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5 was a great return to form. It has some real rough loading times, and one hell of a slow burn first act (not really a bad thing imo but I know a lot of people lost patience with it), but it's a very good game that was definitely the most 'traditionally Suikoden' of the PS2 entries. The only thing closer to a Suikoden' 2 experience is probably Exit Fate.
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# ? Jul 28, 2020 05:15 |
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# ? Apr 20, 2024 04:12 |
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Wicked Them Beats posted:Yeah the interviews mention them but the campaign doesn't. They also promised the fortress town but it became a stretch goal for the campaign, so I'm thinking that army battles might have gone that way as well. They're being a bit opaque. I think it's pretty obvious that they set the stretch goals at funding amounts they expected to hit.
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# ? Jul 28, 2020 05:45 |
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New Suikogame looks good and also safely backed so I can forget it exists for a few years.
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# ? Jul 28, 2020 06:37 |
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Why did none of you goons here tell me about Subverse?quote:Are we alone in this universe? What is out there? More importantly… can we bone it? I had to find out about it from the Steam thread
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# ? Jul 28, 2020 19:30 |
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Phlegmish posted:Why did none of you goons here tell me about Subverse? Cause porn games aren't games, they're just porn. And you can get porn everywhere. For free.
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# ? Jul 28, 2020 19:47 |
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DatonKallandor posted:Cause porn games aren't games, they're just porn. And you can get porn everywhere. For free. lol ok Cotton Mather, simmer down But yeah, if the gameplay isn't good, then I won't bother. Wishlisted and we'll see how it ends up.
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# ? Jul 28, 2020 20:05 |
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I could've sworn it was talked about when it was live, but I'm not about to go digging back through the thread to double check.
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# ? Jul 28, 2020 21:29 |
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# ? Jul 28, 2020 22:19 |
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OK I'm back on board
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# ? Jul 28, 2020 22:30 |
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Wicked Them Beats posted:Eiyuden Chronicles Kickstarter is live: https://www.kickstarter.com/projects/rabbitandbearstudios/eiyuden-chronicle-hundred-heroes well i've just backed a kickstarter for the first time instead of waiting for the finished product.
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# ? Jul 29, 2020 01:15 |
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Eiyuden Chronicles, despite not having a single FuccBot, has made over $2 million in less than 48 hours. I had initially thought it would cap out around maybe $2.5 mil but now it feels on track to break $5 million.Fastball LIVE in concert posted:well i've just backed a kickstarter for the first time instead of waiting for the finished product. Don't know if I'll back or not. Kinda tempted to get the OST on vinyl, though there's always a chance they'll sell that sort of thing individually later.
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# ? Jul 29, 2020 01:45 |
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Skjorte posted:5 was a great return to form. It has some real rough loading times, and one hell of a slow burn first act (not really a bad thing imo but I know a lot of people lost patience with it), but it's a very good game that was definitely the most 'traditionally Suikoden' of the PS2 entries. The only thing closer to a Suikoden' 2 experience is probably Exit Fate. 5 was all right, it was even a good Suikoden game, but it's plagued by weird dungeon design, poorly-communicated recruitment flags, a high encounter rate, and (most unforgivably) incredibly long load times for battles. it's almost a good game, but it has dozens of minor problems about it that add up to make it very hard for me to enjoy.
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# ? Jul 29, 2020 02:08 |
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Wicked Them Beats posted:Eiyuden Chronicles, despite not having a single FuccBot, has made over $2 million in less than 48 hours. I had initially thought it would cap out around maybe $2.5 mil but now it feels on track to break $5 million. Without Higashino on board the soundtrack is never going to reach the level of Suikoden music did unfortunately (especially II), from what I can see of Murayama's sheer commitment on getting older creators back together, I would be surprised if he hadn't already asked Higashino and she declined. The White Dragon posted:5 was all right, it was even a good Suikoden game, but it's plagued by weird dungeon design, poorly-communicated recruitment flags, a high encounter rate, and (most unforgivably) incredibly long load times for battles. it's almost a good game, but it has dozens of minor problems about it that add up to make it very hard for me to enjoy. Guess you never played the previous Suikoden games then, those are staples. Im_Special fucked around with this message at 02:17 on Jul 29, 2020 |
# ? Jul 29, 2020 02:15 |
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Good thing I played Suikoden V through HDLoader. No long load times for me.
