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The Final Fantasy game I enjoyed the most was probably XII, followed closely by IX and then VI. XII had this massive open world that felt lived in, a sense of scale that hasn't been replicated since (in the main series anyway). There was a lot to do in it, the battle system was completely removed from previous games but worked really well if you just wanted to give basic orders to your team and get on with exploring. IX had an unusual fantasy setting with a lot of cool and dorky characters, it didn't take itself too seriously and it had an excellent skills/equipment system. The overworld, the last of it's type in an FF game, had a buzz about it, and was interesting looking. Chocobo Hot and Cold is loving amazing too. VI just simply had a cool story, cool battle system, interesting techno-fantasy world and a tonne of optional content. I also liked X-2 a hell of a lot. Final Fantasy has a huge list of spin off games, of variable quality. I'm currently playing Bahamut Lagoon, which i'm enjoying so far even if it is a bit basic and the story is terrible. It's one of the few SRPGs i've played that has some form of environmental interaction.
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# ¿ May 13, 2012 21:07 |
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# ¿ Apr 18, 2024 08:23 |
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Schwartzcough posted:This man here objectively has the correct opinion, with a minor edit. I liked V as well but X-2 had a nice amount of freedom from the start and a huge amount of optional content. Some flaws, mainly how easy it was to miss items and scenes. It had a lot of great designs, but ultimately most people were turned off by the initially horrible story and grating 'girlishness' of the game. V was a solid, well paced game that was well balanced in difficulty, but it didn't capture me the way X-2
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# ¿ May 14, 2012 13:42 |
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Remind me, can a PS3 slim play PSOne games or not? I have a PAL copy of FF Origins and a hankering for playing V without having to buy it again through the PSN
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# ¿ Jun 17, 2012 18:26 |
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All this talk of FFV has made me stop playing my expensive AAA game (dragon's dogma)and run the snes version of V again. I'm not doing a four job run just yet, since i never actually finished the game first time round. At the moment I'm en route to the earth crystal, just hit crescent island and my loadout is: Thief-turned-Ninja Bartz White Mage-turned-Time Mage Lenna Knight-turned-Mystic Knight Galuf Black Mage-turned-Caller Faris Pretty much steamrolling fools left right and centre, only problem I had so far was when Bilbios killed everyone in the first thirty seconds of the fight because Lenna got Slowed, but other than that things are going smoothly.
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# ¿ Jun 27, 2012 10:12 |
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Berk Berkly posted:VVVV Nope, once selected they are stuck on that Job-board. And you can only have one character on one job. It isn't quite as cool as previous Job systems to be honest. A lot less flexible but it does make you think about and specialize your party members or at least should. So in a way it's more like FFIX but you initially choose which job which character gets. I can live with that. I'm doing a semi restrictive run on FFV where each character has a primary trait and only runs jobs with that trait, a la, agility= thief, ninja, archer etc. Though i've bollocksed it up a bit by having a black magic slinging archer... It would be cool if an HD reissue of XII gave you a choice of licence boards, like the international version of X did with its basic and advanced sphere grids. I like the sound of restrictive play from a balance point of view, but also there's no reason why you can't just do that with the open licence board instead.
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# ¿ Jun 28, 2012 10:47 |
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People go on and on about Xenoblade being the greatest JRPG in a long time and yes it is a great game full of stunning vistas, good music, really cool little game mechanics that you wonder why they weren't in other games before.No one ever seems to mention the fact that the combat system is a ham-fisted cluster-gently caress at the best of times. Dear lord if there is one thing that is preventing me from playing the game it's that combat system. Again, lots of great mechanics in it, especially the whole tactical deal with faceplate mechon and what not, but it's like i'm playing the game with a fishing rod and the bait is an angry koala bear.Xenoblade's world and quest system with something like FFXIII-2's combat system would indeed be the greatest game for me. Don't let that put anyone off playing the game, it really is a cool game, it's just that there are a lot of frustrating fights where the retarded camera and stupid controls get in the way of making it fun. My two cents EDIT: I know this is the final fantasy thread so i should say something final fantasyish: If what I gather from the Lightning Returns promo is correct, is this basically an open world RPG cross breed of FFX and Majora's mask? Because that sounds pretty cool. Wonder how the story is going to tie in though
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# ¿ Sep 3, 2012 22:32 |
