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What sucks about Cheval/Shuval is that he's the unfortunate victim of a very obvious last-minute rewrite to the plot (which we won't see for a while). And for all that ham, Norio Wakamoto DOESN'T voice him. Instead, he's voiced by Takehiro Murozono. Who oddly enough is the Japanese dub actor for Freddie Prinze Jr. in the "I Know What You Did Last Summer" movies, among other roles like Vato Falman from the first Fullmetal Alchemist TV series. "Impenetrable Emerald" is an awesome theme, regardless. I love how it has the same intro bit as Margeruite's theme, but then goes off into a heavy rock theme as opposed to an orchestral theme like "Falling Tears of a Pearl" is.
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# ¿ Jul 21, 2013 23:11 |
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# ¿ Apr 25, 2024 15:49 |
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Well, we've been joined by two unique robots. Unique in that their lead pilots (Toshiya and Marin) had to be recast due to the deaths of the original actors. If Marin's new VA sounds familiar, that's because it's the same VA who was brought in to do Jotaro Kid for Alpha Gaiden, and would reprise the role for GC/XO and NEO. Toshiya's new VA should be recognizable, as it's Domon's VA; fun fact, Seki himself BEGGED for the role of Toshiya when he heard that Godsigma was debuting in Z, as he is a fan of the show. As for the mechs themselves....Baldios is the only real interesting one because it's huge (2L size, IIRC) but can dodge like crazy thanks to its Hyperspace Warp thingie. Godsigma...is just a robot with a semi-cowboy hat on top and notable for being part of the voice bug in Z, where certain characters (Juli, in this case) had their lines played back at a much slower speed than they were recorded. Granted, Juli wasn't the worst case. No, that went to one of Orguss' supporting cast (who doesn't show up in either Z2 game), who had her voice played back so slow, you'd think it was run through a vocal distortion program.
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# ¿ Aug 5, 2013 01:26 |
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Brunom1 posted:Holy crap...I knew I wasn't crazy! EDIT: Found them, if you want to reference them in your upcoming Z LP. http://www.nicozon.net/watch/sm4781031 <--This one has Juli's lines and the Orguss girl. http://www.nicozon.net/watch/sm4828195 AradoBalanga fucked around with this message at 02:45 on Aug 5, 2013 |
# ¿ Aug 5, 2013 02:28 |
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Small correction, Caphi. The Dai-Guard pilots learned Spirit/Yell, not Drive which is this: 気迫.
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# ¿ Aug 12, 2013 01:43 |
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Omnicrom posted:Let's Unleash the Tornado! Let's go to Japan.
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# ¿ Aug 19, 2013 02:26 |
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Alacron posted:Um, I really have no preference at this point so Do whatever the post the post above this one says Some Eureka 7 movie spoilers The whole concept of the movie is just baffling, ranging from stupid rewrites to characterizations to blatant recycled animation from the TV series with revised dialogue. Yes, a movie with a slightly higher budget resorted to recycling animation from the TV series. As for what's going on, part of the movie revolves around Eureka being considered this magical fairy figure (think Tinkerbell) that'll guarantee entrance to Neverland. Except she sort of is and sort of isn't. The game will probably get into that soon. Also, the film implies that "Neverland" is essentially the universe from the TV series, as others have mentioned. So yeah. There's more that's just inducing due to the more disturbing subject matter, but I'm going to avoid that part for now. Personally, go watch the TV series. It's a great show and entertaining. Avoid the movie like it's a goddamn pandemic-level plague.
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# ¿ Aug 19, 2013 03:52 |
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Brunom1 posted:And then he went on to make Zeta and Victory Gundam...
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# ¿ Aug 19, 2013 23:35 |
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SaitoBatch posted:Anyone who's seen it. Sorry, I meant everyone who's ever suffered through that.....abomination. But Tomino recovered right? Didn't he make something after that? I think it was Brain Powerd but I'm not at all sure.
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# ¿ Aug 23, 2013 21:19 |
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Spiritus Nox posted:That still doesn't explain why, if Chip and Ironicus' Anime Theatre of it is any indication, Tomino apparently forgot how to let a story take a breath for even a millisecond when he made Garzey's Wing. Remember, Tomino's justification for character deaths (back when he was working on Gundam) was to prevent sequels from happening. Garzey's Wing was Tomino taking a different path to sequel prevention. A bizarre and messed up path, but a different path nonetheless. Then again, he did later do Wings of Rean....so....yeah. Also, anyone who hasn't seen the English dub for Garzey's Wing, go take a moment to watch the first episode and bask in its glory. It is.....an experience.
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# ¿ Aug 23, 2013 22:05 |
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Spiritus Nox posted:
Other than those three, the only really big original/featured series interaction is in R where the chosen protagonist (Raul or Fiona) convinces Char to abandon his plans for CCA via discussion about how the future turns out.
