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This is a Mass Effect 2 question. I was looking into what happens to some characters in ME3, and it turns out Kelly Chambers doesn't show up unless you did her minor romance tree from what I can tell. I think I may have chosen the middle ground of formality in the first little bit of the game, and the romance options don't seem to be showing up. Is there any way to fix that? Unrelated, but getting the Viper after the Widow is just sad.
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# ¿ Mar 27, 2012 05:00 |
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# ¿ Apr 23, 2024 15:44 |
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SiliconX posted:If memory serves, no, you're screwed. There's one trigger dialogue choice, something along the lines of "So you like aliens", and she goes on about liking all species and such. I think if you missed it, it's gone.
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# ¿ Mar 27, 2012 14:37 |
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Sentinel Red posted:Just talk to Kelly after every squad mate joins the team and take any new left-hand dialogue option that pops up. Once you get Samara, you should be able to invite her to dinner, after which she'll offer to feed the fish for you next time you speak to her. Banjodark posted:You have to hit on her as well, and promise that you'll catch her etc. Basically you have to be gross and sleazy to her.
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# ¿ Mar 27, 2012 15:32 |
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I realized that in addition to messing up the Kelly thing, there were a few other things that I'd like to have done differently. I don't really want to start over this soon (considering I clocked ~16 hours in like three days), but I started thinking about what I could choose for my starter data. And then I realized that I should just play ME1, which I've never actually run through. Is the face designing similar to ME2? I kind of want to try to remake my Shepard because I'm used to what she looks like. Maybe I'll actually figure out who Saren is! (watch me beat ME1 then screw up the Kelly thing in ME2 again like a champ)
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# ¿ Mar 27, 2012 17:09 |
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Sombrerotron posted:ME1's custom face creator is virtually identical to ME2's (and therefore to ME3's). You won't be able to make your character look exactly the same, if only because the hair types are a little different and the lighting engine was changed quite a lot for ME2, but if you copy the slider settings - ME1 doesn't create or accept face codes, unfortunately - the end result should be as close as possible. If you still have your ME2/ME3 face code, this may prove helpful.
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# ¿ Mar 27, 2012 17:19 |
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Sombrerotron posted:I'm not sure with the currently available tools to directly extract the code, so you may have to load up a save in ME2/ME3 and jot down the code it displays at the top left of the Squad screen.
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# ¿ Mar 27, 2012 17:23 |
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How integral is multiplayer to ME3, and how likely is it to still be very populated when I finally get around to it in 1+ month(s)? I haven't really followed ME, so all I know is...what the endings are and that they suck. Also that Jack is apparently a teacher or something.
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# ¿ Mar 27, 2012 17:42 |
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Sombrerotron posted:ME1's custom face creator is virtually identical to ME2's (and therefore to ME3's). You won't be able to make your character look exactly the same, if only because the hair types are a little different and the lighting engine was changed quite a lot for ME2, but if you copy the slider settings - ME1 doesn't create or accept face codes, unfortunately - the end result should be as close as possible. If you still have your ME2/ME3 face code, this may prove helpful. Also, how do I install Bring Down the Sky? The installer can't find it. I can't even register ME1 on the website, it looks like. There isn't an option for it. edit: They don't have a link for it. I just changed the game ID until it went to Mass Effect. Aaand trying to put a key in there breaks it. Elysiume fucked around with this message at 23:48 on Mar 27, 2012 |
# ¿ Mar 27, 2012 23:34 |
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I thought it was 32 bit, and it turns out it was. There was a 64 bit version in the files section. I have BDtS, but when I run it I get code:
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# ¿ Mar 27, 2012 23:55 |
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Playing ME1 is blowing my mind. Tons of skills? Massive amounts of weapons? Weapon mods? Ammo mods? The sniper crosshair has massive play?
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# ¿ Mar 28, 2012 08:40 |
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I actually like ME2's way a lot more. Far fewer weapons, but the differences are more than statistics. Took me a while to stop randomly throwing grenades. All of my instincts say hit R after a firefight.
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# ¿ Mar 28, 2012 08:51 |
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Kilson posted:I had the same problem, had to add some registry keys to get it to realize I had ME installed. Speaking of DLC, is there any recommended DLC for ME2/ME3? Elysiume fucked around with this message at 17:10 on Mar 28, 2012 |
# ¿ Mar 28, 2012 17:04 |
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Thanks. I'll probably get Kasumi, LotSB, and Overlord, since that adds up to 1920 points.
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# ¿ Mar 28, 2012 17:34 |
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I'm kind of sick of side missions in ME1. Driving the Mako gets old. Which ones will actually affect me in ME2, or at all beyond just getting credits/exp/loot?
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# ¿ Mar 29, 2012 03:12 |
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ME1 romance question, since there's no much info. If I talked to Liara and she talked about melding but said "we should wait until things have quieted down," is that romance locked out? Kind of problematic since I sacrificed Kaidan.