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Sex_Ferguson posted:It really sounds like they're making a straight up action rpg like it seems they've been trying to do for a while. It sounds like it could be fun though, can't wait to see some footage. I'm really excited to see how this pans out. I enjoyed FFXIII although I can accept that it was somewhat lacking in the content department, FFXIII-2 was a big improvement but again, quite streamlined. They've mentioned two cities and two larger rural areas, hopefully this time the cities actually feel like they're inhabited by actual people. Three games spring to mind based on what they've said so far: Alpha Protocol (can finish the game in a short space of time, but offers replayability) Majora's mask (obviously) Metroidvania (the potential for gaining new abilities and exploring further old areas) I'm cautiously optimistic, but I will probably be buying this
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# ¿ Sep 5, 2012 20:08 |
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THE AWESOME GHOST posted:Oh yeah when I beat Ozma way back in PS1 days I did the friendly monsters quest, wouldn't have won otherwise as I think Ozma ended up killing itself with Doomsday. I did pretty much everything other than Treasure Hunter/Card stuff, I think I got every Chocograph and had Zidane/Vivi/Steiner/Dagger all hitting for 9999 which was tedious as poo poo. supersoft I believe
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# ¿ Sep 6, 2012 09:27 |
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Azure_Horizon posted:I just think the fancifully epic music combined with Vivi going loving berserk, Zidane barely hanging onto Vivi after he expended on all of his power, and Black Waltz #3 loving his own poo poo up makes it the best movie in an FF game to me. When I played it for the first time, I knew the game would be my favorite of the series and nothing would ever, ever, ever top it. Lets just agree that FF9 had excellent FMVs. Really the whole game was fantastic. I know people aren't all that fond of the other continents due to the lack of big cities, but I really liked the whole package. Yes, including hippo racing and jumprope. The whole atmosphere and design of the game is wholly charming and likeable, and as much as I enjoy the later Final Fantasy games, I think 9 was the last truly great game in the series. The soundtracks to the PSOne era games were really memorable too, I can't remember any music from XIII-2 even though I played it only three months ago. apart from Crazy Chocobo, of course
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# ¿ Sep 6, 2012 09:36 |
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Defiance Industries posted:I named her "shiv." I wanted her to act hard, yo, like she'd done time. I called her Shiv too! Seemed appropriate given the lack of sharp weapons in her roster It's a shame we can't go back to the pre-VA days of RPGs where you can name people. In games where you have generic units you still can, of course. Or even just have it so the players are referred to as a nickname but you can choose their actual name. Shin Megami Tensei: Nocturne even had the option of giving your characters a forename and surname
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# ¿ Sep 12, 2012 09:43 |
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The White Dragon posted:They totally had last names. Seymour Guado, Kimahri Ronso. Yuna I always assumed Braska was the family name, though it was weird that none of the human characters seemed to have surnames. I mean, the game had an entirely made up (and academically stupid) language based on symbol replacement, but no surnames?
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# ¿ Sep 12, 2012 10:19 |
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Bongo Bill posted:Not 2, not 7, and 1 only if you're interested in a historical curiosity, so primitive as to be virtually unrelated to the series in its modern incarnation (which crystallized with 3). All of the others are excellent, and have very little to recommend them as preferable to any other as an entry point. I played Dragon Warrior 1 fairly recently, and while it's primitive, it's actually quite nice to play. You only have one party member and the world is quite small, but it means you can bash through it in about 5-6 hours Sometimes all you want is a nice, short, no BS JRPG you can complete easily without having to commit a huge amount of time to. Having said that: I still vastly prefer the more recent iterations in terms of content. I've played 4 and 9 on the DS and 8 on PS2 and they were all great. 4 especially has an interesting chapter based story where you play as different characters/parties for the majority of the game then all finally meet up in the final chapter to kick evil's arse. 9 Is a great game for customisation and giving you an open world almost from the word go, but it has this problem of petering out towards the end because of how the questing system works. Plus some of the quests have the Yakuza 3 problem of not really telling you how to complete them in any way, so that's a bit annoying. 8 was my first Dragon Quest game, and it's really good, great visuals, massive open world, good characters, great sense of humour. Never completed it, but I got a good 30-40 odd hours out of the first half alone, so it's good value for money. EDIT: Forgot this was the FF thread AGAIN. I've been really into the FFXI soundtrack recently, and was thinking of getting it off of the PSN, does anyone know of any glitches or problems with the PSN version or is it just the PSone version in its entirity?
