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Also meson weapons take Cordrium which we're kinda low on and I think some of the plans called for Meson weapons?
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# ? Jul 26, 2012 08:59 |
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# ? May 21, 2024 12:55 |
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Only the PDCs, which can wait for now.
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# ? Jul 26, 2012 11:02 |
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So this is kind of going off the current events track, but I had a question about the drone-deploy geo sensor buoy strategy. I'm playing my own game of Aurora, and designed a drone-carried buoy similar to what bgreman did with the LBN-2A Gold Rush Geosurvey Carrier Drone. I loaded it into an ICBM base, and set a waypoint on Luna using the Click Luna -> Go to Waypoints Tab -> Click "Last" button. This set "WP #1" on Luna, and I could visually see the waypoint would follow Luna as it and Earth went through their orbits. I launched the probe successfully, it transited to Luna and deployed the sensor buoy. However, I couldn't tell if it was accumulating geo survey points. Additionally, as Luna and WP #1 orbit away, the sensor buoy stays in place as Luna drifts away. I've been incrementing in 30 day increments just to see if the survey finishes, and each 30 day increment since deploying the buoy I get "Error 3201 was generated by DAO.Recordset. You cannot add or change a record because a related record is required in table 'SystemBody'." What am I doing wrong? Here are my drone and Buoy designs: code:
code:
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# ? Jul 27, 2012 05:17 |
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Will the buoy stick to the moon if you advance time more slowly? It's been a while since I've used buoys so I don't remember if they have trouble with long turns. Also maybe try reducing the second stage separation range on your first stage down to zero. You have it set to poop out the probe only just more than halfway to the moon from the earth. I'm not sure if that's close enough. Probably neither of these suggestions will work.
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# ? Jul 27, 2012 17:55 |
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I'll be away from internet for a few weeks in a while, so I'm opening up the position of UNIN deputy. The exact rules for being a deputy are on the first page somewhere.
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# ? Jul 27, 2012 20:02 |
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SPERMCUBE.ORG posted:Will the buoy stick to the moon if you advance time more slowly? It's been a while since I've used buoys so I don't remember if they have trouble with long turns. Also maybe try reducing the second stage separation range on your first stage down to zero. You have it set to poop out the probe only just more than halfway to the moon from the earth. I'm not sure if that's close enough. Well, either I lucked out somehow, or your separation range suggestion did indeed solve the issue! I instanced a range-0 version of the Launch Vehicle, and fired it at Luna. It deployed on top, and I tested 1 hour, 1 day, 5 day, and 30 day time increments, and the buoy does successfully follow Luna over each time span. Still not sure if it's actually surveying Luna (do I need a colony on there first), but at least the main problem is solved! Thanks much.
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# ? Jul 28, 2012 00:23 |
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I forget how you get it to show the number of geosurvey points left. I know there's an option to show how many geo-survey points a body requires though.
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# ? Jul 28, 2012 08:18 |
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Innocent_Bystander posted:I'll be away from internet for a few weeks in a while, so I'm opening up the position of UNIN deputy. The exact rules for being a deputy are on the first page somewhere. If need be the Council can step in a d temporarily fulfill military duties, because everyone knows that military decisions are best made by committee
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# ? Jul 30, 2012 05:16 |
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Jimmy4400nav posted:If need be the Council can step in a d temporarily fulfill military duties, because everyone knows that military decisions are best made by committee FROM: The Desk of Brig. General berryjon To: UN Security Council Re: Committee Sizes Sirs, as the man in (nominal) charge of all our ground forces, I must remind you that the optimal size of a military leadership committee is ONE. One man to receive advice and to give orders. This is paramount as through this tried, tested and true system can errors be traced back to their source and corrected.
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# ? Jul 30, 2012 06:04 |
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berryjon posted:FROM: The Desk of Brig. General berryjon Well, if no one puts their name in, I propose that our esteemed General Berryjon take temporary command of the military department while Councilman Innocent_Bystandard is
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# ? Jul 30, 2012 06:29 |
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Dont put me in charge or we'll all be dead in about 15 minutes.