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# ¿ Mar 29, 2012 05:10 |
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Was this discussion here or elsewhere? Anyway, gaming scores seem to follow how scores work in the American grading system. 90-100: Good 80-89: Okay 70-79: Acceptable 60-69: Bad 0-59: Irredeemably terrible
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# ¿ Mar 29, 2012 19:28 |
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deepshock posted:This is why when I decide to review and rate a game, I tend to call it great, good, okay or lovely. No nonsense involved there, and what you see is what you get. Turns out that the Mass Effect wiki lists what affects later games, so I can skip the particularly boring stuff if it isn't on there. Like tracking down all of the medals and stuff.
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# ¿ Mar 29, 2012 19:37 |
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Sombrerotron posted:Be sure to collect all the asari matriarch writings and get the Elkoss Combine license in ME1, though! I know that LotSB is pretty much geared for after you hit the Omega 4 relay. When are Kasumi and Overlord aimed for?
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# ¿ Mar 29, 2012 19:46 |
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Guess I'll get them all straight away and do Kasumi as soon as possible, then.
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# ¿ Mar 29, 2012 19:53 |
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dwazegek posted:LotSB really doesn't matter, and seeing as it gives a whole bunch of upgrades, you might as well do it as soon as possible. The only thing that changes if you do it after the end game is a few lines of dialogue when you invite Liara up to your cabin.
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# ¿ Mar 29, 2012 20:09 |
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dwazegek posted:Yep.
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# ¿ Mar 29, 2012 20:30 |
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Geostomp posted:She talks about Horizon and Shepard leaving to go through the Omega-4 Relay before and defeating the Collectors and Shepard leaving the fight the Reapers when they arrive after. dwazegek posted:Going from memory here, so this might be off. There's some dialogue about how Shep feels about the upcoming suicide mission and the collectors, which changes to how Shep feels about the impending Reaper invasion if you do it after the relay.
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# ¿ Mar 29, 2012 20:38 |
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MrL_JaKiri posted:Why is a bug like that impossible to fix? Seems very odd. edit: The developer actually basically said this, now that I'm a bit farther in the thread. I saved Ashley (Kaidan was kind of boring and the lighting gets weird when you talk to him), so I guess I'll just need to get buddy-buddy with her if I make it to ME3 before a patch. edit: That dev is really polite. That's a nice change from what I'm used to--the Tribes: Ascend devs are unprofessional as hell. Looks like it only affects ME3, though, and I'm still doing side missions in ME1. If I finish the third main story mission (Noveria/Virmire/Feros), I can still do some side quests before I get locked into the ending, right? Will doing Feros lock me out of anything? I know that something gets me banished from the Citadel but I'm not sure when, what, or why. Elysiume fucked around with this message at 15:43 on Mar 30, 2012 |
# ¿ Mar 30, 2012 15:37 |
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dwazegek posted:You're locked out of the Citadel after doing the last of the 4 story missions (Therum counts as well). The order doesn't really matter, there's some (amusing) different scenes if you do Therum last, but nothing else. Hank Morgan posted:You get locked out of the citadel immediately after finishing the fourth/last planet so wrap up any side-quest involving that location before going there.
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# ¿ Mar 30, 2012 15:47 |
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Priority means story. It's the same as when you find out which hallway is the correct one and then go down every single other one first.
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# ¿ Mar 30, 2012 16:41 |
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Alteisen posted:Ok so I'm traipsing around the Normandy and my head nearly exploded when I saw the memorial thing, so many names.
Things that have medium story impact, i.e., actually changing the way people that are important behave:
There are a lot of other little things, but I personally am skipping a bunch of them because bleh. If you don't want to play ME1, you can get a save file with whatever flags you want. Elysiume fucked around with this message at 17:21 on Mar 30, 2012 |
# ¿ Mar 30, 2012 17:19 |
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Mass Effect Saves. Pick your romance, then pick the save that has what you want. I was exploring the ME saves website: quote:ME1 Decisions That Effect ME2 Also, that list is better formatted than the one on the wiki. Not sure which is better, though. This one's just more readable. Elysiume fucked around with this message at 17:34 on Mar 30, 2012 |
# ¿ Mar 30, 2012 17:32 |
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Sombrerotron posted:I can see that. Apparently there's a bug that prevents them from being chatty in ME3 and even getting together if the one who died on Virmire in ME1 was Ashley, though, so you may want to take that into account. I haven't actually played ME3 so that might be a bit off.
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# ¿ Mar 30, 2012 17:43 |
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Speaking of Kelly, I know that she doesn't affect an actual romance in ME2. If you had the semi-romance in ME2 (so she shows up in ME3), does re-romancing her in ME3 affect an actual romance in ME3?