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# ¿ Sep 16, 2013 20:36 |
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Brunom1 posted:Now, for today's new song:
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# ¿ Sep 24, 2013 21:11 |
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Hellioning posted:This is CE. Naturals suck at everything.
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# ¿ Oct 4, 2013 00:09 |
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Endorph posted:Honestly, at this point, what the hell hasn't Ashura fought? They've squared off against everything from Gundams to Gunbuster. --Linebarrels of Iron (TV and original manga) --Professional Murder Machine Dann of Thursday (and the rest of the GunXSword cast) --Virtual-On/Fei Yen HD --SD Gundam --Gundam AGE --Wings of Rean --Demonbane (TV and VN versions) --Mazinkaiser SKL --Fafner of the Azure/Heaven and Earth --Gaiking: Legend of Daikyu Maryu (okay, technically Ashura's faced 70s Gaiking already, but still) --Escaflowne --Betterman --Acrobunch --Rahxephon -- --Shin Jeeg (again, Ashura's faced classic Jeeg, not Loveable Dimwit Kenji and Shin Jeeg) --New Getter Robo and --Every Eldoran series except RaijinOh (RaijinOh was in GC, where the Mazinkaiser OVA debuted) AradoBalanga fucked around with this message at 03:46 on Oct 23, 2013 |
# ¿ Oct 22, 2013 23:16 |
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Brunom1 posted:I believe the DS SRW games were the last ones to actually carry over upgrades done to the units themselves; I remember that happening on the OG gameboy games and I does happen in W.
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# ¿ Nov 5, 2013 01:56 |
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BlitzBlast posted:The moral of the movie was "Don't try and recreate someone else's story, make your own." Which is nice-sounding and all, only the way it came across was "Why did you come to this E7 movie to watch E7, you're silly." Z2 tries to fix that by tying it all into the whole Z lore using a plot thread from Pocket Full of Rainbows (the "alternate universe" in the film is the E7 TV series universe, instead of the ZEUTH world), but....the E7 units suck and aren't all that fun to use. Plus, Renton and Holland get blown away by the returning ZEUTH units and GOONZ units, so why bother having them? Using something just to make sure the rest of the plot doesn't collapse under its own weight is something I don't like, and SRW is guilty of doing this at times. But, if you can make the units fun to use, I can overlook that. Here, it doesn't work.
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# ¿ Dec 3, 2013 22:02 |
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Naming changes aside (I'm sticking with Shin since I'm more used to that), let's look at this stage's big upgrade: Shin Getter Robo. Something has happened for the first time in the entirety of the SRW franchise in this stage: Musashi is finally piloting Shin Getter 3. Let me repeat that: Musashi Tomoe is finally piloting Shin Getter 3. Why is this so big? Well, Musashi is infamous to the franchise. Either he dies like he does in series/OVA before we even reach this upgrade (see: Destiny and Reversal), his death actually triggers or awakens Shin Getter Robo (see: Alpha 2/3), or he lives but gets demoted to the weaker Getters (see: Alpha Gaiden and many more). Never has Musashi actually had the chance to sit at the controls of Shin Getter 3 until this very game. This is, in essence, a landmark moment for the SRW franchise.
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# ¿ Dec 17, 2013 06:22 |
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Dr Pepper posted:Watta is a grade school aged CEO piloting his corporation's Super Robot, fighting evil while trying to keep his company in the black.
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# ¿ Dec 22, 2013 22:25 |
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Let's go for the Space Route.
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# ¿ Dec 31, 2013 20:51 |
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Heh. Marin calling himself an alien is hilarious if you're familiar with Baldios. If it's alright with Brunom and Dr. Pepper, I'll elaborate here on that since it's a GIGANTIC end-game plot spoiler for both Z1 and Baldios itself. Also, brace yourselves folks. Norio Wakamoto is about crash into view at top speed with his Moon Will performance.
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# ¿ Feb 11, 2014 06:49 |
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Brunom1 posted:Hmm, well...this IS the sequel thread so I can't really argument against posting details of Z1's plot; still, Z2.1 barely went into details regarding the previous plot so, if anything, I'd request that you refrain from going too deeply into the original story.
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# ¿ Feb 11, 2014 20:49 |
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Alacron posted:Didn't Wakamoto also voice Charles in Code Geass? Would be a shame if Moon WILL gets iced before they have a chance to have a Wakamoto-off.
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# ¿ Feb 11, 2014 20:58 |
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Dr Pepper posted:Does Wakamoto voice anyone in Z1?
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# ¿ Feb 11, 2014 22:24 |
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Small error with Banjo, Caphi. You put down that he has A Class Psychic for a pilot skill...when he doesn't. Voting for Orguss and Turn-A.
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# ¿ Apr 23, 2014 03:15 |
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Dr Pepper posted:Wasn't this the first SRW developed after Banpresto became a part of Namco-Bandai? Unless you want to consider their first SRW after returning the Bamco fold in 2009.....which was K.
