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psy_wombats posted:Hi, I'm actually the programmer for Rainfall. I've been working on and off for about three months now on a couple tools and engine things to get the game off the ground. It's a good team and the kickstarter moving along is pretty inspirational. So yeah, I think I can say it's "in motion," haha. Glad to see the reception is pretty positive, though. We were a little worried at first about the goal, but it looks like we'll be able to make a great game if things continue the way they're going, so thanks for the continued support. Just out of curiosity, what is the 6k going to pay for? It's not enough for some, much less multiple people to live on, and I'm guessing you'll be going for a low cost publishing method. I don't mean this in a begrudging or suspicious way, I'm just wondering. The Moon Monster fucked around with this message at 02:45 on Nov 6, 2012 |
# ¿ Nov 6, 2012 01:28 |
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# ¿ Apr 20, 2024 03:54 |
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Hakkesshu posted:I would pledge immediately, just because Elite, but it's a pretty crappy Kickstarter thus far, honestly. He should have taken a cue from Star Citizen on how to make a great first impression. Seriously, the Star Citizen kickstarter convinced me that they can at least make Freelancer 2, which is enough to get me excited. Anything on top of that is just bonus. I'm amazed the premise: hey, remember elite? Is getting him any money.
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# ¿ Nov 6, 2012 22:53 |
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I won't put money towards anything that's more than a few months away because I have no idea what my free time situation will be when it comes out. A $20 discount or whatever isn't a big deal to me so I don't have much motivation to drop money on something that may or may not happen a year from now. I kind of like the tabletop game kickstarters better than the videogame ones because they're much more often in a state of "the game is already completely designed and tested but we need money for publishing".
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# ¿ Nov 17, 2012 21:34 |
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Drifter posted:
Paying $20 now for $50 game 2 years down the road is basically the goon equivalent of a retirement plan so I don't really see the problem here. Pochoclo posted:That is so obviously an Elder Scrolls rip-off I don't even know what to say. The Elder scrolls is so generic I'm not sure if it's possible for something to actually be an Elder Scrolls ripoff. The Moon Monster fucked around with this message at 23:18 on Nov 19, 2012 |
# ¿ Nov 19, 2012 23:15 |
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I don't get the massive amounts of hate for Molyneux. I mean yeah, he generally promises more than he delivers but it's not like his games are Daikatana level disasters. They're often pretty fun if you ignore the hype train leading up to them.
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# ¿ Nov 25, 2012 20:20 |
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miguelito posted:I was never in the Peter hate camp until this kickstarter. I don't really see who's getting exploited here. The people who get in on the kickstarter are getting the product for less than they would if the game was funded by the publisher or the developer. I think the scenario of the project never being completed is just part of the risk/reward inherent to kickstarting any videogame project. Frankly, I have more confidence in an industry veteran to release a finished product in a playable state than some starving videogame artiste (not to denigrate them, there are a lot of good looking kickstarters from unknowns).
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# ¿ Nov 25, 2012 22:16 |
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After looking at the indiegogo page I guess it's something like a jRPG crossed with Guess Who?
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# ¿ Feb 15, 2013 16:50 |
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I could see myself doing it if I cared maybe twice as much about games as I do, and weren't such a tightwad. I'll get excited about some of these high tier rewards but then sit down and reason to myself that I wouldn't actually get what would be worth (to me) that much money. As it stands the highest I've given to a kickstarter is $45 for torment, and that's only because that tier included Wasteland 2. I'm not rich or anything, but I have no debt or dependents and gaming is my only remotely expensive hobby.
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# ¿ Apr 8, 2013 23:43 |
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TheMightyCheese posted:A little indie roguelike-like sidescrolling platformer called Risk of Rain that I've been following for a while finally got their Kickstarter going. I put some money towards this because it looks right up my alley, but I think the kickstarter itself is kind of lousy. A minimum pledge of $10 for a 2 man indie roguelike? For another $35 after the $40 tier you get a concept art pdf and another copy of the $10 game? It looks like it's going to hit its goal pretty easily which makes me happy since the game itself is pretty cool.
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# ¿ Apr 10, 2013 00:16 |
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This game sounds pretty neat but I'm skeptical that they'll be able to live up to all of their claims http://www.kickstarter.com/projects/nerdkingdom/tug-1?ref=live I really have to wonder if there's the market for that Camelot game the developer thinks there is in this day and age. I think one of the major factors that hurt their funding was how far off the game is. I have no idea what kind of gaming time/interests I'll have two and a half years from now.