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# ? Jul 30, 2012 06:49 |
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Jimmy4400nav posted:Well, if no one puts their name in, I propose that our esteemed General Berryjon take temporary command of the military department while Councilman Innocent_Bystandard is I agree with my Fellow councilor Jimmy4400nav
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# ? Jul 30, 2012 06:54 |
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Very well, should he choose to accept the assignment, berryjon is now officially the UNIN deputy. Although technically I have internet this week, I'll leave him in charge for now because A) I don't have much time at the moment and B) I'd like to see how he does before I bugger off proper.
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# ? Jul 30, 2012 10:25 |
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While this nomination is all fine and dandy, as I already have a persona in-game, does that not mean that I am excluded from being a Policy Maker at the same time?
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# ? Jul 30, 2012 16:15 |
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Deputies may retain their in game characters. If you are promoted to full time PM, you'd have to give it up. Sorry guys, I still can't drag my busted rear end upstairs to work on the LP. As soon as that is feasible for me, you'll see an update.
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# ? Jul 30, 2012 18:49 |
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Then I'll be willing to take it as a temporary position. FROM: The Desk of Brig. General berryjon TO: UN Security Council RE: UNIN Position I didn't mean me! I'm just covering for him temporarilly due to a medical reason, right? And you need someone with actual military experience in the seat. To that end, I am ordering that the third Berlin be completed, with parts stockpiled for a fourth (name: TBD). I am also ordering that the Berlin and Warsaw make for the Asteroids that the Federation have claimed to make sure that there is indeed a presence on those rocks. This is purely a recon mission, nothing more. They are to also make sure that the Asteroids we have claimed are not swiped out from under us by Federation Civilians. Once the Budapest is completed, they are to head to Mars for 'security purposes'. I will not change any orders for the Shipyards; they are to continnue adding additional slipways or expanding capacity as they were. As a clarification / reiteration, the Valhalla Shipyard is to start adding additional slipways as soon as it reaches the necessary tonnage for the Samar/Surigo classes. I also want a finalized proposal for a smaller ship to match the Muskova. Once I have a finalized design, we will tool the Vancouver Shipyard to produce them. Are there any issues with these orders? ((edit - bgreman, can you edit the OP to include links to the actual content updates? I was looking at my file earlier and noticed that I got a medal in '27, but can't find the relevant post.)) berryjon fucked around with this message at 07:21 on Jul 31, 2012 |
# ? Jul 30, 2012 20:07 |
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I strenuously object to the use of meson weaponry in any spaceship. If you want to research new weapons, develop a size 2 missile and launcher.
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# ? Jul 30, 2012 20:10 |
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berryjon posted:Then I'll be willing to take it as a temporary position. A small fast vessel would be hamstrung by the use of a turret. Unless the turret's tracking speed exceeds the ship's speed it would be extra mass for nothing.
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# ? Jul 30, 2012 20:11 |
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Then I dismiss the need for a Turret.
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# ? Jul 30, 2012 20:13 |
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berryjon posted:Then I'll be willing to take it as a temporary position. Industrial command will shift 5 percent to the new Berlin construction (we came up with a naming list a couple pages ago). For a similarly sized ship to the Moskova, we have the Samar/ Suringo class that's almost ready to go, we're just waiting on new engines. For a smaller ship, we have the proposed Elba series that was shown a couple pages ago. Also, we might just want to give the Feds a heads up about the patrol so they don't freak out when our warship appears in the Belt. Just says its a routine patrol to show the flag at our locations. Jimmy4400nav fucked around with this message at 03:54 on Jul 31, 2012 |
# ? Jul 30, 2012 20:48 |
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Sorry for the double post, by I have a couple of lists that are somewhat relevant to this discussion, the first is the Elba specs:Jimmy4400nav posted:
Jimmy4400nav posted:Berlin
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# ? Jul 31, 2012 04:33 |
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Jimmy4400nav posted:Also, we might just want to give the Feds a heads up about the patrol so they don't freak out when our warship appears in the Belt. Just says its a routine patrol to show the flag at our locations. I think it would be in our interest to keep the whereabouts of our Berlins as much a secret as possible in order to prevent a coordinated first strike to wipe out our meager void navy. Far better to keep them guessing, though with their numbers they could quite easily keep one ship trailing each of ours and still have enough ships for whatever the hell the Triumvirate feels like.