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# ¿ Apr 26, 2014 22:50 |
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Rodyle posted:I've heard a lot of people complain about K, what exactly was so bad about it? Which leads into probably my biggest complaint with the game: the very poor writing and pacing. The game jumps from series introduction to series introduction (especially in the early game) and you have very little time to rest and take in everything. In the mid-game, youh have a lot of two-part stages that could easily have been trimmed to a single stage and only exist to pad out the game. Then, there's Mist. Mist Rex is built as the typical "rear end in a top hat protagonist who gets better over time due to experiences" archetype. Except, around midway through the game, the plot drops the "getting better" part and leaves Mist's character unchanged. He stays a hypocritical rear end in a top hat all the way to the end and, most importantly, never gets called out for his actions or insults. Some of the things Mist says in-game are downright insulting to the people he berates, which then becomes hypocrisy since many of his insults also are about character traits he himself has. And when the final boss of the game, who destroyed Mist's home planet, is finally sealed away....Mist's response is to straight-up gloss over the fact that someone else gave their life to seal the boss away (Fafner's own Soushi Minashiro). Do note that one of Mist's driving forces in-game is to avenge his planet's demise. And when that happens, he's literally "Meh, whatever. It was a fun journey." to everyone else. Soushi's death registers as nothing to him. I'd almost take it upon myself to LP the game, but I'd rather not spend 75% the thread pointing out continuity issues and complaints. Even if the remaining 25% of the thread would be the "Dann of Thursday Murders Everything Show".
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# ¿ Apr 27, 2014 21:10 |
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Gyra_Solune posted:Hold. Up. Are you goddamn kidding, he let Soushi sacrifice himself to seal the final boss? And not, like...himself? When he was /there/ when Soushi was being all absorbed probably super painfully by the Festum? ...FFS, Soushi was the best though. I will never forgive him. Thankfully, nearly all of K's debuts get to shine in later, much better games. Well, except for Zoids Genesis, GunxSword and Stargazer.
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# ¿ Apr 27, 2014 22:20 |
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I'd show off how 00 handled Lockon's death. If nearly every search for video featuring the death scene didn't link back to AMVs using random stupid songs over the actual death, among which includes that one goddamn Simple Plan song (you know the one).
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# ¿ May 5, 2014 04:54 |
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Gyra_Solune posted:Yeah I could've sworn the IWSP like...happened in SEED, it just saw no real use because it was stated to be very impractical and hard to actually pilot.
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# ¿ May 6, 2014 00:55 |
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Onmi posted:Incidentally, SRW could you remember that G-Gundam has normally piloted Mobile Suits that aren't the Death Army.
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# ¿ May 6, 2014 01:24 |
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So, if Cheval sounded like he was going to join up with you here before Gaioh cockblocked him, that's because he was in an earlier draft of the game. This gets revealed further via digging into the game's audio files (both here and I believe the sequel as well) where certain bosses like Zuul and Gaioh have unique dialogue lines for fighting Cheval if he was a player unit. I really have no idea why they opted to kill off Cheval instead of letting him live, other than the usual "the script changed as development went on" reason. But enough about the interesting stuff, let's wrap up the nonsense that is the Eureka 7 movie. UGH. The whole revelation about Talho being pregnant? Yeah, by this point in the film, Holland already KNOWS this. This makes his fight with Renton come off as even dumber in the film, if you can imagine. I really can't say much else to this, except that I am GLAD the E7 movie is now over and done with. Sadly, its appearance in the sequel is literally to have movie Nirvash again as a playable unit. Which, as this game has shown us, is absolute crap when compared to its TV incarnation seen in Z1. Well, at least we don't get the actual movie ending, where Renton get seriously injured fighting Image and is about to die, so Eureka sacrifices literally everything to let him live in a parallel world together, presumably the "Neverland" the Gekko crew has been ranting on about. And by "everything", I mean Eureka is reduced to a completely naked girl who can no longer talk outside of random gibberish. And Renton has absolutely no objections to the girl he loves being turned into this state. At all. gently caress the E7 movie.
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# ¿ May 16, 2014 05:56 |
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BlitzBlast posted:You know I agree the movie really isn't that good but your memory of it is even worse. I mean wow.
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# ¿ May 16, 2014 07:01 |
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Blaze Dragon posted:You know Asakim's telling the truth about Ime being unable to even say anything coherent even before he says it. Check his response to attacks, a bunch of numbers. Absolutely nonsensical. The Spheres' side-effects are really, really bad. Power at a price, I guess. That said, I do like how they maintained a consistent motif with Aim, right down to his theme sounding the exact opposite of how Aim behaves.
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# ¿ May 23, 2014 00:08 |
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Mikl posted:>...now, that would be a different story.
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# ¿ Jun 3, 2014 20:38 |
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# ¿ Apr 25, 2024 15:49 |
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So, Caphi...you're not going to cover the teasers for Z2.2's prologue stages in this game, I take it?
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# ¿ Jun 13, 2014 20:34 |