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# ¿ May 3, 2013 00:41 |
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That Lord of the Rings MMO has been F2P for thousands of years after being subscription for about a day, or something like that. e: nevermind, its been f2p for about half it's life. As someone who has never had any interest in it, it seems like it was longer. According to wikipedia going F2P increased its revenue pretty substantially. The Moon Monster fucked around with this message at 01:06 on May 3, 2013 |
# ¿ May 3, 2013 01:03 |
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Kepa posted:I've actually been surprised to not see more "LIKE MINECRAFT, BUT BETTER" Kickstarters. I mean, think about the number of kickstarters or games in development that are "LIKE DWARF FORTRESS, BUT BETTER". It's about time people cashed in on vaguely promising a direct competitor. Dwarf Fortress with actual graphics basically is Minecraft but better
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# ¿ May 5, 2013 20:39 |
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Niton posted:
I think I'm going to wait for CumLordSixtynine420 to weigh in.
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# ¿ May 7, 2013 00:26 |
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Megaspel posted:I dunno, I think $10 for the full game is small enough to levy my fears of it not living up to expectations. Plus I've been emailing one the devs and they are really cool people. That's about how I feel. I'm skeptical they'll deliver but it's a bet I'm willing to take at that price.
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# ¿ May 7, 2013 21:40 |
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I can't believe there's been all this mention of good dinosaur tycoon games but not Dino Park Tycoon. Best edutainment the Mac-lab has to offer!
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# ¿ May 8, 2013 21:43 |
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I think this is like the 4th shooty platformer with randomly generated levels that I've backed. I guess the Borderlandsy looking gun generation drew me in. http://www.kickstarter.com/projects/843950213/moon-rift Looks like he has a good chance of reaching his 6k goal, but it's definitely not a sure thing at this point.
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# ¿ May 10, 2013 01:05 |
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xgalaxy posted:Moon Rift looks interesting. I pledged some money to this a few days back. Not sure if he'll meet his goal without a small surge of funding though.
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# ¿ May 12, 2013 17:53 |
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ReV VAdAUL posted:Kentucky Route Zero, Thirty Flights of Loving, Sequence and Cthulhu saves the World were all Kickstarted and are great. Strike Suit Zero got middling reviews. I liked it, but it seems like a lot of the people who backed it were expecting a Freelancer style game rather then a Freespace style game.
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# ¿ May 12, 2013 23:20 |
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Hieronymous Alloy posted:Isn't it also, to at least some extent, going to be a "pay to win" game, though? I mean, the whole "free to play, but $$ sure as hell gets you ahead" is a standard industry model now and everything, they gotta fund development somehow, sure -- but that probably explains part of why the average donation is so high. If you know you're going to play a game like this, are competitive, and have too much disposable income, why not lock in some long-term advantages now? Well if they're trying to replicate the TCG experience in MMO form then pay to win is the way to go. The people who are plonking down a ton of money probably think they'd pay that much anyway so they might as well do it now when they're getting a lot more bang for their buck.
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# ¿ May 18, 2013 08:02 |
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fookolt posted:So are people actually buying this in order to just sell it in the hopes of making a neat profit? The prices make more sense if you think of it as a TCG and not a video game. I took a look at one of the MTG threads and saw someone say a competitive deck runs you something like $150-500. That sounds high to me but I haven't played in over a decade so what do I know.
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# ¿ May 21, 2013 00:52 |
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I like Stonehearth because the guys making it look like Vin Diesel's nerdy little brothers.
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# ¿ May 21, 2013 10:41 |
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Korak posted:You really highlight what could be an unforeseen problem with Hex. In paper TCG games most people have a limited amount of people or knowledge to trade with other people. In game everyone will know of and most likely use the trading house. This could be a huuuuuge clusterfuck of inflated or deflated prices for cards. I dunno, I checked some online MTG sites and it looks like there are thousands of cards selling for virtually nothing. I doubt it will be any worse than the MTG situation, at any rate.
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# ¿ May 22, 2013 01:29 |
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cheetah7071 posted:There is some validity to people complaining that they would have pledged as a Collector rather than as a Pro Player if they had known about this stretch goal. If the whining isn't that then it's pretty stupid, though. They could just manage their pledge and change it collector or whatever if that's what has them chuffed. I know some people bought the pro player tier just to resell it at a markup later, and I'm sure the new stretch goal diminishes its resale value.
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# ¿ May 22, 2013 22:07 |
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People are going to love Massive Chalice until it zooms in and becomes a crappy 3rd person action game for important fights.
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# ¿ May 30, 2013 22:07 |
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Francois Kofko posted:The 'changed genre' complaint has happened in exactly one of double fine's games and that was more a problem with how the game was advertised??? I personally think Chalice sounds cool and am looking forward to it.
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# ¿ May 30, 2013 22:48 |
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MinionOfCthulhu posted:I really hope Brazen eventually becomes A Thing. In an industry where games are cloned and copied all the time, it's baffling how there are no Monster Hunter-like games out there. Can you imagine a Dungeons & Dragons Monster Hunter? Because I can. Can and have. There are; Soul Sacrifice, God Eater Burst, Lords of Arcana and Ragnarok Odyssey off the top of my head. None of them really succeed in capturing the monster hunter feel though. They're also all Japanese. There was actually a kickstarter called Artizens awhile back that was supposed to be like a 2D monster hunter with user created content. Dragon's Dogma is sort of Monster Hunterish and you can fight beholders, so there ya go.