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# ¿ Mar 30, 2012 17:56 |
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Alteisen posted:I saw that but I don't really understand the process of getting a PC file to work on my Xbox.
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# ¿ Mar 30, 2012 18:15 |
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This vanguard discussion is making me reconsider (again) doing infiltrator some more. Hiding behind things and shooting people is fun and all, but having more exciting magic powers seems like an interesting change of pace. How fun is adept? They have black hole or something. (My runs have been 2x partial infiltrator in ME2, 1x most of an infiltrator in ME1)
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# ¿ Mar 30, 2012 22:21 |
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doomfunk posted:Adept loving rules. Pack a gun you like (my shep's rocking a sniper as an adept - no big deal) and always remember to warp your singularity/pull. You blow poo poo up left and right and look cool as hell. Cowcaster posted:The adept's heavy melee doesn't have the slight amount of auto-aim that the other melee's have, and it doesn't do as much damage. What it does do is ragdoll just about anything without defenses, and if you've taken the force/power damage multiplying skills like a good adept should, lets your start your own manned space program one "volunteer" at a time. In spite of being 100% paragon (empty renegade bar, paragon bar is like 1.2 boxes short of full) I made Garrus more renegade.
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# ¿ Mar 30, 2012 23:36 |
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I'm drowning in credits in ME1. "Gotta save up," I thought. "I want that Rich achievement so I start ME2 with more credits." I have 2.6m right now, and I buy every piece of Spectre-class gear I can find. Saving up ever was silly.
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# ¿ Mar 30, 2012 23:58 |
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Cowcaster posted:Hang on to as much of it as you can. If you manage to hit level 50, Even Better Spectre gear shows up.
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# ¿ Mar 31, 2012 00:51 |
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Is there any downside to having a split renegade/paragon? I'm finishing up ME1 with a full paragon bar (I have something like 40-60 paragon on top of that, too), but the issue is that I've been playing for paragon rather than the decision I want. Will I gimp my character if I get some renegade and paragon points? I'll be starting with a hefty chunk of paragon this time around in ME2.
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# ¿ Mar 31, 2012 15:53 |
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The mass relay statue in the citadel isn't a statue, it's half of a working mass relay.
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# ¿ Mar 31, 2012 16:27 |
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Well, I finally beat ME1, only four years behind the times. That was a really great ending. Showed the universe that humans are team players. I was thinking about Tengen Toppa Gurren Lagann, and how the storylines are actually really parallel. In ME1, Shepard and her crew are trying to track down and kill Saren. Saren is working to placate the Reapers by subjugating all organic life. The Reapers kill organic life once it gets above a certain point, to prevent it from breaking things. In ME2-3, Shepard and her crew start to take the fight directly to the Reapers. The cost is high, but they succeed(ish). In early TTGL, Simon and his crew are trying to track down and kill the Spiral King. The Spiral King is working to placate the Antispirals by subjugating all spiral (i.e., human) life. The Antispirals kill all spiral life once it gets above a certain point, to prevent it from breaking things. In later TTGL, Simon and his crew start to take the fight directly to the Antispirals. The cost is high, but they succeed. Differences? At the end of TTGL, spiral life across the galaxy rejoices that they're free of the Antispirals. They start reaching out to each other, and the galaxy enters a golden age. Simon fades into obscurity, and the rest of the team breaks up to do non-war things. At the end of ME, organic life across the galaxy is brutalized and isolated with the destruction of the mass relays. Organics are trapped in their systems, and recovery will be slow and miserable. Shepard is dead (or something), and the rest of the team is dead (or something). Elysiume fucked around with this message at 19:23 on Mar 31, 2012 |
# ¿ Mar 31, 2012 17:21 |
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Dush posted:Don't we only have solid evidence for one Reaper getting whacked in the galaxy's history? The derelict one you end up boarding in ME2? I haven't played ME3, for all I know there's ancient Reaper corpses by the dozen just scattered about. But it's possible they just never expected to take losses. After all, Sovereign alone and the Geth fleet were pretty much wiping out the fleet at the Citadel in ME1, and that's just with one Reaper.
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# ¿ Mar 31, 2012 17:30 |
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LobsterTick posted:I am pretty sure you should spoiler this poo poo. Dush posted:By the way, do Liara or Ashley give a poo poo at all if you do Kelly's quasi-romance in ME2? Do they mention it in LOTSB or ME3?
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# ¿ Mar 31, 2012 19:24 |
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# ¿ Apr 23, 2024 15:44 |
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Aristobulus posted:Isn't it amazing how well received the ending to ME3 would've been if it basically directly copied TTGL? It even has the same gently caress YOU to the final boss that people wanted in ME3. quote:How Mass Effect 3 should have ended...
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# ¿ Apr 1, 2012 02:07 |