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I just pulled the trigger on an EVGA Geforce GTX 670 2GB for $399.99 at Newegg. This is the first time in my life I've bought a videocard on launch day, or an nVidia videocard ever. I picked this particular card because I needed something shorter than 10" and it seemed slightly better than the other nearly-stock cards.
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# ¿ May 11, 2012 02:32 |
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# ¿ Apr 20, 2024 05:18 |
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Josh Lyman posted:My gaming consists of Starcraft 2 and Diablo 3. Should I just get the GTX 460 for $140 now or wait for prices to fall as Kepler continues to roll out?
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# ¿ May 13, 2012 23:06 |
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Klyith posted:So they invented two things that are still in use today: 1-cycle trilinear filtering and a little thing called S3TC, which was licensed by Microsoft to use in DirectX as DXTC: DirectX Texture Compression.
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# ¿ May 16, 2012 01:40 |
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Aws posted:Anybody having issues with the 12.4 Catalyst? On my HD 5870 I've noticed two things. First, my CCC settings are completely ignored by games that previously didn't ignore them. I have 33 games installed and I tested on a fair chunk of them, and none of them have the settings applied.
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# ¿ May 19, 2012 19:13 |
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Aws posted:Nope. Just a single global profile.
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# ¿ May 19, 2012 19:51 |
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I thought it might be interesting to post a Geforce GTX 670 trip report from the perspective of a long-time ATI and then AMD user. I bought an EVGA GTX 670 2GB, non-superclocked version, which is basically a stock card with some minimal tweaks to the fan and the exhaust venting: The first thing that struck me was that, out of the box, image quality is TERRIBLE. I noticed a lot of texture shimmering and thin lines were mangled badly by antialiasing. After spending a few minutes digging through the nVidia Control Panel to disable all their optimizations and Gamma Correction for Antialiasing, quality came up to what I was expecting. Coverage Sample AntiAliasing (CSAA) is loving amazing. 16X CSAA (4 geometry samples and 12 coverage samples) looks drat near flawless and isn't too much slower than 4X MSAA. I can play less demanding games in 32X CSAA (8 geometry samples and 24 coverage samples), which looks amazing. I can't wait for more demanding games to come out with support for TXAA. Noise levels are a lot better than I was expecting, even when I maxed out the TDP. Definitely not something I'd notice with headphones, and I think it's actually quieter at idle than my Sapphire Radeon HD 4850 which had a reasonably quiet stock cooler. The blower had a bit of bearing whine when I first booted up after installing the card. I was worried that I might have to RMA it, but it stopped within about a minute and I haven't heard it since, so I think it's fine. Overclocking is more difficult than it would seem at first due to Boost and the TDP cap. It's hard to test your overclock, as heavy load will hit the TDP cap before the boost cap, so it won't test the higher clockspeeds. This results in overclocks that passed torture tests fine failing under more moderate gaming where there's TDP headroom for it to boost higher. I've also found memory overclocking to have a larger performance impact than expected. Reviews are correct that it doesn't have much impact on average framerates, but it raises minimum framerates and makes valleys in framerate graphs shallower. Metro 2033 is still a goddamned hog, though
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# ¿ May 19, 2012 21:02 |
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Aws posted:As a longtime ATI/AMD user, how would you compare nvidia's control panel with AMD?
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# ¿ May 19, 2012 22:03 |
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Dotcom656 posted:Anyone else having hard locking issues in Metro 2033 with a GTX 670? I'm running 301.34 drivers, and about 30 seconds after starting the game (or rather 10 seconds after all splash screens end) the game just hard locks. Everything freezes and I cant move my mouse cursor. I can bring up task manager and end the process and that's about it. Agreed posted:You have to get nVidiaInspector. It allows for much more robust management of game profiles, including the ability to override certain flags and thus enable different types of AA, or allow SSAO, etc., in games that wouldn't support them with stock settings. It also gives you access to every nVidia AA mode, including supersampling AA as well as sparse-grid supersampling options that you can adjust to taste for the perfect balance of performance and incredible appearance.
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# ¿ May 20, 2012 00:37 |
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Factory Factory posted:I also discovered that my graphics overclock is stable for Furmark but not for Metro. Good lord, that game.
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# ¿ May 21, 2012 23:45 |
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Endymion FRS MK1 posted:Minor question here, exactly how does enabling Tessellation (AMD Optimized) and Triple Buffering affect my game performance? Do they give only a minor performance hit if I keep them on? Are the effects noticeable?
