012 01:13 |
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Does it deal the same damage?
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# ¿ Mar 24, 2012 01:19 |
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Holy poo poo, I just tried the Falcon for the first time. I have a new favorite gun.
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# ¿ Mar 24, 2012 04:49 |
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Milky Moor posted:Has the thread seen this yet?
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# ¿ Mar 25, 2012 08:11 |
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gibbed posted:Correct. The bits I looked at show that it looks for a henchmen with the following preferences: best friend, good friend, sidekick, true love (not necessarily in that order).
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# ¿ Mar 26, 2012 07:06 |
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Banjodark posted:A fun hint to add to the front page:
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# ¿ Mar 26, 2012 08:49 |
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Jet Jaguar posted:I'm sure this has been covered before, but after I finished Tuchanka, Garrus and Joker were up in the cockpit, each telling jokes about the other's species. "How many humans does it take to restart a dormant mass effect relay?" They tend to put the on-ship content (dialogue cutscenes, etc) right after the big story missions, and the lighter "push to hear soundbite" stuff after minor missions.
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# ¿ Mar 27, 2012 05:35 |
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Calypso Hippo posted:If you stand still and fire your laser targets much quicker than if you are moving.
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# ¿ Apr 2, 2012 01:55 |
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iodine posted:I think where we differ is in the idea that there is something like best and worst art. To me it's like this. You've got this team of writers, real people. They spend years working on this thing and they're probably pretty proud of it. They push it out and some people like it and some people hate it but because people who are upset are always more vocal than those who are happy and because there's this huge forum in the internet where these upset people can be very vocal... well, there's the mob.
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# ¿ Jul 3, 2012 08:29 |
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Cheekz posted:Jeesus, i'm still surprised they gave into the masses and changed the ending, sure it sucked balls but poo poo stand by your work.
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# ¿ Jul 4, 2012 00:25 |
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It's trying to protect you from the stupidly loud mass relay cutscenes.
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# ¿ Jul 13, 2012 19:42 |
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SurreptitiousMuffin posted:So here's a thing: that bit near the start where you get charged down by Dr. Eva will force you to use whichever pistol you have equipped. The acolyte can't do enough damage to her in the time you get, so if you equip the acolyte during that mission, it's impossible to proceed. I had some problems with this as well.
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# ¿ Jan 27, 2013 12:09 |
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VirtualStranger posted:One of the places it's really noticable is whenever one character cuts off another on in the middle of a sentence. Instead of the Character 1 interjecting while Character 2 is speaking, Character 2 will stop speaking right in the middle of a sentence and then about a second later Character 1 will begin their line. The conversation pacing IS a little slow, although I think most of the people in this thread have played ME so much they're used to it by now. Honestly what annoys me more is how longwinded the dialogue tends to be. I found that in Mass Effect 2, if I just hit space after each character finished their first sentence (skipping the 1-3 sentences that followed), 90% of the time the cutscenes made just as much sense. That's a lot of unnecessary babble.
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# ¿ Mar 28, 2013 18:53 |
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Is this one of those ones that requires TexMod? Because it's worth noting that there's a huge performance hit when you play ME games with TexMod, I never had trouble with ME2 but just swapping out one or two textures had my game chugging seriously.
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# ¿ Apr 18, 2013 02:40 |
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Hey guys, I just finished playing Mass Effect 2 on the Xbox (I'd always played it on PC before) and it was pretty cool except I encountered what seemed like a plot bug or something. I did the last few missions in this order: Reaper IFF>>Legion's Loyalty Mission>>Collector Base And I thought that would have me set to save the whole crew, but when I got to the collector base Kelly and half the crew died. I thought I was supposed to have 2 missions between the IFF and the Collector Base and I only did one. Are there certain circumstances where the crew will die anyway, or did the game just gently caress up?
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# ¿ Oct 26, 2013 07:25 |
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etjester posted:Did the crew get abducted before you did A House Divided? Ohh nuts, I think I talked to Legion and triggered his mission after the crew got abducted. I had no idea that was a precondition, haha. Thanks!
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# ¿ Oct 26, 2013 08:07 |
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epenthesis posted:People have really taken the "up to two missions" rule to heart in unhelpful ways. It wouldn't make sense for that to be the mechanic--the crew's just been kidnapped and you're going to go gently caress around with Legion for a while? It shouldn't be a surprise that you don't get there in time. I mean, it's fine to ignore that stuff if you want heightened verisimilitude or something but that doesn't mean other people aren't going to talk about how the rules of the game actually work.
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# ¿ Oct 26, 2013 19:25 |
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I wrote two novels about how you made your game wrong, Bioware, here's my contact info if you want to send any job offers
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# ¿ Jan 21, 2014 02:43 |
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I wonder if releasing this under his real name has torpedoed his chances of ever working in the games industry
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# ¿ Jan 21, 2014 02:47 |
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Milky Moor posted:i just got started on this and, on page five, khalisah al-jilani romance what the gently caress Scribd probably has that as some kind of copyright protection, I awno. We can still retype the best parts though! quote:
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# ¿ Jan 21, 2014 02:52 |
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No playable aliems, boo. The new Mako does look a little less Syd Mead than I'd like, but sci-fi is so oversaturated with Syd Mead knockoffs at this point that it might not be the worst thing.
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# ¿ Jul 27, 2014 05:44 |
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etjester posted:Yes it is. Nos Astra is the city you visit in the second game. I don't think he meant literally!
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# ¿ Jul 28, 2014 07:21 |
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I think there needs to be a planet that's shaped like a donut.
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# ¿ Jul 28, 2014 08:08 |
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I think the most Bioware way to handle it is let you load your save and then have a character mention friendly Reapers doing something, everyone have circuit overlays, or neither, and then have the entire rest of the game ignore it completely. Also they rebuilt the mass relays.
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# ¿ Jul 29, 2014 20:20 |
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If Shepard survived, s/he will send you an email wishing you good luck on your adventure.
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# ¿ Jul 29, 2014 20:24 |
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# ¿ Apr 27, 2024 00:47 |
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I hope they further develop armor customization for squadmates, I want to dress my gang in matching pink dudes again.
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# ¿ Jul 30, 2014 21:45 |