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I would like to request that I be assigned to a Civilian Administrator post. In addition, I would like to request that we focus on getting our colonization operations going as soon as we have rudimentary defenses active. I'd hate to be the SECOND Governor of Mars. Also, great thread so far. I literally loaded up this game for the first time today and it just blew me away with complexity. I mean, it only took me a few hours with Dwarf Fort to figure out how to power waterwheels with blood, but I barely got this game off the ground. With your informative style, I may just give this game a chance.
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# ¿ Apr 3, 2012 13:02 |
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# ¿ Apr 29, 2024 15:21 |
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MagicBoots posted:1000 tons is extremely small for a ship in Aurora, for reference my standard Geosurvey scout is 1,850 tons, my standard Missile Frigate is ~10 000 tons and my standard cargo ship is 28,550 tons. I agree! Let's get Robotech all up in here and spam missiles. Honestly, I think we should have long-term plans for both a large missile boat (if we can devise fast enough missiles that don't require us to be point-blank with the enemy) and also a kind of missile fighter to act as a bomber. Of course, I'm just a government type, not a soldier... and I haven't even graduated from the Academy yet.
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# ¿ Apr 3, 2012 22:20 |
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So wait... can you slap whatever you want to together and hope it works, no matter how useless it may be? Like... making missiles with crew quarters or a "siege fleet" basically composed of terraformer ships designed to pollute the air until the population dies out? I think my inner dorf is starting to run wild with ideas. Wish I was here to run for a Council spot.
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# ¿ Apr 4, 2012 00:05 |
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Triskelli posted:Keep following the thread then! We're open to suggestions, and policymakers may have to step down in the future. Plus, you could always sign up for a spot as a colony governor. I may be wrong, but I think it's up to them to implement the policies we put forward. Already applied and added to the waiting list. So you CAN do stuff like I suggested? How hard would it be to alter the tolerances of the drat commies to make living on Earth difficult? How hard in comparison would it be to alter US and simultaneously terraform Earth to our new tolerance, leaving the commies out in the (proverbial and literal) cold?
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# ¿ Apr 4, 2012 00:46 |
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Bremen posted:Missiles aren't designed the same way as ships, Awwwww. I wanted to suggest making meat bombs with captured commies/evil races/anything that pisses us off. Ah well, can't have everything, I guess. quote:Offensive terraforming is a real tactic in this game. Awesome. I figured I wasn't the first to envision this tactic.
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# ¿ Apr 4, 2012 01:20 |
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I would like to be considered for Minister of Foreign Affairs, in case we ever need a face to speak with our... neighbors, or anything else we could possibly find out in the dark abyss.
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# ¿ Apr 4, 2012 05:02 |
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So how much can we reduce our need to breathe by? Can we make it so that we don't need to breathe at all and just take vacations on lifeless asteroids or will there always be a dependency on some sort of gas intake? Another, more sensible question: Does pollution occur, both in space and on a planet? What are the effects? Never too early to go green!
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# ¿ Apr 4, 2012 08:12 |
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SPERMCUBE.ORG posted:It will do more damage to the earth than the enemy can do to us. They wouldn't dare start a war with us. ... In a meta sense, that mad logic actually works out. In fact, how can you target an enemy city or empire on the same planet, other than attacking their military installations and mining operations? I'm probably jumping ahead again. I should stop shooting the moon. ... Now THERE'S an idea for a test subject. A mining colony on the moon...
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# ¿ Apr 4, 2012 15:16 |
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Puistokemisti posted:FROM: Resource Acquisition Which is why I propose setting these concerns aside until we can begin extraplanetary mining operations. We have a massive rock staring us in the face every night. I say we make a few holes in it and see what we find!
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# ¿ Apr 4, 2012 19:54 |
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I'll say it again, I volunteer for the position of Minister of Foreign Relations, if such a position is needed. If that doesn't work, I can be some kind of Chief Diplomat. (No, I don't just want to chase hot alien tail before anyone else, why do you ask?)