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# ¿ May 30, 2012 05:58 |
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I'm thinking many of these problems are related to how difficult it is to test for stability with dynamic clockspeeds. The GPU is actually boosting higher with less than full load, meaning traditional tools that heavily load the GPU don't work well for testing. As an example, FurMark could run fine at nearly any clockspeed setting on my GTX 670, as the card was pegged at its 130% TDP cap the entire time so wasn't using much of the headroom available to it.
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# ¿ Jun 1, 2012 23:00 |
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Something interesting just came up at Anandtech: AMD is launching a new Radeon HD 7750 clocked at 900Mhz that boosts card TDP to 83W (from 75W). They're going to validate all 7750 GPUs they sell at 900Mhz, and it will be up to board partners to decide whether to run them at 900MHz on boards with a 6-pin power connector, or clock them at 800Mhz on boards powered only by the motherboard. AMD will charge the same price for the GPU however they are clocked, but board partners will likely charge slightly more for the 900Mhz cards because of the additional power conversion hardware and circuitry.
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# ¿ Jun 2, 2012 00:33 |
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Factory Factory posted:Silly question: don't PCIe 2.1 and 3.0 slots deliver up to 150W power on their own? So such a card installed on a PCIe 3.0 motherboard would still be able to run without the aux power hooked up?
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# ¿ Jun 2, 2012 00:53 |
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Sagebrush posted:In terms of general gaming performance, what's a rough desktop equivalent to a GTX660M/2GB? How about a 640M? A Quadro K2000M? Mr.Fuzzywig posted:So im building a new computer, and because i'm fairly insistent that everything run at max settings, i was going to get a 680, but i hear now that the 670s are almost the exact same card. Is the performance boost big enough to justify another 100$ or so? Alereon fucked around with this message at 02:23 on Jun 13, 2012 |
# ¿ Jun 13, 2012 02:21 |
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Mr.Fuzzywig posted:Thank you very much, does this http://www.newegg.com/Product/Product.aspx?Item=N82E16814130787 look like a acceptable card? ill admit i just picked the first result off newegg but this one seems to have higher clock speeds?
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# ¿ Jun 13, 2012 03:52 |
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Mr.Fuzzywig posted:SO this http://www.newegg.com/Product/Produ...ID=3938566&SID= would be an regular card as opposed to the Factory Overclocked one?
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# ¿ Jun 13, 2012 07:30 |
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td4guy posted:Speaking of minor heatsinks, I was surprised to see that my GTX 680's RAM chips are naked. Is vram cooling not really a big deal?
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# ¿ Jun 18, 2012 13:58 |
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Boten Anna posted:What do they mean exactly by "Pentium 1 cores"? Just that the core lacks all the fancy extensions (MMX, etc.) or is it a literal Pentium 1 just slapped on 22nm process so it's now faster? Kinda both?
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# ¿ Jun 20, 2012 01:41 |
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Anandtech has their review of the Geforce GT 640 2GB up. It's a pretty sweet option for HTPCs, though gaming performance is significantly worse than the expectations nVidia set due to the extremely low memory bandwidth. It would be interesting to see how a similar card performed with GDDR5.
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# ¿ Jun 21, 2012 01:50 |
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In a similar vein is this PowerColor Radeon HD 6750 1GB Low-Profile card with two small fans.
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# ¿ Jun 24, 2012 14:32 |
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ACID POLICE posted:I haven't been up to date on the video card scene since Radeon 9800 Pros were the best cards around.
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# ¿ Jun 30, 2012 08:04 |
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Carecat posted:This is a new motherboard/CPU/ram but the power supply is the same. If it was the PSU wouldn't it be very likely to cause the PC to shutdown rather than just a driver crash?
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# ¿ Jul 1, 2012 15:34 |
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nVidia's Timothy Lottes has a new blog post about TXAA here.
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# ¿ Jul 4, 2012 01:33 |
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Argas posted:Mostly looking into ways to cool it.
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# ¿ Jul 13, 2012 01:36 |
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Star War Sex Parrot posted:Wait what?!
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# ¿ Jul 13, 2012 19:17 |
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Yes the new Flash versions added a Protected Mode to reduce the risk of unpatched exploits, but it seems to have murdered both performance and reliability. I'd make sure you have the Catalyst 12.7 Beta drivers installed, the very latest version of Flash, and the very latest version of Firefox. If you still experience issues, there's instructions in the Firefox thread for how to disable Flash's Protected Mode.
