|
Modus Pwnens posted:Blood/Thirsty 10/10. BattleMaster posted:"Boyfriend Dungeon" isn't even a good name because not all the weapons are boys I'm going to become friends with that cat, and no-one can stop me.
|
# ? Aug 20, 2018 07:53 |
|
|
# ? Apr 26, 2024 23:04 |
|
Boyfriend Dungeon strikes me as a game that's extremely natural Kickstarter material.Dr. Video Games 0031 posted:I imagine a lot of the rejection, as well as a good amount of the "the name is the problem" stuff was due to it being a game about hot dudes instead of hot girls. "What if we change the name to not emphasize the 'boyfriend' part of the game?" This isn't so much about if "husbando hunters" is a better name (it is, lol), but about kitfox's refusal to erase that aspect of the game entirely. Most publishers are idiotic misogynists who don't realize there's a whole half of the population who are under-catered to in this department and will want you to change your game or your marketing to be more in line with games for straight dudes. They're wrong every time. More fujoshi bucks for everyone else.
|
# ? Aug 20, 2018 09:05 |
|
Phlegmish posted:Boyfriend Dungeon sounds like a room in a hosed up serial killer's house Yeah. It sucks as a name. I don't agree that the publishers were seeking a name that would appeal to male audiences. They are just more keen to detect stupid game titles that won't help a game sell.
|
# ? Aug 20, 2018 09:19 |
|
AbstractNapper posted:Yeah. It sucks as a name. I don't agree that the publishers were seeking a name that would appeal to male audiences. Why can't it be both?
|
# ? Aug 20, 2018 09:25 |
|
The concept of living weapons and their relationship with their bearer was the basis of one of the most successfull french paper RPG "Bloodlust". It was a really neat concept and yes, having sex with your weapon was possible granted it got the proper mutations. It was a really cool setup, I wish it got declined in a video game. but this, this looks so bland. Just another dating sim with a different skin
|
# ? Aug 20, 2018 09:31 |
|
SpaceGoatFarts posted:It was a really cool setup, I wish it got declined in a video game. https://en.wikipedia.org/wiki/Touken_Ranbu
|
# ? Aug 20, 2018 09:48 |
|
Jesus you folks are way too fixated on the name thing, it's just an example. The rejection isn't because of the name, it's because of the concept of the game as exemplified by the name. Why are we trying to brainstorm names that would appeal more to the 18-25 straight male demographic Edit: The title is signalling it's primarily an otome game. Fangz fucked around with this message at 10:06 on Aug 20, 2018 |
# ? Aug 20, 2018 09:55 |
|
For me boyfriend dungeon makes it sound like a parody game. And unless the hack and slash bit is good and properly deep there’s a high chance it will just drag the game down - Reccetear had a similiar problem with fun shop simulator vs crappy rpg - where the shop stuff actually took a backseat.
|
# ? Aug 20, 2018 10:10 |
|
I have no problem with the concept of sexygames for people who like hot dudes, but the current title does sound a little serial killer-y, IMO.
|
# ? Aug 20, 2018 10:12 |
|
You aren't the target audience.
|
# ? Aug 20, 2018 10:13 |
|
Fangz posted:You aren't the target audience. Does the target audience like the name?
|
# ? Aug 20, 2018 10:26 |
|
ninjewtsu posted:Does the target audience like the name? I'm the target audience and it's kinda eh and too on the nose for my taste, but I didn't get any serial killer associations either, FWIW.
|
# ? Aug 20, 2018 10:35 |
|
The name's not great but it's not nearly bad enough to matter.
|
# ? Aug 20, 2018 10:36 |
|
SpaceGoatFarts posted:It was a really cool setup, I wish it got declined in a video game. Eh?
|
# ? Aug 20, 2018 10:42 |
|
Uh thanks but I meant that setup in particular, where god-weapons look like weapons, just sentient, immortal, and very powerful. Not one of those bizarre japanese games with anthropomorphized planes or boats or swords Sorry it was a false friend in French, "décliner" also means producing a variant of a reference product
|
# ? Aug 20, 2018 11:03 |
|
SpaceGoatFarts posted:Uh thanks but I meant that setup in particular, where god-weapons look like weapons, just sentient, immortal, and very powerful. Not one of those bizarre japanese games with anthropomorphized planes or boats or swords So like the Swordians in Tales of Destiny?