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# ? Jul 31, 2012 04:40 |
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Ynkling posted:I think it would be in our interest to keep the whereabouts of our Berlins as much a secret as possible in order to prevent a coordinated first strike to wipe out our meager void navy. Far better to keep them guessing, though with their numbers they could quite easily keep one ship trailing each of ours and still have enough ships for whatever the hell the Triumvirate feels like. Right, I'm not advocating telling them where we're going, just give them a heads up that one of our warships will be zooming around the belts soonish and that there's nothing to worry about.Just one of those small things to avoid a miscommunication that could start a war.
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# ? Jul 31, 2012 05:00 |
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Then we'll wait on the Engines before committing to tooling our slipways. Is there anything else I need to handle before putting my stamp on this?
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# ? Jul 31, 2012 05:47 |
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berryjon posted:Then we'll wait on the Engines before committing to tooling our slipways. You may just want to reiterate the command for the Valhalla yard to start adding an extra slipway once it reaches the Samar/ Suriago class size, but other then that, you got everything covered.
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# ? Jul 31, 2012 06:08 |
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I've edited my post above to reflect that.
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# ? Jul 31, 2012 07:20 |
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berryjon posted:Once the Budapest is completed, they are to head to Mars for 'security purposes'. Just make sure she stays outside the Martian DMZ. Considering that the DMZ is a largish sphere of space, we should probably plan out where we want the ship stationed. As for notifying the Feds of the planned tour of the asteroid belt, i'm with Ynkling on this one. They have enough Moskvas to tail our ships if they're really curious, and so long as we stay out of their interdicted space, there's no reason to tell them our plans - they sure as hell never did for us. As such, i don't intend to send them a note of my initiative... though i will if someone directly requests one.
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# ? Jul 31, 2012 08:40 |
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Ceebees posted:Just make sure she stays outside the Martian DMZ. Considering that the DMZ is a largish sphere of space, we should probably plan out where we want the ship stationed. Send them the note about the ship training in the roid belt, I don't want a war started over this and we are going near their stuff with our biggest guns. *edit* not just their stuff, but their mines mining the mineral we both need, I can easily see this explode if we don't tell them.
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# ? Jul 31, 2012 12:39 |
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DagPenge posted:Send them the note about the ship training in the roid belt, I don't want a war started over this and we are going near their stuff with our biggest guns. I can't recall ever being given a head's-up when the Federation intended to do something potentially confrontational with their ships. Though, that might be because of the sensor lock-on stunt... From: Ambassador CMDR Ceebees To: Ambassador PDKV Ignatov Re: Asteroid Belt In light of the potentially sensitive nature of the situation in the asteroid belt, it has been requested that, in the interests of avoiding preventable incidents, the Federation of European and Asian Nations be advised that several UN vessels will soon be dispatched on a training tour of UN holdings in the belt. While these ships will, of course, respect the FEAN's territorial claims over any asteroid the UN has been informed of as being in the Federation's sphere of influence, due to the geometry of the belt they may pass relatively near such positions while on exercises. Message ends While i remember, did we ever open trade?
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# ? Aug 1, 2012 03:33 |
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Ceebees posted:
I think we all agreed with the conditions of the agreement, but I don't think it's been initiated yet. I'm hoping it will be soon.