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# ¿ Apr 6, 2012 01:36 |
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Ceebees posted:I seem to have ended up with your desired position on the military front. There might be a matching civilian agency, but as far as i'm aware, this chart lists all the diplomats currently available I guess I could be that dude instead of an administrator, if there is no way civilians can be diplomats.
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# ¿ Apr 6, 2012 03:51 |
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BLOW IT UP. Deny all involvement after, regardless of evidence.
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# ¿ Apr 6, 2012 10:08 |
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cokerpilot posted:*Transcript from the inside of A missile base located somewhere off the eastern coast of the United States.* I somewhat agree. This is probably proof of concept, a field test to see what they're capable of. Sure, they've made history by being the first to go beyond our moon. However, history is written by the victors... Also, even if we aren't colonizing the moon first, I'd like to ensure we're the first to live on Mars. With proper terraforming, it can be just as productive as Earth!
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# ¿ Apr 6, 2012 23:49 |
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Lord Windy posted:FROM: The Desk of Lord Windy, Director of Defence and Procurement Hence I said we should be the first to Mars, not the moon. Odds are, even if we race, they'll beat us there. If we focus on superior ships (including engines) now, we'll be able to beat them there, even if they launch before us! What techs are required to colonize planets, though?
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# ¿ Apr 7, 2012 02:06 |
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Lord Windy posted:... I rather like it. Earth has immense cultural, emotional, and economical significance for both factions. Risking it in a war that could end humanity would be wasteful AND tragic. Even though those Reds are against everything we stand for... We're still one species, one race. We'll see if they want to cooperate. (Also, this gives us a really interesting metagame situation: Who can master diplomacy or economics enough to force the other side to their knees without firing a single shot on Earth? I think the only military way to defeat them would be to dominate the rest of space to the point where we can break the treaty and level every gun at them we can.)
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# ¿ Apr 7, 2012 03:28 |
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SPERMCUBE.ORG posted:FROM: The Hospital Bed of SPERMCUBE.ORG Perhaps, as a compromise, we just get them to agree to the creation of no more weaponized missiles, as the old ones won't be useful forever with all the options TNEs are offering us. I bet that we'll be able to harmlessly shoot down pretty much any current missile within a few short years, at which point we can call for disarmament.
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# ¿ Apr 7, 2012 06:29 |
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I say we get some colonists on the moon before the Federation does. They may have been the first to court the wild woman that is Outer Space, but we will be the first to strip her bare and... live on her... or something! That sounded better in my head.
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# ¿ Apr 9, 2012 05:18 |
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Mikl posted:
See, this is what I was thinking too, but everyone who is actually in charge seems to want to start a landwar, or even worse, a missile war. I'm still in favor of the demilitarized homeworld idea.
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# ¿ Apr 9, 2012 07:48 |
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MagicBoots posted:What is with this obsession with colonizing the moon? We don't even know if there is anything there worth mining, for all we know it's a barren rock! Well, we'd have more room for civilians. More civilians means more workers. More workers means more cash flow AND more industrial capability. Also, it's a PRIDE thing. Shut those commie bastards RIGHT up when they can look up and see the lights of Giant's Leap (coining that name now) shining above them from Luna. Better than any propaganda campaign, I'd say.
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# ¿ Apr 9, 2012 11:05 |
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SPERMCUBE.ORG posted:You'll forgive me but a person in my position has to wonder if this myth that Lunar colonization is an expensive and taxing affair might not be a sophisticated Federation propaganda campaign to prevent us from leapfrogging them. I'm not suggesting anyone in the government or military is a Federation agent, merely a victim of the misinformation from their various intelligence agencies. A team should be assembled to consider this possibility. This is why I'm such a proponent of colonizing the moon. Even if we don't find anything other than solid granite within the moon, with the added economy and industry it should pay for itself within a decade, at most. Even better, if there IS some kind of TNE deposits, we'll have first dibs on them, as well as people on-site who can build the structures to extract and refine it.
