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There's some really great stuff in here! Here's just a couple of my own things. This first one is from a platform game that I started and never finished, something I am guilty of doing way too often. And this second one is from a dungeon crawl game I am working on right now that is almost finished, I'll be posting the game on here when it's done. It's 3D but the enemies are 2D sprites and the 3D textures are all low res pixel art style. MWMetric fucked around with this message at 04:28 on Jun 17, 2012 |
# ¿ Jun 17, 2012 04:24 |
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# ¿ Apr 25, 2024 02:13 |
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Gordon Cole posted:This looks really good, I like the environment a lot. My only critique is that the contrast in style between the environment and character is kind of jarring. There's a lot of color variance in the walls and floors, but the character is pure solid colors with no shading. Both look fine on their own, but it looks a bit strange when they're combined. Yeah I know what you mean, that's actually because I started this game as a 48 hour challenge to myself to get a game done, and everything was stylized like the character there and the walls and everything were just flat and the same style. I decided I would turn it into a full game and I kept the original enemies and character sprites because I really liked how they turned out, so there is a bit of a disconnect. Everything is already taking me way longer than I planned to so I can't really justify updating all the original sprites, there are a lot of them!
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# ¿ Jun 17, 2012 08:16 |