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# ? Aug 1, 2012 03:43 |
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The only thing I am interested in trading with the commies is missiles. Also I'm not a big fan of telling the feds that we're snooping around but whatever. Not a big deal. Remember that their "mining installation" only detected our freighter 20m kilometers out. Maybe we could stay further out than that. Anybody know the range on the Berlin's active sensors? While we're on a hiatus I thought we could all take some time to appreciate Aurora's name generator: The goal for my game just became much clearer: Somehow see to it that Hilario Moron ascends to ultimate power in the universe. And yes, I'm aware that's a totally real name. I don't care, I'm like a child and it makes me laugh.
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# ? Aug 1, 2012 04:09 |
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Check "Do Not End Tour," give him the most prestigious command (the one with the most planet-killer missiles), and don't look back. Please keep us informed of Colonel Moron's progress to Ultimate Power.
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# ? Aug 1, 2012 07:54 |
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Is it possible for us to name our civilian controlled Freighters and Colony Ships? I understand they have to use their official designation, but seeing "freighter #" for all civilian ships seems a bit bland.
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# ? Aug 5, 2012 21:45 |
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That is something I was going to experiment with when I get back to the LP. If it proves feasible, I'll start a list for naming civilian craft.
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# ? Aug 5, 2012 23:11 |
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Good luck to the Curiosity rover landing tonight. Hopefully this universes step towards Mars will bring us closer to a real life Martian colony like in our game!!
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# ? Aug 6, 2012 05:52 |
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I'll 2nd that good luck to the rocket-space-crane-robit. There's been a horrible series of failures in mars probes in the last decade, it would be nice to break that pattern. Then again it could be some acient automated defense relics from the old ones
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# ? Aug 6, 2012 06:01 |
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I looks like the landing was a great success, great job NASA, now go find us some Belnar ruins
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# ? Aug 6, 2012 06:46 |
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I still can't get over the skycrane idea. It's like we've officially jumped into a sci-fi movie. Lets just hope they're the friendly kind of ruins.
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# ? Aug 6, 2012 20:21 |
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From: UNIN BuShips To: BGEN berryjon, Deputy Director of Defense Re: Vahalla Yard Sir, we have recently received your order for adding a new slipway to the Valhalla naval yard. Our contractors estimate that this will take more than a year, with a completion date estimated in late October or early November of 2031. While this work is onging, the yard could not be tooled to produce the Project VALKYRIE craft. What we recommend is that capacity expansion continues to allow for larger future designs. When the Project VALKYRIE engine technology is completed, we can tool for the Surigao class and begin construction, and at that time begin work on a new slipway. We further recommend the same course for the new Vancouver yard. Jimmy4400nav posted:Industrial command will shift 5 percent to the new Berlin construction (we came up with a naming list a couple pages ago). Where is the 5% coming from? Here is the current industry set-up, with the recently added Commercial Spaceport project. berryjon posted:((edit - bgreman, can you edit the OP to include links to the actual content updates? I was looking at my file earlier and noticed that I got a medal in '27, but can't find the relevant post.)) Your character was accidentally issued that award. It was subsequently removed when I discovered the error, hence why it's probably not in the narrative. I'll go through and attempt to link all the content updates in the info post, but it might take a while. (Edit: Finished this. There have been 51 narrative updates up to this point, an average of a little over one update every two days). Edit: Also, I experimented with renaming civilian craft, and it can definitely be done. I've created a Google Docs spreadsheet where you can fill in names for things. I won't use any overtly ridiculous names, since this LP is at least semi-serious. Aurora Names Google Doc bgreman fucked around with this message at 19:21 on Aug 10, 2012 |
# ? Aug 10, 2012 18:06 |
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# ? May 21, 2024 12:55 |
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The 5% will come from 2 sources, 2.5% will come from the commercial spaceport and the other 2.5% will come from mass driver construction.
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# ? Aug 10, 2012 19:23 |