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# ? Jul 29, 2020 02:19 |
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I'll probably end up ripping my copies of Suikoden 4 and 5 to play them via emulator. The PS2 is tucked away in a bin with other forgotten games/accessories and lacks resolution bumping. Sadly I think I both bought and resold #3 on SA Mart some 10+ years ago because I lost track of the case long ago and it's either that or someone borrowed it and we both forgot. I give 3-4 years until the KS delivers me a Steam key anyway. They keep meeting the funding goals, which I assume at some point will actually add up to extend the development and bug fixing time.
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# ? Jul 29, 2020 02:46 |
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Phlegmish posted:Why did none of you goons here tell me about Subverse? i haven't seen much talk about this since the kickstarter, has there been news? also, no matter how good/bad it ends up being, the fallout's gonna be amazing imo. personally, i hope "low budget mass effect with porn" ends up better than mass effect (not a big ask after andromeda), so we get a bunch of people online totally only playing it for the gameplay, honest! or maybe it'll be another really really bad game that kickstarted for millions, though it'll be forever impossible to eclipse star citizen in that category
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# ? Jul 29, 2020 02:54 |
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Im_Special posted:Guess you never played the previous Suikoden games then, those are staples. 3 was also bad about it, and also a bad game. 4 was slightly better, but it still had to load 3d models so it took a while anyway. 1 and 2 had a single frame of load time for battles, and the full transition to combat was like a quarter of a second. Dr. Video Games 0031 posted:Good thing I played Suikoden V through HDLoader. No long load times for me. the load time is masked with that stupid five-second sun animation, so there's no skipping that no matter how fast your computer can load it Fur20 fucked around with this message at 03:03 on Jul 29, 2020 |
# ? Jul 29, 2020 03:00 |
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The White Dragon posted:5 was all right, it was even a good Suikoden game, but it's plagued by weird dungeon design, poorly-communicated recruitment flags, a high encounter rate, and (most unforgivably) incredibly long load times for battles. it's almost a good game, but it has dozens of minor problems about it that add up to make it very hard for me to enjoy. So.....a Suikoden game, then.
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# ? Jul 29, 2020 03:38 |
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AngryRobotsInc posted:So.....a Suikoden game, then. my meaning is probably a little different from what you're thinking. suikoden 5 had the baffling design decision where, if the game considered you as "doing the story," it made it impossible to recruit about 70% of the optional characters in the game. the problem was, basically you were almost always considered to be doing the story. the best way to tell that you aren't in the middle of the story is when the current arc concludes and you wake up in the castle, usually with someone saying "hey the tactician wanted to see you" or "hey check out the atrium" as soon as you do, the game will count you as "doing the story" again, and lock you out of recruitng most of the cast once more. no other suikoden game has this kind of lockout.
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# ? Jul 29, 2020 04:37 |
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The White Dragon posted:my meaning is probably a little different from what you're thinking. suikoden 5 had the baffling design decision where, if the game considered you as "doing the story," it made it impossible to recruit about 70% of the optional characters in the game. the problem was, basically you were almost always considered to be doing the story. the best way to tell that you aren't in the middle of the story is when the current arc concludes and you wake up in the castle, usually with someone saying "hey the tactician wanted to see you" or "hey check out the atrium" The first kiiiiind of does, but only with the one character. Leon, I think? Whichever one you need to get a letter to recruit, but there are only brief windows where you can. I think you can stroll right on past General What's Her Name real easy, by advancing the plot, as well. But yeah, I see what you mean.
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# ? Jul 29, 2020 05:03 |
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yeah leon is definitely the biggest example in the series i can think of outside of 5. but short of bugs and other weirdness like the listening rune in 2, hard preventing them from even appearing is pretty rare otherwise and usually only happens with the really hidden endgame characters like snowe or whatever things you have to finish beforehand to save nanami.
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# ? Jul 29, 2020 06:01 |
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Hey motherfuckers! Examine any good trees lately?