|
# ? Aug 20, 2018 11:20 |
|
Name aside, my concern with Boyfriend Dungeon is that the hack n' slash gameplay will be shallow and/or not fun. The visual novel aspects of it will likely be a hoot, especially given who else is working on it, but mmmm.... it might be a kickstarter where I just wait until the finished game comes out. Moving on to actual mockable things, I found a classic: a kickstarter that wants an obscene amount of money to make an MMO with promised realism, and stretch goals that vastly inflate the scope of the game. Codename Reality is such a masterclass in how not to do this, complete with hodgepodge concept art, a very few bad screenshots, and no clear idea of what this kind of game actually needs to succeed.
|
# ? Aug 20, 2018 11:41 |
|
kirbysuperstar posted:So like the Swordians in Tales of Destiny? I looked at it and yes it's a bit closer but still In Bloodlust, god-weapons are gods chosing to incarnate in order to fulfill their passions (power, glory, greed, lust etc). They can't incarnate in humans but they can incarnate in weapons. Their bearer gets their powers and in exchange, the weapon uses the bearer as a body as otherwise it would be inert. Since the weapons are immortal they have no issue disposing of their bearer to get another one more able to fulfill their desires. The greatest fear of the god-weapons is to be dropped in the ocean. These weapons and there bearers form like an additional layer to the society of the humans, with their own organizations and politics. It's possible that one players gets to play the weapon, making the dynamic of the relationship between bearer and weapon more realistic because it's difficult for one single player to play two conflicted personalities. It's very adult, gritty and cynical game. I don't think it would work in an anime game as well.
|
# ? Aug 20, 2018 11:58 |
|
I'm just laughing at the idea that adult, gritty and cynical is somehow incompatible with anime
|
# ? Aug 20, 2018 12:12 |
|
Maybe in something like Berserk sure, but not in the classical RPG like the Tales of nor those games which are just an excuse to have pictures of young girls with barely any clothes on. That's what I meant
|
# ? Aug 20, 2018 12:18 |
|
StrixNebulosa posted:Moving on to actual mockable things, I found a classic: a kickstarter that wants an obscene amount of money to make an MMO with promised realism, and stretch goals that vastly inflate the scope of the game. Codename Reality is such a masterclass in how not to do this, complete with hodgepodge concept art, a very few bad screenshots, and no clear idea of what this kind of game actually needs to succeed. Awww yeah that's the poo poo. SpaceGoatFarts posted:Maybe in something like Berserk sure, but not in the classical RPG like the Tales of nor those games which are just an excuse to have pictures of young girls with barely any clothes on. That's what I meant lmao
|
# ? Aug 20, 2018 12:25 |
|
Husbando Swordguys VN/brawler where you kiss the guy and he turns into a cool sword already exists as Waifu Swordgirls VN/brawler where you kiss the anime girl and she turns into a cool sword (which looks exactly like you think it looks without clicking on that I bet) so it's an original presentation but not necessarily an original concept. edit: See if you can spot the difference between these two games, however. (hint: the difference is that kissing boys makes video game publishers go EWWW and two girls kissing makes them go AWW YEAH) CJacobs fucked around with this message at 13:04 on Aug 20, 2018 |
# ? Aug 20, 2018 12:57 |
|
one is japanese?
|
# ? Aug 20, 2018 13:21 |
|
CJacobs posted:Husbando Swordguys VN/brawler where you kiss the guy and he turns into a cool sword already exists as Waifu Swordgirls VN/brawler where you kiss the anime girl and she turns into a cool sword (which looks exactly like you think it looks without clicking on that I bet) so it's an original presentation but not necessarily an original concept. Valkyrie Drive is out and out porn, and Boyfriend Dungeon isn't, c'mon.
|
# ? Aug 20, 2018 13:24 |
|
StrixNebulosa posted:Valkyrie Drive is out and out porn, and Boyfriend Dungeon isn't, c'mon.
|
# ? Aug 20, 2018 13:26 |
|
StrixNebulosa posted:Valkyrie Drive is out and out porn, and Boyfriend Dungeon isn't, c'mon. Yes. It's an original presentation, but not an original concept. That's what I meant when I said, "it's an original presentation but not an original concept".
|
# ? Aug 20, 2018 13:32 |
|
StrixNebulosa posted:Name aside, my concern with Boyfriend Dungeon is that the hack n' slash gameplay will be shallow and/or not fun. The visual novel aspects of it will likely be a hoot, especially given who else is working on it, but mmmm.... it might be a kickstarter where I just wait until the finished game comes out.
|
# ? Aug 20, 2018 13:47 |
|
They claim FFXIV has 10 mil and WoW has 5 mil subs. I'm a huge FFXIV fan but I'm having trouble believing that.
