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M. Night Skymall posted:Only 8 months of development, this project is sure to succeed. Better get in at the 125 dollar level quick before they sell out, anything less and you won't get a copy of the game. Don't diss the leep yea!
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# ¿ Feb 4, 2014 09:51 |
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# ¿ Mar 29, 2024 07:47 |
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Firstly, why isn't the information on the people making the game on the front page? The team is a key part of the pitch. Then again...MrSocko posted:We're confident that we can produced a finished, enjoyable game within 15 months at that budget. Most of the team has experience in game design and, more importantly, every member of the team has experience within their area of expertise. Noah, our programmer, is a veteran game-design programmer, and Jay, our 3-D artist, is an experienced 3-D artist, etc. Plenty of studios have spent more money on developers with our experience or less. This really doesn't mesh with quote:Lead Designer - John Sinclair Esq. loved video design enough to attend UAT for two years in the middle of law school. It honestly sounds like you are a bunch of recent grads, a college dropout and someone who writes comic books. That hardly says "$250,000 project" to me. I also wish you the best of luck. If the game came with the $10 tier (rather than the $30 tier - I'm not spending $30 on almost any indie game, let alone the promise of a future indie game) I might even be tempted to join, as it does sound like it could be fun. I just can't see you reaching the goal. And really don't feel your team justifies the price point or goal. edit: You should have made the demo before the kickstarter. Hell, you could have posted here and got all this feedback before the kickstarter! No-one is questioning your commitment. We're questioning the expertise, the marketability and the likely quality of the end product compared to the price point. Masonity fucked around with this message at 22:12 on Feb 7, 2014 |
# ¿ Feb 7, 2014 22:10 |
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MrSocko posted:Thanks all of you for all of your help, and again we appreciate the criticism and ideas youve given us, Firstly, you'd still have to relaunch. You have to impress early or no one will Ben realise you have added these things. To get funded you have to win over a lot more than just this thread. Secondly, you still seem to be pleading "if we do x will you support us?" without demonstrating any evidence that you'll actually be able to complete on time and on budget. There's still even the issue of not having everyone full time. If the art guy has a day job and still won't get you assets without pulling teeth the game will still fail. And ultimately, you are still a bunch of inexperienced indie devs asking for too much money, both in the sense of the goal and in the sense of the "get the game" buy in price. My advise would be keep this as a side project, get some industry experience, get a lot more of the game complete then come to kick starter with a proper pitch when you need cash for polish or have enough experience to both launch a credible kick starter and have us believe you have the experience to complete the project.
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# ¿ Feb 11, 2014 10:18 |
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Op
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# ¿ Mar 13, 2014 02:18 |
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It looks good enough for my £8, but why the hell is a polish team collecting in Canadian dollars? That's both bizarre and will hurt their chances compared to US dollars or even £.
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# ¿ Aug 10, 2014 14:35 |
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Jay O posted:Hey guys, it's me again. Just wanted to say that the Lovely Little Thieves kickstarter HAS passed its funding goal, so at this point if you would like a copy of the game, you can basically get a discount preorder price ($15) by grabbing it in the next five days. After the kickstarter ends, we will have pre-orders open for the game, but the price will be 10 dollars higher, so now that we're past the funding goal line and can produce the game, now's your last chance to get it at a discount right when it comes out if you were interested! Congratulations. While the fact that it's part dating simulator has turned me off buying it, the fact it's also a choose your own adventure slasher horror almost made me ignore my distaste for romance games. So yeah it's a cool idea and totally deserves to be made/funded. Also it's always nice when a goon project is a success.
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# ¿ Nov 15, 2014 09:20 |
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Jay O posted:Very much this. It's not "oh hey, we're trapped in a house that's actively killing us off but let's FLIRT AND DATE." No. All the choices are based around the survival and mystery aspect, and those choices just happen to end up aligning you with one character over the others, possibly romantically (or possibly not.) Even then, the romance is more "against all odds last survivors Hunger Games love conquers all" in nature than "tee hee you won this person's heart!" dating sim stuff. Okay maybe it'll be worth a shot. I'll have a proper look at it tomorrow.
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# ¿ Nov 17, 2014 01:41 |
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Great Rumbler posted:2-3 times a week during the fund-raising period, and then maybe once every month or two afterward is fine. Early on in production when a lot is changing once a week is nice, and it wouldn't be amiss when things are coming to a head either.
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# ¿ Feb 20, 2015 16:24 |
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I still haven't beat the character creation boss in wasteland. I can't get to grips with the system. I'm still glad I backed though as it helped pave the way for Pillars of Eternity, which I'm still not very deep in but have loved every minute of so far. I've also backed torment and hold some faith it'll be good. I'm not sure it will beat Eternity, but if it gives me a decent game to play when I finish eternity ill be happy. What I'm really looking forward to is Obsidians next kickstarter.
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# ¿ Apr 2, 2015 09:18 |
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Mr Underhill posted:May Cthulhu devour your house Fixed that for you. Us lucky few will be devoured first, so as to spare us from watching what is to come. And yeah, backed you yesterday. Good luck!
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# ¿ Apr 6, 2016 20:53 |
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# ¿ Mar 29, 2024 07:47 |
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https://www.kickstarter.com/projects/neocore/king-arthur-knights-tale/description looks interesting. They are a proven developer with a decent track record, offering a really interesting, fun sounding game. I've thrown £20 their way. It sounds like it'll be worth that at least.
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# ¿ Oct 13, 2020 14:36 |