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# ¿ Sep 19, 2012 10:17 |
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computerdude37 posted:Do people consider FFVIII a bad game? I haven't seen it in any website's "top X FF games". I'm currently on disk 2 and I'm really enjoying myself a lot. You mean as a perceived 'bad game'? X-2, though most people here would agree that x-2 is the tits, it just has a retarded story. Or maybe FFIII DS, that's a pretty horrible game
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# ¿ Sep 29, 2012 12:43 |
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Pesky Splinter posted:That's the thing; it's presented as him being horribly hosed up. The player is certainly not meant to supportive of that. Or the blatent misogyny. And there's the fact that he's the antagonist. Just like to point out, that particular scene is entirely optional, I played through Star Ocean til the bitter end and never had the pleasure of experiencing it If only the same were true of 'Mom's are tough' in FFXIII
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# ¿ Oct 1, 2012 10:06 |
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That loving Sned posted:Could you please explain the game's plot, without referencing the Final Fantasy Wiki? I'd like to give it a try: Etro did a bad thing which caused a knock on effect allowing a nihilistic thespian to travel back in time, absorb Etro and spend the rest of the game trying to stop Noel and Sera from saving the world. When he dies, Etro dies and all of existence comes to a standstill. Noel and Sera are told explicitly beforehand by Lightning that if Etro dies things get really bad, and also that the heart of Chaos is the life essence of etro, yet they fight and kill Caius anyway. It's retarded hero syndrome all over again like in XIII. Also Sazh gambles or something.
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# ¿ Oct 13, 2012 11:53 |
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GreenBuckanneer posted:I absolutely loathed FF13 but against all odds I'm actually enjoying FF13-2 a lot. I actually want to see how it ends. You'll either enjoy the ending or be incredibly hosed off with it. But you get to go back and do other endings afterwards and some of them are awesome Timecop Snow
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# ¿ Nov 11, 2012 23:57 |
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Its depressing that this is a profitable business model for many people. I don't really have a problem with IAPs as such, as it's basically DLC, but this model of pay for the game, then pay to continue playing along with, and i'll emphasize this: randomized premium loving content, this seems like an incredible insult to fans who have stuck by the company even as it's started to suck. If they spend less time with these games, porting FFIV to 100 billion consoles and making new game engines from scratch every five minutes we'd probably have versus XIII by now
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# ¿ Jan 17, 2013 12:25 |
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Endorph posted:I seriously doubt they pulled a single guy off Versus XIII to do this or any of the FF4 ports. I don't doubt that, and I can see why they they do these things because it's probably more profitable for them than the £40 AAA games they make, (especially since I imagine fewer people are buying AAA games brand new due to smaller disposable incomes) but it smacks of lazy design and they are still using resources they could delegate to the Versus XIII team.
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# ¿ Jan 17, 2013 12:49 |
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The only problem with Lightning per se is that she's not Sazh. But Sazh was never leading man material and Lightning is probably the best Female FF character since probably Beatrix in FFXI Still waiting on Sazh's gambling adventures through space and time part two though
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# ¿ Jan 18, 2013 11:10 |
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Mega64 posted:See, they should be putting Chronobind on iOS instead of these drat blatant money-sinks. You can get an unlicensed free version of triple triad on android, it's still in beta and has very little in the way of content but it helps pass the time a little
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# ¿ Jan 18, 2013 15:43 |
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Just a quick query, I've noticed the distinct lack of Final Fantasy Tactics on the UK PSN, is there a reason for this or is it just because it was never originally released over here?
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# ¿ Feb 5, 2013 00:53 |
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Bongo Bill posted:If Final Fantasy Dimensions was Final Fantasy V 2, then Bravely Default is Final Fantasy V Solid. By that definition the story is going to get hella complicated by Bravely Default IV: Blades of the Patriots
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# ¿ Feb 7, 2014 16:48 |
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Brasseye posted:Cool, I wondered why people were still alive after however long it had been. So all this Chaos stuff started showing up after the death goddess was killed? Honestly I'm just glad everyone has stopped saying l'cie and fal'cie all the drat time. And instead say Paradox every other word...
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# ¿ Feb 11, 2014 16:32 |
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Quick FFXHD question. On the start screen of the UK disc version it has seperate options for X-2 and X-2 Last Mission. Which one should I be going for?
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# ¿ Mar 26, 2014 17:25 |
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I just jumped on the Lightning Returns bandwagon, I'm enjoying the gameplay, especially the control and pace of the battle system and the general majoras mask feel of it. Holy titty loving christ the story is bad though. I enjoyed the mess that was the first two games, but square enix really outdid themselves in the high stakes bad dialogue game. I'm only a few hours in but already I hate every single character and the whole 'come on people bask in the loving light of almighty god, I'm the saviour but I'm only doing this to bring my sister back from the dead' is downright insulting. I guess I shouldn't have played it right after FFX HD. Which is loving amazing by the way, everyone should play it.