|
# ? Aug 20, 2018 13:54 |
|
StrixNebulosa posted:Moving on to actual mockable things, I found a classic: a kickstarter that wants an obscene amount of money to make an MMO with promised realism, and stretch goals that vastly inflate the scope of the game. Codename Reality is such a masterclass in how not to do this, complete with hodgepodge concept art, a very few bad screenshots, and no clear idea of what this kind of game actually needs to succeed. "Being a twelve year old autistic kid with a huge fascination for digital worlds, I found the games that existed back then rather disappointing. A lot of moments inside those games broke the immersion." So it's when I decided I wanted to write a persistent MMO furry game that allows the players to fill the world with dick-shaped pyramids. A game where users can deplete resources making it a barren wasteland. A game that will elevate griefing to an art form. "With pride in my heart I am writing this, for the time of persistent worlds in MMOs has come. Codename Reality can finally come to live." and it will be as lovely as reality
|
# ? Aug 20, 2018 14:04 |
|
StrixNebulosa posted:Moving on to actual mockable things, I found a classic: a kickstarter that wants an obscene amount of money to make an MMO with promised realism, and stretch goals that vastly inflate the scope of the game. Codename Reality is such a masterclass in how not to do this, complete with hodgepodge concept art, a very few bad screenshots, and no clear idea of what this kind of game actually needs to succeed. But can I launch fetuses from catapults?? e: Also, that's not an "obscene amount of money", that's probably 1/100th of what it would actually take to implement their goals. quote:We started with a dream and we have combined it with years of experience in gaming and game development, allowing us to finally reach a state where we have the skills to build our dream. I think they're missing an Oxford comma here: We started with a dream and we have combined it with years of experience in gaming, and game development Jan fucked around with this message at 18:38 on Aug 20, 2018 |
# ? Aug 20, 2018 18:19 |
|
StrixNebulosa posted:Name aside, my concern with Boyfriend Dungeon is that the hack n' slash gameplay will be shallow and/or not fun. The visual novel aspects of it will likely be a hoot, especially given who else is working on it, but mmmm.... it might be a kickstarter where I just wait until the finished game comes out. These guys wish they were star citizen. Also lmao, there's not a single person on the team older than like 25. quote:Our team is not limited to coders, game designers, and artists. Some of our team members are specially dedicated to ensuring the realism of the world. Translation: Some of our team members have no skills
|
# ? Aug 20, 2018 18:28 |
|
Phlegmish posted:Boyfriend Dungeon sounds like a room in a hosed up serial killer's house As opposed to the homes of rational, clear thinking serial killers.
|
# ? Aug 20, 2018 20:31 |
|
StrixNebulosa posted:https://www.kickstarter.com/projects/kitfoxgames/boyfriend-dungeon-date-your-weapons Jesus Christ I should've made a dating sim or a board game...
|
# ? Aug 20, 2018 21:17 |
|
RizieN posted:Jesus Christ I should've made a dating sim or a board game... Dayum. I have friends Kickstarting an amazing (and amazing looking) board game and they won't pull as much. Woah. (Since I'm posting, might as well plug our own Kickstarter update, heh).
|
# ? Aug 20, 2018 22:05 |
|
RizieN posted:Jesus Christ I should've made a dating sim or a board game... Why not a dating board game?
|
# ? Aug 20, 2018 23:13 |
|
super sweet best pal posted:Why not a dating board game?
|
# ? Aug 21, 2018 03:14 |
|
quote:Hey, gorgeous. An email I got since I was on Kitfox's mailing list, and it's both dumb and hilarious and I'm not adding in all the links or images, but I wanted you guys to see this.
|
# ? Aug 23, 2018 19:32 |
|
prepping for the dunj
|
# ? Aug 23, 2018 20:01 |
|
Pathologic 2 closed alpha is out, if you backed at that tier. https://www.kickstarter.com/projects/1535515364/pathologic/posts/2270349 Speaking from my perspective as one the localization writers: the English script of Day 1 is a late draft. We specifically delayed final lock-in to allow for modifications in response to alpha feedback. So, although they're primarily looking for bugs and stuff with that survey they sent out, localization feedback is welcome, too. (By "late draft," I mean there's less than a dozen style inconsistencies that need to be fixed, nothing major, but it's still possible for us to change something else in response to alpha feedback because it's not the final deliverable -- game production scheduling junk)
|
# ? Aug 23, 2018 20:05 |
|
|
# ? Apr 26, 2024 23:04 |
|
Hang on, I'm writing down the script for a game about making the perfect boyfriend through genetic manipulation, mind control, robotics and Frankenstein level surgery; Boy Toy.
|
# ? Aug 23, 2018 20:17 |