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# ¿ Apr 10, 2012 01:22 |
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Jimmy4400nav posted:Really since Luna would me our first off world colony, we might want to spitball ideas and get a better proof of concept for future colonial models. Yes! Because it's so close to Earth (relatively speaking) we can test a lot of ideas while keeping safety close at hand. But I seriously don't think the moon is barren of TNEs. Look at how much Earth has and we didn't even know it until a few years ago!
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# ¿ Apr 10, 2012 04:19 |
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Bremen posted:Just as a warning to those potential freighter designs, you might want to consider that the Earth itself is moving at 30 km/s. That design would be essentially worthless for reaching anything other than the moon. Wait, these ships can't triangulate their destinations? I'm pretty sure any computer past 1980 could do the math required there.
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# ¿ Apr 10, 2012 06:28 |
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Deleted, my bad. Didn't understand the post.
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# ¿ Apr 10, 2012 22:43 |
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Would military academies count as "military installations"? I think training facilities should be specifically addressed in the bill, to avoid misunderstandings in the future.
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# ¿ Apr 10, 2012 23:32 |
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Lord Windy posted:I would also like to award him a medal commemorating the event. Do we have a medal that would be suitable or should I commission a new York Medal or the like? The image should be a giant apple. Because he's assigned command of the first New York.
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# ¿ Apr 14, 2012 00:08 |
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I called the name already. Giant's Leap (or just Giant Leap). As in "One Giant Leap for mankind" Tranquility base has my vote if no one likes mine, though.
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# ¿ Apr 14, 2012 07:40 |
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bgreman posted:And you all were saying the moon was a waste of time.
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# ¿ Apr 14, 2012 23:09 |
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... Would it be possible to make missiles that fire smaller attack missiles and even SMALLER anti-missiles?
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# ¿ Apr 18, 2012 02:35 |
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DagPenge posted:From: CMDR DagPenge - Logistics Officer Fleet HQ I agree. We can have special classes of missile (and accompanying structure/ships) for certain jobs, such as minelayers or MOAB launchers, but most should be interchangable so we can always switch out and fire whatever we have.
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# ¿ Apr 20, 2012 10:26 |
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You ever think that maybe we're trying to figure out too many solutions to too many problems at once? Maybe we should expand our research facilities so we can pursue many objectives instead of just a few?
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# ¿ Apr 26, 2012 00:28 |
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MagicBoots posted:This is totally possible and somewhat effective if done right. Can missiles deploy a second stage when destroyed, or is it game over when your massive carrier missile containing Robotech Missile-ception Hell gets hit by a defense laser?
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# ¿ Apr 26, 2012 03:17 |
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Saros posted:Should probably spoiler some things there, buddy.
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# ¿ Apr 26, 2012 09:52 |
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So, is the type of officer put out each time completely random? I've been waiting to graduate for a long time.
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# ¿ May 3, 2012 23:48 |
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Iunnrais posted:Just finished reading the thread so far, and I am impressed and daunted. I can't imagine handling this game as a single individual instead of a committee. It's probably easier as a single person, as you can set a singular goal for your entire civilization if you want. I imagine once you get used to it you can manage most things in your head or at least with minor note-keeping. Nothing worse than regular Dwarf Fortress, just different.
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# ¿ May 4, 2012 00:53 |
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# ¿ Apr 29, 2024 15:21 |
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redleader posted:Fascinating LP, although it's convinced me that I'm not nearly smart enough, or have enough time, to play the game myself. Which is a pity, since these one-man massive simulation-game-things are really fascinating. Also, I loving love sci fi. I don't know about this, guys. His name is RED LEADER. I'm thinking it's a spy.
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# ¿ May 5, 2012 12:14 |