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# ¿ Apr 3, 2014 22:22 |
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Schwartzcough posted:You should definitely check it out. The demo isn't even all that great, but the game itself is a lot of fun. But it takes a while for some people to really get into it, so some advice: I can heartily recommend it from a game play perspective now that I've gotten over the horrible first few hours of story line. The combat is really fun, and the pace of the game vis a vis the time limit is pretty good. Despite the time limit it feels like a much more chilled out game compared to the previous two. Once you get past the first day you can just chronostasis everywhere and do everything with enough time to go get an ice cream or something. Ignore the cutscenes, make the story your own. My lightning Returns is about a former Turk who got kicked out of the organisation for being too sarcastic and now devotes her time and energy to wiping out indigenous species and going SHOPPING!!! EDIT: I'm aware I ribbed the poo poo out of the game barely a few days ago, but the storyline got a lot more bearable once Hope stopped preaching at me about Bhunalveze every five seconds and actually just helped me with my quest. 'Hi I'm hope, I was an annoying kid who became a pretty tolerable adult and I live in a world where noone ages. Apart from me, i'm a kid again. Don't know why, but now you get to enjoy the worst of both worlds with me!!' - Great idea Squenix Polite Tim fucked around with this message at 09:43 on Apr 8, 2014 |
# ¿ Apr 8, 2014 09:40 |
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Orgia Carnaval posted:I finally got around to finishing Lightning Returns and that final series of cutscenes was everything I wanted it to be. Robo God was a really dumb boss though and not nearly as fun as Barty or Caius. I really wanted more Caius action in LR, he was by and far the best character in the series. The game could have had robo-god pitting caius against lightning for some reason and then five hundred bahamuts turn up for the bahamut drinks social and all hell breaks loose. And after the dust has settled, Lightning goes to france for a nice chateau holiday as in the post credits cutscene and everything worked out for the best It's funny, considering how insultingly dumb parts of the story were, it was a strangely satisfying conclusion to the series, and the whole sequence where you help to heal the angel of valhalla back to full health then it turns out to be Odin all along was quite endearing to me.
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# ¿ Apr 21, 2014 08:39 |
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Mr. Fortitude posted:The XIII games got better with each installment I think. Lightning Returns was a really fun game but none of the entries in the XIII trilogy actually felt like a proper Final Fantasy game, and I know the series as a whole is known for experimenting with formulas, but 13 and 13-2 felt more like, dare I say it, a high budget Compile Heart JRPG and Lightning Returns felt very similar to Nier in its tone and style. I'm hoping XV returns the series to its psone/PS2 heyday. Recent trailers garner a lot more confidence in the final product being great whereas the trailers for XIII were kind of massively underwhelming
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# ¿ Oct 21, 2014 15:15 |
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Facepalm Ranger posted:Is FF14:ARR worth playing on PS3 with a keyboard? Amazon UK has it for under £5 I played it for about a month last summer and I had a great time. There were a few load in issues for quests and NPCs, mainly in the main city areas, but for the most part I never had an issue with it. I did mainly focus on the crafting and gathering side of things, which is chill as gently caress. The cross bar set up for controllers actually works really well, and with a little planning you can set yourself up with all the one button macros you need Obviously the PS4 and PC versions look better and are better optimised, but the ps3 version is a decent port and worth your time.
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# ¿ Nov 28, 2014 01:09 |
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ZenMasterBullshit posted:All 3 13 games are coming to steam by Spring was what SE's press release said. And do check out LR, it's actually a fun game to play. LR is like a pisspoor rip off of Majora's Mask that is actually still quite good in spite of all its downfalls, and I think it has the best combat system out of the three
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# ¿ Dec 5, 2014 18:34 |
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EmmyOk posted:Gameplay and story would definitely change if Square tried to remake VII from scratch. Please register a Square_Enix account to use Omnislash. The Cloud jacuzzi gangbang scene wouldn't have the same pathos if it were fully voiced 1080p Hell maybe they're just waiting for the 20th anniversary of FF7 to announce an iOS and Android remake of 7
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# ¿ Dec 7, 2014 14:54 |
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# ¿ Apr 18, 2024 08:23 |
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Tae posted:The negative to Bravely Default is that getting the true ending involves replaying the 4 crystal dungeons (not as tedious as it sounds because you can turn off random encounters) like...5 times I think? Also you can just make a mad dash to the crystal rather than having to do the dungeon all over again. The repetitive nature of the last third of the game may have been a
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# ¿ Jan 13, 2015 10:36 |