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I'm a bit worried by the fact that someone mentioned that the escalation die only applies to PCs, not monsters. It's another reason (in addition to the one whydirt mentioned) to favour delaying tactics. We're going to see parties playing as defensively as possible for the first five rounds and then going nova. Sure, that's better than 4e's "go nova on the first two rounds and then putter along in an at-will battle of attrition", but can't we have a happy medium? If the escalation die applied to monsters as well, then there'd be a real imperative to finish off the more glass-cannon type enemies before they start one-shotting players. Then you get an attack bonus to mop up the soldiers that are left over.
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# ¿ Mar 22, 2012 09:16 |
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# ¿ Apr 18, 2024 07:24 |
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[D&D] 13th Age RPG: I am enjoying this playtest
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# ¿ Mar 26, 2012 16:11 |