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Cousin Todd
Jul 3, 2007
Grimey Drawer
Playing wasteland now. It's like a frequent death simulator. It's kind of cool noticing things from fallout. It became readily apparent that they got a lot of things from new vegas:OWB from wasteland.

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Cousin Todd
Jul 3, 2007
Grimey Drawer
I can't find any info on wasteland that compares or lists the weapons..

Is the 9mm better than the 45? The faq I'm reading says to get 9mm, but experience tells me that a 45 should do more damage.

Edit: Found the wiki.


Just me and the president, cleaning up the wastes. (I may have tweaked the stats a bit, so sue me)

Cousin Todd fucked around with this message at 22:16 on Mar 20, 2012

Cousin Todd
Jul 3, 2007
Grimey Drawer
I wonder if anyone is still using the awful trainer I made for ToEE.

Cousin Todd
Jul 3, 2007
Grimey Drawer

THE PWNER posted:

I picked up Arcanum and Divine Divinity from GoG a couple of weeks ago and have been playing them sporadically. Arcanum is fun but the combat is pretty lacking in my opinion, and I havn't opened it up since a couple days ago where I ran into those golems in the mine in the main quest line that break your weapons and kill everyone in 1 hit.
Maybe I just sucked at it.

Divine Divinity is really easy to get into though and quite fun, no idea how i'd never heard of it until I chanced upon it in someones GoG recommendation list. The world is gigantic and its pretty much Diablo II if it was designed entirely with singleplayer in mind (meaning it's superior to D2 singleplayer In My Humble Opinion)

I can't ever play arcanum without abusing the poo poo out of the reflect/dismiss glitch... never have beaten it though.

Did daggerfall have infinite worldspace? Because morrowind did. (it was all ocean, but it went on forever.)

Cousin Todd
Jul 3, 2007
Grimey Drawer
Jesus these nato guns in wasteland... They burn through a whole clip on auto, but devastate stacks of enemies.. and they add an extra keypress to an already slow combat system. the game world is a lot smaller than I thought it was. I hope they make it bigger in wasteland 2.

I never played a game where I had to press keys all over the drat keyboard in order to do the simplest things. Using skills is counterintuitive, and you aren't told when they might be applicable. Wandered into cochise, which I take it is an endgame area... managed to kill one tank before I fled for my life. Got 2k xp all at once.

loving Barack Obama is hogging all the xp... socialist my rear end. I make him evade most of the time now just so my character can keep up.

Think I might hook up a gamepad and set some macros to the keys for commonly used skills. What the gently caress kind of perception skill requires me to actively search the square im standing in to see if there is a hole right under me... and searching that square is like.. 5 button presses.

Shits rough, and I'm cheating like a motherfucker.

Cousin Todd
Jul 3, 2007
Grimey Drawer

Quarex posted:

The game actually comes with a built-in macro system, to give you an idea of how different gameplay was back then. Hit, uhh, shift-Fkey, do some stuff, then hit shift-Fkey again and whenever you hit that Fkey it will do that stuff again! It might be control-Fkey, not sure.

Also, Base Cochise is not supposed to be visible until later in the game, so it makes me wonder what you have done. WHAT HAVE YOU DONE?!?!


The only macros I can get to work are f2 and f3. f1 brings up some weird menu for dosbox. Trying to use the other macros keeps crashing dosbox. CTRL is macro button I think.

Cochise was just there, I just wandered into it.

I really hope wasteland 2 has some dedicated hotkeys and not the same "press 5 buttons to use a skill" setup.

Also, how the hell am I supposed to know who is a hirable NPC? They don't show up any differently. Why the gently caress is there a hire combat command, it doesn't seem to work on anyone but the designated NPC's which you shouldn't really be fighting.

Cousin Todd fucked around with this message at 05:04 on Mar 22, 2012

Cousin Todd
Jul 3, 2007
Grimey Drawer

Quarex posted:

Respectively:

Weird, weird, true (it probably will). Yeah, I guess DOSBox is messing with it, normally you can have F1 through F10 macros (though everyone knows F1 through 4 is lockpick in the four cardinal directions, F5 is "wait" for resting, and the rest are ones you accidentally set when you drop something on the keyboard)

At the time, that was probably considered innovative and immersive gameplay. "YOU ARE JUST AS LIKELY TO KILL POTENTIAL RECRUITS AS HIRE THEM!" I would say half of the recruitable NPCs in the game are pretty obvious (like when you have just freed them from chains/brought them back from the brink of death with antitoxin/et cetera) ... but I am also 100% sure I killed Christina in my first playthrough because a gang of leather jerks jumped me just as I walked past her and I thought she was their leader :shobon:

I have f2 set as perception in square, f3 set to break something in some direction. I just have president obama break down doors instead of picking them. He has like 50 strength. OBAMA SMASH!

I did get christina by accident sort of. I have obama not attack sometimes because he gets more xp and is ranked higher than me... That time I set him to hire for shits and giggles and she left with me. No idea who she is, or why she joined up. Not sure where the hell she went either... Don't know who these guys are either..

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Cousin Todd
Jul 3, 2007
Grimey Drawer

DrManiac posted:

Fallout 2 is really playable by today's standards and it's on sale for $3 on steam today. Though it's not really old, Knights of The Chalice is probably the most fun I had with a videogame D&D system.

I would be remiss if I didn't point out that the fallout 1/2/tactics collection is on sale for 6.79! That's a steal.

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