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# ¿ May 31, 2013 01:30 |
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seorin posted:A new metroidvania called Dark Matter just showed up, created by the guys who made Nuclear Dawn. It reminds me a lot of Shadow Complex, and I imagine it's going to hit a lot of the right buttons for people. I can see why they put "dark" in the name, those screenshots give Doom 3 a run for its money.
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# ¿ Jun 19, 2013 23:16 |
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Shalinor posted:Did Our Darker Purpose hit in here yet? I pledged to this because I, like, like roguelikes and roguelike-likes. I don't think its going to make it though. It's not outside the realm of possibility but I'd be surprised.
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# ¿ Jun 22, 2013 22:34 |
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I'm glad Our Darker Purpose made it, it will be nice to play a binding of Isaac type game where the theme isn't "poop and abortions lol".
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# ¿ Jun 27, 2013 23:22 |
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RuBisCO posted:Apologies beforehand because this thread is quite large. Well, it's going to be funded so you may as well just watch the development progress if you're on the fence.
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# ¿ Jun 28, 2013 01:59 |
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Shalinor posted:Looks like Dark Matter won't fund, which is a bit sad, though a lengthy backer email went out explaining what they're going to do. Looks like the plan is to polish up what they have as an "Episode 1", and release the game episodically instead. When I looked at it I just saw how dark the screenshots looked and decided to pass. I'm not a fan of games where I have to squint or crank up the gamma. Mark of the Ninja is a good example of how to do a "dark" game while still being legible.
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# ¿ Jul 17, 2013 23:16 |
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Megaman's Jockstrap posted:Motorgun, the semi-Twisted Metal/Interstate 76/AutoDuel auto-combat vehicular deathmatch game, has been cancelled after pancaking pretty hard in it's first 10 days. Does this kind of game even have a real audience anymore? I'd imagine Call of Duty and the death of split screen multiplayer pretty much killed it.
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# ¿ Jul 25, 2013 01:45 |
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Phlegmish posted:I'm soulless when it comes to this sort of thing, I don't care about physical rewards or merchandise at all. It would just be more crap lying around the house that I would never even so much as look at. This is how I feel too. It boggles my mind that people will shell out for busts of Duke Nukem and the like. I think the only physical reward that ever tempted me was the Cyberdwarf body pillow cover. So what I'm saying is that you should add a body pillow to a reward tier.
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# ¿ Sep 14, 2013 14:05 |
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cmykjester posted:Why do you guys think the Shantae Kickstarter is doing so lackluster? I mean I backed it today because of gigi, but it's weird to see it not quite meeting it's goal. Is it because Shantae simply isn't a very popular character, that weird backlash about the white skin, or possibly because the gameplay in the trailer doesn't look that exciting, Mighty No. 9 is going on at the same time? I just think it is weird. As someone who hasn't played Shantae, which I imagine is a lot of people, I can't really tell why it's supposed to be better than any other cartoony platformer. No shortage of those.
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# ¿ Sep 21, 2013 15:17 |
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Der Shovel posted:I know you're just being snarky on the Internet but Final Fantasy 1 wasn't marketed on Steam with "Free content updates" for months after the dev had stopped working on the game (Terraria still is, but now it's true again because the dev is working on the PC version again). It's not like all the free content updates went away after he stopped working on them.
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# ¿ Sep 23, 2013 11:01 |
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Der Shovel posted:Nobody who looks the game up on Steam is gonna look at "Free content updates" and think "Hmm, that must mean this game has been updated some time in the past!" rather than "Hmm, this game is still getting free updates". It was borderline false advertising. It says "free content updates". It comes with free content updates. If you bought a game that said "free expansion pack" on it would you expect to be getting an expansion pack in the future?
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# ¿ Sep 24, 2013 00:38 |
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Tezzeract posted:This kickstarter isn't live yet, but it looks pretty promising: Faeria which is a hex based card game with some very nice art. Looks cool, but I have a feeling people might be starting to get TCG fatigue.
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# ¿ Sep 29, 2013 17:16 |
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Megazver posted:So a bunch of TES modders want 500,000$ to make a Bethesda RPG, only better. From what I understand their mods are pretty good, but when it comes to this project they only have (pretty decent) concept art to show. They really need more of a game to show before anyone is going to give them much money for this, I imagine.
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# ¿ Sep 30, 2013 23:14 |
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Megazver posted:You can copy games really, really closely without the creators of the original being able to sue you. I think everyone posting about this is trying to make the same point.
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# ¿ Oct 1, 2013 01:32 |
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# ¿ Apr 20, 2024 03:54 |
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gently caress This Puzzle posted:To be fair it's easily the worst name for a video game genre. I'm pretty sure Roguelike has it beat. If they had kept calling them Dotalikes or Dota Clones maybe.
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# ¿ Oct 4, 2013 01:11 |