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# ? Jul 29, 2020 09:07 |
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The White Dragon posted:my meaning is probably a little different from what you're thinking. suikoden 5 had the baffling design decision where, if the game considered you as "doing the story," it made it impossible to recruit about 70% of the optional characters in the game. the problem was, basically you were almost always considered to be doing the story. the best way to tell that you aren't in the middle of the story is when the current arc concludes and you wake up in the castle, usually with someone saying "hey the tactician wanted to see you" or "hey check out the atrium" Tierkreis had it but I'm not sure if those are the calming words you seek.
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# ? Jul 29, 2020 11:35 |
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Tierkreis owned because I was 14, in Croatia, and the lil shark dudes were adorable
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# ? Jul 29, 2020 11:36 |
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I liked Tierkreis, but not as a Suikoden game. So I just ignored that part of the title, and had a decent enough portable JRPG time.
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# ? Jul 29, 2020 11:44 |
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After only 8 years SpaceVenture has finally hit beta! https://www.youtube.com/watch?v=uXOj9IAYoLw Is this the longest a Kickstarter has been in dev so far? (and not dead)
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# ? Aug 2, 2020 04:04 |
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SupSuper posted:After only 8 years SpaceVenture has finally hit beta! Star Citizen. Though admittedly, do scams even count?
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# ? Aug 2, 2020 04:15 |
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SupSuper posted:After only 8 years SpaceVenture has finally hit beta! Star Command was funded in July 2012, and so far we have only seen a demo/beta. Though according to the devs the game is finished and they are just bug testing now.
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# ? Aug 2, 2020 05:27 |
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Oh poo poo. I'm so used to ignoring the email updates that I didn't even open that one. I look forward to play it in a few more years. SuiKlone and the 104 Stars of Dustin is still inching along slowly upward. Not expecting them to hit the made-up number that lets them do 108 characters, but I am hoping the publisher somehow convinces them with money to do it anyway.
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# ? Aug 2, 2020 06:38 |
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I just checked and the game I've been waiting on the longest is Octopus City Blues, which was launched in August 2013. Still coming I think.
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# ? Aug 2, 2020 12:33 |
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Here's my entire list: Pretty good track record. Even Doobie's Dog House came out, technically! Harm Other is a text-based comedy game by our very own Dennis Farrell. Check it out if the description sounds interesting.
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# ? Aug 2, 2020 12:48 |
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I've only kickstarted 6 projects and Sea Salt, Hypnospace, and Hyper Light all came out. FIGHT KNIGHT looks to be on its way. Drift Stage lost its programmer then went totally silent and well Barkley 2....
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# ? Aug 2, 2020 13:00 |
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Groovelord Neato posted:I've only kickstarted 6 projects and Sea Salt, Hypnospace, and Hyper Light all came out. FIGHT KNIGHT looks to be on its way. Drift Stage lost its programmer then went totally silent and well Barkley 2.... To this day I am still bummed that we will never see "The Magical Realms of Tír na nÓg: Escape from Necron 7 - Revenge of Cuchulainn: The Official Game of the Movie - Chapter 2 of the Hoopz Barkley SaGa" - truly we live in the worst timeline.
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# ? Aug 2, 2020 13:10 |
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Didn't someone from Drift Stage recently get outed as a qanon nut or something?
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# ? Aug 2, 2020 13:26 |
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Considering how stupidly the project's been handled I wouldn't be surprised.
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# ? Aug 2, 2020 13:51 |
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So, Starr Mazer... https://twitter.com/castpixel/status/1292372627869376513
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# ? Aug 11, 2020 09:12 |
PaletteSwappedNinja posted:So, Starr Mazer... quote:He and his co-writer at the time were adamant that the game shouldn't pass the Bechdel Test. They also wanted the main character to be able to rape one of the women in the game, "to teach players about consequences."
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# ? Aug 11, 2020 09:55 |
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It's an important life lesson.
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# ? Aug 11, 2020 10:02 |
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Starr Mazer had a really off-putting vibe in some of the art and somehow this doesn't surprise me.
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# ? Aug 11, 2020 10:59 |
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# ? Apr 20, 2024 04:12 |
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Are these things actually in the game, or is it just what one of their ex-employees is saying? If it's the former, uh, at least rape has negative consequences, so technically it could have been worse
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# ? Aug 11, 2020 14:10 |