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# ¿ Jul 14, 2012 18:55 |
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Dead Man Posting posted:So I think I'll try here as well about my problem. Now few months ago I was playing perfectly all my games and usually at max settings (i.e. Skyrim which probably isn't really resource intensive) with an NVIDIA 285M graphics card on the 296.10 driver. After each consecutive update, I've noticed a decreased in performance and increased microstutter in Skyrim and FPS loss in other games with the addition of my car running hotter and hotter. Now at the current beta drivers 304.79, it's just outright stuttering in that game and all my other games, old and new, run my card very hot to the touch despite not doing this before.
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# ¿ Jul 14, 2012 20:51 |
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tijag posted:I get a lot of crashes to desktop / BSOD while playing SW:ToR with my GTX 680. I'm pretty sure its the drivers. My build is brand new, the PSU is solid, I have no problems in other games, and my wife's computer [which is my old i5-750 + HD5850 build] never crashes at all.
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# ¿ Jul 17, 2012 00:09 |
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It would be interesting to compare that with the performance of the Arctic Cooling Accelero Xtreme 7970.
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# ¿ Jul 26, 2012 19:19 |
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Yeah I think a GTX 670 would be a good choice, though you may want to consider whether you're really going to see a difference in your experience that will justify the upgrade. Here's a direct comparison between the GTX 470 and GTX 670 from Anandtech.
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# ¿ Aug 5, 2012 20:14 |
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Factory Factory posted:Heads up,
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# ¿ Aug 7, 2012 01:10 |
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shodanjr_gr posted:That's not what that blog post says.
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# ¿ Aug 8, 2012 02:52 |
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The Source engine is Direct3D, to run in OpenGL they use a layer that translates the Direct3D calls to OpenGL. What they're saying in the "OpenGL versus Direct3D on Windows 7" section then is that the reduced overhead in OpenGL is so significant that it more than makes up for the overhead of the translation layer. That would seem a pretty significant result, though this may have something to do with Source not being DX10+. Unless of course I'm misunderstanding this in some way, which is possible, but I don't think is the case.
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# ¿ Aug 8, 2012 03:25 |
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Factory Factory posted:I'm not seeing that, though I'm not about to say it's unambiguous. But this sentence: shodanjr_gr posted:First of all I don't see anything in that post that states that Valve translates D3D calls to OpenGL. Edit: Actually, details of a talk from Valve on L4D2 on Linux and the slide deck are now available. Alereon fucked around with this message at 15:18 on Aug 12, 2012 |
# ¿ Aug 12, 2012 13:25 |
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Endymion FRS MK1 posted:New AMD pricing strategy/deals:
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# ¿ Aug 21, 2012 05:29 |
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The Consultant posted:This is tempting. Are they dual link dvi, typically?
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# ¿ Aug 23, 2012 05:57 |
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dog nougat posted:I keep finding myself wanting to upgrade to a 660 or a 670. I've currently got a 570 HD. I only game at 1920 x 1080. But this 570 is just so drat loud, everything still looks fine in games too, I just want more. I think I have a problem. Here's benchmarks from Anandtech comparing a GTX 570 to a GTX 680, and while there would be an obvious improvement, I don't think that justifies the price of the card. Reevaluate when nVidia eventually releases GK100-based cards, especially if you care about compute. Alereon fucked around with this message at 22:13 on Aug 26, 2012 |
# ¿ Aug 26, 2012 22:10 |
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Anandtech has their review of the Geforce GTX 660 up. While it slots in well in nVidia's lineup, it simply can't compete with AMD on value. The card GTX 660 delivers performance between the Radeon HD 7850 and 7870, but is priced above the 7870, which is insane. I guess nVidia is hoping people don't know about the bundled offerings of the Radeon cards? Even if you don't care at all and Ebay it for a fraction of the retail price you're still coming in $10 ahead of the slower GTX 660 (or $30 after rebate).
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# ¿ Sep 14, 2012 01:46 |
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As much as nVidia cards have their advantages, I don't think it's fair to say that Rage never worked right on AMD cards. The launch experience sucked, but cutting edge games tend to take a driver revision or two before everything catches up (and Id didn't spend nearly enough time testing or polishing Rage, which John Carmack admits to). As long as you use updated drivers and install the profiles things work well.
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# ¿ Sep 16, 2012 14:58 |
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# ¿ Apr 20, 2024 05:18 |
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MixMasterMalaria posted:How is the value on the GTX 660? Mercury engine playback support for Premiere CS6 would be nice, and it seems to be quite a bit faster than the 7850, but I'm not seeing it recommended here.
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# ¿ Sep 16, 2012 16:22 |