I'm curious how easy/hard it'll be to add/remove stuff without breaking balance. Will it be easier than 4e to add classes, for instance? E: Also, I just want to say that this rough sketch of The Priestess: is Amano as gently caress! I'd love to see more of this, because it's just QuantaStarFire fucked around with this message at 18:15 on May 27, 2012 |
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# ¿ May 27, 2012 18:06 |
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# ¿ Apr 26, 2024 17:44 |
Laphroaig posted:you do not need to make 1-30 levels of various powers. That's basically the thing that I was wondering about. I'm thinking the best design approach for a class would be to start with the simplified version and then start incorporating more complex elements and choices from there. I just want to make technomages. And kung-fu bears.
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# ¿ May 28, 2012 02:05 |
Mikan posted:13th Age explicitly insists you change your power names to make them unique and reskin as necessary. When you say "reskin", does that mean you can swap damage types and such without begging the DM, like turning a Burning Hands-type power into a stream of frigid cold?
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# ¿ May 29, 2012 21:21 |
Mikan posted:Gonna go ahead and announce this since it's getting close. I am looking forward to enjoying this playtest (either directly or vicariously). What classes are in the playtest?
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# ¿ Jun 1, 2012 04:35 |
Mikan posted:I should have pregens for all of them, and I'm hoping to have multiples along for classes that can play differently. I'm trying to highlight different cool mechanics and options. Which classes actually show up in the playtest will depend on player choices, though. quote:I guarantee the Fighter will be more interesting than the Fighter in the thing I recently ran.
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# ¿ Jun 1, 2012 04:53 |
Pre-orders are up. :3
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# ¿ Jun 13, 2012 13:18 |
I have a question regarding shipping costs. Why does it cost double to ship to Canada compared to the US? Seems odd to me, considering the geography (and being Canadian ).
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# ¿ Jun 13, 2012 15:02 |
Simon Rogers posted:It's a fair question. Oh, it won't stop me; I just wanted to try and save . Thanks for the info.
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# ¿ Jun 13, 2012 16:00 |
Evil Mastermind posted:You guys really need to work this into the game somehow. In the example of play that every RPG book has, have one of the player say "I am enjoying this game."
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# ¿ Jun 13, 2012 20:08 |
Overemotional Robot posted:Oh poo poo this would actually work really well in this system. How so? In general concept (adventuring to different dungeons to collect macguffins to defeat a bad guy and collect a sacred relic), or actually adventuring in Hyrule? Because Hyrule as a setting seems horribly idealistic no matter which game you try to base it off of, where everyone but Ganon is a good guy. I mean, there's certainly Icons, but they all get along with each other pretty well as far as I can tell.
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# ¿ Jun 14, 2012 04:06 |
Mystic Mongol posted:So? You've got a single good guy icon, and several other factions, all of whom have fallen into darkness. Their lands are full of monsters, their faction heads are deeply distrustful of outsiders, and the whole place isn't doing well. But by That works. I was under the impression that the Icon system centred around them wanting to kill each other, which doesn't mesh particularly well with the Zelda games.
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# ¿ Jun 14, 2012 04:13 |
moths posted:If only there were 33 pages of thread that just did that just now! I'm gonna guess Seriously though, I have to agree that the OP could use some sprucing up, especially since there's no more NDA shenanigans to worry about and pre-orders are up. It's a lot easier to get people interested in parting with their money when they can get all the pertinent information they need to make an informed choice in an effortpost or two.
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# ¿ Jun 14, 2012 11:52 |
Coolness Averted posted:Will those of us who ordered the escalation edition have a chance to update our shipping address before things ship? I have the same concern, though I assume we just e-mail support about it.
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# ¿ Jun 14, 2012 20:05 |
Galaga Galaxian posted:Or the immortality could just be the "I never age, but can still die an unnatural death via violence" thing. I have a character in a 4E campaign with this kind of immortality. He has a spellscar that basically prevents him from staying dead; when he does die, he eventually resurrects an indeterminate amount of time later with a fractured memory. He can recall bits and pieces of various events that have happened over the last 100 years, though he's spent many of those years being dead, and each death creates holes in his memories and experiences. He spends each life trying to find a way to die permanently, and has been killed in a variety of fashions. He's currently a Monk in his present life. *shrug* I think it's an interesting character trait.
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# ¿ Jun 15, 2012 21:32 |
Etherwind posted:13th Age: Torment. I still haven't played Planescape:Torment. I've heard it's awesome though.
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# ¿ Jun 15, 2012 21:52 |
Vanadium posted:I'm kinda wondering why this is necessarily a bad thing. Won't it save you production and shipping costs if your books sell but you don't even have to print them? I'm sure your FLGS would absolutely love to lose business because they never received books.
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# ¿ Jun 20, 2012 17:06 |
So Last Stand is Tabletop Monster Hunter? That sounds amazing.
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# ¿ Jun 22, 2012 22:15 |
Simon Rogers posted:I've obviously hit some kind of trigger word with "narrative" so by all means chose another neutral adjective. I am enjoying this grogmine.
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# ¿ Jul 9, 2012 13:49 |
moths posted:So what exactly is wrong with single turn buffs, self-buffs, or icons that aren't statted out? I think these are all great things and really can't see how anyone would have a legitimate problem with any of that. Icons without stats are immortal, even if it's explicitly mentioned that they're just really powerful and influential mortals.
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# ¿ Jul 9, 2012 16:29 |
Evil Mastermind posted:I could go on, but I won't. I will say, however, I eagerly away the 13th Age TOME he'll write to "fix" the "problems" with the game. Will it include 30,000 varieties of fungus? It drat well better, or I'll be upset.
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# ¿ Jul 9, 2012 17:09 |
I'm curious what the con plans are for 13th Age. Gencon is obvious, but are there any other events in the cards?
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# ¿ Jul 12, 2012 00:33 |
LongDarkNight posted:Kill them all. For having fun. This is the only way to play roleplaying games.
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# ¿ Jul 14, 2012 03:54 |
I wasn't able to pledge anything to the Kickstarter. Is the expansion book going to go on actual sale? I don't want to miss out.
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# ¿ Sep 21, 2012 16:08 |
Unfortunately, I won't have money until the end of the month.
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# ¿ Sep 21, 2012 16:13 |
Speaking of pre-orders, when are non-backers going to get a chance to order 13 True Ways? I was moving when the Kickstarter was going, so all my money was tied up in getting that over with.
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# ¿ Dec 21, 2012 15:03 |
I've been hoping for something like this to come along. Gonna have to talk with the owner of the LGS about it next time I see him.
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# ¿ May 4, 2013 01:44 |
waderockett posted:13th Age will be available for purchase at Gen Con. Unless the printing facility burns down. Or the world runs out of oil, requiring us to ship via caravan through marauder-infested wastelands. Given all the other setbacks so far, should we expect any/all of these to happen?
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# ¿ May 13, 2013 16:25 |
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# ¿ Apr 26, 2024 17:44 |
I got mine on Wednesday. It looks glorious. Yay Canada, I guess. :p
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# ¿ Aug 2, 2013 14:39 |